For instance, this reduced the memory consumption of
$ nix copy --from ssh://localhost --to ~/my-nix /nix/store/1n7x0yv8vq6zi90hfmian84vdhd04bgp-blender-2.79a
from 632 MiB to 16 MiB.
E.g.
cannot build on 'ssh://mac1': cannot connect to 'mac1': bash: nix-store: command not found
cannot build on 'ssh://mac2': cannot connect to 'mac2': Host key verification failed.
cannot build on 'ssh://mac3': cannot connect to 'mac3': Received disconnect from 213... port 6001:2: Too many authentication failures
Authentication failed.
copyStorePath() now pipes the output of srcStore->narFromPath()
directly into dstStore->addToStore(). The sink used by the former is
converted into a source usable by the latter using
boost::coroutine2. This is based on [1].
This reduces the maximum resident size of
$ nix build --store ~/my-nix/ /nix/store/b0zlxla7dmy1iwc3g459rjznx59797xy-binutils-2.28.1 --substituters file:///tmp/binary-cache-xz/ --no-require-sigs
from 418592 KiB to 53416 KiB. (The previous commit also reduced the
runtime from ~4.2s to ~3.4s, not sure why.) A further improvement will
be to download files into a Sink.
[1] https://github.com/NixOS/nix/compare/master...Mathnerd314:dump-fix-coroutine#diff-dcbcac55a634031f9cc73707da6e4b18
Issue #1969.
It was holding on to a Value* (i.e. a std::shared_ptr<ValidPathInfo>*)
outside of the pathInfoCache lock, so the std::shared_ptr could be
destroyed between the release of the lock and the decrement of the
std::shared_ptr refcount. This can happen if more than
'path-info-cache-size' paths are added in the meantime, *or* if
clearPathInfoCache() is called. The hydra-queue-runner queue monitor
thread periodically calls the later, so is likely to trigger a crash.
Fixes https://github.com/NixOS/hydra/issues/542.
Doing so prevents emacs tags from working, as well as makes the code extremely
confusing for a newbie.
In the prior state, if someone wants to find the definition of "ExprApp" for
example, a grep through the code reveals nothing. Since the definition could be
hiding in numerous ".h" files, it's really difficult to find. This personally
took me several hours to figure out.