* Store attribute sets as a vector instead of a map (i.e. a red-black

tree).  This saves a lot of memory.  The vector should be sorted so
  that names can be looked up using binary search, but this is not the
  case yet.  (Surprisingly, looking up attributes using linear search
  doesn't have a big impact on performance.)

  Memory consumption for

    $ nix-instantiate /etc/nixos/nixos/tests -A bittorrent.test --readonly-mode

  on x86_64-linux with GC enabled is now 185 MiB (compared to 946
  MiB on the trunk).
This commit is contained in:
Eelco Dolstra 2010-10-24 00:41:29 +00:00
parent a247d20604
commit 0b305c534f
7 changed files with 129 additions and 90 deletions

View file

@ -49,7 +49,7 @@ void findAlongAttrPath(EvalState & state, const string & attrPath,
Bindings::iterator a = v.attrs->find(state.symbols.create(attr));
if (a == v.attrs->end())
throw Error(format("attribute `%1%' in selection path `%2%' not found") % attr % curPath);
v = *a->second.value;
v = *a->value;
}
else if (apType == apIndex) {

View file

@ -13,7 +13,7 @@
#include <gc/gc.h>
#include <gc/gc_cpp.h>
#define NEW (UseGC)
#define NEW new (UseGC)
#else
@ -32,6 +32,23 @@
namespace nix {
Bindings::iterator Bindings::find(const Symbol & name)
{
iterator i = begin();
for ( ; i != end() && i->name != name; ++i) ;
return i;
}
Attr & Bindings::operator [] (const Symbol & name)
{
iterator i = find(name);
if (i != end()) return *i;
push_back(Attr(name, 0));
return back();
}
std::ostream & operator << (std::ostream & str, const Value & v)
{
switch (v.type) {
@ -62,7 +79,7 @@ std::ostream & operator << (std::ostream & str, const Value & v)
typedef std::map<string, Value *> Sorted;
Sorted sorted;
foreach (Bindings::iterator, i, *v.attrs)
sorted[i->first] = i->second.value;
sorted[i->name] = i->value;
foreach (Sorted::iterator, i, sorted)
str << i->first << " = " << *i->second << "; ";
str << "}";
@ -152,7 +169,7 @@ void EvalState::addConstant(const string & name, Value & v)
staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
baseEnv.values[baseEnvDispl++] = v2;
string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
(*baseEnv.values[0]->attrs)[symbols.create(name2)].value = v2;
baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v2));
}
@ -166,7 +183,7 @@ void EvalState::addPrimOp(const string & name,
v->primOp = NEW PrimOp(primOp, arity, sym);
staticBaseEnv.vars[sym] = baseEnvDispl;
baseEnv.values[baseEnvDispl++] = v;
(*baseEnv.values[0]->attrs)[symbols.create(name2)].value = v;
baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v));
}
@ -277,7 +294,7 @@ Value * EvalState::lookupVar(Env * env, const VarRef & var)
while (1) {
Bindings::iterator j = env->values[0]->attrs->find(var.name);
if (j != env->values[0]->attrs->end())
return j->second.value;
return j->value;
if (env->prevWith == 0)
throwEvalError("undefined variable `%1%'", var.name);
for (unsigned int l = env->prevWith; l; --l, env = env->up) ;
@ -305,9 +322,9 @@ Env & EvalState::allocEnv(unsigned int size)
Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
{
Attr & a = (*vAttrs.attrs)[name];
a.value = allocValue();
return a.value;
Value * v = allocValue();
vAttrs.attrs->push_back(Attr(name, v));
return v;
}
@ -338,8 +355,7 @@ void EvalState::mkThunk_(Value & v, Expr * expr)
void EvalState::cloneAttrs(Value & src, Value & dst)
{
mkAttrs(dst);
foreach (Bindings::iterator, i, *src.attrs)
(*dst.attrs)[i->first] = i->second;
*dst.attrs = *src.attrs;
}
@ -462,21 +478,18 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
/* The recursive attributes are evaluated in the new
environment. */
foreach (Attrs::iterator, i, attrs) {
nix::Attr & a = (*v.attrs)[i->first];
a.value = state.allocValue();
mkThunk(*a.value, env2, i->second.first);
env2.values[displ++] = a.value;
a.pos = &i->second.second;
Value * vAttr = state.allocValue();
mkThunk(*vAttr, env2, i->second.first);
env2.values[displ++] = vAttr;
v.attrs->push_back(nix::Attr(i->first, vAttr, &i->second.second));
}
/* The inherited attributes, on the other hand, are
evaluated in the original environment. */
foreach (list<Inherited>::iterator, i, inherited) {
nix::Attr & a = (*v.attrs)[i->first.name];
Value * v2 = state.lookupVar(&env, i->first);
a.value = v2;
env2.values[displ++] = v2;
a.pos = &i->second;
Value * vAttr = state.lookupVar(&env, i->first);
env2.values[displ++] = vAttr;
v.attrs->push_back(nix::Attr(i->first.name, vAttr, &i->second));
}
/* If the rec contains an attribute called `__overrides', then
@ -489,12 +502,12 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
Hence we need __overrides.) */
Bindings::iterator overrides = v.attrs->find(state.sOverrides);
if (overrides != v.attrs->end()) {
state.forceAttrs(*overrides->second.value);
foreach (Bindings::iterator, i, *overrides->second.value->attrs) {
nix::Attr & a = (*v.attrs)[i->first];
state.forceAttrs(*overrides->value);
foreach (Bindings::iterator, i, *overrides->value->attrs) {
nix::Attr & a = (*v.attrs)[i->name];
if (a.value)
env2.values[displs[i->first]] = i->second.value;
a = i->second;
env2.values[displs[i->name]] = i->value;
a = *i;
}
}
}
@ -565,13 +578,13 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
if (i == v2.attrs->end())
throwEvalError("attribute `%1%' missing", name);
try {
state.forceValue(*i->second.value);
state.forceValue(*i->value);
} catch (Error & e) {
addErrorPrefix(e, "while evaluating the attribute `%1%' at %2%:\n",
name, *i->second.pos);
name, *i->pos);
throw;
}
v = *i->second.value;
v = *i->value;
}
@ -676,7 +689,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v)
mkThunk(*env2.values[displ++], env2, i->def);
} else {
attrsUsed++;
env2.values[displ++] = j->second.value;
env2.values[displ++] = j->value;
}
}
@ -712,7 +725,7 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
foreach (Formals::Formals_::iterator, i, fun.lambda.fun->formals->formals) {
Bindings::iterator j = args.find(i->name);
if (j != args.end())
(*actualArgs.attrs)[i->name] = j->second;
(*actualArgs.attrs)[i->name] = *j;
else if (!i->def)
throwTypeError("cannot auto-call a function that has an argument without a default value (`%1%')", i->name);
}
@ -801,8 +814,9 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
state.cloneAttrs(v1, v);
/* !!! fix */
foreach (Bindings::iterator, i, *v2.attrs)
(*v.attrs)[i->first] = i->second;
(*v.attrs)[i->name] = *i;
state.nrOpUpdateValuesCopied += v.attrs->size();
}
@ -880,7 +894,7 @@ void EvalState::strictForceValue(Value & v)
if (v.type == tAttrs) {
foreach (Bindings::iterator, i, *v.attrs)
strictForceValue(*i->second.value);
strictForceValue(*i->value);
}
else if (v.type == tList) {
@ -971,7 +985,7 @@ bool EvalState::isDerivation(Value & v)
{
if (v.type != tAttrs) return false;
Bindings::iterator i = v.attrs->find(sType);
return i != v.attrs->end() && forceStringNoCtx(*i->second.value) == "derivation";
return i != v.attrs->end() && forceStringNoCtx(*i->value) == "derivation";
}
@ -1015,7 +1029,7 @@ string EvalState::coerceToString(Value & v, PathSet & context,
Bindings::iterator i = v.attrs->find(sOutPath);
if (i == v.attrs->end())
throwTypeError("cannot coerce an attribute set (except a derivation) to a string");
return coerceToString(*i->second.value, context, coerceMore, copyToStore);
return coerceToString(*i->value, context, coerceMore, copyToStore);
}
if (coerceMore) {
@ -1103,7 +1117,7 @@ bool EvalState::eqValues(Value & v1, Value & v2)
if (v1.attrs->size() != v2.attrs->size()) return false;
Bindings::iterator i = v1.attrs->begin(), j = v2.attrs->begin();
for ( ; i != v1.attrs->end(); ++i, ++j)
if (i->first != j->first || !eqValues(*i->second.value, *j->second.value))
if (i->name != j->name || !eqValues(*i->value, *j->value))
return false;
return true;
}

View file

@ -20,13 +20,24 @@ struct Env;
struct Value;
struct Attr;
/* Attribute sets are represented as a vector of attributes, sorted by
symbol (i.e. pointer to the attribute name in the symbol table). */
#if HAVE_BOEHMGC
typedef std::map<Symbol, Attr, std::less<Symbol>, gc_allocator<std::pair<const Symbol, Attr> > > Bindings;
typedef std::vector<Attr, gc_allocator<Attr> > BindingsBase;
#else
typedef std::map<Symbol, Attr> Bindings;
typedef std::vector<Attr> BindingsBase;
#endif
class Bindings : public BindingsBase
{
public:
iterator find(const Symbol & name);
Attr & operator [] (const Symbol & name);
};
typedef enum {
tInt = 1,
tBool,
@ -125,8 +136,11 @@ struct Env
struct Attr
{
Symbol name;
Value * value;
Pos * pos;
Attr(Symbol name, Value * value, Pos * pos = &noPos)
: name(name), value(value), pos(pos) { };
Attr() : pos(&noPos) { };
};

View file

@ -10,7 +10,7 @@ string DrvInfo::queryDrvPath(EvalState & state) const
if (drvPath == "" && attrs) {
Bindings::iterator i = attrs->find(state.sDrvPath);
PathSet context;
(string &) drvPath = i != attrs->end() ? state.coerceToPath(*i->second.value, context) : "";
(string &) drvPath = i != attrs->end() ? state.coerceToPath(*i->value, context) : "";
}
return drvPath;
}
@ -21,7 +21,7 @@ string DrvInfo::queryOutPath(EvalState & state) const
if (outPath == "" && attrs) {
Bindings::iterator i = attrs->find(state.sOutPath);
PathSet context;
(string &) outPath = i != attrs->end() ? state.coerceToPath(*i->second.value, context) : "";
(string &) outPath = i != attrs->end() ? state.coerceToPath(*i->value, context) : "";
}
return outPath;
}
@ -36,23 +36,23 @@ MetaInfo DrvInfo::queryMetaInfo(EvalState & state) const
Bindings::iterator a = attrs->find(state.sMeta);
if (a == attrs->end()) return meta; /* fine, empty meta information */
state.forceAttrs(*a->second.value);
state.forceAttrs(*a->value);
foreach (Bindings::iterator, i, *a->second.value->attrs) {
foreach (Bindings::iterator, i, *a->value->attrs) {
MetaValue value;
state.forceValue(*i->second.value);
if (i->second.value->type == tString) {
state.forceValue(*i->value);
if (i->value->type == tString) {
value.type = MetaValue::tpString;
value.stringValue = i->second.value->string.s;
} else if (i->second.value->type == tInt) {
value.stringValue = i->value->string.s;
} else if (i->value->type == tInt) {
value.type = MetaValue::tpInt;
value.intValue = i->second.value->integer;
} else if (i->second.value->type == tList) {
value.intValue = i->value->integer;
} else if (i->value->type == tList) {
value.type = MetaValue::tpStrings;
for (unsigned int j = 0; j < i->second.value->list.length; ++j)
value.stringValues.push_back(state.forceStringNoCtx(*i->second.value->list.elems[j]));
for (unsigned int j = 0; j < i->value->list.length; ++j)
value.stringValues.push_back(state.forceStringNoCtx(*i->value->list.elems[j]));
} else continue;
((MetaInfo &) meta)[i->first] = value;
((MetaInfo &) meta)[i->name] = value;
}
return meta;
@ -99,13 +99,13 @@ static bool getDerivation(EvalState & state, Value & v,
Bindings::iterator i = v.attrs->find(state.sName);
/* !!! We really would like to have a decent back trace here. */
if (i == v.attrs->end()) throw TypeError("derivation name missing");
drv.name = state.forceStringNoCtx(*i->second.value);
drv.name = state.forceStringNoCtx(*i->value);
Bindings::iterator i2 = v.attrs->find(state.sSystem);
if (i2 == v.attrs->end())
drv.system = "unknown";
else
drv.system = state.forceStringNoCtx(*i2->second.value);
drv.system = state.forceStringNoCtx(*i2->value);
drv.attrs = v.attrs;
@ -163,7 +163,7 @@ static void getDerivations(EvalState & state, Value & vIn,
typedef std::map<string, Symbol> SortedSymbols;
SortedSymbols attrs;
foreach (Bindings::iterator, i, *v.attrs)
attrs.insert(std::pair<string, Symbol>(i->first, i->first));
attrs.insert(std::pair<string, Symbol>(i->name, i->name));
foreach (SortedSymbols::iterator, i, attrs) {
startNest(nest, lvlDebug, format("evaluating attribute `%1%'") % i->first);
@ -178,7 +178,7 @@ static void getDerivations(EvalState & state, Value & vIn,
attribute. */
if (v2.type == tAttrs) {
Bindings::iterator j = v2.attrs->find(state.symbols.create("recurseForDerivations"));
if (j != v2.attrs->end() && state.forceBool(*j->second.value))
if (j != v2.attrs->end() && state.forceBool(*j->value))
getDerivations(state, v2, pathPrefix2, autoArgs, drvs, done);
}
}

View file

@ -119,18 +119,18 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
args[0]->attrs->find(state.symbols.create("startSet"));
if (startSet == args[0]->attrs->end())
throw EvalError("attribute `startSet' required");
state.forceList(*startSet->second.value);
state.forceList(*startSet->value);
list<Value *> workSet;
for (unsigned int n = 0; n < startSet->second.value->list.length; ++n)
workSet.push_back(startSet->second.value->list.elems[n]);
for (unsigned int n = 0; n < startSet->value->list.length; ++n)
workSet.push_back(startSet->value->list.elems[n]);
/* Get the operator. */
Bindings::iterator op =
args[0]->attrs->find(state.symbols.create("operator"));
if (op == args[0]->attrs->end())
throw EvalError("attribute `operator' required");
state.forceValue(*op->second.value);
state.forceValue(*op->value);
/* Construct the closure by applying the operator to element of
`workSet', adding the result to `workSet', continuing until
@ -147,15 +147,15 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
e->attrs->find(state.symbols.create("key"));
if (key == e->attrs->end())
throw EvalError("attribute `key' required");
state.forceValue(*key->second.value);
state.forceValue(*key->value);
if (doneKeys.find(*key->second.value) != doneKeys.end()) continue;
doneKeys.insert(*key->second.value);
if (doneKeys.find(*key->value) != doneKeys.end()) continue;
doneKeys.insert(*key->value);
res.push_back(*e);
/* Call the `operator' function with `e' as argument. */
Value call;
mkApp(call, *op->second.value, *e);
mkApp(call, *op->value, *e);
state.forceList(call);
/* Add the values returned by the operator to the work set. */
@ -322,9 +322,9 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
if (attr == args[0]->attrs->end())
throw EvalError("required attribute `name' missing");
string drvName;
Pos & posDrvName(*attr->second.pos);
Pos & posDrvName(*attr->pos);
try {
drvName = state.forceStringNoCtx(*attr->second.value);
drvName = state.forceStringNoCtx(*attr->value);
} catch (Error & e) {
e.addPrefix(format("while evaluating the derivation attribute `name' at %1%:\n") % posDrvName);
throw;
@ -339,7 +339,7 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
bool outputHashRecursive = false;
foreach (Bindings::iterator, i, *args[0]->attrs) {
string key = i->first;
string key = i->name;
startNest(nest, lvlVomit, format("processing attribute `%1%'") % key);
try {
@ -347,9 +347,9 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
/* The `args' attribute is special: it supplies the
command-line arguments to the builder. */
if (key == "args") {
state.forceList(*i->second.value);
for (unsigned int n = 0; n < i->second.value->list.length; ++n) {
string s = state.coerceToString(*i->second.value->list.elems[n], context, true);
state.forceList(*i->value);
for (unsigned int n = 0; n < i->value->list.length; ++n) {
string s = state.coerceToString(*i->value->list.elems[n], context, true);
drv.args.push_back(s);
}
}
@ -357,11 +357,11 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
/* All other attributes are passed to the builder through
the environment. */
else {
string s = state.coerceToString(*i->second.value, context, true);
string s = state.coerceToString(*i->value, context, true);
drv.env[key] = s;
if (key == "builder") drv.builder = s;
else if (i->first == state.sSystem) drv.platform = s;
else if (i->first == state.sName) drvName = s;
else if (i->name == state.sSystem) drv.platform = s;
else if (i->name == state.sName) drvName = s;
else if (key == "outputHash") outputHash = s;
else if (key == "outputHashAlgo") outputHashAlgo = s;
else if (key == "outputHashMode") {
@ -373,7 +373,7 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
} catch (Error & e) {
e.addPrefix(format("while evaluating the derivation attribute `%1%' at %2%:\n")
% key % *i->second.pos);
% key % *i->pos);
e.addPrefix(format("while instantiating the derivation named `%1%' at %2%:\n")
% drvName % posDrvName);
throw;
@ -690,7 +690,7 @@ static void prim_attrNames(EvalState & state, Value * * args, Value & v)
StringSet names;
foreach (Bindings::iterator, i, *args[0]->attrs)
names.insert(i->first);
names.insert(i->name);
unsigned int n = 0;
foreach (StringSet::iterator, i, names)
@ -708,8 +708,8 @@ static void prim_getAttr(EvalState & state, Value * * args, Value & v)
if (i == args[1]->attrs->end())
throw EvalError(format("attribute `%1%' missing") % attr);
// !!! add to stack trace?
state.forceValue(*i->second.value);
v = *i->second.value;
state.forceValue(*i->value);
v = *i->value;
}
@ -735,11 +735,18 @@ static void prim_removeAttrs(EvalState & state, Value * * args, Value & v)
state.forceAttrs(*args[0]);
state.forceList(*args[1]);
state.cloneAttrs(*args[0], v);
/* Get the attribute names to be removed. */
std::set<Symbol> names;
for (unsigned int i = 0; i < args[1]->list.length; ++i) {
state.forceStringNoCtx(*args[1]->list.elems[i]);
v.attrs->erase(state.symbols.create(args[1]->list.elems[i]->string.s));
names.insert(state.symbols.create(args[1]->list.elems[i]->string.s));
}
/* Copy all attributes not in that set. */
state.mkAttrs(v);
foreach (Bindings::iterator, i, *args[0]->attrs) {
if (names.find(i->name) == names.end())
v.attrs->push_back(*i);
}
}
@ -761,13 +768,15 @@ static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
Bindings::iterator j = v2.attrs->find(state.sName);
if (j == v2.attrs->end())
throw TypeError("`name' attribute missing in a call to `listToAttrs'");
string name = state.forceStringNoCtx(*j->second.value);
string name = state.forceStringNoCtx(*j->value);
Bindings::iterator j2 = v2.attrs->find(state.symbols.create("value"));
if (j2 == v2.attrs->end())
throw TypeError("`value' attribute missing in a call to `listToAttrs'");
(*v.attrs)[state.symbols.create(name)] = j2->second;
Attr & a = (*v.attrs)[state.symbols.create(name)];
a.value = j2->value;
a.pos = j2->pos;
}
}
@ -783,9 +792,9 @@ static void prim_intersectAttrs(EvalState & state, Value * * args, Value & v)
state.mkAttrs(v);
foreach (Bindings::iterator, i, *args[0]->attrs) {
Bindings::iterator j = args[1]->attrs->find(i->first);
Bindings::iterator j = args[1]->attrs->find(i->name);
if (j != args[1]->attrs->end())
(*v.attrs)[j->first] = j->second;
v.attrs->push_back(*j);
}
}

View file

@ -28,6 +28,8 @@ private:
friend class SymbolTable;
public:
Symbol() : s(0) { };
bool operator == (const Symbol & s2) const
{
return s == s2.s;

View file

@ -34,7 +34,7 @@ static void showAttrs(EvalState & state, bool strict, bool location,
StringSet names;
foreach (Bindings::iterator, i, attrs)
names.insert(i->first);
names.insert(i->name);
foreach (StringSet::iterator, i, names) {
Attr & a(attrs[state.symbols.create(*i)]);
@ -90,16 +90,16 @@ static void printValueAsXML(EvalState & state, bool strict, bool location,
Path drvPath;
a = v.attrs->find(state.sDrvPath);
if (a != v.attrs->end()) {
if (strict) state.forceValue(*a->second.value);
if (a->second.value->type == tString)
xmlAttrs["drvPath"] = drvPath = a->second.value->string.s;
if (strict) state.forceValue(*a->value);
if (a->value->type == tString)
xmlAttrs["drvPath"] = drvPath = a->value->string.s;
}
a = v.attrs->find(state.sOutPath);
if (a != v.attrs->end()) {
if (strict) state.forceValue(*a->second.value);
if (a->second.value->type == tString)
xmlAttrs["outPath"] = a->second.value->string.s;
if (strict) state.forceValue(*a->value);
if (a->value->type == tString)
xmlAttrs["outPath"] = a->value->string.s;
}
XMLOpenElement _(doc, "derivation", xmlAttrs);