#ifndef __ATERM_MAP_H #define __ATERM_MAP_H #include #include using namespace std; class ATermMap { public: struct KeyValue { ATerm key; ATerm value; }; private: /* Hash table for the map. We use open addressing, i.e., all key/value pairs are stored directly in the table, and there are no pointers. Collisions are resolved through probing. */ KeyValue * hashTable; /* Current size of the hash table. */ unsigned int capacity; /* Number of elements in the hash table. */ unsigned int count; /* Maximum number of elements in the hash table. If `count' exceeds this number, the hash table is expanded. */ unsigned int maxCount; public: /* Create a map. `expectedCount' is the number of elements the map is expected to hold. */ ATermMap(unsigned int expectedCount); ATermMap(const ATermMap & map); ~ATermMap(); ATermMap & operator = (const ATermMap & map); void set(ATerm key, ATerm value); ATerm get(ATerm key) const; void remove(ATerm key); unsigned int size(); struct const_iterator { const ATermMap & map; unsigned int pos; const_iterator(const ATermMap & map, int pos) : map(map) { this->pos = pos; } bool operator !=(const const_iterator & i) { return pos != i.pos; } void operator ++() { if (pos == map.capacity) return; do { ++pos; } while (pos < map.capacity && map.hashTable[pos].value == 0); } const KeyValue & operator *() { assert(pos < map.capacity); return map.hashTable[pos]; } const KeyValue * operator ->() { assert(pos < map.capacity); return &map.hashTable[pos]; } }; const_iterator begin() const { unsigned int i = 0; while (i < capacity && hashTable[i].value == 0) ++i; return const_iterator(*this, i); } const_iterator end() const { return const_iterator(*this, capacity); } private: void init(unsigned int expectedCount); void free(); void resizeTable(unsigned int expectedCount); void copy(KeyValue * elements, unsigned int capacity); inline unsigned int hash1(ATerm key) const; inline unsigned int hash2(ATerm key) const; }; /* Hack. */ void printATermMapStats(); #endif /* !__ATERM_MAP_H */