forked from lix-project/hydra
For completeness, re-implement meta.schedulingPriority
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b7965df928
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576dc0c120
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@ -118,9 +118,29 @@ system_time State::doDispatch()
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a.currentJobs > b.currentJobs;
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});
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/* Sort the runnable steps by priority. FIXME: O(n lg n);
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obviously, it would be better to keep a runnable queue sorted
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by priority. */
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/* Sort the runnable steps by priority. Priority is establised
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as follows (in order of precedence):
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- The global priority of the builds that depend on the
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step. This allows admins to bump a build to the front of
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the queue.
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- The lowest used scheduling share of the jobsets depending
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on the step.
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- The local priority of the build, as set via the build's
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meta.schedulingPriority field. Note that this is not
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quite correct: the local priority should only be used to
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establish priority between builds in the same jobset, but
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here it's used between steps in different jobsets if they
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happen to have the same lowest used scheduling share. But
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that's not every likely.
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- The lowest ID of the builds depending on the step;
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i.e. older builds take priority over new ones.
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FIXME: O(n lg n); obviously, it would be better to keep a
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runnable queue sorted by priority. */
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std::vector<Step::ptr> runnableSorted;
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{
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auto runnable_(runnable.lock());
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@ -166,6 +186,7 @@ system_time State::doDispatch()
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return
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a_->highestGlobalPriority != b_->highestGlobalPriority ? a_->highestGlobalPriority > b_->highestGlobalPriority :
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a_->lowestShareUsed != b_->lowestShareUsed ? a_->lowestShareUsed < b_->lowestShareUsed :
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a_->highestLocalPriority != b_->highestLocalPriority ? a_->highestLocalPriority > b_->highestLocalPriority :
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a_->lowestBuildID < b_->lowestBuildID;
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});
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@ -67,7 +67,7 @@ void State::getQueuedBuilds(Connection & conn, std::shared_ptr<StoreAPI> store,
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pqxx::work txn(conn);
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auto res = txn.parameterized
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("select id, project, jobset, job, drvPath, maxsilent, timeout, timestamp, globalPriority from Builds "
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("select id, project, jobset, job, drvPath, maxsilent, timeout, timestamp, globalPriority, priority from Builds "
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"where id > $1 and finished = 0 order by globalPriority desc, id")
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(lastBuildId).exec();
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@ -88,6 +88,7 @@ void State::getQueuedBuilds(Connection & conn, std::shared_ptr<StoreAPI> store,
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build->buildTimeout = row["timeout"].as<int>();
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build->timestamp = row["timestamp"].as<time_t>();
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build->globalPriority = row["globalPriority"].as<int>();
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build->localPriority = row["priority"].as<int>();
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build->jobset = createJobset(txn, build->projectName, build->jobsetName);
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newIDs.push_back(id);
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@ -259,6 +260,7 @@ void Build::propagatePriorities()
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visitDependencies([&](const Step::ptr & step) {
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auto step_(step->state.lock());
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step_->highestGlobalPriority = std::max(step_->highestGlobalPriority, globalPriority);
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step_->highestLocalPriority = std::max(step_->highestLocalPriority, localPriority);
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step_->lowestBuildID = std::min(step_->lowestBuildID, id);
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step_->jobsets.insert(jobset);
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}, toplevel);
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@ -105,7 +105,7 @@ struct Build
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std::string projectName, jobsetName, jobName;
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time_t timestamp;
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unsigned int maxSilentTime, buildTimeout;
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int globalPriority;
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int localPriority, globalPriority;
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std::shared_ptr<Step> toplevel;
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@ -164,6 +164,10 @@ struct Step
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step. */
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double lowestShareUsed;
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/* The highest local priority of any build depending on this
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step. */
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int highestLocalPriority{0};
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/* The lowest ID of any build depending on this step. */
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BuildID lowestBuildID{std::numeric_limits<BuildID>::max()};
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};
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