forked from lix-project/lix
bbe97dff8b
Most functions now take a StorePath argument rather than a Path (which is just an alias for std::string). The StorePath constructor ensures that the path is syntactically correct (i.e. it looks like <store-dir>/<base32-hash>-<name>). Similarly, functions like buildPaths() now take a StorePathWithOutputs, rather than abusing Path by adding a '!<outputs>' suffix. Note that the StorePath type is implemented in Rust. This involves some hackery to allow Rust values to be used directly in C++, via a helper type whose destructor calls the Rust type's drop() function. The main issue is the dynamic nature of C++ move semantics: after we have moved a Rust value, we should not call the drop function on the original value. So when we move a value, we set the original value to bitwise zero, and the destructor only calls drop() if the value is not bitwise zero. This should be sufficient for most types. Also lots of minor cleanups to the C++ API to make it more modern (e.g. using std::optional and std::string_view in some places).
184 lines
4.9 KiB
C++
184 lines
4.9 KiB
C++
#include "references.hh"
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#include "hash.hh"
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#include "util.hh"
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#include "archive.hh"
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#include <map>
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#include <cstdlib>
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namespace nix {
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static unsigned int refLength = 32; /* characters */
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static void search(const unsigned char * s, size_t len,
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StringSet & hashes, StringSet & seen)
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{
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static bool initialised = false;
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static bool isBase32[256];
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if (!initialised) {
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for (unsigned int i = 0; i < 256; ++i) isBase32[i] = false;
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for (unsigned int i = 0; i < base32Chars.size(); ++i)
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isBase32[(unsigned char) base32Chars[i]] = true;
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initialised = true;
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}
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for (size_t i = 0; i + refLength <= len; ) {
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int j;
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bool match = true;
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for (j = refLength - 1; j >= 0; --j)
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if (!isBase32[(unsigned char) s[i + j]]) {
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i += j + 1;
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match = false;
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break;
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}
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if (!match) continue;
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string ref((const char *) s + i, refLength);
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if (hashes.erase(ref)) {
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debug(format("found reference to '%1%' at offset '%2%'")
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% ref % i);
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seen.insert(ref);
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}
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++i;
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}
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}
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struct RefScanSink : Sink
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{
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HashSink hashSink;
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StringSet hashes;
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StringSet seen;
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string tail;
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RefScanSink() : hashSink(htSHA256) { }
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void operator () (const unsigned char * data, size_t len);
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};
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void RefScanSink::operator () (const unsigned char * data, size_t len)
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{
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hashSink(data, len);
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/* It's possible that a reference spans the previous and current
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fragment, so search in the concatenation of the tail of the
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previous fragment and the start of the current fragment. */
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string s = tail + string((const char *) data, len > refLength ? refLength : len);
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search((const unsigned char *) s.data(), s.size(), hashes, seen);
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search(data, len, hashes, seen);
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size_t tailLen = len <= refLength ? len : refLength;
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tail =
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string(tail, tail.size() < refLength - tailLen ? 0 : tail.size() - (refLength - tailLen)) +
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string((const char *) data + len - tailLen, tailLen);
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}
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PathSet scanForReferences(const string & path,
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const PathSet & refs, HashResult & hash)
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{
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RefScanSink sink;
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std::map<string, Path> backMap;
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/* For efficiency (and a higher hit rate), just search for the
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hash part of the file name. (This assumes that all references
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have the form `HASH-bla'). */
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for (auto & i : refs) {
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auto baseName = std::string(baseNameOf(i));
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string::size_type pos = baseName.find('-');
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if (pos == string::npos)
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throw Error(format("bad reference '%1%'") % i);
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string s = string(baseName, 0, pos);
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assert(s.size() == refLength);
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assert(backMap.find(s) == backMap.end());
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// parseHash(htSHA256, s);
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sink.hashes.insert(s);
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backMap[s] = i;
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}
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/* Look for the hashes in the NAR dump of the path. */
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dumpPath(path, sink);
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/* Map the hashes found back to their store paths. */
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PathSet found;
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for (auto & i : sink.seen) {
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std::map<string, Path>::iterator j;
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if ((j = backMap.find(i)) == backMap.end()) abort();
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found.insert(j->second);
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}
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hash = sink.hashSink.finish();
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return found;
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}
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RewritingSink::RewritingSink(const std::string & from, const std::string & to, Sink & nextSink)
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: from(from), to(to), nextSink(nextSink)
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{
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assert(from.size() == to.size());
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}
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void RewritingSink::operator () (const unsigned char * data, size_t len)
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{
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std::string s(prev);
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s.append((const char *) data, len);
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size_t j = 0;
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while ((j = s.find(from, j)) != string::npos) {
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matches.push_back(pos + j);
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s.replace(j, from.size(), to);
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}
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prev = s.size() < from.size() ? s : std::string(s, s.size() - from.size() + 1, from.size() - 1);
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auto consumed = s.size() - prev.size();
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pos += consumed;
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if (consumed) nextSink((unsigned char *) s.data(), consumed);
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}
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void RewritingSink::flush()
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{
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if (prev.empty()) return;
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pos += prev.size();
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nextSink((unsigned char *) prev.data(), prev.size());
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prev.clear();
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}
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HashModuloSink::HashModuloSink(HashType ht, const std::string & modulus)
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: hashSink(ht)
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, rewritingSink(modulus, std::string(modulus.size(), 0), hashSink)
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{
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}
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void HashModuloSink::operator () (const unsigned char * data, size_t len)
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{
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rewritingSink(data, len);
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}
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HashResult HashModuloSink::finish()
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{
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rewritingSink.flush();
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/* Hash the positions of the self-references. This ensures that a
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NAR with self-references and a NAR with some of the
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self-references already zeroed out do not produce a hash
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collision. FIXME: proof. */
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for (auto & pos : rewritingSink.matches) {
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auto s = fmt("|%d", pos);
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hashSink((unsigned char *) s.data(), s.size());
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}
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auto h = hashSink.finish();
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return {h.first, rewritingSink.pos};
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}
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}
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