Once a build is done, get back to the original derivation, and register
all the newly built outputs for this derivation.
This allows Nix to work properly with derivations that don't have all
their build inputs available − thus allowing garbage collection and
(once it's implemented) binary substitution
Thanks @regnat and @edolstra for catching this and comming up with the
solution.
They way I had generalized those is wrong, because local settings for
non-local stores is confusing default. And due to the nature of C++
inheritance, fixing the defaults is more annoying than it should be.
Additionally, I thought we might just drop the check in the substitution
logic since `Store::addToStore` is now streaming, but @regnat rightfully
pointed out that as it downloads dependencies first, that would still be
too late, and also waste effort on possibly unneeded/unwanted
dependencies.
The simple and correct thing to do is just make a store method for the
boolean logic, keeping all the setting and key stuff the way it was
before. That new method is both used by `LocalStore::addToStore` and the
substitution goal check. Perhaps we might eventually make it fancier,
e.g. sending the ValidPathInfo to remote stores for them to validate,
but this is good enough for now.
We embrace virtual the rest of the way, and get rid of the
`assert(false)` 0-param constructors.
We also list config base classes first, so the constructor order is
always:
1. all the configs
2. all the stores
Each in the same order
PRs #4370 and #4348 had a bad interaction in that the second broke the fist
one in a not trivial way.
The issue was that since #4348 the logic for detecting whether a
derivation output is already built requires some logic that was specific
to the `LocalStore`.
It happens though that most of this logic could be upstreamed to any `Store`,
which is what this commit does.
Add a new table for tracking the derivation output mappings.
We used to hijack the `DerivationOutputs` table for that, but (despite its
name), it isn't a really good fit:
- Its entries depend on the drv being a valid path, making it play badly with
garbage collection and preventing us to copy a drv output without copying
the whole drv closure too;
- It dosen't guaranty that the output path exists;
By using a different table, we can experiment with a different schema better
suited for tracking the output mappings of CA derivations.
(incidentally, this also fixes#4138)
For each known realisation, store:
- its output
- its output path
This comes with a set of needed changes:
- New `realisations` module declaring the types needed for describing
these mappings
- New `Store::registerDrvOutput` method registering all the needed informations
about a derivation output (also replaces `LocalStore::linkDeriverToPath`)
- new `Store::queryRealisation` method to retrieve the informations for a
derivations
This introcudes some redundancy on the remote-store side between
`wopQueryDerivationOutputMap` and `wopQueryRealisation`.
However we might need to keep both (regardless of backwards compat)
because we sometimes need to get some infos for all the outputs of a
derivation (where `wopQueryDerivationOutputMap` is handy), but all the
stores can't implement it − because listing all the outputs of a
derivation isn't really possible for binary caches where the server
doesn't allow to list a directory.
Rework the `Store` hierarchy so that there's now one hierarchy for the
store configs and one for the implementations (where each implementation
extends the corresponding config). So a class hierarchy like
```
StoreConfig-------->Store
| |
v v
SubStoreConfig----->SubStore
| |
v v
SubSubStoreConfig-->SubSubStore
```
(with virtual inheritance to prevent DDD).
The advantage of this architecture is that we can now introspect the configuration of a store without having to instantiate the store itself
This assumption is broken by CA derivations. Making a PR now to do the
breaking daemon change as soon as possible (if it is already too late,
we can bump protocol intead).
I got it to just become `LocalStore::addToStoreFromDump`, cleanly taking
a store and then doing nothing too fancy with it.
`LocalStore::addToStore(...Path...)` is now just a simple wrapper with a
bare-bones sinkToSource of the right dump command.
Generalize `queryDerivationOutputNames` and `queryDerivationOutputs` by
adding a `queryDerivationOutputMap` that returns the map
`outputName=>outputPath`
(not that this is not equivalent to merging the results of
`queryDerivationOutputs` and `queryDerivationOutputNames` as sets don't
preserve the order, so we would end up with an incorrect mapping).
squash! Add a way to get all the outputs of a derivation with their label
Rename StorePathMap to OutputPathMap
I’m not 100% sure this is wanted since it kind of makes everything
have to know about ca even if they don’t really want to. But it also
make things easier in dealing with looking up ca.
Substituters can substitute from one store dir to another with a
little bit of help. The store api just needs to have a CA so it can
recompute the store path based on the new store dir. We can only do
this for fixed output derivations with no references, though.
This function was used in only one place, where it could easily be
replaced by readDerivation() since it's not
performance-critical. (This function appears to have been modelled
after queryDerivationOutputs(), which exists only to make the garbage
collector faster.)
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).