Goal::work() is a fully usable promise that does not rely on the worker
to report completion conditions. as such we no longer need the `notify`
field that enabled this interplay. we do have to clear goal caches when
destroying the worker though, otherwise goal promises may (incorrectly)
keep goals alive due to strong shared pointers created by childStarted.
Change-Id: Ie607209aafec064dbdf3464fe207d70ba9ee158a
derivation goals still hold a BuildResult member variable since parts of
these results of accumulated in different places, but the Goal class now
no longer has such a field. substitution goals don't need it at all, and
derivation goals should also be refactored to not drop their buildResult
Change-Id: Ic6d3d471cdbe790a6e09a43445e25bedec6ed446
the field is simply duplicated between the two, and now that we can
return WorkResults from Worker::run we no longer need both of them.
Change-Id: I82fc47d050b39b7bb7d1656445630d271f6c9830
this will be needed to move all interesting result fields out of Goal
proper and into WorkResult. once that is done we can treat goals as a
totally internal construct of the worker mechanism, which also allows
us to fully stop exposing unclear intermediate state to Worker users.
Change-Id: I98d7778a4b5b2590b7b070bdfc164a22a0ef7190
since we now propagate goal exceptions properly we no longer need to
check topGoals for a reason to abort early. any early abort reasons,
whether by exception or a clean top goal failure, can now be handled
by inspecting the goal result in the main loop. this greatly reduces
goal-to-goal interactions that do not happen at the main loop level.
since the underscore-free name is now available for use as variables
we'll migrate to that where we currently use `_topGoals` for locals.
Change-Id: I5727c5ea7799647c0a69ab76975b1a03a6558aa6
drop childException since it's no longer needed. also makes
waitForInput, childFinished, and childTerminated redundant.
Change-Id: I05d88ffd323c5b5c909ac21056162f69ffb0eb9f
there's no reason to have the worker set information on goals that the
goals themselves return from their entry point. doing this in the goal
`work()` function is much cleaner, and a prerequisite to removing more
implicit strong shared references to goals that are currently running.
Change-Id: Ibb3e953ab8482a6a21ce2ed659d5023a991e7923
this simplifies the worker loop, and lets us remove it entirely later.
note that ideally only one promise waiting for interrupts should exist
in the entire system. not one per event loop, one per *process*. extra
interrupt waiters make interrupt response nondeterministic and as such
aren't great for user experience. if anything wants to react to aborts
caused by explicit interruptions, or anything else, those things would
be much better served using RAII guards such as Finally (or KJ_DEFER).
Change-Id: I41d035ff40172d536e098153c7375b0972110d51
this was a triumph. i'm making a note here: huge success. it's hard to
overstate my satisfaction! i'm not even angry. i'm being so sincere ri
actually, no. we *are* angry. this was one dumbass odyssey. nobody has
asked for this. but not doing it would have locked us into old, broken
protocols forever or (possibly worse) forced us to write our own async
framework building on the old did-you-mean-continuations in Worker. if
we had done that we'd be locked into ever more, and ever more complex,
manual state management all over the place. this just could not stand.
Change-Id: I43a6de1035febff59d2eff83be9ad52af4659871
with async runtime scheduling we can no longer guarantee exact error
counts for builds that do not set keepGoing. the old behavior can be
recovered with a number of hacks that affect scheduling, but none of
those are very easy to follow now advisable. exact error counts will
like not be needed for almost all uses except tests, and *those* had
better check the actual messages rather than how many they got. more
messages can even help to avoid unnecessary rebuilds for most users.
Change-Id: I1c9aa7a401227dcaf2e19975b8cb83c5d4f85d64
In 0e6b3435a1, installation of the HTML manual
was accidentally dropped: setting install_dir on a custom_target only sets the
directory where something is going to be installed if it is installed at all,
but does not itself trigger installation. The latter has to be explicitly
requested, which is just what we do here to get the manual back.
Change-Id: Iff8b791de7e7cb4c8d747c2a9b1154b5fcc32fe0
due to event loop scheduling behavior it's possible for a derivation
goal to fully finish (having seen all paths it was asked to create),
but to not notify the worker of this in time to prevent another goal
asking the recently-finished goal for more outputs. if this happened
the finished goal would ignore the request for more outputs since it
considered itself fully done, and the delayed result reporting would
cause the requesting goal to assume its request had been honored. if
the requested goal had finished *properly* the worker would recreate
it instead of asking for more outputs, and this would succeed. it is
thus safe to always recreate goals once they are done, so we now do.
Change-Id: Ifedd69ca153372c623abe9a9b49cd1523588814f
we'll now loop to update displayed statistics, and use this loop to
limit the update rate to 50 times per second. we could have updated
much more frequently before this (once per iteration of `runImpl`),
much faster than would ever be useful in practice. aggressive stats
updates can even impede progress due to terminal or network delays.
Change-Id: Ifba755a2569f73c919b1fbb06a142c0951395d6d
Worker::run() is now entirely based on the kj event loop and promises,
so we need not handle awakeness of goals manually any more. every goal
can instead, once it has finished a partial work call, defer itself to
being called again in the next iteration of the loop. same end effect.
Change-Id: I320eee2fa60bcebaabd74d1323fa96d1402c1d15
notably we will check whether we want to do GC at all only once during
startup, and we'll only attempt GC every ten seconds rather than every
time a goal has finished a partial work call. this shouldn't cause any
problems in practice since relying on auto-gc is not deterministic and
stores in which builds can fill all remaining free space in merely ten
seconds are severely troubled even when gargage collection runs a lot.
Change-Id: I1175a56bf7f4e531f8be90157ad88750ff2ddec4
Revert submission 1946
Reason for revert: regression in building (found via bisection)
Reported by users:
> error: path '/nix/store/04ca5xwvasz6s3jg0k7njz6rzi0d225w-jq-1.7.1-dev' does not exist in the store
Reverted changes: /q/submissionid:1946
Change-Id: I6f1a4b2f7d7ef5ca430e477fc32bca62fd97036b
nothing needs to signal being still active but not actively pollable,
only that immediate polling for the next goal work phase is in order.
Change-Id: Ia43c1015e94ba4f5f6b9cb92943da608c4a01555
this was immensely inefficient on large caches, as can exist when many
derivations are buildable simultaneously. since we have smart pointers
to goals we can do cache maintenance in goal deleters instead, and use
the exact iterators instead of doing a linear search. this *does* rely
on goals being deleted to remove them from the cache, which isn't true
for toplevel goals. those would have previously been removed when done
in all cases, removing the cache entry when keep-going is set. this is
arguably incorrect since it might result in those goals being retried,
although that could only happen with dynamic derivations or the likes.
(luckily dynamic derivations not complete enough to allow this at all)
Change-Id: I8e750b868393588c33e4829333d370f2c509ce99
makeDerivationGoalCommon had the right idea, but it didn't quite go far
enough. let's do the rest and remove the remaining factory duplication.
Change-Id: I1fe32446bdfb501e81df56226fd962f85720725b
this was a debugging aid from day one that should not have any impact on
build semantics, and if it *does* have an impact on build semantics then
build semantics are seriously broken. keeping the order imposed by these
keys will be impossible once we let a real event loop schedule our jobs.
Change-Id: I5c313324e1f213ab6453d82f41ae5e59de809a5b
without circular references we do not need weak goal pointers except for
caches, which should not prevent goal destructors running. caches though
cannot create circular references even when they keep strong references.
if we removed goals from caches when their work() is fully finished, not
when their destructors are run, we could keep strong pointers in caches.
since we do not gain much from this we keep those pointers weak for now.
Change-Id: I1d4a6850ff5e264443c90eb4531da89f5e97a3a0
have DerivationGoal and its subclasses produce a wrapper promise for
their intermediate results instead, and return this wrapper promise.
Worker already handles promises that do not complete immediately, so
we do not have to duplicate this into an entire result type variant.
Change-Id: Iae8dbf63cfc742afda4d415922a29ac5a3f39348
the new event loop could very occasionally notice that a dependency of
some goal has failed, process the failure, cause the depending goal to
fail accordingly, and in the doing of the latter two steps let further
dependencies that previously have not been reported as failed do their
reporting anyway. in such cases a goal could fail with "1 dependencies
failed", but more than one dependency failure message was shown. we'll
now report the correct number of failed dependency goals in all cases.
Change-Id: I5aa95dcb2db4de4fd5fee8acbf5db833531d81a8
these can be unique rather than shared because shared_ptr has a
converting constructor. preparatory refactor for something else
and not necessary on its own, and the extra allocations we must
do for shared_ptr control blocks isn't usually relevant anyway.
Change-Id: I5391715545240c6ec8e83a031206edafdfc6462f
Since fb38459d6e, each `ref` is appended
with `refs/heads` unless it starts with `refs/` already. This regressed
two use-cases that worked fine before:
* Specifying a commit hash as `ref`: now, if `ref` looks like a commit
hash it will be directly passed to `git fetch`.
* Specifying a tag without `refs/tags` as prefix: now, the fetcher prepends
`refs/*` to a ref that doesn't start with `refs/` and doesn't look
like a commit hash. That way, both a branch and a tag specified in
`ref` can be fetched.
The order of preference in git is
* file in `refs/` (e.g. `HEAD`)
* file in `refs/tags/`
* file in `refs/heads` (i.e. a branch)
After fetching `refs/*`, ref is resolved the same way as git does.
Change-Id: Idd49b97cbdc8c6fdc8faa5a48bef3dec25e4ccc3
This was already the de facto requirement, we use the method `full_path`
on a file object (introduced in Meson 1.4.0) in the functional test
suite's build.
This version of Meson is in NixOS 24.05, so there should be no
compatibility issues should this make it into a backported release of
Lix.
CC: #247
Change-Id: I5c640824807353b6eb4287e7ed09c4e89a4bdde2
Using `configure_file` to copy files has been deprecated since Meson 0.64.0.
The intended replacement is the `fs.copyfile` method.
This removes the following deprecation warning that arises when a minimum
Meson version is specified:
``
Project [...] uses feature deprecated since '0.64.0': copy arg in configure_file. Use fs.copyfile instead
``
Change-Id: I09ffc92e96311ef9ed594343a0a16d51e74b114a
In Meson, `install_subdir` is meant to be used with directories in the source
directory. When using it to install the HTML manual, we provide it with a path
under the build directory.
We should instead specify an install directory for the HTML manual as part of
the custom target that builds it.
What we do currently isn't broken, just semantically incorrect. Changing it does
get rid of the following deprecation warning, though:
``
Project [...] uses feature deprecated since '0.60.0': install_subdir with empty directory. It worked by accident and is buggy. Use install_emptydir instead.
``
Change-Id: I259583b7bdff8ecbb3b342653d70dc5f034c7fad
also gets rid of explicit strong references to dependencies of any goal,
and weak references to dependers as well. those are now only held within
promises representing goal completion and thus independent of the goal's
relation to each other. the weak references to dependers was only needed
for notifications, and that's much better handled entirely by kj itself.
Change-Id: I00d06df9090f8d6336ee4bb0c1313a7052fb016b
now that we have an event loop in the worker we can use it and its
magical execution suspending properties to replace the slot counts
we managed explicitly with semaphores and raii tokens. technically
this would not have needed an event loop base to be doable, but it
is a whole lot easier to wait for a token to be available if there
is a callback mechanism ready for use that doesn't require a whole
damn dedicated abstract method in Goal to work, and specific calls
to that dedicated method strewn all over the worker implementation
Change-Id: I1da7cf386d94e2bbf2dba9b53ff51dbce6a0cff7
with waitForAWhile turned into promised the core functionality of
waitForInput is now merely to let gc run every so often if needed
Change-Id: I68da342bbc1d67653901cf4502dabfa5bc947628
this simplifies waitForInput quite a lot, and at the same time makes
polling less thundering-herd-y. it even fixes early polling wakeups!
Change-Id: I6dfa62ce91729b8880342117d71af5ae33366414
this removes the rather janky did-you-mean-async poll loop we had so
far. sadly kj does not play well with pty file descriptors, so we do
have to add our own async input stream that does not eat pty EIO and
turns it into an exception. that's still a *lot* better than the old
code, and using a real even loop makes everything else easier later.
Change-Id: Idd7e0428c59758602cc530bcad224cd2fed4c15e