forked from lix-project/lix
Merge pull request #4440 from Ma27/misc-pos-fixes
Miscellaneous improvements for positioning in eval-errors
This commit is contained in:
commit
293220bed5
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@ -35,6 +35,7 @@ class Bindings
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{
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{
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public:
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public:
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typedef uint32_t size_t;
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typedef uint32_t size_t;
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Pos *pos;
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private:
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private:
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size_t size_, capacity_;
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size_t size_, capacity_;
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@ -201,6 +201,15 @@ string showType(const Value & v)
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}
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}
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}
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}
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Pos Value::determinePos(const Pos &pos) const
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{
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switch (internalType) {
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case tAttrs: return *attrs->pos;
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case tLambda: return lambda.fun->pos;
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case tApp: return app.left->determinePos(pos);
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default: return pos;
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}
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}
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bool Value::isTrivial() const
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bool Value::isTrivial() const
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{
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{
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@ -1060,6 +1069,8 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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v.attrs->push_back(Attr(nameSym, i.valueExpr->maybeThunk(state, *dynamicEnv), &i.pos));
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v.attrs->push_back(Attr(nameSym, i.valueExpr->maybeThunk(state, *dynamicEnv), &i.pos));
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v.attrs->sort(); // FIXME: inefficient
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v.attrs->sort(); // FIXME: inefficient
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}
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}
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v.attrs->pos = &pos;
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}
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}
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@ -180,6 +180,7 @@ struct ExprOpHasAttr : Expr
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struct ExprAttrs : Expr
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struct ExprAttrs : Expr
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{
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{
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bool recursive;
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bool recursive;
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Pos pos;
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struct AttrDef {
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struct AttrDef {
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bool inherited;
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bool inherited;
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Expr * e;
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Expr * e;
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@ -199,7 +200,8 @@ struct ExprAttrs : Expr
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};
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};
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typedef std::vector<DynamicAttrDef> DynamicAttrDefs;
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typedef std::vector<DynamicAttrDef> DynamicAttrDefs;
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DynamicAttrDefs dynamicAttrs;
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DynamicAttrDefs dynamicAttrs;
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ExprAttrs() : recursive(false) { };
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ExprAttrs(const Pos &pos) : recursive(false), pos(pos) { };
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ExprAttrs() : recursive(false), pos(noPos) { };
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COMMON_METHODS
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COMMON_METHODS
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};
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};
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@ -478,7 +478,7 @@ binds
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$$->attrs[i.symbol] = ExprAttrs::AttrDef(new ExprSelect(CUR_POS, $4, i.symbol), makeCurPos(@6, data));
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$$->attrs[i.symbol] = ExprAttrs::AttrDef(new ExprSelect(CUR_POS, $4, i.symbol), makeCurPos(@6, data));
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}
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}
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}
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}
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| { $$ = new ExprAttrs; }
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| { $$ = new ExprAttrs(makeCurPos(@0, data)); }
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;
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;
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attrs
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attrs
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@ -547,18 +547,56 @@ typedef list<Value *> ValueList;
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#endif
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#endif
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static Bindings::iterator getAttr(
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EvalState & state,
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string funcName,
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string attrName,
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Bindings * attrSet,
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const Pos & pos)
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{
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Bindings::iterator value = attrSet->find(state.symbols.create(attrName));
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if (value == attrSet->end()) {
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hintformat errorMsg = hintfmt(
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"attribute '%s' missing for call to '%s'",
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attrName,
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funcName
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);
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Pos aPos = *attrSet->pos;
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if (aPos == noPos) {
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throw TypeError({
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.msg = errorMsg,
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.errPos = pos,
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});
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} else {
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auto e = TypeError({
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.msg = errorMsg,
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.errPos = aPos,
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});
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// Adding another trace for the function name to make it clear
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// which call received wrong arguments.
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e.addTrace(pos, hintfmt("while invoking '%s'", funcName));
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throw e;
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}
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}
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return value;
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}
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static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceAttrs(*args[0], pos);
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state.forceAttrs(*args[0], pos);
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/* Get the start set. */
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/* Get the start set. */
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Bindings::iterator startSet =
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Bindings::iterator startSet = getAttr(
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args[0]->attrs->find(state.symbols.create("startSet"));
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state,
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if (startSet == args[0]->attrs->end())
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"genericClosure",
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throw EvalError({
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"startSet",
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.msg = hintfmt("attribute 'startSet' required"),
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args[0]->attrs,
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.errPos = pos
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pos
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});
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);
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state.forceList(*startSet->value, pos);
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state.forceList(*startSet->value, pos);
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ValueList workSet;
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ValueList workSet;
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@ -566,13 +604,14 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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workSet.push_back(startSet->value->listElems()[n]);
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workSet.push_back(startSet->value->listElems()[n]);
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/* Get the operator. */
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/* Get the operator. */
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Bindings::iterator op =
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Bindings::iterator op = getAttr(
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args[0]->attrs->find(state.symbols.create("operator"));
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state,
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if (op == args[0]->attrs->end())
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"genericClosure",
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throw EvalError({
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"operator",
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.msg = hintfmt("attribute 'operator' required"),
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args[0]->attrs,
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.errPos = pos
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pos
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});
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);
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state.forceValue(*op->value, pos);
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state.forceValue(*op->value, pos);
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/* Construct the closure by applying the operator to element of
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/* Construct the closure by applying the operator to element of
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@ -816,12 +855,14 @@ static void prim_derivationStrict(EvalState & state, const Pos & pos, Value * *
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state.forceAttrs(*args[0], pos);
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state.forceAttrs(*args[0], pos);
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/* Figure out the name first (for stack backtraces). */
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/* Figure out the name first (for stack backtraces). */
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Bindings::iterator attr = args[0]->attrs->find(state.sName);
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Bindings::iterator attr = getAttr(
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if (attr == args[0]->attrs->end())
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state,
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throw EvalError({
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"derivationStrict",
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.msg = hintfmt("required attribute 'name' missing"),
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state.sName,
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.errPos = pos
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args[0]->attrs,
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});
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pos
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);
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string drvName;
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string drvName;
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Pos & posDrvName(*attr->pos);
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Pos & posDrvName(*attr->pos);
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try {
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try {
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@ -953,7 +994,7 @@ static void prim_derivationStrict(EvalState & state, const Pos & pos, Value * *
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}
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}
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} else {
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} else {
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auto s = state.coerceToString(posDrvName, *i->value, context, true);
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auto s = state.coerceToString(*i->pos, *i->value, context, true);
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drv.env.emplace(key, s);
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drv.env.emplace(key, s);
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if (i->name == state.sBuilder) drv.builder = s;
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if (i->name == state.sBuilder) drv.builder = s;
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else if (i->name == state.sSystem) drv.platform = s;
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else if (i->name == state.sSystem) drv.platform = s;
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@ -1369,12 +1410,13 @@ static void prim_findFile(EvalState & state, const Pos & pos, Value * * args, Va
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if (i != v2.attrs->end())
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if (i != v2.attrs->end())
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prefix = state.forceStringNoCtx(*i->value, pos);
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prefix = state.forceStringNoCtx(*i->value, pos);
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i = v2.attrs->find(state.symbols.create("path"));
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i = getAttr(
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if (i == v2.attrs->end())
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state,
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throw EvalError({
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"findFile",
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.msg = hintfmt("attribute 'path' missing"),
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"path",
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.errPos = pos
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v2.attrs,
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});
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pos
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);
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PathSet context;
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PathSet context;
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string path = state.coerceToString(pos, *i->value, context, false, false);
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string path = state.coerceToString(pos, *i->value, context, false, false);
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@ -2016,12 +2058,13 @@ void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v)
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string attr = state.forceStringNoCtx(*args[0], pos);
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string attr = state.forceStringNoCtx(*args[0], pos);
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state.forceAttrs(*args[1], pos);
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state.forceAttrs(*args[1], pos);
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// !!! Should we create a symbol here or just do a lookup?
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// !!! Should we create a symbol here or just do a lookup?
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Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr));
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Bindings::iterator i = getAttr(
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if (i == args[1]->attrs->end())
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state,
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throw EvalError({
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"getAttr",
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.msg = hintfmt("attribute '%1%' missing", attr),
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attr,
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.errPos = pos
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args[1]->attrs,
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});
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pos
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);
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// !!! add to stack trace?
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// !!! add to stack trace?
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if (state.countCalls && i->pos) state.attrSelects[*i->pos]++;
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if (state.countCalls && i->pos) state.attrSelects[*i->pos]++;
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state.forceValue(*i->value, pos);
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state.forceValue(*i->value, pos);
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@ -2148,22 +2191,25 @@ static void prim_listToAttrs(EvalState & state, const Pos & pos, Value * * args,
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Value & v2(*args[0]->listElems()[i]);
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Value & v2(*args[0]->listElems()[i]);
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state.forceAttrs(v2, pos);
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state.forceAttrs(v2, pos);
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Bindings::iterator j = v2.attrs->find(state.sName);
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Bindings::iterator j = getAttr(
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if (j == v2.attrs->end())
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state,
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throw TypeError({
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"listToAttrs",
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.msg = hintfmt("'name' attribute missing in a call to 'listToAttrs'"),
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state.sName,
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.errPos = pos
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v2.attrs,
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});
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pos
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string name = state.forceStringNoCtx(*j->value, pos);
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);
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string name = state.forceStringNoCtx(*j->value, *j->pos);
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Symbol sym = state.symbols.create(name);
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Symbol sym = state.symbols.create(name);
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if (seen.insert(sym).second) {
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if (seen.insert(sym).second) {
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Bindings::iterator j2 = v2.attrs->find(state.symbols.create(state.sValue));
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Bindings::iterator j2 = getAttr(
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if (j2 == v2.attrs->end())
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state,
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throw TypeError({
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"listToAttrs",
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.msg = hintfmt("'value' attribute missing in a call to 'listToAttrs'"),
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state.sValue,
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.errPos = pos
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v2.attrs,
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});
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pos
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);
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v.attrs->push_back(Attr(sym, j2->value, j2->pos));
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v.attrs->push_back(Attr(sym, j2->value, j2->pos));
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}
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}
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}
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}
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@ -2804,7 +2850,12 @@ static void prim_concatMap(EvalState & state, const Pos & pos, Value * * args, V
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for (unsigned int n = 0; n < nrLists; ++n) {
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for (unsigned int n = 0; n < nrLists; ++n) {
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Value * vElem = args[1]->listElems()[n];
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Value * vElem = args[1]->listElems()[n];
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state.callFunction(*args[0], *vElem, lists[n], pos);
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state.callFunction(*args[0], *vElem, lists[n], pos);
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state.forceList(lists[n], pos);
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try {
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state.forceList(lists[n], lists[n].determinePos(args[0]->determinePos(pos)));
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} catch (TypeError &e) {
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e.addTrace(pos, hintfmt("while invoking '%s'", "concatMap"));
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throw e;
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}
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len += lists[n].listSize();
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len += lists[n].listSize();
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}
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}
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@ -341,6 +341,8 @@ public:
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return internalType == tList1 ? 1 : internalType == tList2 ? 2 : bigList.size;
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return internalType == tList1 ? 1 : internalType == tList2 ? 2 : bigList.size;
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}
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}
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Pos determinePos(const Pos &pos) const;
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/* Check whether forcing this value requires a trivial amount of
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/* Check whether forcing this value requires a trivial amount of
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computation. In particular, function applications are
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computation. In particular, function applications are
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non-trivial. */
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non-trivial. */
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