slight cleanup to ProgressBar::getStatus()

Binaries were identical before and after this commit on our machine

Change-Id: I6f8bfbe3298d6c5f43d5702c7a1e05cb180226cc
This commit is contained in:
Qyriad 2024-06-19 18:51:23 -06:00
parent 697ef65c14
commit 3a4c21fc9e

View file

@ -414,18 +414,18 @@ public:
std::string getStatus(State & state)
{
auto MiB = 1024.0 * 1024.0;
constexpr auto MiB = 1024.0 * 1024.0;
std::string res;
auto renderActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
auto & act = state.activitiesByType[type];
uint64_t done = act.done, expected = act.done, running = 0, failed = act.failed;
for (auto & j : act.its) {
done += j.second->done;
expected += j.second->expected;
running += j.second->running;
failed += j.second->failed;
for (auto & [actId, infoIt] : act.its) {
done += infoIt->done;
expected += infoIt->expected;
running += infoIt->running;
failed += infoIt->failed;
}
expected = std::max(expected, act.expected);