forked from lix-project/lix
Merge pull request #3502 from NixOS/more-pos
pass Pos to forceValue to improve infinite recursion error
This commit is contained in:
commit
25ed842725
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@ -57,7 +57,7 @@ inline void EvalState::forceAttrs(Value & v)
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inline void EvalState::forceAttrs(Value & v, const Pos & pos)
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inline void EvalState::forceAttrs(Value & v, const Pos & pos)
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{
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{
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forceValue(v);
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forceValue(v, pos);
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if (v.type != tAttrs)
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if (v.type != tAttrs)
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throwTypeError("value is %1% while a set was expected, at %2%", v, pos);
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throwTypeError("value is %1% while a set was expected, at %2%", v, pos);
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}
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}
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@ -73,7 +73,7 @@ inline void EvalState::forceList(Value & v)
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inline void EvalState::forceList(Value & v, const Pos & pos)
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inline void EvalState::forceList(Value & v, const Pos & pos)
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{
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{
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forceValue(v);
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forceValue(v, pos);
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if (!v.isList())
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if (!v.isList())
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throwTypeError("value is %1% while a list was expected, at %2%", v, pos);
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throwTypeError("value is %1% while a list was expected, at %2%", v, pos);
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}
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}
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@ -1510,7 +1510,7 @@ NixFloat EvalState::forceFloat(Value & v, const Pos & pos)
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bool EvalState::forceBool(Value & v, const Pos & pos)
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bool EvalState::forceBool(Value & v, const Pos & pos)
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{
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{
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forceValue(v);
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forceValue(v, pos);
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if (v.type != tBool)
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if (v.type != tBool)
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throwTypeError("value is %1% while a Boolean was expected, at %2%", v, pos);
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throwTypeError("value is %1% while a Boolean was expected, at %2%", v, pos);
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return v.boolean;
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return v.boolean;
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@ -1525,7 +1525,7 @@ bool EvalState::isFunctor(Value & fun)
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void EvalState::forceFunction(Value & v, const Pos & pos)
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void EvalState::forceFunction(Value & v, const Pos & pos)
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{
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{
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forceValue(v);
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forceValue(v, pos);
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if (v.type != tLambda && v.type != tPrimOp && v.type != tPrimOpApp && !isFunctor(v))
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if (v.type != tLambda && v.type != tPrimOp && v.type != tPrimOpApp && !isFunctor(v))
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throwTypeError("value is %1% while a function was expected, at %2%", v, pos);
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throwTypeError("value is %1% while a function was expected, at %2%", v, pos);
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}
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}
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@ -1602,7 +1602,7 @@ std::optional<string> EvalState::tryAttrsToString(const Pos & pos, Value & v,
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string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
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string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
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bool coerceMore, bool copyToStore)
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bool coerceMore, bool copyToStore)
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{
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{
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forceValue(v);
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forceValue(v, pos);
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string s;
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string s;
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@ -241,7 +241,7 @@ void prim_exec(EvalState & state, const Pos & pos, Value * * args, Value & v)
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/* Return a string representing the type of the expression. */
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/* Return a string representing the type of the expression. */
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static void prim_typeOf(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_typeOf(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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string t;
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string t;
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switch (args[0]->type) {
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switch (args[0]->type) {
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case tInt: t = "int"; break;
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case tInt: t = "int"; break;
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@ -269,7 +269,7 @@ static void prim_typeOf(EvalState & state, const Pos & pos, Value * * args, Valu
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/* Determine whether the argument is the null value. */
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/* Determine whether the argument is the null value. */
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static void prim_isNull(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isNull(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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mkBool(v, args[0]->type == tNull);
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mkBool(v, args[0]->type == tNull);
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}
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}
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@ -277,7 +277,7 @@ static void prim_isNull(EvalState & state, const Pos & pos, Value * * args, Valu
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/* Determine whether the argument is a function. */
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/* Determine whether the argument is a function. */
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static void prim_isFunction(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isFunction(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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bool res;
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bool res;
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switch (args[0]->type) {
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switch (args[0]->type) {
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case tLambda:
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case tLambda:
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@ -296,21 +296,21 @@ static void prim_isFunction(EvalState & state, const Pos & pos, Value * * args,
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/* Determine whether the argument is an integer. */
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/* Determine whether the argument is an integer. */
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static void prim_isInt(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isInt(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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mkBool(v, args[0]->type == tInt);
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mkBool(v, args[0]->type == tInt);
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}
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}
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/* Determine whether the argument is a float. */
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/* Determine whether the argument is a float. */
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static void prim_isFloat(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isFloat(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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mkBool(v, args[0]->type == tFloat);
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mkBool(v, args[0]->type == tFloat);
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}
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}
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/* Determine whether the argument is a string. */
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/* Determine whether the argument is a string. */
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static void prim_isString(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isString(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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mkBool(v, args[0]->type == tString);
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mkBool(v, args[0]->type == tString);
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}
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}
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@ -318,14 +318,14 @@ static void prim_isString(EvalState & state, const Pos & pos, Value * * args, Va
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/* Determine whether the argument is a Boolean. */
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/* Determine whether the argument is a Boolean. */
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static void prim_isBool(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isBool(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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mkBool(v, args[0]->type == tBool);
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mkBool(v, args[0]->type == tBool);
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}
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}
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/* Determine whether the argument is a path. */
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/* Determine whether the argument is a path. */
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static void prim_isPath(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isPath(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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mkBool(v, args[0]->type == tPath);
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mkBool(v, args[0]->type == tPath);
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}
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}
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@ -382,7 +382,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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args[0]->attrs->find(state.symbols.create("operator"));
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args[0]->attrs->find(state.symbols.create("operator"));
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if (op == args[0]->attrs->end())
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if (op == args[0]->attrs->end())
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throw EvalError(format("attribute 'operator' required, at %1%") % pos);
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throw EvalError(format("attribute 'operator' required, at %1%") % pos);
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state.forceValue(*op->value);
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state.forceValue(*op->value, pos);
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/* Construct the closure by applying the operator to element of
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/* Construct the closure by applying the operator to element of
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`workSet', adding the result to `workSet', continuing until
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`workSet', adding the result to `workSet', continuing until
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@ -401,7 +401,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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e->attrs->find(state.symbols.create("key"));
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e->attrs->find(state.symbols.create("key"));
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if (key == e->attrs->end())
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if (key == e->attrs->end())
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throw EvalError(format("attribute 'key' required, at %1%") % pos);
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throw EvalError(format("attribute 'key' required, at %1%") % pos);
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state.forceValue(*key->value);
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state.forceValue(*key->value, pos);
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if (!doneKeys.insert(key->value).second) continue;
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if (!doneKeys.insert(key->value).second) continue;
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res.push_back(e);
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res.push_back(e);
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@ -413,7 +413,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar
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/* Add the values returned by the operator to the work set. */
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/* Add the values returned by the operator to the work set. */
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for (unsigned int n = 0; n < call.listSize(); ++n) {
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for (unsigned int n = 0; n < call.listSize(); ++n) {
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state.forceValue(*call.listElems()[n]);
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state.forceValue(*call.listElems()[n], pos);
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workSet.push_back(call.listElems()[n]);
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workSet.push_back(call.listElems()[n]);
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}
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}
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}
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}
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@ -445,7 +445,7 @@ static void prim_throw(EvalState & state, const Pos & pos, Value * * args, Value
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static void prim_addErrorContext(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_addErrorContext(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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try {
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try {
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state.forceValue(*args[1]);
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state.forceValue(*args[1], pos);
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v = *args[1];
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v = *args[1];
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} catch (Error & e) {
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} catch (Error & e) {
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PathSet context;
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PathSet context;
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@ -461,7 +461,7 @@ static void prim_tryEval(EvalState & state, const Pos & pos, Value * * args, Val
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{
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{
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state.mkAttrs(v, 2);
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state.mkAttrs(v, 2);
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try {
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try {
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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v.attrs->push_back(Attr(state.sValue, args[0]));
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v.attrs->push_back(Attr(state.sValue, args[0]));
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mkBool(*state.allocAttr(v, state.symbols.create("success")), true);
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mkBool(*state.allocAttr(v, state.symbols.create("success")), true);
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} catch (AssertionError & e) {
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} catch (AssertionError & e) {
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@ -483,8 +483,8 @@ static void prim_getEnv(EvalState & state, const Pos & pos, Value * * args, Valu
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/* Evaluate the first argument, then return the second argument. */
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/* Evaluate the first argument, then return the second argument. */
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static void prim_seq(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_seq(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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state.forceValue(*args[1]);
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state.forceValue(*args[1], pos);
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v = *args[1];
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v = *args[1];
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}
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}
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@ -494,7 +494,7 @@ static void prim_seq(EvalState & state, const Pos & pos, Value * * args, Value &
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static void prim_deepSeq(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_deepSeq(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValueDeep(*args[0]);
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state.forceValueDeep(*args[0]);
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state.forceValue(*args[1]);
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state.forceValue(*args[1], pos);
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v = *args[1];
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v = *args[1];
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}
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}
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@ -503,12 +503,12 @@ static void prim_deepSeq(EvalState & state, const Pos & pos, Value * * args, Val
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return the second expression. Useful for debugging. */
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return the second expression. Useful for debugging. */
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static void prim_trace(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_trace(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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if (args[0]->type == tString)
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if (args[0]->type == tString)
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printError(format("trace: %1%") % args[0]->string.s);
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printError(format("trace: %1%") % args[0]->string.s);
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else
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else
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printError(format("trace: %1%") % *args[0]);
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printError(format("trace: %1%") % *args[0]);
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state.forceValue(*args[1]);
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state.forceValue(*args[1], pos);
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v = *args[1];
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v = *args[1];
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}
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}
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@ -599,7 +599,7 @@ static void prim_derivationStrict(EvalState & state, const Pos & pos, Value * *
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try {
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try {
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if (ignoreNulls) {
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if (ignoreNulls) {
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state.forceValue(*i->value);
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state.forceValue(*i->value, pos);
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if (i->value->type == tNull) continue;
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if (i->value->type == tNull) continue;
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}
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}
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@ -1092,7 +1092,7 @@ static void prim_filterSource(EvalState & state, const Pos & pos, Value * * args
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if (!context.empty())
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if (!context.empty())
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throw EvalError(format("string '%1%' cannot refer to other paths, at %2%") % path % pos);
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throw EvalError(format("string '%1%' cannot refer to other paths, at %2%") % path % pos);
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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if (args[0]->type != tLambda)
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if (args[0]->type != tLambda)
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throw TypeError(format("first argument in call to 'filterSource' is not a function but %1%, at %2%") % showType(*args[0]) % pos);
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throw TypeError(format("first argument in call to 'filterSource' is not a function but %1%, at %2%") % showType(*args[0]) % pos);
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@ -1118,7 +1118,7 @@ static void prim_path(EvalState & state, const Pos & pos, Value * * args, Value
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} else if (attr.name == state.sName)
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} else if (attr.name == state.sName)
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name = state.forceStringNoCtx(*attr.value, *attr.pos);
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name = state.forceStringNoCtx(*attr.value, *attr.pos);
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else if (n == "filter") {
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else if (n == "filter") {
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state.forceValue(*attr.value);
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state.forceValue(*attr.value, pos);
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filterFun = attr.value;
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filterFun = attr.value;
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} else if (n == "recursive")
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} else if (n == "recursive")
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recursive = state.forceBool(*attr.value, *attr.pos);
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recursive = state.forceBool(*attr.value, *attr.pos);
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@ -1189,7 +1189,7 @@ void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v)
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throw EvalError(format("attribute '%1%' missing, at %2%") % attr % pos);
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throw EvalError(format("attribute '%1%' missing, at %2%") % attr % pos);
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// !!! add to stack trace?
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// !!! add to stack trace?
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if (state.countCalls && i->pos) state.attrSelects[*i->pos]++;
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if (state.countCalls && i->pos) state.attrSelects[*i->pos]++;
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state.forceValue(*i->value);
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state.forceValue(*i->value, pos);
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v = *i->value;
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v = *i->value;
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}
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}
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@ -1219,7 +1219,7 @@ static void prim_hasAttr(EvalState & state, const Pos & pos, Value * * args, Val
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/* Determine whether the argument is a set. */
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/* Determine whether the argument is a set. */
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static void prim_isAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
|
{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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mkBool(v, args[0]->type == tAttrs);
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mkBool(v, args[0]->type == tAttrs);
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}
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}
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@ -1345,7 +1345,7 @@ static void prim_catAttrs(EvalState & state, const Pos & pos, Value * * args, Va
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*/
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*/
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static void prim_functionArgs(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_functionArgs(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
|
{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
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if (args[0]->type != tLambda)
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if (args[0]->type != tLambda)
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throw TypeError(format("'functionArgs' requires a function, at %1%") % pos);
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throw TypeError(format("'functionArgs' requires a function, at %1%") % pos);
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@ -1391,7 +1391,7 @@ static void prim_mapAttrs(EvalState & state, const Pos & pos, Value * * args, Va
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/* Determine whether the argument is a list. */
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/* Determine whether the argument is a list. */
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static void prim_isList(EvalState & state, const Pos & pos, Value * * args, Value & v)
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static void prim_isList(EvalState & state, const Pos & pos, Value * * args, Value & v)
|
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{
|
{
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state.forceValue(*args[0]);
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state.forceValue(*args[0], pos);
|
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mkBool(v, args[0]->isList());
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mkBool(v, args[0]->isList());
|
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}
|
}
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|
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@ -1401,7 +1401,7 @@ static void elemAt(EvalState & state, const Pos & pos, Value & list, int n, Valu
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state.forceList(list, pos);
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state.forceList(list, pos);
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if (n < 0 || (unsigned int) n >= list.listSize())
|
if (n < 0 || (unsigned int) n >= list.listSize())
|
||||||
throw Error(format("list index %1% is out of bounds, at %2%") % n % pos);
|
throw Error(format("list index %1% is out of bounds, at %2%") % n % pos);
|
||||||
state.forceValue(*list.listElems()[n]);
|
state.forceValue(*list.listElems()[n], pos);
|
||||||
v = *list.listElems()[n];
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v = *list.listElems()[n];
|
||||||
}
|
}
|
||||||
|
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||||||
|
@ -1524,9 +1524,9 @@ static void prim_foldlStrict(EvalState & state, const Pos & pos, Value * * args,
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||||||
vCur = n == args[2]->listSize() - 1 ? &v : state.allocValue();
|
vCur = n == args[2]->listSize() - 1 ? &v : state.allocValue();
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||||||
state.callFunction(vTmp, *args[2]->listElems()[n], *vCur, pos);
|
state.callFunction(vTmp, *args[2]->listElems()[n], *vCur, pos);
|
||||||
}
|
}
|
||||||
state.forceValue(v);
|
state.forceValue(v, pos);
|
||||||
} else {
|
} else {
|
||||||
state.forceValue(*args[1]);
|
state.forceValue(*args[1], pos);
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||||||
v = *args[1];
|
v = *args[1];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1591,7 +1591,7 @@ static void prim_sort(EvalState & state, const Pos & pos, Value * * args, Value
|
||||||
auto len = args[1]->listSize();
|
auto len = args[1]->listSize();
|
||||||
state.mkList(v, len);
|
state.mkList(v, len);
|
||||||
for (unsigned int n = 0; n < len; ++n) {
|
for (unsigned int n = 0; n < len; ++n) {
|
||||||
state.forceValue(*args[1]->listElems()[n]);
|
state.forceValue(*args[1]->listElems()[n], pos);
|
||||||
v.listElems()[n] = args[1]->listElems()[n];
|
v.listElems()[n] = args[1]->listElems()[n];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1626,7 +1626,7 @@ static void prim_partition(EvalState & state, const Pos & pos, Value * * args, V
|
||||||
|
|
||||||
for (unsigned int n = 0; n < len; ++n) {
|
for (unsigned int n = 0; n < len; ++n) {
|
||||||
auto vElem = args[1]->listElems()[n];
|
auto vElem = args[1]->listElems()[n];
|
||||||
state.forceValue(*vElem);
|
state.forceValue(*vElem, pos);
|
||||||
Value res;
|
Value res;
|
||||||
state.callFunction(*args[0], *vElem, res, pos);
|
state.callFunction(*args[0], *vElem, res, pos);
|
||||||
if (state.forceBool(res, pos))
|
if (state.forceBool(res, pos))
|
||||||
|
@ -1757,8 +1757,8 @@ static void prim_bitXor(EvalState & state, const Pos & pos, Value * * args, Valu
|
||||||
|
|
||||||
static void prim_lessThan(EvalState & state, const Pos & pos, Value * * args, Value & v)
|
static void prim_lessThan(EvalState & state, const Pos & pos, Value * * args, Value & v)
|
||||||
{
|
{
|
||||||
state.forceValue(*args[0]);
|
state.forceValue(*args[0], pos);
|
||||||
state.forceValue(*args[1]);
|
state.forceValue(*args[1], pos);
|
||||||
CompareValues comp;
|
CompareValues comp;
|
||||||
mkBool(v, comp(args[0], args[1]));
|
mkBool(v, comp(args[0], args[1]));
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue