The new interface we offer provides a way of getting all the
DerivationOutputs with the storePaths directly, based on the observation
that it's the most common usecase.
It's a tiny function which is:
- hardly worth abstrating over, and also only used once.
- doesn't work once we get CA drvs
I rewrote the one callsite to be forwards compatable with CA
derivations, and also potentially more performant: instead of reading in
the derivation it can ust consult the SQLite DB in the common case.
We've added the variant to `DerivationOutput` to support them, but made
`DerivationOutput::path` partial to avoid actually implementing them.
With this chage, we can all collaborate on "just" removing
`DerivationOutput::path` calls to implement CA derivations.
When we merge with master, the new lack of string types make this case
impossible (after parsing). Later, when we actually implemenent
CA-derivations, we'll change the types to allow that.
This further continues with the dependency inverstion. Also I just went
ahead and exposed `parseDerivation`: it seems like the more proper
building block, and not a bad thing to expose if we are trying to be
less wedded to drv files on disk anywas.
This function was used in only one place, where it could easily be
replaced by readDerivation() since it's not
performance-critical. (This function appears to have been modelled
after queryDerivationOutputs(), which exists only to make the garbage
collector faster.)
Instead, `Hash` uses `std::optional<HashType>`. In the future, we may
also make `Hash` itself require a known hash type, encoraging people to
use `std::optional<Hash>` instead.
This provides a pluggable mechanism for defining new fetchers. It adds
a builtin function 'fetchTree' that generalizes existing fetchers like
'fetchGit', 'fetchMercurial' and 'fetchTarball'. 'fetchTree' takes a
set of attributes, e.g.
fetchTree {
type = "git";
url = "https://example.org/repo.git";
ref = "some-branch";
rev = "abcdef...";
}
The existing fetchers are just wrappers around this. Note that the
input attributes to fetchTree are the same as flake input
specifications and flake lock file entries.
All fetchers share a common cache stored in
~/.cache/nix/fetcher-cache-v1.sqlite. This replaces the ad hoc caching
mechanisms in fetchGit and download.cc (e.g. ~/.cache/nix/{tarballs,git-revs*}).
This also adds support for Git worktrees (c169ea5904).
See documentattion in header and comments in implementation for details.
This is actually done in preparation for floating ca derivations, not
multi-output fixed ca derivations, but the distinction doesn't yet
mattter.
Thanks @cole-h for finding and fixing a bunch of typos.
Today's fixed output derivations and regular derivations differ in a few
ways which are largely orthogonal. This replaces `isFixedOutput` with a
`type` that returns an enum of possible combinations.
In
nix-instantiate --dry-run '<nixpkgs/nixos/release-combined.nix>' -A nixos.tests.simple.x86_64-linux
this reduces time spent in unparse() from 9.15% to 4.31%. The main
culprit was appending characters one at a time to the destination
string. Even though the string has enough capacity, push_back() still
needs to check this on every call.
Fixes
error: derivation '/nix/store/klivma7r7h5lndb99f7xxmlh5whyayvg-zlib-1.2.11.drv' has incorrect output '/nix/store/fv98nnx5ykgbq8sqabilkgkbc4169q05-zlib-1.2.11-dev', should be '/nix/store/adm7pilzlj3z5k249s8b4wv3scprhzi1-zlib-1.2.11-dev'
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
This is primarily because Derivation::{can,will}BuildLocally() depends
on attributes like preferLocalBuild and requiredSystemFeatures, but it
can't handle them properly because it doesn't have access to the
structured attributes.
This allows specifying additional systems that a machine is able to
build for. This may apply on some armv7-capable aarch64 processors, or
on systems using qemu-user with binfmt-misc to support transparent
execution of foreign-arch programs.
This removes the previous hard-coded assumptions about which systems are
ABI-compatible with which other systems, and instead relies on the user
to specify any additional platforms that they have ensured compatibility
for and wish to build for locally.
NixOS should probably add i686-linux on x86_64-linux systems for this
setting by default.
Functions like copyClosure() had 3 bool arguments, which creates a
severe risk of mixing up arguments.
Also, implement copyClosure() using copyPaths().
For example, you can now say:
configureFlags = "--prefix=${placeholder "out"} --includedir=${placeholder "dev"}";
The strings returned by the ‘placeholder’ builtin are replaced at
build time by the actual store paths corresponding to the specified
outputs.
Previously, you had to work around the inability to self-reference by doing stuff like:
preConfigure = ''
configureFlags+=" --prefix $out --includedir=$dev"
'';
or rely on ad-hoc variable interpolation semantics in Autoconf or Make
(e.g. --prefix=\$(out)), which doesn't always work.
Also, move a few free-standing functions into StoreAPI and Derivation.
Also, introduce a non-nullable smart pointer, ref<T>, which is just a
wrapper around std::shared_ptr ensuring that the pointer is never
null. (For reference-counted values, this is better than passing a
"T&", because the latter doesn't maintain the refcount. Usually, the
caller will have a shared_ptr keeping the value alive, but that's not
always the case, e.g., when passing a reference to a std::thread via
std::bind.)