In particular, we store whether an attribute failed to evaluate (threw
an exception) or was an unsupported type. This is to ensure that a
repeated 'nix flake show' never has to evaluate anything, so it can
execute without fetching the flake.
With this, 'nix flake show nixpkgs/nixos-20.03 --legacy' executes in
0.6s (was 3.4s).
This speeds up the creation of the cache for the nixpkgs flake from
21.2s to 10.2s. Oddly, it also speeds up querying the cache
(i.e. running 'nix flake show nixpkgs/nixos-20.03 --legacy') from 4.2s
to 3.4s.
(For comparison, running with --no-eval-cache takes 9.5s, so the
overhead of building the SQLite cache is only 0.7s.)
In the fully cached case for the 'nixpkgs' flake, it went from 101s to
4.6s. Populating the cache went from 132s to 17.4s (which could
probably be improved further by combining INSERTs).
Usually this just writes to stdout, but for ProgressBar, we need to
clear the current line, write the line to stdout, and then redraw the
progress bar.
(cherry picked from commit 696c026006)
Usually this just writes to stdout, but for ProgressBar, we need to
clear the current line, write the line to stdout, and then redraw the
progress bar.
Motivation: maintain project-level configuration files.
Document the whole situation a bit better so that it corresponds to the
implementation, and add NIX_USER_CONF_FILES that allows overriding
which user files Nix will load during startup.
Previously the memory would occasionally be collected during eval since
the GC doesn't consider the member variable as alive / doesn't scan the
region of memory where the pointer lives.
By using the traceable_allocator<T> allocator provided by Boehm GC we
can ensure the memory isn't collected. It should be properly freed when
SourceExprCommand goes out of scope.
This doesn't just cause problems for nix-store --serve but also results
in certain build failures. Builds that use unix domain sockets in their
tests often fail because the /var/folders prefix already consumes more
than half of the maximum length of socket paths.
struct sockaddr_un {
sa_family_t sun_family; /* AF_UNIX */
char sun_path[108]; /* Pathname */
};