forked from lix-project/lix
Fix follows paths in subordinate lockfiles
This commit is contained in:
parent
2cd1a5b8f3
commit
b3c424f5a6
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@ -329,21 +329,22 @@ LockedFlake lockFlake(
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const FlakeInputs & flakeInputs,
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std::shared_ptr<Node> node,
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const InputPath & inputPathPrefix,
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std::shared_ptr<const Node> oldNode)>
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std::shared_ptr<const Node> oldNode,
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const LockParent parent, const Path parentPath)>
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computeLocks;
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computeLocks = [&](
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const FlakeInputs & flakeInputs,
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std::shared_ptr<Node> node,
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const InputPath & inputPathPrefix,
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std::shared_ptr<const Node> oldNode)
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std::shared_ptr<const Node> oldNode,
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const LockParent parent, const Path parentPath)
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{
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debug("computing lock file node '%s'", printInputPath(inputPathPrefix));
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/* Get the overrides (i.e. attributes of the form
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'inputs.nixops.inputs.nixpkgs.url = ...'). */
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// FIXME: check this
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for (auto & [id, input] : flake.inputs) {
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for (auto & [id, input] : flakeInputs) {
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for (auto & [idOverride, inputOverride] : input.overrides) {
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auto inputPath(inputPathPrefix);
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inputPath.push_back(id);
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@ -379,15 +380,23 @@ LockedFlake lockFlake(
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path we haven't processed yet. */
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if (input.follows) {
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InputPath target;
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if (hasOverride || input.absolute)
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/* 'follows' from an override is relative to the
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root of the graph. */
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if (parent.absolute && !hasOverride) {
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target = *input.follows;
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else {
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/* Otherwise, it's relative to the current flake. */
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target = inputPathPrefix;
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} else {
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if (hasOverride)
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{
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target = inputPathPrefix;
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target.pop_back();
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}
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else
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{
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target = parent.path;
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}
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for (auto & i : *input.follows) target.push_back(i);
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}
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debug("input '%s' follows '%s'", inputPathS, printInputPath(target));
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node->inputs.insert_or_assign(id, target);
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continue;
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@ -433,7 +442,7 @@ LockedFlake lockFlake(
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if (hasChildUpdate) {
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auto inputFlake = getFlake(
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state, oldLock->lockedRef, false, flakeCache);
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computeLocks(inputFlake.inputs, childNode, inputPath, oldLock);
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computeLocks(inputFlake.inputs, childNode, inputPath, oldLock, parent, parentPath);
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} else {
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/* No need to fetch this flake, we can be
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lazy. However there may be new overrides on the
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@ -450,12 +459,11 @@ LockedFlake lockFlake(
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} else if (auto follows = std::get_if<1>(&i.second)) {
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fakeInputs.emplace(i.first, FlakeInput {
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.follows = *follows,
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.absolute = true
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});
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}
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}
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computeLocks(fakeInputs, childNode, inputPath, oldLock);
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computeLocks(fakeInputs, childNode, inputPath, oldLock, parent, parentPath);
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}
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} else {
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@ -467,7 +475,18 @@ LockedFlake lockFlake(
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throw Error("cannot update flake input '%s' in pure mode", inputPathS);
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if (input.isFlake) {
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auto inputFlake = getFlake(state, *input.ref, useRegistries, flakeCache);
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Path localPath = parentPath;
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FlakeRef localRef = *input.ref;
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// If this input is a path, recurse it down.
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// This allows us to resolve path inputs relative to the current flake.
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if (localRef.input.getType() == "path")
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{
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localRef.input.parent = parentPath;
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localPath = canonPath(parentPath + "/" + *input.ref->input.getSourcePath());
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}
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auto inputFlake = getFlake(state, localRef, useRegistries, flakeCache);
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/* Note: in case of an --override-input, we use
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the *original* ref (input2.ref) for the
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@ -488,6 +507,13 @@ LockedFlake lockFlake(
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parents.push_back(*input.ref);
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Finally cleanup([&]() { parents.pop_back(); });
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// Follows paths from existing inputs in the top-level lockfile are absolute,
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// whereas paths in subordinate lockfiles are relative to those lockfiles.
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LockParent newParent {
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.path = inputPath,
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.absolute = oldLock ? true : false
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};
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/* Recursively process the inputs of this
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flake. Also, unless we already have this flake
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in the top-level lock file, use this flake's
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@ -497,7 +523,8 @@ LockedFlake lockFlake(
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oldLock
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? std::dynamic_pointer_cast<const Node>(oldLock)
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: LockFile::read(
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inputFlake.sourceInfo->actualPath + "/" + inputFlake.lockedRef.subdir + "/flake.lock").root);
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inputFlake.sourceInfo->actualPath + "/" + inputFlake.lockedRef.subdir + "/flake.lock").root,
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newParent, localPath);
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}
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else {
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@ -515,9 +542,17 @@ LockedFlake lockFlake(
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}
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};
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LockParent parent {
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.path = {},
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.absolute = true
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};
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// Bring in the current ref for relative path resolution if we have it
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auto parentPath = canonPath(flake.sourceInfo->actualPath + "/" + flake.lockedRef.subdir);
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computeLocks(
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flake.inputs, newLockFile.root, {},
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lockFlags.recreateLockFile ? nullptr : oldLockFile.root);
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lockFlags.recreateLockFile ? nullptr : oldLockFile.root, parent, parentPath);
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for (auto & i : lockFlags.inputOverrides)
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if (!overridesUsed.count(i.first))
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@ -43,7 +43,6 @@ struct FlakeInput
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std::optional<FlakeRef> ref;
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bool isFlake = true; // true = process flake to get outputs, false = (fetched) static source path
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std::optional<InputPath> follows;
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bool absolute = false; // whether 'follows' is relative to the flake root
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FlakeInputs overrides;
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};
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@ -125,6 +124,15 @@ struct LockFlags
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std::set<InputPath> inputUpdates;
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};
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struct LockParent {
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/* The path to this parent */
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InputPath path;
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/* Whether we are currently inside a top-level lockfile (inputs absolute)
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or subordinate lockfile (inputs relative) */
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bool absolute;
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};
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LockedFlake lockFlake(
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EvalState & state,
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const FlakeRef & flakeRef,
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@ -38,6 +38,9 @@ struct Input
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bool immutable = false;
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bool direct = true;
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/* path of the parent of this input, used for relative path resolution */
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std::optional<Path> parent;
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public:
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static Input fromURL(const std::string & url);
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@ -82,18 +82,34 @@ struct PathInputScheme : InputScheme
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std::pair<Tree, Input> fetch(ref<Store> store, const Input & input) override
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{
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std::string absPath;
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auto path = getStrAttr(input.attrs, "path");
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// FIXME: check whether access to 'path' is allowed.
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if (path[0] != '/' && input.parent)
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{
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auto parent = canonPath(*input.parent);
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auto storePath = store->maybeParseStorePath(path);
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// the path isn't relative, prefix it
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absPath = canonPath(parent + "/" + path);
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// for security, ensure that if the parent is a store path, it's inside it
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if (!parent.rfind(store->storeDir, 0) && absPath.rfind(store->storeDir, 0))
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throw BadStorePath("relative path '%s' points outside of its parent's store path %s, this is a security violation", path, parent);
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}
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else
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{
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absPath = path;
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}
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// FIXME: check whether access to 'path' is allowed.
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auto storePath = store->maybeParseStorePath(absPath);
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if (storePath)
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store->addTempRoot(*storePath);
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if (!storePath || storePath->name() != "source" || !store->isValidPath(*storePath))
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// FIXME: try to substitute storePath.
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storePath = store->addToStore("source", path);
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storePath = store->addToStore("source", absPath);
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return {
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Tree(store->toRealPath(*storePath), std::move(*storePath)),
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