lix-website/themes/lix/assets/bootstrap/node_modules/socket.io/dist/namespace.d.ts
2024-04-26 22:49:34 -06:00

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import { Socket } from "./socket";
import type { Server } from "./index";
import { EventParams, EventNames, EventsMap, StrictEventEmitter, DefaultEventsMap, DecorateAcknowledgementsWithTimeoutAndMultipleResponses, AllButLast, Last, DecorateAcknowledgementsWithMultipleResponses, DecorateAcknowledgements, RemoveAcknowledgements, EventNamesWithAck, FirstNonErrorArg, EventNamesWithoutAck } from "./typed-events";
import type { Client } from "./client";
import type { Adapter, Room, SocketId } from "socket.io-adapter";
import { BroadcastOperator } from "./broadcast-operator";
export interface ExtendedError extends Error {
data?: any;
}
export interface NamespaceReservedEventsMap<ListenEvents extends EventsMap, EmitEvents extends EventsMap, ServerSideEvents extends EventsMap, SocketData> {
connect: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void;
connection: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void;
}
export interface ServerReservedEventsMap<ListenEvents extends EventsMap, EmitEvents extends EventsMap, ServerSideEvents extends EventsMap, SocketData> extends NamespaceReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData> {
new_namespace: (namespace: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void;
}
export declare const RESERVED_EVENTS: ReadonlySet<string | Symbol>;
/**
* A Namespace is a communication channel that allows you to split the logic of your application over a single shared
* connection.
*
* Each namespace has its own:
*
* - event handlers
*
* ```
* io.of("/orders").on("connection", (socket) => {
* socket.on("order:list", () => {});
* socket.on("order:create", () => {});
* });
*
* io.of("/users").on("connection", (socket) => {
* socket.on("user:list", () => {});
* });
* ```
*
* - rooms
*
* ```
* const orderNamespace = io.of("/orders");
*
* orderNamespace.on("connection", (socket) => {
* socket.join("room1");
* orderNamespace.to("room1").emit("hello");
* });
*
* const userNamespace = io.of("/users");
*
* userNamespace.on("connection", (socket) => {
* socket.join("room1"); // distinct from the room in the "orders" namespace
* userNamespace.to("room1").emit("holà");
* });
* ```
*
* - middlewares
*
* ```
* const orderNamespace = io.of("/orders");
*
* orderNamespace.use((socket, next) => {
* // ensure the socket has access to the "orders" namespace
* });
*
* const userNamespace = io.of("/users");
*
* userNamespace.use((socket, next) => {
* // ensure the socket has access to the "users" namespace
* });
* ```
*/
export declare class Namespace<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ServerSideEvents, RemoveAcknowledgements<EmitEvents>, NamespaceReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData>> {
readonly name: string;
readonly sockets: Map<SocketId, Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>>;
adapter: Adapter;
/** @private */
readonly server: Server<ListenEvents, EmitEvents, ServerSideEvents, SocketData>;
/** @private */
_fns: Array<(socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void>;
/** @private */
_ids: number;
/**
* Namespace constructor.
*
* @param server instance
* @param name
*/
constructor(server: Server<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, name: string);
/**
* Initializes the `Adapter` for this nsp.
* Run upon changing adapter by `Server#adapter`
* in addition to the constructor.
*
* @private
*/
_initAdapter(): void;
/**
* Registers a middleware, which is a function that gets executed for every incoming {@link Socket}.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* myNamespace.use((socket, next) => {
* // ...
* next();
* });
*
* @param fn - the middleware function
*/
use(fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void): this;
/**
* Executes the middleware for an incoming client.
*
* @param socket - the socket that will get added
* @param fn - last fn call in the middleware
* @private
*/
private run;
/**
* Targets a room when emitting.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // the “foo” event will be broadcast to all connected clients in the “room-101” room
* myNamespace.to("room-101").emit("foo", "bar");
*
* // with an array of rooms (a client will be notified at most once)
* myNamespace.to(["room-101", "room-102"]).emit("foo", "bar");
*
* // with multiple chained calls
* myNamespace.to("room-101").to("room-102").emit("foo", "bar");
*
* @param room - a room, or an array of rooms
* @return a new {@link BroadcastOperator} instance for chaining
*/
to(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
/**
* Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases:
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // disconnect all clients in the "room-101" room
* myNamespace.in("room-101").disconnectSockets();
*
* @param room - a room, or an array of rooms
* @return a new {@link BroadcastOperator} instance for chaining
*/
in(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
/**
* Excludes a room when emitting.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room
* myNamespace.except("room-101").emit("foo", "bar");
*
* // with an array of rooms
* myNamespace.except(["room-101", "room-102"]).emit("foo", "bar");
*
* // with multiple chained calls
* myNamespace.except("room-101").except("room-102").emit("foo", "bar");
*
* @param room - a room, or an array of rooms
* @return a new {@link BroadcastOperator} instance for chaining
*/
except(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
/**
* Adds a new client.
*
* @return {Socket}
* @private
*/
_add(client: Client<ListenEvents, EmitEvents, ServerSideEvents>, auth: Record<string, unknown>, fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void): any;
private _createSocket;
private _doConnect;
/**
* Removes a client. Called by each `Socket`.
*
* @private
*/
_remove(socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>): void;
/**
* Emits to all connected clients.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* myNamespace.emit("hello", "world");
*
* // all serializable datastructures are supported (no need to call JSON.stringify)
* myNamespace.emit("hello", 1, "2", { 3: ["4"], 5: Uint8Array.from([6]) });
*
* // with an acknowledgement from the clients
* myNamespace.timeout(1000).emit("some-event", (err, responses) => {
* if (err) {
* // some clients did not acknowledge the event in the given delay
* } else {
* console.log(responses); // one response per client
* }
* });
*
* @return Always true
*/
emit<Ev extends EventNamesWithoutAck<EmitEvents>>(ev: Ev, ...args: EventParams<EmitEvents, Ev>): boolean;
/**
* Sends a `message` event to all clients.
*
* This method mimics the WebSocket.send() method.
*
* @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* myNamespace.send("hello");
*
* // this is equivalent to
* myNamespace.emit("message", "hello");
*
* @return self
*/
send(...args: EventParams<EmitEvents, "message">): this;
/**
* Sends a `message` event to all clients. Sends a `message` event. Alias of {@link send}.
*
* @return self
*/
write(...args: EventParams<EmitEvents, "message">): this;
/**
* Sends a message to the other Socket.IO servers of the cluster.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* myNamespace.serverSideEmit("hello", "world");
*
* myNamespace.on("hello", (arg1) => {
* console.log(arg1); // prints "world"
* });
*
* // acknowledgements (without binary content) are supported too:
* myNamespace.serverSideEmit("ping", (err, responses) => {
* if (err) {
* // some servers did not acknowledge the event in the given delay
* } else {
* console.log(responses); // one response per server (except the current one)
* }
* });
*
* myNamespace.on("ping", (cb) => {
* cb("pong");
* });
*
* @param ev - the event name
* @param args - an array of arguments, which may include an acknowledgement callback at the end
*/
serverSideEmit<Ev extends EventNames<ServerSideEvents>>(ev: Ev, ...args: EventParams<DecorateAcknowledgementsWithTimeoutAndMultipleResponses<ServerSideEvents>, Ev>): boolean;
/**
* Sends a message and expect an acknowledgement from the other Socket.IO servers of the cluster.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* try {
* const responses = await myNamespace.serverSideEmitWithAck("ping");
* console.log(responses); // one response per server (except the current one)
* } catch (e) {
* // some servers did not acknowledge the event in the given delay
* }
*
* @param ev - the event name
* @param args - an array of arguments
*
* @return a Promise that will be fulfilled when all servers have acknowledged the event
*/
serverSideEmitWithAck<Ev extends EventNamesWithAck<ServerSideEvents>>(ev: Ev, ...args: AllButLast<EventParams<ServerSideEvents, Ev>>): Promise<FirstNonErrorArg<Last<EventParams<ServerSideEvents, Ev>>>[]>;
/**
* Called when a packet is received from another Socket.IO server
*
* @param args - an array of arguments, which may include an acknowledgement callback at the end
*
* @private
*/
_onServerSideEmit(args: [string, ...any[]]): void;
/**
* Gets a list of clients.
*
* @deprecated this method will be removed in the next major release, please use {@link Namespace#serverSideEmit} or
* {@link Namespace#fetchSockets} instead.
*/
allSockets(): Promise<Set<SocketId>>;
/**
* Sets the compress flag.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* myNamespace.compress(false).emit("hello");
*
* @param compress - if `true`, compresses the sending data
* @return self
*/
compress(compress: boolean): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because theyre connected through long polling
* and is in the middle of a request-response cycle).
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* myNamespace.volatile.emit("hello"); // the clients may or may not receive it
*
* @return self
*/
get volatile(): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // the “foo” event will be broadcast to all connected clients on this node
* myNamespace.local.emit("foo", "bar");
*
* @return a new {@link BroadcastOperator} instance for chaining
*/
get local(): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>;
/**
* Adds a timeout in milliseconds for the next operation.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* myNamespace.timeout(1000).emit("some-event", (err, responses) => {
* if (err) {
* // some clients did not acknowledge the event in the given delay
* } else {
* console.log(responses); // one response per client
* }
* });
*
* @param timeout
*/
timeout(timeout: number): BroadcastOperator<DecorateAcknowledgements<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>>, SocketData>;
/**
* Returns the matching socket instances.
*
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // return all Socket instances
* const sockets = await myNamespace.fetchSockets();
*
* // return all Socket instances in the "room1" room
* const sockets = await myNamespace.in("room1").fetchSockets();
*
* for (const socket of sockets) {
* console.log(socket.id);
* console.log(socket.handshake);
* console.log(socket.rooms);
* console.log(socket.data);
*
* socket.emit("hello");
* socket.join("room1");
* socket.leave("room2");
* socket.disconnect();
* }
*/
fetchSockets(): Promise<import("./broadcast-operator").RemoteSocket<EmitEvents, SocketData>[]>;
/**
* Makes the matching socket instances join the specified rooms.
*
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // make all socket instances join the "room1" room
* myNamespace.socketsJoin("room1");
*
* // make all socket instances in the "room1" room join the "room2" and "room3" rooms
* myNamespace.in("room1").socketsJoin(["room2", "room3"]);
*
* @param room - a room, or an array of rooms
*/
socketsJoin(room: Room | Room[]): void;
/**
* Makes the matching socket instances leave the specified rooms.
*
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // make all socket instances leave the "room1" room
* myNamespace.socketsLeave("room1");
*
* // make all socket instances in the "room1" room leave the "room2" and "room3" rooms
* myNamespace.in("room1").socketsLeave(["room2", "room3"]);
*
* @param room - a room, or an array of rooms
*/
socketsLeave(room: Room | Room[]): void;
/**
* Makes the matching socket instances disconnect.
*
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
*
* @example
* const myNamespace = io.of("/my-namespace");
*
* // make all socket instances disconnect (the connections might be kept alive for other namespaces)
* myNamespace.disconnectSockets();
*
* // make all socket instances in the "room1" room disconnect and close the underlying connections
* myNamespace.in("room1").disconnectSockets(true);
*
* @param close - whether to close the underlying connection
*/
disconnectSockets(close?: boolean): void;
}