The attributes previously stored in TreeInfo (narHash, revCount,
lastModified) are now stored in Input. This makes it less arbitrary
what attributes are stored where.
As a result, the lock file format has changed. An entry like
"info": {
"lastModified": 1585405475,
"narHash": "sha256-bESW0n4KgPmZ0luxvwJ+UyATrC6iIltVCsGdLiphVeE="
},
"locked": {
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "b88ff468e9850410070d4e0ccd68c7011f15b2be",
"type": "github"
},
is now stored as
"locked": {
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "b88ff468e9850410070d4e0ccd68c7011f15b2be",
"type": "github",
"lastModified": 1585405475,
"narHash": "sha256-bESW0n4KgPmZ0luxvwJ+UyATrC6iIltVCsGdLiphVeE="
},
The 'Input' class is now a dumb set of attributes. All the fetcher
implementations subclass InputScheme, not Input. This simplifies the
API.
Also, fix substitution of flake inputs. This was broken since lazy
flake fetching started using fetchTree internally.
This completes flakerefs using the registry (e.g. 'nix<TAB>' => 'nix
nixpkgs') and flake output attributes by evaluating the flake
(e.g. 'dwarffs#nix<TAB>' => 'dwarffs#nixosModules').
InstallableValue has children InstallableFlake and InstallableAttrPath, but InstallableFlake was overriding toDerivations, and usage was changed so that InstallableFlake didn't need cmd. So these changes were made:
InstallableValue::toDerivations() -> InstalllableAttrPath::toDerivations()
InstallableValue::cmd -> InstallableAttrPath::cmd
InstallableValue uses state instead of cmd
toBuildables() and toDerivations() were made abstract
In particular, doing 'nix build /path/to/dir' now works if
/path/to/dir is not a Git tree (it only has to contain a flake.nix
file).
Also, 'nix flake init' no longer requires a Git tree (but it will do a
'git add flake.nix' if it's a Git tree)
Previously the memory would occasionally be collected during eval since
the GC doesn't consider the member variable as alive / doesn't scan the
region of memory where the pointer lives.
By using the traceable_allocator<T> allocator provided by Boehm GC we
can ensure the memory isn't collected. It should be properly freed when
SourceExprCommand goes out of scope.
Typical usage:
$ nix flake update ~/Misc/eelco-configurations/hagbard --update-input nixpkgs
to update the 'nixpkgs' input of a flake while leaving every other
input unchanged.
The argument is an input path, so you can do e.g. '--update-input
dwarffs/nixpkgs' to update an input of an input.
Fixes#2928.
Added a flag --no-update-lock-file to barf if the lock file needs any
changes. This is useful for CI systems if you're building a
checkout. Fixes#2947.
Renamed --no-save-lock-file to --no-write-lock-file. It is now a fatal
error if the lock file needs changes but --no-write-lock-file is not
given.
E.g.
$ nix flake update ~/Misc/eelco-configurations/hagbard \
--override-input 'dwarffs/nixpkgs' ../my-nixpkgs
overrides the 'nixpkgs' input of the 'dwarffs' input of the top-level
flake.
Fixes#2837.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).