forked from lix-project/lix
eldritch horrors
4857feb910
not used anywhere yet, but we'll use this a lot soon for generators that
return file contents, wire protocol fragments, or indeed any byte stream
Change-Id: I01a46f9bf9d75aaf4a5d7662773b99f498862a28
235 lines
5.8 KiB
C++
235 lines
5.8 KiB
C++
#pragma once
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///@file
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#include "ref.hh"
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#include <list>
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#include <optional>
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#include <set>
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#include <string>
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#include <limits>
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#include <map>
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#include <variant>
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#include <vector>
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#include <span>
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namespace nix {
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typedef std::list<std::string> Strings;
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typedef std::set<std::string> StringSet;
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typedef std::map<std::string, std::string> StringMap;
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typedef std::map<std::string, std::string> StringPairs;
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// TODO this should be a std::byte span, but too much of the
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// current codebase predates std::byte and uses char instead
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using Bytes = std::span<const char>;
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/**
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* Paths are just strings.
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*/
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typedef std::string Path;
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typedef std::string_view PathView;
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typedef std::list<Path> Paths;
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typedef std::set<Path> PathSet;
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typedef std::vector<std::pair<std::string, std::string>> Headers;
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/**
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* Helper class to run code at startup.
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*/
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template<typename T>
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struct OnStartup
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{
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OnStartup(T && t) { t(); }
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};
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/**
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* Wrap bools to prevent string literals (i.e. 'char *') from being
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* cast to a bool in Attr.
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*/
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template<typename T>
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struct Explicit {
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T t;
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bool operator ==(const Explicit<T> & other) const
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{
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return t == other.t;
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}
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};
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/**
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* Get a value for the specified key from an associate container.
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*/
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template <class T>
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const typename T::mapped_type * get(const T & map, const typename T::key_type & key)
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{
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auto i = map.find(key);
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if (i == map.end()) return nullptr;
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return &i->second;
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}
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template <class T>
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typename T::mapped_type * get(T & map, const typename T::key_type & key)
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{
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auto i = map.find(key);
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if (i == map.end()) return nullptr;
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return &i->second;
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}
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/**
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* Get a value for the specified key from an associate container, or a default value if the key isn't present.
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*/
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template <class T>
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const typename T::mapped_type & getOr(T & map,
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const typename T::key_type & key,
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const typename T::mapped_type & defaultValue)
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{
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auto i = map.find(key);
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if (i == map.end()) return defaultValue;
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return i->second;
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}
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/**
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* Remove and return the first item from a container.
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*/
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template <class T>
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std::optional<typename T::value_type> remove_begin(T & c)
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{
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auto i = c.begin();
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if (i == c.end()) return {};
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auto v = std::move(*i);
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c.erase(i);
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return v;
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}
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/**
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* Remove and return the first item from a container.
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*/
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template <class T>
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std::optional<typename T::value_type> pop(T & c)
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{
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if (c.empty()) return {};
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auto v = std::move(c.front());
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c.pop();
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return v;
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}
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/**
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* A RAII helper that increments a counter on construction and
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* decrements it on destruction.
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*/
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template<typename T>
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struct MaintainCount
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{
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T & counter;
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long delta;
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MaintainCount(T & counter, long delta = 1) : counter(counter), delta(delta) { counter += delta; }
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~MaintainCount() { counter -= delta; }
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};
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/**
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* A Rust/Python-like enumerate() iterator adapter.
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*
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* Borrowed from http://reedbeta.com/blog/python-like-enumerate-in-cpp17.
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*/
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template <typename T,
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typename TIter = decltype(std::begin(std::declval<T>())),
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typename = decltype(std::end(std::declval<T>()))>
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constexpr auto enumerate(T && iterable)
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{
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struct iterator
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{
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size_t i;
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TIter iter;
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constexpr bool operator != (const iterator & other) const { return iter != other.iter; }
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constexpr void operator ++ () { ++i; ++iter; }
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constexpr auto operator * () const { return std::tie(i, *iter); }
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};
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struct iterable_wrapper
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{
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T iterable;
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constexpr auto begin() { return iterator{ 0, std::begin(iterable) }; }
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constexpr auto end() { return iterator{ 0, std::end(iterable) }; }
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};
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return iterable_wrapper{ std::forward<T>(iterable) };
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}
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/**
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* C++17 std::visit boilerplate
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*/
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template<class... Ts> struct overloaded : Ts... { using Ts::operator()...; };
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template<class... Ts> overloaded(Ts...) -> overloaded<Ts...>;
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/**
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* This wants to be a little bit like rust's Cow type.
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* Some parts of the evaluator benefit greatly from being able to reuse
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* existing allocations for strings, but have to be able to also use
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* newly allocated storage for values.
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*
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* We do not define implicit conversions, even with ref qualifiers,
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* since those can easily become ambiguous to the reader and can degrade
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* into copying behaviour we want to avoid.
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*/
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class BackedStringView {
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private:
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std::variant<std::string, std::string_view> data;
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/**
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* Needed to introduce a temporary since operator-> must return
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* a pointer. Without this we'd need to store the view object
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* even when we already own a string.
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*/
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class Ptr {
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private:
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std::string_view view;
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public:
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Ptr(std::string_view view): view(view) {}
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const std::string_view * operator->() const { return &view; }
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};
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public:
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BackedStringView(std::string && s): data(std::move(s)) {}
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BackedStringView(std::string_view sv): data(sv) {}
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template<size_t N>
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BackedStringView(const char (& lit)[N]): data(std::string_view(lit)) {}
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BackedStringView(const BackedStringView &) = delete;
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BackedStringView & operator=(const BackedStringView &) = delete;
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/**
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* We only want move operations defined since the sole purpose of
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* this type is to avoid copies.
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*/
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BackedStringView(BackedStringView && other) = default;
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BackedStringView & operator=(BackedStringView && other) = default;
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bool isOwned() const
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{
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return std::holds_alternative<std::string>(data);
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}
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std::string toOwned() &&
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{
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return isOwned()
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? std::move(std::get<std::string>(data))
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: std::string(std::get<std::string_view>(data));
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}
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std::string_view operator*() const
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{
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return isOwned()
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? std::get<std::string>(data)
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: std::get<std::string_view>(data);
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}
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Ptr operator->() const { return Ptr(**this); }
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};
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}
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