In particular, doing 'nix build /path/to/dir' now works if
/path/to/dir is not a Git tree (it only has to contain a flake.nix
file).
Also, 'nix flake init' no longer requires a Git tree (but it will do a
'git add flake.nix' if it's a Git tree)
Suppose I have a path /nix/store/[hash]-[name]/a/a/a/a/a/[...]/a,
long enough that everything after "/nix/store/" is longer than 4096
(MAX_PATH) bytes.
Nix will happily allow such a path to be inserted into the store,
because it doesn't look at all the nested structure. It just cares
about the /nix/store/[hash]-[name] part. But, when the path is deleted,
we encounter a problem. Nix will move the path to /nix/store/trash, but
then when it's trying to recursively delete the trash directory, it will
at some point try to unlink
/nix/store/trash/[hash]-[name]/a/a/a/a/a/[...]/a. This will fail,
because the path is too long. After this has failed, any store deletion
operation will never work again, because Nix needs to delete the trash
directory before recreating it to move new things to it. (I assume this
is because otherwise a path being deleted could already exist in the
trash, and then moving it would fail.)
This means that if I can trick somebody into just fetching a tarball
containing a path of the right length, they won't be able to delete
store paths or garbage collect ever again, until the offending path is
manually removed from /nix/store/trash. (And even fixing this manually
is quite difficult if you don't understand the issue, because the
absolute path that Nix says it failed to remove is also too long for
rm(1).)
This patch fixes the issue by making Nix's recursive delete operation
use unlinkat(2). This function takes a relative path and a directory
file descriptor. We ensure that the relative path is always just the
name of the directory entry, and therefore its length will never exceed
255 bytes. This means that it will never even come close to AX_PATH,
and Nix will therefore be able to handle removing arbitrarily deep
directory hierachies.
Since the directory file descriptor is used for recursion after being
used in readDirectory, I made a variant of readDirectory that takes an
already open directory stream, to avoid the directory being opened
multiple times. As we have seen from this issue, the less we have to
interact with paths, the better, and so it's good to reuse file
descriptors where possible.
I left _deletePath as succeeding even if the parent directory doesn't
exist, even though that feels wrong to me, because without that early
return, the linux-sandbox test failed.
Reported-by: Alyssa Ross <hi@alyssa.is>
Thanks-to: Puck Meerburg <puck@puckipedia.com>
Tested-by: Puck Meerburg <puck@puckipedia.com>
Reviewed-by: Puck Meerburg <puck@puckipedia.com>
Reduces the number of store queries it performs. Also prints a warning
if any of the selectors did not match any installed derivations.
UX Caveats:
- Will print a warning that nothing matched if a previous selector
already removed the path
- Will not do anything if no selectors were provided (no change from
before).
Fixes#3531
In particular, we store whether an attribute failed to evaluate (threw
an exception) or was an unsupported type. This is to ensure that a
repeated 'nix flake show' never has to evaluate anything, so it can
execute without fetching the flake.
With this, 'nix flake show nixpkgs/nixos-20.03 --legacy' executes in
0.6s (was 3.4s).
This speeds up the creation of the cache for the nixpkgs flake from
21.2s to 10.2s. Oddly, it also speeds up querying the cache
(i.e. running 'nix flake show nixpkgs/nixos-20.03 --legacy') from 4.2s
to 3.4s.
(For comparison, running with --no-eval-cache takes 9.5s, so the
overhead of building the SQLite cache is only 0.7s.)
In the fully cached case for the 'nixpkgs' flake, it went from 101s to
4.6s. Populating the cache went from 132s to 17.4s (which could
probably be improved further by combining INSERTs).
Usually this just writes to stdout, but for ProgressBar, we need to
clear the current line, write the line to stdout, and then redraw the
progress bar.
(cherry picked from commit 696c026006)
Usually this just writes to stdout, but for ProgressBar, we need to
clear the current line, write the line to stdout, and then redraw the
progress bar.
Motivation: maintain project-level configuration files.
Document the whole situation a bit better so that it corresponds to the
implementation, and add NIX_USER_CONF_FILES that allows overriding
which user files Nix will load during startup.
Previously the memory would occasionally be collected during eval since
the GC doesn't consider the member variable as alive / doesn't scan the
region of memory where the pointer lives.
By using the traceable_allocator<T> allocator provided by Boehm GC we
can ensure the memory isn't collected. It should be properly freed when
SourceExprCommand goes out of scope.
This doesn't just cause problems for nix-store --serve but also results
in certain build failures. Builds that use unix domain sockets in their
tests often fail because the /var/folders prefix already consumes more
than half of the maximum length of socket paths.
struct sockaddr_un {
sa_family_t sun_family; /* AF_UNIX */
char sun_path[108]; /* Pathname */
};
Temporarily add user-write permission to build directory so that it
can be moved out of the sandbox to the store with a .check suffix.
This is necessary because the build directory has already had its
permissions set read-only, but write permission is required
to update the directory's parent link to move it out of the sandbox.
Updated the related --check "derivation may not be deterministic"
messages to consistently use the real store paths.
Added test for non-root sandbox nix-build --check -K to demonstrate
issue and help prevent regressions.
Future editions of flakes or the Nix language can be supported by
renaming flake.nix (e.g. flake-v2.nix). This avoids a bootstrap
problem where we don't know which grammar to use to parse
flake*.nix. It also allows a project to support multiple flake
editions, in theory.
With --check and the --keep-failed (-K) flag, the temporary directory
was being retained regardless of whether the build was successful and
reproducible. This removes the temporary directory, as expected, on
a reproducible check build.
Added tests to verify that temporary build directories are not
retained unnecessarily, particularly when using --check with
--keep-failed.