forked from lix-project/lix
* When allocating an attribute set, reserve enough space for all
elements. This prevents the vector from having to resize itself.
This commit is contained in:
parent
e0b7fb8f27
commit
43535499f3
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@ -340,11 +340,12 @@ void EvalState::mkList(Value & v, unsigned int length)
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}
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}
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void EvalState::mkAttrs(Value & v)
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void EvalState::mkAttrs(Value & v, unsigned int expected)
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{
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{
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clearValue(v);
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clearValue(v);
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v.type = tAttrs;
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v.type = tAttrs;
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v.attrs = NEW Bindings;
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v.attrs = NEW Bindings;
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v.attrs->reserve(expected);
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nrAttrsets++;
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nrAttrsets++;
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}
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}
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@ -391,13 +392,6 @@ Value * EvalState::maybeThunk(Env & env, Expr * expr)
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}
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}
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void EvalState::cloneAttrs(Value & src, Value & dst)
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{
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mkAttrs(dst);
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*dst.attrs = *src.attrs;
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}
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void EvalState::evalFile(const Path & path, Value & v)
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void EvalState::evalFile(const Path & path, Value & v)
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{
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{
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startNest(nest, lvlTalkative, format("evaluating file `%1%'") % path);
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startNest(nest, lvlTalkative, format("evaluating file `%1%'") % path);
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@ -504,7 +498,7 @@ void ExprPath::eval(EvalState & state, Env & env, Value & v)
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void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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{
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{
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state.mkAttrs(v); // !!! reserve size
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state.mkAttrs(v, attrs.size());
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if (recursive) {
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if (recursive) {
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/* Create a new environment that contains the attributes in
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/* Create a new environment that contains the attributes in
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@ -758,7 +752,7 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
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}
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}
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Value actualArgs;
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Value actualArgs;
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mkAttrs(actualArgs);
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mkAttrs(actualArgs, fun.lambda.fun->formals->formals.size());
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foreach (Formals::Formals_::iterator, i, fun.lambda.fun->formals->formals) {
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foreach (Formals::Formals_::iterator, i, fun.lambda.fun->formals->formals) {
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Bindings::iterator j = args.find(i->name);
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Bindings::iterator j = args.find(i->name);
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@ -852,7 +846,7 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
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if (v1.attrs->size() == 0) { v = v2; return; }
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if (v1.attrs->size() == 0) { v = v2; return; }
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if (v2.attrs->size() == 0) { v = v1; return; }
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if (v2.attrs->size() == 0) { v = v1; return; }
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state.mkAttrs(v);
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state.mkAttrs(v, v1.attrs->size() + v2.attrs->size());
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/* Merge the attribute sets, preferring values from the second
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/* Merge the attribute sets, preferring values from the second
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set. Make sure to keep the resulting vector in sorted
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set. Make sure to keep the resulting vector in sorted
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@ -319,13 +319,11 @@ public:
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Value * allocAttr(Value & vAttrs, const Symbol & name);
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Value * allocAttr(Value & vAttrs, const Symbol & name);
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void mkList(Value & v, unsigned int length);
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void mkList(Value & v, unsigned int length);
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void mkAttrs(Value & v);
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void mkAttrs(Value & v, unsigned int expected);
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void mkThunk_(Value & v, Expr * expr);
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void mkThunk_(Value & v, Expr * expr);
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Value * maybeThunk(Env & env, Expr * expr);
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Value * maybeThunk(Env & env, Expr * expr);
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void cloneAttrs(Value & src, Value & dst);
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/* Print statistics. */
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/* Print statistics. */
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void printStats();
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void printStats();
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@ -206,7 +206,7 @@ static void prim_addErrorContext(EvalState & state, Value * * args, Value & v)
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* else => {success=false; value=false;} */
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* else => {success=false; value=false;} */
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static void prim_tryEval(EvalState & state, Value * * args, Value & v)
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static void prim_tryEval(EvalState & state, Value * * args, Value & v)
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{
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{
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state.mkAttrs(v);
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state.mkAttrs(v, 2);
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try {
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try {
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state.forceValue(*args[0]);
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state.forceValue(*args[0]);
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v.attrs->push_back(Attr(state.symbols.create("value"), args[0]));
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v.attrs->push_back(Attr(state.symbols.create("value"), args[0]));
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@ -484,7 +484,7 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
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state.drvHashes[drvPath] = hashDerivationModulo(state, drv);
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state.drvHashes[drvPath] = hashDerivationModulo(state, drv);
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/* !!! assumes a single output */
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/* !!! assumes a single output */
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state.mkAttrs(v);
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state.mkAttrs(v, 2);
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mkString(*state.allocAttr(v, state.sOutPath), outPath, singleton<PathSet>(drvPath));
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mkString(*state.allocAttr(v, state.sOutPath), outPath, singleton<PathSet>(drvPath));
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mkString(*state.allocAttr(v, state.sDrvPath), drvPath, singleton<PathSet>("=" + drvPath));
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mkString(*state.allocAttr(v, state.sDrvPath), drvPath, singleton<PathSet>("=" + drvPath));
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v.attrs->sort();
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v.attrs->sort();
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@ -745,7 +745,7 @@ static void prim_removeAttrs(EvalState & state, Value * * args, Value & v)
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/* Copy all attributes not in that set. Note that we don't need
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/* Copy all attributes not in that set. Note that we don't need
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to sort v.attrs because it's a subset of an already sorted
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to sort v.attrs because it's a subset of an already sorted
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vector. */
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vector. */
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state.mkAttrs(v);
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state.mkAttrs(v, args[0]->attrs->size());
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foreach (Bindings::iterator, i, *args[0]->attrs) {
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foreach (Bindings::iterator, i, *args[0]->attrs) {
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if (names.find(i->name) == names.end())
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if (names.find(i->name) == names.end())
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v.attrs->push_back(*i);
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v.attrs->push_back(*i);
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@ -761,7 +761,7 @@ static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
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{
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{
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state.forceList(*args[0]);
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state.forceList(*args[0]);
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state.mkAttrs(v);
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state.mkAttrs(v, args[0]->list.length);
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std::set<Symbol> seen;
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std::set<Symbol> seen;
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@ -798,7 +798,7 @@ static void prim_intersectAttrs(EvalState & state, Value * * args, Value & v)
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state.forceAttrs(*args[0]);
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state.forceAttrs(*args[0]);
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state.forceAttrs(*args[1]);
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state.forceAttrs(*args[1]);
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state.mkAttrs(v);
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state.mkAttrs(v, std::min(args[0]->attrs->size(), args[1]->attrs->size()));
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foreach (Bindings::iterator, i, *args[0]->attrs) {
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foreach (Bindings::iterator, i, *args[0]->attrs) {
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Bindings::iterator j = args[1]->attrs->find(i->name);
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Bindings::iterator j = args[1]->attrs->find(i->name);
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@ -827,14 +827,15 @@ static void prim_functionArgs(EvalState & state, Value * * args, Value & v)
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if (args[0]->type != tLambda)
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if (args[0]->type != tLambda)
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throw TypeError("`functionArgs' requires a function");
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throw TypeError("`functionArgs' requires a function");
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state.mkAttrs(v);
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if (!args[0]->lambda.fun->matchAttrs) {
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state.mkAttrs(v, 0);
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if (!args[0]->lambda.fun->matchAttrs) return;
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return;
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}
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state.mkAttrs(v, args[0]->lambda.fun->formals->formals.size());
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foreach (Formals::Formals_::iterator, i, args[0]->lambda.fun->formals->formals)
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foreach (Formals::Formals_::iterator, i, args[0]->lambda.fun->formals->formals)
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// !!! should optimise booleans (allocate only once)
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// !!! should optimise booleans (allocate only once)
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mkBool(*state.allocAttr(v, i->name), i->def);
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mkBool(*state.allocAttr(v, i->name), i->def);
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v.attrs->sort();
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v.attrs->sort();
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}
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}
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@ -1015,7 +1016,7 @@ static void prim_parseDrvName(EvalState & state, Value * * args, Value & v)
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{
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{
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string name = state.forceStringNoCtx(*args[0]);
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string name = state.forceStringNoCtx(*args[0]);
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DrvName parsed(name);
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DrvName parsed(name);
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state.mkAttrs(v);
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state.mkAttrs(v, 2);
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mkString(*state.allocAttr(v, state.sName), parsed.name);
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mkString(*state.allocAttr(v, state.sName), parsed.name);
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mkString(*state.allocAttr(v, state.symbols.create("version")), parsed.version);
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mkString(*state.allocAttr(v, state.symbols.create("version")), parsed.version);
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v.attrs->sort();
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v.attrs->sort();
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@ -1043,7 +1044,7 @@ void EvalState::createBaseEnv()
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Value v;
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Value v;
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/* `builtins' must be first! */
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/* `builtins' must be first! */
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mkAttrs(v);
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mkAttrs(v, 128);
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addConstant("builtins", v);
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addConstant("builtins", v);
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mkBool(v, true);
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mkBool(v, true);
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@ -61,7 +61,7 @@ bool createUserEnv(EvalState & state, DrvInfos & elems,
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Value & v(*state.allocValue());
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Value & v(*state.allocValue());
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manifest.list.elems[n++] = &v;
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manifest.list.elems[n++] = &v;
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state.mkAttrs(v);
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state.mkAttrs(v, 8);
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mkString(*state.allocAttr(v, state.sType), "derivation");
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mkString(*state.allocAttr(v, state.sType), "derivation");
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mkString(*state.allocAttr(v, state.sName), i->name);
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mkString(*state.allocAttr(v, state.sName), i->name);
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@ -71,7 +71,7 @@ bool createUserEnv(EvalState & state, DrvInfos & elems,
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mkString(*state.allocAttr(v, state.sDrvPath), i->queryDrvPath(state));
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mkString(*state.allocAttr(v, state.sDrvPath), i->queryDrvPath(state));
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Value & vMeta = *state.allocAttr(v, state.sMeta);
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Value & vMeta = *state.allocAttr(v, state.sMeta);
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state.mkAttrs(vMeta);
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state.mkAttrs(vMeta, 16);
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MetaInfo meta = i->queryMetaInfo(state);
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MetaInfo meta = i->queryMetaInfo(state);
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@ -118,7 +118,7 @@ bool createUserEnv(EvalState & state, DrvInfos & elems,
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/* Construct a Nix expression that calls the user environment
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/* Construct a Nix expression that calls the user environment
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builder with the manifest as argument. */
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builder with the manifest as argument. */
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Value args, topLevel;
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Value args, topLevel;
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state.mkAttrs(args);
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state.mkAttrs(args, 3);
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mkString(*state.allocAttr(args, state.sSystem), thisSystem);
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mkString(*state.allocAttr(args, state.sSystem), thisSystem);
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mkString(*state.allocAttr(args, state.symbols.create("manifest")),
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mkString(*state.allocAttr(args, state.symbols.create("manifest")),
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manifestFile, singleton<PathSet>(manifestFile));
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manifestFile, singleton<PathSet>(manifestFile));
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