lix/src/libexpr/nixexpr.hh

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#pragma once
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#include "value.hh"
#include "symbol-table.hh"
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#include "error.hh"
#include <map>
namespace nix {
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MakeError(EvalError, Error);
MakeError(ParseError, Error);
MakeError(AssertionError, EvalError);
MakeError(ThrownError, AssertionError);
MakeError(Abort, EvalError);
MakeError(TypeError, EvalError);
MakeError(UndefinedVarError, Error);
MakeError(MissingArgumentError, EvalError);
MakeError(RestrictedPathError, Error);
/* Position objects. */
struct Pos
{
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FileOrigin origin;
Symbol file;
unsigned int line, column;
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Pos() : origin(foString), line(0), column(0) { };
Pos(FileOrigin origin, const Symbol & file, unsigned int line, unsigned int column)
: origin(origin), file(file), line(line), column(column) { };
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operator bool() const
{
return line != 0;
}
bool operator < (const Pos & p2) const
{
if (!line) return p2.line;
if (!p2.line) return false;
int d = ((string) file).compare((string) p2.file);
if (d < 0) return true;
if (d > 0) return false;
if (line < p2.line) return true;
if (line > p2.line) return false;
return column < p2.column;
}
};
extern Pos noPos;
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std::ostream & operator << (std::ostream & str, const Pos & pos);
struct Env;
struct Value;
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class EvalState;
struct StaticEnv;
/* An attribute path is a sequence of attribute names. */
struct AttrName
{
Symbol symbol;
Expr * expr;
AttrName(const Symbol & s) : symbol(s) {};
AttrName(Expr * e) : expr(e) {};
};
typedef std::vector<AttrName> AttrPath;
string showAttrPath(const AttrPath & attrPath);
/* Abstract syntax of Nix expressions. */
struct Expr
{
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virtual ~Expr() { };
virtual void show(std::ostream & str) const;
virtual void bindVars(const StaticEnv & env);
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virtual void eval(EvalState & state, Env & env, Value & v);
virtual Value * maybeThunk(EvalState & state, Env & env);
virtual void setName(Symbol & name);
};
std::ostream & operator << (std::ostream & str, const Expr & e);
#define COMMON_METHODS \
void show(std::ostream & str) const; \
void eval(EvalState & state, Env & env, Value & v); \
void bindVars(const StaticEnv & env);
struct ExprInt : Expr
{
NixInt n;
Value v;
ExprInt(NixInt n) : n(n) { mkInt(v, n); };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
struct ExprFloat : Expr
{
NixFloat nf;
Value v;
ExprFloat(NixFloat nf) : nf(nf) { mkFloat(v, nf); };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
struct ExprString : Expr
{
Symbol s;
Value v;
ExprString(const Symbol & s) : s(s) { mkString(v, s); };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
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/* Temporary class used during parsing of indented strings. */
struct ExprIndStr : Expr
{
string s;
ExprIndStr(const string & s) : s(s) { };
};
struct ExprPath : Expr
{
string s;
Value v;
ExprPath(const string & s) : s(s) { v.mkPath(this->s.c_str()); };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
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struct ExprVar : Expr
{
Pos pos;
Symbol name;
/* Whether the variable comes from an environment (e.g. a rec, let
or function argument) or from a "with". */
bool fromWith;
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/* In the former case, the value is obtained by going `level'
levels up from the current environment and getting the
`displ'th value in that environment. In the latter case, the
value is obtained by getting the attribute named `name' from
the set stored in the environment that is `level' levels up
from the current one.*/
unsigned int level;
unsigned int displ;
ExprVar(const Symbol & name) : name(name) { };
ExprVar(const Pos & pos, const Symbol & name) : pos(pos), name(name) { };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
struct ExprSelect : Expr
{
Pos pos;
Expr * e, * def;
AttrPath attrPath;
ExprSelect(const Pos & pos, Expr * e, const AttrPath & attrPath, Expr * def) : pos(pos), e(e), def(def), attrPath(attrPath) { };
ExprSelect(const Pos & pos, Expr * e, const Symbol & name) : pos(pos), e(e), def(0) { attrPath.push_back(AttrName(name)); };
COMMON_METHODS
};
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struct ExprOpHasAttr : Expr
{
Expr * e;
AttrPath attrPath;
ExprOpHasAttr(Expr * e, const AttrPath & attrPath) : e(e), attrPath(attrPath) { };
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COMMON_METHODS
};
struct ExprAttrs : Expr
{
bool recursive;
Pos pos;
struct AttrDef {
bool inherited;
Expr * e;
Pos pos;
unsigned int displ; // displacement
AttrDef(Expr * e, const Pos & pos, bool inherited=false)
: inherited(inherited), e(e), pos(pos) { };
AttrDef() { };
};
typedef std::map<Symbol, AttrDef> AttrDefs;
AttrDefs attrs;
Dynamic attrs This adds new syntax for attribute names: * attrs."${name}" => getAttr name attrs * attrs ? "${name}" => isAttrs attrs && hasAttr attrs name * attrs."${name}" or def => if attrs ? "${name}" then attrs."${name}" else def * { "${name}" = value; } => listToAttrs [{ inherit name value; }] Of course, it's a bit more complicated than that. The attribute chains can be arbitrarily long and contain combinations of static and dynamic parts (e.g. attrs."${foo}".bar."${baz}" or qux), which is relatively straightforward for the getAttrs/hasAttrs cases but is more complex for the listToAttrs case due to rules about duplicate attribute definitions. For attribute sets with dynamic attribute names, duplicate static attributes are detected at parse time while duplicate dynamic attributes are detected when the attribute set is forced. So, for example, { a = null; a.b = null; "${"c"}" = true; } will be a parse-time error, while { a = {}; "${"a"}".b = null; c = true; } will be an eval-time error (technically that case could theoretically be detected at parse time, but the general case would require full evaluation). Moreover, duplicate dynamic attributes are not allowed even in cases where they would be with static attributes ({ a.b.d = true; a.b.c = false; } is legal, but { a."${"b"}".d = true; a."${"b"}".c = false; } is not). This restriction might be relaxed in the future in cases where the static variant would not be an error, but it is not obvious that that is desirable. Finally, recursive attribute sets with dynamic attributes have the static attributes in scope but not the dynamic ones. So rec { a = true; "${"b"}" = a; } is equivalent to { a = true; b = true; } but rec { "${"a"}" = true; b = a; } would be an error or use a from the surrounding scope if it exists. Note that the getAttr, getAttr or default, and hasAttr are all implemented purely in the parser as syntactic sugar, while attribute sets with dynamic attribute names required changes to the AST to be implemented cleanly. This is an alternative solution to and closes #167 Signed-off-by: Shea Levy <shea@shealevy.com>
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struct DynamicAttrDef {
Expr * nameExpr, * valueExpr;
Dynamic attrs This adds new syntax for attribute names: * attrs."${name}" => getAttr name attrs * attrs ? "${name}" => isAttrs attrs && hasAttr attrs name * attrs."${name}" or def => if attrs ? "${name}" then attrs."${name}" else def * { "${name}" = value; } => listToAttrs [{ inherit name value; }] Of course, it's a bit more complicated than that. The attribute chains can be arbitrarily long and contain combinations of static and dynamic parts (e.g. attrs."${foo}".bar."${baz}" or qux), which is relatively straightforward for the getAttrs/hasAttrs cases but is more complex for the listToAttrs case due to rules about duplicate attribute definitions. For attribute sets with dynamic attribute names, duplicate static attributes are detected at parse time while duplicate dynamic attributes are detected when the attribute set is forced. So, for example, { a = null; a.b = null; "${"c"}" = true; } will be a parse-time error, while { a = {}; "${"a"}".b = null; c = true; } will be an eval-time error (technically that case could theoretically be detected at parse time, but the general case would require full evaluation). Moreover, duplicate dynamic attributes are not allowed even in cases where they would be with static attributes ({ a.b.d = true; a.b.c = false; } is legal, but { a."${"b"}".d = true; a."${"b"}".c = false; } is not). This restriction might be relaxed in the future in cases where the static variant would not be an error, but it is not obvious that that is desirable. Finally, recursive attribute sets with dynamic attributes have the static attributes in scope but not the dynamic ones. So rec { a = true; "${"b"}" = a; } is equivalent to { a = true; b = true; } but rec { "${"a"}" = true; b = a; } would be an error or use a from the surrounding scope if it exists. Note that the getAttr, getAttr or default, and hasAttr are all implemented purely in the parser as syntactic sugar, while attribute sets with dynamic attribute names required changes to the AST to be implemented cleanly. This is an alternative solution to and closes #167 Signed-off-by: Shea Levy <shea@shealevy.com>
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Pos pos;
DynamicAttrDef(Expr * nameExpr, Expr * valueExpr, const Pos & pos)
: nameExpr(nameExpr), valueExpr(valueExpr), pos(pos) { };
Dynamic attrs This adds new syntax for attribute names: * attrs."${name}" => getAttr name attrs * attrs ? "${name}" => isAttrs attrs && hasAttr attrs name * attrs."${name}" or def => if attrs ? "${name}" then attrs."${name}" else def * { "${name}" = value; } => listToAttrs [{ inherit name value; }] Of course, it's a bit more complicated than that. The attribute chains can be arbitrarily long and contain combinations of static and dynamic parts (e.g. attrs."${foo}".bar."${baz}" or qux), which is relatively straightforward for the getAttrs/hasAttrs cases but is more complex for the listToAttrs case due to rules about duplicate attribute definitions. For attribute sets with dynamic attribute names, duplicate static attributes are detected at parse time while duplicate dynamic attributes are detected when the attribute set is forced. So, for example, { a = null; a.b = null; "${"c"}" = true; } will be a parse-time error, while { a = {}; "${"a"}".b = null; c = true; } will be an eval-time error (technically that case could theoretically be detected at parse time, but the general case would require full evaluation). Moreover, duplicate dynamic attributes are not allowed even in cases where they would be with static attributes ({ a.b.d = true; a.b.c = false; } is legal, but { a."${"b"}".d = true; a."${"b"}".c = false; } is not). This restriction might be relaxed in the future in cases where the static variant would not be an error, but it is not obvious that that is desirable. Finally, recursive attribute sets with dynamic attributes have the static attributes in scope but not the dynamic ones. So rec { a = true; "${"b"}" = a; } is equivalent to { a = true; b = true; } but rec { "${"a"}" = true; b = a; } would be an error or use a from the surrounding scope if it exists. Note that the getAttr, getAttr or default, and hasAttr are all implemented purely in the parser as syntactic sugar, while attribute sets with dynamic attribute names required changes to the AST to be implemented cleanly. This is an alternative solution to and closes #167 Signed-off-by: Shea Levy <shea@shealevy.com>
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};
typedef std::vector<DynamicAttrDef> DynamicAttrDefs;
DynamicAttrDefs dynamicAttrs;
ExprAttrs(const Pos &pos) : recursive(false), pos(pos) { };
ExprAttrs() : recursive(false), pos(noPos) { };
COMMON_METHODS
};
struct ExprList : Expr
{
std::vector<Expr *> elems;
ExprList() { };
COMMON_METHODS
};
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struct Formal
{
Pos pos;
Symbol name;
Expr * def;
Formal(const Pos & pos, const Symbol & name, Expr * def) : pos(pos), name(name), def(def) { };
};
struct Formals
{
typedef std::list<Formal> Formals_;
Formals_ formals;
std::set<Symbol> argNames; // used during parsing
bool ellipsis;
};
struct ExprLambda : Expr
{
Pos pos;
Symbol name;
Symbol arg;
Formals * formals;
Expr * body;
ExprLambda(const Pos & pos, const Symbol & arg, Formals * formals, Expr * body)
: pos(pos), arg(arg), formals(formals), body(body)
{
if (!arg.empty() && formals && formals->argNames.find(arg) != formals->argNames.end())
throw ParseError({
Improve error formatting Changes: * The divider lines are gone. These were in practice a bit confusing, in particular with --show-trace or --keep-going, since then there were multiple lines, suggesting a start/end which wasn't the case. * Instead, multi-line error messages are now indented to align with the prefix (e.g. "error: "). * The 'description' field is gone since we weren't really using it. * 'hint' is renamed to 'msg' since it really wasn't a hint. * The error is now printed *before* the location info. * The 'name' field is no longer printed since most of the time it wasn't very useful since it was just the name of the exception (like EvalError). Ideally in the future this would be a unique, easily googleable error ID (like rustc). * "trace:" is now just "…". This assumes error contexts start with something like "while doing X". Example before: error: --- AssertionError ---------------------------------------------------------------------------------------- nix at: (7:7) in file: /home/eelco/Dev/nixpkgs/pkgs/applications/misc/hello/default.nix 6| 7| x = assert false; 1; | ^ 8| assertion 'false' failed ----------------------------------------------------- show-trace ----------------------------------------------------- trace: while evaluating the attribute 'x' of the derivation 'hello-2.10' at: (192:11) in file: /home/eelco/Dev/nixpkgs/pkgs/stdenv/generic/make-derivation.nix 191| // (lib.optionalAttrs (!(attrs ? name) && attrs ? pname && attrs ? version)) { 192| name = "${attrs.pname}-${attrs.version}"; | ^ 193| } // (lib.optionalAttrs (stdenv.hostPlatform != stdenv.buildPlatform && !dontAddHostSuffix && (attrs ? name || (attrs ? pname && attrs ? version)))) { Example after: error: assertion 'false' failed at: (7:7) in file: /home/eelco/Dev/nixpkgs/pkgs/applications/misc/hello/default.nix 6| 7| x = assert false; 1; | ^ 8| … while evaluating the attribute 'x' of the derivation 'hello-2.10' at: (192:11) in file: /home/eelco/Dev/nixpkgs/pkgs/stdenv/generic/make-derivation.nix 191| // (lib.optionalAttrs (!(attrs ? name) && attrs ? pname && attrs ? version)) { 192| name = "${attrs.pname}-${attrs.version}"; | ^ 193| } // (lib.optionalAttrs (stdenv.hostPlatform != stdenv.buildPlatform && !dontAddHostSuffix && (attrs ? name || (attrs ? pname && attrs ? version)))) {
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.msg = hintfmt("duplicate formal function argument '%1%'", arg),
.errPos = pos
});
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};
void setName(Symbol & name);
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string showNamePos() const;
inline bool hasFormals() const { return formals != nullptr; }
COMMON_METHODS
};
struct ExprLet : Expr
{
ExprAttrs * attrs;
Expr * body;
ExprLet(ExprAttrs * attrs, Expr * body) : attrs(attrs), body(body) { };
COMMON_METHODS
};
struct ExprWith : Expr
{
Pos pos;
Expr * attrs, * body;
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size_t prevWith;
ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { };
COMMON_METHODS
};
struct ExprIf : Expr
{
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Pos pos;
Expr * cond, * then, * else_;
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ExprIf(const Pos & pos, Expr * cond, Expr * then, Expr * else_) : pos(pos), cond(cond), then(then), else_(else_) { };
COMMON_METHODS
};
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struct ExprAssert : Expr
{
Pos pos;
Expr * cond, * body;
ExprAssert(const Pos & pos, Expr * cond, Expr * body) : pos(pos), cond(cond), body(body) { };
COMMON_METHODS
};
struct ExprOpNot : Expr
{
Expr * e;
ExprOpNot(Expr * e) : e(e) { };
COMMON_METHODS
};
#define MakeBinOp(name, s) \
struct name : Expr \
{ \
Pos pos; \
Expr * e1, * e2; \
name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \
name(const Pos & pos, Expr * e1, Expr * e2) : pos(pos), e1(e1), e2(e2) { }; \
void show(std::ostream & str) const \
{ \
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str << "(" << *e1 << " " s " " << *e2 << ")"; \
} \
void bindVars(const StaticEnv & env) \
{ \
e1->bindVars(env); e2->bindVars(env); \
} \
void eval(EvalState & state, Env & env, Value & v); \
};
MakeBinOp(ExprApp, "")
MakeBinOp(ExprOpEq, "==")
MakeBinOp(ExprOpNEq, "!=")
MakeBinOp(ExprOpAnd, "&&")
MakeBinOp(ExprOpOr, "||")
MakeBinOp(ExprOpImpl, "->")
MakeBinOp(ExprOpUpdate, "//")
MakeBinOp(ExprOpConcatLists, "++")
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struct ExprConcatStrings : Expr
{
Pos pos;
bool forceString;
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vector<Expr *> * es;
ExprConcatStrings(const Pos & pos, bool forceString, vector<Expr *> * es)
: pos(pos), forceString(forceString), es(es) { };
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COMMON_METHODS
};
struct ExprPos : Expr
{
Pos pos;
ExprPos(const Pos & pos) : pos(pos) { };
COMMON_METHODS
};
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/* Static environments are used to map variable names onto (level,
displacement) pairs used to obtain the value of the variable at
runtime. */
struct StaticEnv
{
bool isWith;
const StaticEnv * up;
typedef std::map<Symbol, unsigned int> Vars;
Vars vars;
StaticEnv(bool isWith, const StaticEnv * up) : isWith(isWith), up(up) { };
};
}