forked from lix-project/lix
Fix tests on systems with a non-master git defaultBranch #1
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@ -736,7 +736,7 @@ try {
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if (!actLock)
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if (!actLock)
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actLock = std::make_unique<Activity>(*logger, lvlWarn, actBuildWaiting,
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actLock = std::make_unique<Activity>(*logger, lvlWarn, actBuildWaiting,
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fmt("waiting for lock on %s", Magenta(showPaths(lockFiles))));
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fmt("waiting for lock on %s", Magenta(showPaths(lockFiles))));
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return {WaitForAWhile{}};
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return waitForAWhile();
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}
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}
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actLock.reset();
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actLock.reset();
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@ -776,32 +776,32 @@ try {
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auto hookReply = tryBuildHook(inBuildSlot);
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auto hookReply = tryBuildHook(inBuildSlot);
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auto result = std::visit(
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auto result = std::visit(
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overloaded{
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overloaded{
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[&](HookReply::Accept & a) -> std::optional<WorkResult> {
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[&](HookReply::Accept & a) -> std::optional<kj::Promise<Result<WorkResult>>> {
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/* Yes, it has started doing so. Wait until we get
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/* Yes, it has started doing so. Wait until we get
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EOF from the hook. */
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EOF from the hook. */
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actLock.reset();
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actLock.reset();
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buildResult.startTime = time(0); // inexact
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buildResult.startTime = time(0); // inexact
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state = &DerivationGoal::buildDone;
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state = &DerivationGoal::buildDone;
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started();
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started();
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return WaitForWorld{std::move(a.promise), false};
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return {{WaitForWorld{std::move(a.promise), false}}};
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},
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},
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[&](HookReply::Postpone) -> std::optional<WorkResult> {
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[&](HookReply::Postpone) -> std::optional<kj::Promise<Result<WorkResult>>> {
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/* Not now; wait until at least one child finishes or
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/* Not now; wait until at least one child finishes or
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the wake-up timeout expires. */
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the wake-up timeout expires. */
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if (!actLock)
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if (!actLock)
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actLock = std::make_unique<Activity>(*logger, lvlTalkative, actBuildWaiting,
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actLock = std::make_unique<Activity>(*logger, lvlTalkative, actBuildWaiting,
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fmt("waiting for a machine to build '%s'", Magenta(worker.store.printStorePath(drvPath))));
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fmt("waiting for a machine to build '%s'", Magenta(worker.store.printStorePath(drvPath))));
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outputLocks.unlock();
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outputLocks.unlock();
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return WaitForAWhile{};
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return waitForAWhile();
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},
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},
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[&](HookReply::Decline) -> std::optional<WorkResult> {
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[&](HookReply::Decline) -> std::optional<kj::Promise<Result<WorkResult>>> {
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/* We should do it ourselves. */
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/* We should do it ourselves. */
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return std::nullopt;
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return std::nullopt;
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},
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},
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},
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},
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hookReply);
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hookReply);
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if (result) {
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if (result) {
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return {std::move(*result)};
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return std::move(*result);
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}
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}
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}
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}
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@ -1,4 +1,6 @@
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#include "goal.hh"
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#include "goal.hh"
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#include "worker.hh"
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#include <kj/time.h>
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namespace nix {
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namespace nix {
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@ -15,4 +17,15 @@ void Goal::trace(std::string_view s)
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debug("%1%: %2%", name, s);
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debug("%1%: %2%", name, s);
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}
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}
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kj::Promise<Result<Goal::WorkResult>> Goal::waitForAWhile()
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try {
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trace("wait for a while");
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/* If we are polling goals that are waiting for a lock, then wake
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up after a few seconds at most. */
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co_await worker.aio.provider->getTimer().afterDelay(settings.pollInterval.get() * kj::SECONDS);
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co_return ContinueImmediately{};
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} catch (...) {
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co_return std::current_exception();
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}
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}
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}
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@ -118,7 +118,6 @@ public:
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|
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struct [[nodiscard]] StillAlive {};
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struct [[nodiscard]] StillAlive {};
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struct [[nodiscard]] WaitForSlot {};
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struct [[nodiscard]] WaitForSlot {};
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struct [[nodiscard]] WaitForAWhile {};
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struct [[nodiscard]] ContinueImmediately {};
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struct [[nodiscard]] ContinueImmediately {};
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struct [[nodiscard]] WaitForGoals {
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struct [[nodiscard]] WaitForGoals {
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Goals goals;
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Goals goals;
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@ -140,7 +139,6 @@ public:
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struct [[nodiscard]] WorkResult : std::variant<
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struct [[nodiscard]] WorkResult : std::variant<
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StillAlive,
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StillAlive,
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WaitForSlot,
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WaitForSlot,
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WaitForAWhile,
|
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ContinueImmediately,
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ContinueImmediately,
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WaitForGoals,
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WaitForGoals,
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WaitForWorld,
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WaitForWorld,
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@ -150,6 +148,11 @@ public:
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using variant::variant;
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using variant::variant;
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};
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};
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protected:
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kj::Promise<Result<WorkResult>> waitForAWhile();
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|
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public:
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||||||
|
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||||||
/**
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/**
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* Exception containing an error message, if any.
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* Exception containing an error message, if any.
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*/
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*/
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|
|
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@ -212,7 +212,7 @@ try {
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if (!actLock)
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if (!actLock)
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actLock = std::make_unique<Activity>(*logger, lvlWarn, actBuildWaiting,
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actLock = std::make_unique<Activity>(*logger, lvlWarn, actBuildWaiting,
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fmt("waiting for a free build user ID for '%s'", Magenta(worker.store.printStorePath(drvPath))));
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fmt("waiting for a free build user ID for '%s'", Magenta(worker.store.printStorePath(drvPath))));
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return {WaitForAWhile{}};
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return waitForAWhile();
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}
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}
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}
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}
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||||||
|
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||||||
|
|
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@ -32,7 +32,6 @@ Worker::Worker(Store & store, Store & evalStore, kj::AsyncIoContext & aio)
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/* Debugging: prevent recursive workers. */
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/* Debugging: prevent recursive workers. */
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nrLocalBuilds = 0;
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nrLocalBuilds = 0;
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nrSubstitutions = 0;
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nrSubstitutions = 0;
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lastWokenUp = steady_time_point::min();
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}
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}
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||||||
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||||||
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||||||
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@ -212,7 +211,6 @@ void Worker::handleWorkResult(GoalPtr goal, Goal::WorkResult how)
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overloaded{
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overloaded{
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||||||
[&](Goal::StillAlive) {},
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[&](Goal::StillAlive) {},
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[&](Goal::WaitForSlot) { waitForBuildSlot(goal); },
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[&](Goal::WaitForSlot) { waitForBuildSlot(goal); },
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[&](Goal::WaitForAWhile) { waitForAWhile(goal); },
|
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||||||
[&](Goal::ContinueImmediately) { wakeUp(goal); },
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[&](Goal::ContinueImmediately) { wakeUp(goal); },
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[&](Goal::WaitForGoals & w) {
|
[&](Goal::WaitForGoals & w) {
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for (auto & dep : w.goals) {
|
for (auto & dep : w.goals) {
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||||||
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@ -221,12 +219,25 @@ void Worker::handleWorkResult(GoalPtr goal, Goal::WorkResult how)
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}
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}
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},
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},
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[&](Goal::WaitForWorld & w) {
|
[&](Goal::WaitForWorld & w) {
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||||||
childStarted(goal, std::move(w.promise), w.inBuildSlot);
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childStarted(
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|
goal,
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|
w.promise.then([](auto r) -> Result<Goal::WorkResult> {
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||||||
|
if (r.has_value()) {
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||||||
|
return {Goal::ContinueImmediately{}};
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||||||
|
} else if (r.has_error()) {
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||||||
|
return {std::move(r).error()};
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|
} else {
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return r.exception();
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}
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|
}),
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w.inBuildSlot
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||||||
|
);
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},
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},
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[&](Goal::Finished & f) { goalFinished(goal, f); },
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[&](Goal::Finished & f) { goalFinished(goal, f); },
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},
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},
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how
|
how
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||||||
);
|
);
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updateStatistics();
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||||||
}
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}
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|
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||||||
void Worker::removeGoal(GoalPtr goal)
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void Worker::removeGoal(GoalPtr goal)
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||||||
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@ -257,17 +268,15 @@ void Worker::wakeUp(GoalPtr goal)
|
||||||
}
|
}
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|
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|
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void Worker::childStarted(GoalPtr goal, kj::Promise<Outcome<void, Goal::Finished>> promise,
|
void Worker::childStarted(GoalPtr goal, kj::Promise<Result<Goal::WorkResult>> promise,
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bool inBuildSlot)
|
bool inBuildSlot)
|
||||||
{
|
{
|
||||||
children.add(promise
|
children.add(promise
|
||||||
.then([this, goal](auto result) {
|
.then([this, goal](auto result) {
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||||||
if (result.has_value()) {
|
if (result.has_value()) {
|
||||||
handleWorkResult(goal, Goal::ContinueImmediately{});
|
handleWorkResult(goal, std::move(result.assume_value()));
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||||||
} else if (result.has_error()) {
|
|
||||||
handleWorkResult(goal, std::move(result.assume_error()));
|
|
||||||
} else {
|
} else {
|
||||||
childException = result.assume_exception();
|
childException = result.assume_error();
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
.attach(Finally{[this, goal, inBuildSlot] {
|
.attach(Finally{[this, goal, inBuildSlot] {
|
||||||
|
@ -331,13 +340,6 @@ void Worker::waitForBuildSlot(GoalPtr goal)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void Worker::waitForAWhile(GoalPtr goal)
|
|
||||||
{
|
|
||||||
debug("wait for a while");
|
|
||||||
waitingForAWhile.insert(goal);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void Worker::updateStatistics()
|
void Worker::updateStatistics()
|
||||||
{
|
{
|
||||||
// only update progress info while running. this notably excludes updating
|
// only update progress info while running. this notably excludes updating
|
||||||
|
@ -397,8 +399,12 @@ Goals Worker::run(std::function<Goals (GoalFactory &)> req)
|
||||||
const bool inSlot = goal->jobCategory() == JobCategory::Substitution
|
const bool inSlot = goal->jobCategory() == JobCategory::Substitution
|
||||||
? nrSubstitutions < std::max(1U, (unsigned int) settings.maxSubstitutionJobs)
|
? nrSubstitutions < std::max(1U, (unsigned int) settings.maxSubstitutionJobs)
|
||||||
: nrLocalBuilds < settings.maxBuildJobs;
|
: nrLocalBuilds < settings.maxBuildJobs;
|
||||||
handleWorkResult(goal, goal->work(inSlot).wait(aio.waitScope).value());
|
auto result = goal->work(inSlot);
|
||||||
updateStatistics();
|
if (result.poll(aio.waitScope)) {
|
||||||
|
handleWorkResult(goal, result.wait(aio.waitScope).value());
|
||||||
|
} else {
|
||||||
|
childStarted(goal, std::move(result), false);
|
||||||
|
}
|
||||||
|
|
||||||
if (topGoals.empty()) break; // stuff may have been cancelled
|
if (topGoals.empty()) break; // stuff may have been cancelled
|
||||||
}
|
}
|
||||||
|
@ -407,7 +413,7 @@ Goals Worker::run(std::function<Goals (GoalFactory &)> req)
|
||||||
if (topGoals.empty()) break;
|
if (topGoals.empty()) break;
|
||||||
|
|
||||||
/* Wait for input. */
|
/* Wait for input. */
|
||||||
if (!children.isEmpty() || !waitingForAWhile.empty())
|
if (!children.isEmpty())
|
||||||
waitForInput();
|
waitForInput();
|
||||||
else {
|
else {
|
||||||
assert(!awake.empty());
|
assert(!awake.empty());
|
||||||
|
@ -445,22 +451,12 @@ void Worker::waitForInput()
|
||||||
terminated. */
|
terminated. */
|
||||||
|
|
||||||
std::optional<long> timeout = 0;
|
std::optional<long> timeout = 0;
|
||||||
auto before = steady_time_point::clock::now();
|
|
||||||
|
|
||||||
// Periodicallty wake up to see if we need to run the garbage collector.
|
// Periodicallty wake up to see if we need to run the garbage collector.
|
||||||
if (settings.minFree.get() != 0) {
|
if (settings.minFree.get() != 0) {
|
||||||
timeout = 10;
|
timeout = 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* If we are polling goals that are waiting for a lock, then wake
|
|
||||||
up after a few seconds at most. */
|
|
||||||
if (!waitingForAWhile.empty()) {
|
|
||||||
if (lastWokenUp == steady_time_point::min() || lastWokenUp > before) lastWokenUp = before;
|
|
||||||
timeout = std::max(1L,
|
|
||||||
(long) std::chrono::duration_cast<std::chrono::seconds>(
|
|
||||||
lastWokenUp + std::chrono::seconds(settings.pollInterval) - before).count());
|
|
||||||
} else lastWokenUp = steady_time_point::min();
|
|
||||||
|
|
||||||
if (timeout)
|
if (timeout)
|
||||||
vomit("sleeping %d seconds", *timeout);
|
vomit("sleeping %d seconds", *timeout);
|
||||||
|
|
||||||
|
@ -475,17 +471,6 @@ void Worker::waitForInput()
|
||||||
}();
|
}();
|
||||||
|
|
||||||
waitFor.wait(aio.waitScope);
|
waitFor.wait(aio.waitScope);
|
||||||
|
|
||||||
auto after = steady_time_point::clock::now();
|
|
||||||
|
|
||||||
if (!waitingForAWhile.empty() && lastWokenUp + std::chrono::seconds(settings.pollInterval) <= after) {
|
|
||||||
lastWokenUp = after;
|
|
||||||
for (auto & i : waitingForAWhile) {
|
|
||||||
GoalPtr goal = i.lock();
|
|
||||||
if (goal) wakeUp(goal);
|
|
||||||
}
|
|
||||||
waitingForAWhile.clear();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -117,16 +117,6 @@ private:
|
||||||
std::map<StorePath, std::weak_ptr<PathSubstitutionGoal>> substitutionGoals;
|
std::map<StorePath, std::weak_ptr<PathSubstitutionGoal>> substitutionGoals;
|
||||||
std::map<DrvOutput, std::weak_ptr<DrvOutputSubstitutionGoal>> drvOutputSubstitutionGoals;
|
std::map<DrvOutput, std::weak_ptr<DrvOutputSubstitutionGoal>> drvOutputSubstitutionGoals;
|
||||||
|
|
||||||
/**
|
|
||||||
* Goals sleeping for a few seconds (polling a lock).
|
|
||||||
*/
|
|
||||||
WeakGoals waitingForAWhile;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Last time the goals in `waitingForAWhile` where woken up.
|
|
||||||
*/
|
|
||||||
steady_time_point lastWokenUp;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Cache for pathContentsGood().
|
* Cache for pathContentsGood().
|
||||||
*/
|
*/
|
||||||
|
@ -164,14 +154,6 @@ private:
|
||||||
*/
|
*/
|
||||||
void waitForBuildSlot(GoalPtr goal);
|
void waitForBuildSlot(GoalPtr goal);
|
||||||
|
|
||||||
/**
|
|
||||||
* Wait for a few seconds and then retry this goal. Used when
|
|
||||||
* waiting for a lock held by another process. This kind of
|
|
||||||
* polling is inefficient, but POSIX doesn't really provide a way
|
|
||||||
* to wait for multiple locks in the main select() loop.
|
|
||||||
*/
|
|
||||||
void waitForAWhile(GoalPtr goal);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Wake up a goal (i.e., there is something for it to do).
|
* Wake up a goal (i.e., there is something for it to do).
|
||||||
*/
|
*/
|
||||||
|
@ -191,7 +173,7 @@ private:
|
||||||
* Registers a running child process. `inBuildSlot` means that
|
* Registers a running child process. `inBuildSlot` means that
|
||||||
* the process counts towards the jobs limit.
|
* the process counts towards the jobs limit.
|
||||||
*/
|
*/
|
||||||
void childStarted(GoalPtr goal, kj::Promise<Outcome<void, Goal::Finished>> promise,
|
void childStarted(GoalPtr goal, kj::Promise<Result<Goal::WorkResult>> promise,
|
||||||
bool inBuildSlot);
|
bool inBuildSlot);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
Loading…
Reference in a new issue