queue-runner: reduce the time between queue monitor restarts

This will induce more DB queries (though these are fairly cheap), but at
the benefit of processing bumps within 1m instead of within 10m.
This commit is contained in:
Pierre Bourdon 2024-04-20 16:58:10 +02:00
parent 54f8daf6b1
commit f31b95d371
Signed by: delroth
GPG key ID: 6FB80DCD84DA0F1C

View file

@ -318,7 +318,7 @@ bool State::getQueuedBuilds(Connection & conn,
/* Stop after a certain time to allow priority bumps to be
processed. */
if (std::chrono::system_clock::now() > start + std::chrono::seconds(600)) {
if (std::chrono::system_clock::now() > start + std::chrono::seconds(60)) {
prom.queue_checks_early_exits.Increment();
break;
}