forked from lix-project/lix
extract ProgressBar declaration into its header file
Change-Id: Ica9e2ec41d99eaa196a0d535501edf45c589b2b6
This commit is contained in:
parent
3a4c21fc9e
commit
f9594b592b
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@ -36,500 +36,435 @@ static std::string_view storePathToName(std::string_view path)
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return i == std::string::npos ? base.substr(0, 0) : base.substr(i + 1);
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}
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// 100 years ought to be enough for anyone (yet sufficiently smaller than max() to not cause signed integer overflow).
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constexpr const auto A_LONG_TIME = std::chrono::duration_cast<std::chrono::milliseconds>(100 * 365 * 86400s);
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class ProgressBar : public Logger
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ProgressBar::~ProgressBar()
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{
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private:
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stop();
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}
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struct ActInfo
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/* Called by destructor, can't be overridden */
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void ProgressBar::stop()
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{
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{
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std::string s, lastLine, phase;
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ActivityType type = actUnknown;
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uint64_t done = 0;
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uint64_t expected = 0;
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uint64_t running = 0;
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uint64_t failed = 0;
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std::map<ActivityType, uint64_t> expectedByType;
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bool visible = true;
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ActivityId parent;
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std::optional<std::string> name;
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std::chrono::time_point<std::chrono::steady_clock> startTime;
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};
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struct ActivitiesByType
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{
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std::map<ActivityId, std::list<ActInfo>::iterator> its;
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uint64_t done = 0;
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uint64_t expected = 0;
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uint64_t failed = 0;
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};
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struct State
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{
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std::list<ActInfo> activities;
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std::map<ActivityId, std::list<ActInfo>::iterator> its;
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std::map<ActivityType, ActivitiesByType> activitiesByType;
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uint64_t filesLinked = 0, bytesLinked = 0;
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uint64_t corruptedPaths = 0, untrustedPaths = 0;
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bool active = true;
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bool paused = false;
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bool haveUpdate = true;
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};
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Sync<State> state_;
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std::thread updateThread;
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std::condition_variable quitCV, updateCV;
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bool printBuildLogs = false;
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bool isTTY;
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public:
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ProgressBar(bool isTTY)
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: isTTY(isTTY)
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{
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state_.lock()->active = isTTY;
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updateThread = std::thread([&]() {
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auto state(state_.lock());
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auto nextWakeup = A_LONG_TIME;
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while (state->active) {
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if (!state->haveUpdate)
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state.wait_for(updateCV, nextWakeup);
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nextWakeup = draw(*state);
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state.wait_for(quitCV, std::chrono::milliseconds(50));
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}
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});
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}
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~ProgressBar()
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{
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stop();
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}
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/* Called by destructor, can't be overridden */
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void stop() override final
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{
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{
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auto state(state_.lock());
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if (!state->active) return;
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state->active = false;
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writeToStderr("\r\e[K");
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updateCV.notify_one();
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quitCV.notify_one();
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}
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updateThread.join();
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}
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void pause() override {
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state_.lock()->paused = true;
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auto state(state_.lock());
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if (!state->active) return;
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state->active = false;
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writeToStderr("\r\e[K");
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}
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void resume() override {
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state_.lock()->paused = false;
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writeToStderr("\r\e[K");
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state_.lock()->haveUpdate = true;
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updateCV.notify_one();
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quitCV.notify_one();
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}
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updateThread.join();
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}
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void ProgressBar::pause()
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{
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state_.lock()->paused = true;
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writeToStderr("\r\e[K");
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}
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void ProgressBar::resume()
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{
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state_.lock()->paused = false;
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writeToStderr("\r\e[K");
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state_.lock()->haveUpdate = true;
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updateCV.notify_one();
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}
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bool ProgressBar::isVerbose()
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{
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return printBuildLogs;
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}
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void ProgressBar::log(Verbosity lvl, std::string_view s)
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{
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if (lvl > verbosity) return;
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auto state(state_.lock());
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log(*state, lvl, s);
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}
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void ProgressBar::logEI(const ErrorInfo & ei)
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{
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auto state(state_.lock());
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std::stringstream oss;
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showErrorInfo(oss, ei, loggerSettings.showTrace.get());
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log(*state, ei.level, oss.str());
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}
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void ProgressBar::log(State & state, Verbosity lvl, std::string_view s)
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{
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if (state.active) {
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writeToStderr("\r\e[K" + filterANSIEscapes(s, !isTTY) + ANSI_NORMAL "\n");
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draw(state);
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} else {
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auto s2 = s + ANSI_NORMAL "\n";
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if (!isTTY) s2 = filterANSIEscapes(s2, true);
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writeToStderr(s2);
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}
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}
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void ProgressBar::startActivity(
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ActivityId act,
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Verbosity lvl,
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ActivityType type,
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const std::string & s,
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const Fields & fields,
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ActivityId parent
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)
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{
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auto state(state_.lock());
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if (lvl <= verbosity && !s.empty() && type != actBuildWaiting)
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log(*state, lvl, s + "...");
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state->activities.emplace_back(ActInfo {
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.s = s,
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.type = type,
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.parent = parent,
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.startTime = std::chrono::steady_clock::now()
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});
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auto i = std::prev(state->activities.end());
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state->its.emplace(act, i);
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state->activitiesByType[type].its.emplace(act, i);
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if (type == actBuild) {
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std::string name(storePathToName(getS(fields, 0)));
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if (name.ends_with(".drv"))
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name = name.substr(0, name.size() - 4);
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i->s = fmt("building " ANSI_BOLD "%s" ANSI_NORMAL, name);
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auto machineName = getS(fields, 1);
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if (machineName != "")
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i->s += fmt(" on " ANSI_BOLD "%s" ANSI_NORMAL, machineName);
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// Used to be curRound and nrRounds, but the
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// implementation was broken for a long time.
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if (getI(fields, 2) != 1 || getI(fields, 3) != 1) {
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throw Error("log message indicated repeating builds, but this is not currently implemented");
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}
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i->name = DrvName(name).name;
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}
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bool isVerbose() override
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{
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return printBuildLogs;
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if (type == actSubstitute) {
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auto name = storePathToName(getS(fields, 0));
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auto sub = getS(fields, 1);
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i->s = fmt(
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sub.starts_with("local")
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? "copying " ANSI_BOLD "%s" ANSI_NORMAL " from %s"
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: "fetching " ANSI_BOLD "%s" ANSI_NORMAL " from %s",
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name, sub);
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}
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void log(Verbosity lvl, std::string_view s) override
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{
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if (lvl > verbosity) return;
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auto state(state_.lock());
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log(*state, lvl, s);
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if (type == actPostBuildHook) {
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auto name = storePathToName(getS(fields, 0));
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if (name.ends_with(".drv"))
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name = name.substr(0, name.size() - 4);
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i->s = fmt("post-build " ANSI_BOLD "%s" ANSI_NORMAL, name);
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i->name = DrvName(name).name;
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}
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void logEI(const ErrorInfo & ei) override
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{
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auto state(state_.lock());
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std::stringstream oss;
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showErrorInfo(oss, ei, loggerSettings.showTrace.get());
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log(*state, ei.level, oss.str());
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if (type == actQueryPathInfo) {
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auto name = storePathToName(getS(fields, 0));
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i->s = fmt("querying " ANSI_BOLD "%s" ANSI_NORMAL " on %s", name, getS(fields, 1));
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}
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void log(State & state, Verbosity lvl, std::string_view s)
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{
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if (state.active) {
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writeToStderr("\r\e[K" + filterANSIEscapes(s, !isTTY) + ANSI_NORMAL "\n");
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draw(state);
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} else {
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auto s2 = s + ANSI_NORMAL "\n";
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if (!isTTY) s2 = filterANSIEscapes(s2, true);
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writeToStderr(s2);
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}
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if ((type == actFileTransfer && hasAncestor(*state, actCopyPath, parent))
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|| (type == actFileTransfer && hasAncestor(*state, actQueryPathInfo, parent))
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|| (type == actCopyPath && hasAncestor(*state, actSubstitute, parent)))
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i->visible = false;
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update(*state);
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}
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/* Check whether an activity has an ancestore with the specified
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type. */
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bool ProgressBar::hasAncestor(State & state, ActivityType type, ActivityId act)
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{
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while (act != 0) {
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auto i = state.its.find(act);
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if (i == state.its.end()) break;
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if (i->second->type == type) return true;
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act = i->second->parent;
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}
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return false;
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}
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void ProgressBar::stopActivity(ActivityId act)
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{
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auto state(state_.lock());
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auto i = state->its.find(act);
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if (i != state->its.end()) {
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auto & actByType = state->activitiesByType[i->second->type];
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actByType.done += i->second->done;
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actByType.failed += i->second->failed;
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for (auto & j : i->second->expectedByType)
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state->activitiesByType[j.first].expected -= j.second;
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actByType.its.erase(act);
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state->activities.erase(i->second);
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state->its.erase(i);
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}
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void startActivity(ActivityId act, Verbosity lvl, ActivityType type,
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const std::string & s, const Fields & fields, ActivityId parent) override
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{
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auto state(state_.lock());
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update(*state);
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}
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if (lvl <= verbosity && !s.empty() && type != actBuildWaiting)
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log(*state, lvl, s + "...");
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state->activities.emplace_back(ActInfo {
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.s = s,
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.type = type,
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.parent = parent,
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.startTime = std::chrono::steady_clock::now()
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});
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auto i = std::prev(state->activities.end());
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state->its.emplace(act, i);
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state->activitiesByType[type].its.emplace(act, i);
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if (type == actBuild) {
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std::string name(storePathToName(getS(fields, 0)));
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if (name.ends_with(".drv"))
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name = name.substr(0, name.size() - 4);
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i->s = fmt("building " ANSI_BOLD "%s" ANSI_NORMAL, name);
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auto machineName = getS(fields, 1);
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if (machineName != "")
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i->s += fmt(" on " ANSI_BOLD "%s" ANSI_NORMAL, machineName);
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// Used to be curRound and nrRounds, but the
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// implementation was broken for a long time.
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if (getI(fields, 2) != 1 || getI(fields, 3) != 1) {
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throw Error("log message indicated repeating builds, but this is not currently implemented");
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}
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i->name = DrvName(name).name;
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}
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if (type == actSubstitute) {
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auto name = storePathToName(getS(fields, 0));
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auto sub = getS(fields, 1);
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i->s = fmt(
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sub.starts_with("local")
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? "copying " ANSI_BOLD "%s" ANSI_NORMAL " from %s"
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: "fetching " ANSI_BOLD "%s" ANSI_NORMAL " from %s",
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name, sub);
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}
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if (type == actPostBuildHook) {
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auto name = storePathToName(getS(fields, 0));
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if (name.ends_with(".drv"))
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name = name.substr(0, name.size() - 4);
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i->s = fmt("post-build " ANSI_BOLD "%s" ANSI_NORMAL, name);
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i->name = DrvName(name).name;
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}
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if (type == actQueryPathInfo) {
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auto name = storePathToName(getS(fields, 0));
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i->s = fmt("querying " ANSI_BOLD "%s" ANSI_NORMAL " on %s", name, getS(fields, 1));
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}
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if ((type == actFileTransfer && hasAncestor(*state, actCopyPath, parent))
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|| (type == actFileTransfer && hasAncestor(*state, actQueryPathInfo, parent))
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|| (type == actCopyPath && hasAncestor(*state, actSubstitute, parent)))
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i->visible = false;
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void ProgressBar::result(ActivityId act, ResultType type, const std::vector<Field> & fields)
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{
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auto state(state_.lock());
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if (type == resFileLinked) {
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state->filesLinked++;
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state->bytesLinked += getI(fields, 0);
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update(*state);
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}
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/* Check whether an activity has an ancestore with the specified
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type. */
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bool hasAncestor(State & state, ActivityType type, ActivityId act)
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{
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while (act != 0) {
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auto i = state.its.find(act);
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if (i == state.its.end()) break;
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if (i->second->type == type) return true;
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act = i->second->parent;
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else if (type == resBuildLogLine || type == resPostBuildLogLine) {
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auto lastLine = chomp(getS(fields, 0));
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if (!lastLine.empty()) {
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auto i = state->its.find(act);
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assert(i != state->its.end());
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ActInfo info = *i->second;
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if (printBuildLogs) {
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auto suffix = "> ";
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if (type == resPostBuildLogLine) {
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suffix = " (post)> ";
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}
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log(*state, lvlInfo, ANSI_FAINT + info.name.value_or("unnamed") + suffix + ANSI_NORMAL + lastLine);
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} else {
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state->activities.erase(i->second);
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info.lastLine = lastLine;
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state->activities.emplace_back(info);
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i->second = std::prev(state->activities.end());
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update(*state);
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}
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}
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return false;
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}
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void stopActivity(ActivityId act) override
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{
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auto state(state_.lock());
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else if (type == resUntrustedPath) {
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state->untrustedPaths++;
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update(*state);
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}
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else if (type == resCorruptedPath) {
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state->corruptedPaths++;
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update(*state);
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}
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else if (type == resSetPhase) {
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auto i = state->its.find(act);
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if (i != state->its.end()) {
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auto & actByType = state->activitiesByType[i->second->type];
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actByType.done += i->second->done;
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actByType.failed += i->second->failed;
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for (auto & j : i->second->expectedByType)
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state->activitiesByType[j.first].expected -= j.second;
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actByType.its.erase(act);
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state->activities.erase(i->second);
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state->its.erase(i);
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}
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assert(i != state->its.end());
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i->second->phase = getS(fields, 0);
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update(*state);
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}
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void result(ActivityId act, ResultType type, const std::vector<Field> & fields) override
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{
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auto state(state_.lock());
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if (type == resFileLinked) {
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state->filesLinked++;
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state->bytesLinked += getI(fields, 0);
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update(*state);
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}
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else if (type == resBuildLogLine || type == resPostBuildLogLine) {
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auto lastLine = chomp(getS(fields, 0));
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if (!lastLine.empty()) {
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auto i = state->its.find(act);
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assert(i != state->its.end());
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ActInfo info = *i->second;
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if (printBuildLogs) {
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auto suffix = "> ";
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if (type == resPostBuildLogLine) {
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suffix = " (post)> ";
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}
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log(*state, lvlInfo, ANSI_FAINT + info.name.value_or("unnamed") + suffix + ANSI_NORMAL + lastLine);
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} else {
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state->activities.erase(i->second);
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info.lastLine = lastLine;
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state->activities.emplace_back(info);
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i->second = std::prev(state->activities.end());
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update(*state);
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}
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}
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}
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else if (type == resUntrustedPath) {
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state->untrustedPaths++;
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update(*state);
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}
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else if (type == resCorruptedPath) {
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state->corruptedPaths++;
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update(*state);
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}
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else if (type == resSetPhase) {
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auto i = state->its.find(act);
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assert(i != state->its.end());
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i->second->phase = getS(fields, 0);
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update(*state);
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}
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else if (type == resProgress) {
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auto i = state->its.find(act);
|
||||
assert(i != state->its.end());
|
||||
ActInfo & actInfo = *i->second;
|
||||
actInfo.done = getI(fields, 0);
|
||||
actInfo.expected = getI(fields, 1);
|
||||
actInfo.running = getI(fields, 2);
|
||||
actInfo.failed = getI(fields, 3);
|
||||
update(*state);
|
||||
}
|
||||
|
||||
else if (type == resSetExpected) {
|
||||
auto i = state->its.find(act);
|
||||
assert(i != state->its.end());
|
||||
ActInfo & actInfo = *i->second;
|
||||
auto type = (ActivityType) getI(fields, 0);
|
||||
auto & j = actInfo.expectedByType[type];
|
||||
state->activitiesByType[type].expected -= j;
|
||||
j = getI(fields, 1);
|
||||
state->activitiesByType[type].expected += j;
|
||||
update(*state);
|
||||
}
|
||||
else if (type == resProgress) {
|
||||
auto i = state->its.find(act);
|
||||
assert(i != state->its.end());
|
||||
ActInfo & actInfo = *i->second;
|
||||
actInfo.done = getI(fields, 0);
|
||||
actInfo.expected = getI(fields, 1);
|
||||
actInfo.running = getI(fields, 2);
|
||||
actInfo.failed = getI(fields, 3);
|
||||
update(*state);
|
||||
}
|
||||
|
||||
void update(State & state)
|
||||
{
|
||||
state.haveUpdate = true;
|
||||
updateCV.notify_one();
|
||||
else if (type == resSetExpected) {
|
||||
auto i = state->its.find(act);
|
||||
assert(i != state->its.end());
|
||||
ActInfo & actInfo = *i->second;
|
||||
auto type = (ActivityType) getI(fields, 0);
|
||||
auto & j = actInfo.expectedByType[type];
|
||||
state->activitiesByType[type].expected -= j;
|
||||
j = getI(fields, 1);
|
||||
state->activitiesByType[type].expected += j;
|
||||
update(*state);
|
||||
}
|
||||
}
|
||||
|
||||
void ProgressBar::update(State & state)
|
||||
{
|
||||
state.haveUpdate = true;
|
||||
updateCV.notify_one();
|
||||
}
|
||||
|
||||
std::chrono::milliseconds ProgressBar::draw(State & state)
|
||||
{
|
||||
auto nextWakeup = A_LONG_TIME;
|
||||
|
||||
state.haveUpdate = false;
|
||||
if (state.paused || !state.active) return nextWakeup;
|
||||
|
||||
std::string line;
|
||||
|
||||
std::string status = getStatus(state);
|
||||
if (!status.empty()) {
|
||||
line += '[';
|
||||
line += status;
|
||||
line += "]";
|
||||
}
|
||||
|
||||
std::chrono::milliseconds draw(State & state)
|
||||
{
|
||||
auto nextWakeup = A_LONG_TIME;
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
|
||||
state.haveUpdate = false;
|
||||
if (state.paused || !state.active) return nextWakeup;
|
||||
if (!state.activities.empty()) {
|
||||
if (!status.empty()) line += " ";
|
||||
auto i = state.activities.rbegin();
|
||||
|
||||
std::string line;
|
||||
|
||||
std::string status = getStatus(state);
|
||||
if (!status.empty()) {
|
||||
line += '[';
|
||||
line += status;
|
||||
line += "]";
|
||||
}
|
||||
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
|
||||
if (!state.activities.empty()) {
|
||||
if (!status.empty()) line += " ";
|
||||
auto i = state.activities.rbegin();
|
||||
|
||||
while (i != state.activities.rend()) {
|
||||
if (i->visible && (!i->s.empty() || !i->lastLine.empty())) {
|
||||
/* Don't show activities until some time has
|
||||
passed, to avoid displaying very short
|
||||
activities. */
|
||||
auto delay = std::chrono::milliseconds(10);
|
||||
if (i->startTime + delay < now)
|
||||
break;
|
||||
else
|
||||
nextWakeup = std::min(nextWakeup, std::chrono::duration_cast<std::chrono::milliseconds>(delay - (now - i->startTime)));
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
if (i != state.activities.rend()) {
|
||||
line += i->s;
|
||||
if (!i->phase.empty()) {
|
||||
line += " (";
|
||||
line += i->phase;
|
||||
line += ")";
|
||||
}
|
||||
if (!i->lastLine.empty()) {
|
||||
if (!i->s.empty()) line += ": ";
|
||||
line += i->lastLine;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto width = getWindowSize().second;
|
||||
if (width <= 0) width = std::numeric_limits<decltype(width)>::max();
|
||||
|
||||
writeToStderr("\r" + filterANSIEscapes(line, false, width) + ANSI_NORMAL + "\e[K");
|
||||
|
||||
return nextWakeup;
|
||||
}
|
||||
|
||||
std::string getStatus(State & state)
|
||||
{
|
||||
constexpr auto MiB = 1024.0 * 1024.0;
|
||||
|
||||
std::string res;
|
||||
|
||||
auto renderActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
|
||||
auto & act = state.activitiesByType[type];
|
||||
uint64_t done = act.done, expected = act.done, running = 0, failed = act.failed;
|
||||
for (auto & [actId, infoIt] : act.its) {
|
||||
done += infoIt->done;
|
||||
expected += infoIt->expected;
|
||||
running += infoIt->running;
|
||||
failed += infoIt->failed;
|
||||
}
|
||||
|
||||
expected = std::max(expected, act.expected);
|
||||
|
||||
std::string s;
|
||||
|
||||
if (running || done || expected || failed) {
|
||||
if (running)
|
||||
if (expected != 0)
|
||||
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
|
||||
running / unit, done / unit, expected / unit);
|
||||
else
|
||||
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL,
|
||||
running / unit, done / unit);
|
||||
else if (expected != done)
|
||||
if (expected != 0)
|
||||
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
|
||||
done / unit, expected / unit);
|
||||
else
|
||||
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL, done / unit);
|
||||
while (i != state.activities.rend()) {
|
||||
if (i->visible && (!i->s.empty() || !i->lastLine.empty())) {
|
||||
/* Don't show activities until some time has
|
||||
passed, to avoid displaying very short
|
||||
activities. */
|
||||
auto delay = std::chrono::milliseconds(10);
|
||||
if (i->startTime + delay < now)
|
||||
break;
|
||||
else
|
||||
s = fmt(done ? ANSI_GREEN + numberFmt + ANSI_NORMAL : numberFmt, done / unit);
|
||||
s = fmt(itemFmt, s);
|
||||
|
||||
if (failed)
|
||||
s += fmt(" (" ANSI_RED "%d failed" ANSI_NORMAL ")", failed / unit);
|
||||
nextWakeup = std::min(nextWakeup, std::chrono::duration_cast<std::chrono::milliseconds>(delay - (now - i->startTime)));
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
return s;
|
||||
};
|
||||
if (i != state.activities.rend()) {
|
||||
line += i->s;
|
||||
if (!i->phase.empty()) {
|
||||
line += " (";
|
||||
line += i->phase;
|
||||
line += ")";
|
||||
}
|
||||
if (!i->lastLine.empty()) {
|
||||
if (!i->s.empty()) line += ": ";
|
||||
line += i->lastLine;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto showActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
|
||||
auto s = renderActivity(type, itemFmt, numberFmt, unit);
|
||||
if (s.empty()) return;
|
||||
auto width = getWindowSize().second;
|
||||
if (width <= 0) width = std::numeric_limits<decltype(width)>::max();
|
||||
|
||||
writeToStderr("\r" + filterANSIEscapes(line, false, width) + ANSI_NORMAL + "\e[K");
|
||||
|
||||
return nextWakeup;
|
||||
}
|
||||
|
||||
std::string ProgressBar::getStatus(State & state)
|
||||
{
|
||||
constexpr auto MiB = 1024.0 * 1024.0;
|
||||
|
||||
std::string res;
|
||||
|
||||
auto renderActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
|
||||
auto & act = state.activitiesByType[type];
|
||||
uint64_t done = act.done, expected = act.done, running = 0, failed = act.failed;
|
||||
for (auto & [actId, infoIt] : act.its) {
|
||||
done += infoIt->done;
|
||||
expected += infoIt->expected;
|
||||
running += infoIt->running;
|
||||
failed += infoIt->failed;
|
||||
}
|
||||
|
||||
expected = std::max(expected, act.expected);
|
||||
|
||||
std::string s;
|
||||
|
||||
if (running || done || expected || failed) {
|
||||
if (running)
|
||||
if (expected != 0)
|
||||
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
|
||||
running / unit, done / unit, expected / unit);
|
||||
else
|
||||
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL,
|
||||
running / unit, done / unit);
|
||||
else if (expected != done)
|
||||
if (expected != 0)
|
||||
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
|
||||
done / unit, expected / unit);
|
||||
else
|
||||
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL, done / unit);
|
||||
else
|
||||
s = fmt(done ? ANSI_GREEN + numberFmt + ANSI_NORMAL : numberFmt, done / unit);
|
||||
s = fmt(itemFmt, s);
|
||||
|
||||
if (failed)
|
||||
s += fmt(" (" ANSI_RED "%d failed" ANSI_NORMAL ")", failed / unit);
|
||||
}
|
||||
|
||||
return s;
|
||||
};
|
||||
|
||||
auto showActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
|
||||
auto s = renderActivity(type, itemFmt, numberFmt, unit);
|
||||
if (s.empty()) return;
|
||||
if (!res.empty()) res += ", ";
|
||||
res += s;
|
||||
};
|
||||
|
||||
showActivity(actBuilds, "%s built");
|
||||
|
||||
auto s1 = renderActivity(actCopyPaths, "%s copied");
|
||||
auto s2 = renderActivity(actCopyPath, "%s MiB", "%.1f", MiB);
|
||||
|
||||
if (!s1.empty() || !s2.empty()) {
|
||||
if (!res.empty()) res += ", ";
|
||||
if (s1.empty()) res += "0 copied"; else res += s1;
|
||||
if (!s2.empty()) { res += " ("; res += s2; res += ')'; }
|
||||
}
|
||||
|
||||
showActivity(actFileTransfer, "%s MiB DL", "%.1f", MiB);
|
||||
|
||||
{
|
||||
auto s = renderActivity(actOptimiseStore, "%s paths optimised");
|
||||
if (s != "") {
|
||||
s += fmt(", %.1f MiB / %d inodes freed", state.bytesLinked / MiB, state.filesLinked);
|
||||
if (!res.empty()) res += ", ";
|
||||
res += s;
|
||||
};
|
||||
|
||||
showActivity(actBuilds, "%s built");
|
||||
|
||||
auto s1 = renderActivity(actCopyPaths, "%s copied");
|
||||
auto s2 = renderActivity(actCopyPath, "%s MiB", "%.1f", MiB);
|
||||
|
||||
if (!s1.empty() || !s2.empty()) {
|
||||
if (!res.empty()) res += ", ";
|
||||
if (s1.empty()) res += "0 copied"; else res += s1;
|
||||
if (!s2.empty()) { res += " ("; res += s2; res += ')'; }
|
||||
}
|
||||
|
||||
showActivity(actFileTransfer, "%s MiB DL", "%.1f", MiB);
|
||||
|
||||
{
|
||||
auto s = renderActivity(actOptimiseStore, "%s paths optimised");
|
||||
if (s != "") {
|
||||
s += fmt(", %.1f MiB / %d inodes freed", state.bytesLinked / MiB, state.filesLinked);
|
||||
if (!res.empty()) res += ", ";
|
||||
res += s;
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME: don't show "done" paths in green.
|
||||
showActivity(actVerifyPaths, "%s paths verified");
|
||||
|
||||
if (state.corruptedPaths) {
|
||||
if (!res.empty()) res += ", ";
|
||||
res += fmt(ANSI_RED "%d corrupted" ANSI_NORMAL, state.corruptedPaths);
|
||||
}
|
||||
|
||||
if (state.untrustedPaths) {
|
||||
if (!res.empty()) res += ", ";
|
||||
res += fmt(ANSI_RED "%d untrusted" ANSI_NORMAL, state.untrustedPaths);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void writeToStdout(std::string_view s) override
|
||||
{
|
||||
auto state(state_.lock());
|
||||
if (state->active) {
|
||||
std::cerr << "\r\e[K";
|
||||
Logger::writeToStdout(s);
|
||||
draw(*state);
|
||||
} else {
|
||||
Logger::writeToStdout(s);
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<char> ask(std::string_view msg) override
|
||||
{
|
||||
auto state(state_.lock());
|
||||
if (!state->active || !isatty(STDIN_FILENO)) return {};
|
||||
std::cerr << fmt("\r\e[K%s ", msg);
|
||||
auto s = trim(readLine(STDIN_FILENO));
|
||||
if (s.size() != 1) return {};
|
||||
// FIXME: don't show "done" paths in green.
|
||||
showActivity(actVerifyPaths, "%s paths verified");
|
||||
|
||||
if (state.corruptedPaths) {
|
||||
if (!res.empty()) res += ", ";
|
||||
res += fmt(ANSI_RED "%d corrupted" ANSI_NORMAL, state.corruptedPaths);
|
||||
}
|
||||
|
||||
if (state.untrustedPaths) {
|
||||
if (!res.empty()) res += ", ";
|
||||
res += fmt(ANSI_RED "%d untrusted" ANSI_NORMAL, state.untrustedPaths);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void ProgressBar::writeToStdout(std::string_view s)
|
||||
{
|
||||
auto state(state_.lock());
|
||||
if (state->active) {
|
||||
std::cerr << "\r\e[K";
|
||||
Logger::writeToStdout(s);
|
||||
draw(*state);
|
||||
return s[0];
|
||||
} else {
|
||||
Logger::writeToStdout(s);
|
||||
}
|
||||
}
|
||||
|
||||
void setPrintBuildLogs(bool printBuildLogs) override
|
||||
{
|
||||
this->printBuildLogs = printBuildLogs;
|
||||
}
|
||||
};
|
||||
std::optional<char> ProgressBar::ask(std::string_view msg)
|
||||
{
|
||||
auto state(state_.lock());
|
||||
if (!state->active || !isatty(STDIN_FILENO)) return {};
|
||||
std::cerr << fmt("\r\e[K%s ", msg);
|
||||
auto s = trim(readLine(STDIN_FILENO));
|
||||
if (s.size() != 1) return {};
|
||||
draw(*state);
|
||||
return s[0];
|
||||
}
|
||||
|
||||
void ProgressBar::setPrintBuildLogs(bool printBuildLogs)
|
||||
{
|
||||
this->printBuildLogs = printBuildLogs;
|
||||
}
|
||||
|
||||
Logger * makeProgressBar()
|
||||
{
|
||||
|
|
|
@ -1,10 +1,131 @@
|
|||
#pragma once
|
||||
///@file
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "logging.hh"
|
||||
#include "sync.hh"
|
||||
|
||||
namespace nix {
|
||||
|
||||
// 100 years ought to be enough for anyone (yet sufficiently smaller than max() to not cause signed integer overflow).
|
||||
constexpr const auto A_LONG_TIME = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
100 * 365 * std::chrono::seconds(86400)
|
||||
);
|
||||
|
||||
class ProgressBar : public Logger
|
||||
{
|
||||
private:
|
||||
struct ActInfo
|
||||
{
|
||||
std::string s, lastLine, phase;
|
||||
ActivityType type = actUnknown;
|
||||
uint64_t done = 0;
|
||||
uint64_t expected = 0;
|
||||
uint64_t running = 0;
|
||||
uint64_t failed = 0;
|
||||
std::map<ActivityType, uint64_t> expectedByType;
|
||||
bool visible = true;
|
||||
ActivityId parent;
|
||||
std::optional<std::string> name;
|
||||
std::chrono::time_point<std::chrono::steady_clock> startTime;
|
||||
};
|
||||
|
||||
struct ActivitiesByType
|
||||
{
|
||||
std::map<ActivityId, std::list<ActInfo>::iterator> its;
|
||||
uint64_t done = 0;
|
||||
uint64_t expected = 0;
|
||||
uint64_t failed = 0;
|
||||
};
|
||||
|
||||
struct State
|
||||
{
|
||||
std::list<ActInfo> activities;
|
||||
std::map<ActivityId, std::list<ActInfo>::iterator> its;
|
||||
|
||||
std::map<ActivityType, ActivitiesByType> activitiesByType;
|
||||
|
||||
uint64_t filesLinked = 0, bytesLinked = 0;
|
||||
|
||||
uint64_t corruptedPaths = 0, untrustedPaths = 0;
|
||||
|
||||
bool active = true;
|
||||
bool paused = false;
|
||||
bool haveUpdate = true;
|
||||
};
|
||||
|
||||
Sync<State> state_;
|
||||
|
||||
std::thread updateThread;
|
||||
|
||||
std::condition_variable quitCV, updateCV;
|
||||
|
||||
bool printBuildLogs = false;
|
||||
bool isTTY;
|
||||
|
||||
public:
|
||||
|
||||
ProgressBar(bool isTTY)
|
||||
: isTTY(isTTY)
|
||||
{
|
||||
state_.lock()->active = isTTY;
|
||||
updateThread = std::thread([&]() {
|
||||
auto state(state_.lock());
|
||||
auto nextWakeup = A_LONG_TIME;
|
||||
while (state->active) {
|
||||
if (!state->haveUpdate)
|
||||
state.wait_for(updateCV, nextWakeup);
|
||||
nextWakeup = draw(*state);
|
||||
state.wait_for(quitCV, std::chrono::milliseconds(50));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
~ProgressBar();
|
||||
|
||||
void stop() override final;
|
||||
|
||||
void pause() override;
|
||||
|
||||
void resume() override;
|
||||
|
||||
bool isVerbose() override;
|
||||
|
||||
void log(Verbosity lvl, std::string_view s) override;
|
||||
|
||||
void logEI(const ErrorInfo & ei) override;
|
||||
|
||||
void log(State & state, Verbosity lvl, std::string_view s);
|
||||
|
||||
void startActivity(
|
||||
ActivityId act,
|
||||
Verbosity lvl,
|
||||
ActivityType type,
|
||||
const std::string & s,
|
||||
const Fields & fields,
|
||||
ActivityId parent
|
||||
) override;
|
||||
|
||||
bool hasAncestor(State & state, ActivityType type, ActivityId act);
|
||||
|
||||
void stopActivity(ActivityId act) override;
|
||||
|
||||
void result(ActivityId act, ResultType type, const std::vector<Field> & fields) override;
|
||||
|
||||
void update(State & state);
|
||||
|
||||
std::chrono::milliseconds draw(State & state);
|
||||
|
||||
std::string getStatus(State & state);
|
||||
|
||||
void writeToStdout(std::string_view s) override;
|
||||
|
||||
std::optional<char> ask(std::string_view msg) override;
|
||||
|
||||
void setPrintBuildLogs(bool printBuildLogs) override;
|
||||
};
|
||||
|
||||
Logger * makeProgressBar();
|
||||
|
||||
void startProgressBar();
|
||||
|
|
Loading…
Reference in a new issue