lix/src/libexpr/eval.cc
2021-10-11 16:48:10 -06:00

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#include "eval.hh"
#include "hash.hh"
#include "util.hh"
#include "store-api.hh"
#include "derivations.hh"
#include "globals.hh"
#include "eval-inline.hh"
#include "filetransfer.hh"
#include "json.hh"
#include "function-trace.hh"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <unistd.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <iostream>
#include <fstream>
#include <sys/resource.h>
#if HAVE_BOEHMGC
#define GC_INCLUDE_NEW
#include <gc/gc.h>
#include <gc/gc_cpp.h>
#include <boost/coroutine2/coroutine.hpp>
#include <boost/coroutine2/protected_fixedsize_stack.hpp>
#include <boost/context/stack_context.hpp>
#endif
namespace nix {
// std::function<void(const Error & error, const std::map<std::string, Value *> & env)> debuggerHook;
std::function<void(const Error & error, const Env & env, const Expr & expr)> debuggerHook;
static char * dupString(const char * s)
{
char * t;
#if HAVE_BOEHMGC
t = GC_STRDUP(s);
#else
t = strdup(s);
#endif
if (!t) throw std::bad_alloc();
return t;
}
static char * dupStringWithLen(const char * s, size_t size)
{
char * t;
#if HAVE_BOEHMGC
t = GC_STRNDUP(s, size);
#else
t = strndup(s, size);
#endif
if (!t) throw std::bad_alloc();
return t;
}
RootValue allocRootValue(Value * v)
{
return std::allocate_shared<Value *>(traceable_allocator<Value *>(), v);
}
void printValue(std::ostream & str, std::set<const Value *> & active, const Value & v)
{
checkInterrupt();
if (!active.insert(&v).second) {
str << "<CYCLE>";
return;
}
str << "internal type: " << v.internalType << std::endl;
switch (v.internalType) {
case tInt:
str << v.integer;
break;
case tBool:
str << (v.boolean ? "true" : "false");
break;
case tString:
str << "\"";
for (const char * i = v.string.s; *i; i++)
if (*i == '\"' || *i == '\\') str << "\\" << *i;
else if (*i == '\n') str << "\\n";
else if (*i == '\r') str << "\\r";
else if (*i == '\t') str << "\\t";
else if (*i == '$' && *(i+1) == '{') str << "\\" << *i;
else str << *i;
str << "\"";
break;
case tPath:
str << v.path; // !!! escaping?
break;
case tNull:
str << "null";
break;
case tAttrs: {
str << "{ ";
for (auto & i : v.attrs->lexicographicOrder()) {
str << i->name << " = ";
printValue(str, active, *i->value);
str << "; ";
}
str << "}";
break;
}
case tList1:
case tList2:
case tListN:
str << "[ ";
for (unsigned int n = 0; n < v.listSize(); ++n) {
printValue(str, active, *v.listElems()[n]);
str << " ";
}
str << "]";
break;
case tThunk:
case tApp:
str << "<CODE>";
break;
case tLambda:
str << "<LAMBDA>";
break;
case tPrimOp:
str << "<PRIMOP>";
break;
case tPrimOpApp:
str << "<PRIMOP-APP>";
break;
case tExternal:
str << *v.external;
break;
case tFloat:
str << v.fpoint;
break;
default:
throw Error("invalid value");
}
active.erase(&v);
}
std::ostream & operator << (std::ostream & str, const Value & v)
{
std::set<const Value *> active;
printValue(str, active, v);
return str;
}
const Value *getPrimOp(const Value &v) {
const Value * primOp = &v;
while (primOp->isPrimOpApp()) {
primOp = primOp->primOpApp.left;
}
assert(primOp->isPrimOp());
return primOp;
}
string showType(ValueType type)
{
switch (type) {
case nInt: return "an integer";
case nBool: return "a Boolean";
case nString: return "a string";
case nPath: return "a path";
case nNull: return "null";
case nAttrs: return "a set";
case nList: return "a list";
case nFunction: return "a function";
case nExternal: return "an external value";
case nFloat: return "a float";
case nThunk: return "a thunk";
}
abort();
}
string showType(const Value & v)
{
switch (v.internalType) {
case tString: return v.string.context ? "a string with context" : "a string";
case tPrimOp:
return fmt("the built-in function '%s'", string(v.primOp->name));
case tPrimOpApp:
return fmt("the partially applied built-in function '%s'", string(getPrimOp(v)->primOp->name));
case tExternal: return v.external->showType();
case tThunk: return "a thunk";
case tApp: return "a function application";
case tBlackhole: return "a black hole";
default:
return showType(v.type());
}
}
Pos Value::determinePos(const Pos &pos) const
{
switch (internalType) {
case tAttrs: return *attrs->pos;
case tLambda: return lambda.fun->pos;
case tApp: return app.left->determinePos(pos);
default: return pos;
}
}
bool Value::isTrivial() const
{
return
internalType != tApp
&& internalType != tPrimOpApp
&& (internalType != tThunk
|| (dynamic_cast<ExprAttrs *>(thunk.expr)
&& ((ExprAttrs *) thunk.expr)->dynamicAttrs.empty())
|| dynamic_cast<ExprLambda *>(thunk.expr)
|| dynamic_cast<ExprList *>(thunk.expr));
}
#if HAVE_BOEHMGC
/* Called when the Boehm GC runs out of memory. */
static void * oomHandler(size_t requested)
{
/* Convert this to a proper C++ exception. */
throw std::bad_alloc();
}
class BoehmGCStackAllocator : public StackAllocator {
boost::coroutines2::protected_fixedsize_stack stack {
// We allocate 8 MB, the default max stack size on NixOS.
// A smaller stack might be quicker to allocate but reduces the stack
// depth available for source filter expressions etc.
std::max(boost::context::stack_traits::default_size(), static_cast<std::size_t>(8 * 1024 * 1024))
};
public:
boost::context::stack_context allocate() override {
auto sctx = stack.allocate();
GC_add_roots(static_cast<char *>(sctx.sp) - sctx.size, sctx.sp);
return sctx;
}
void deallocate(boost::context::stack_context sctx) override {
GC_remove_roots(static_cast<char *>(sctx.sp) - sctx.size, sctx.sp);
stack.deallocate(sctx);
}
};
static BoehmGCStackAllocator boehmGCStackAllocator;
#endif
static Symbol getName(const AttrName & name, EvalState & state, Env & env)
{
if (name.symbol.set()) {
return name.symbol;
} else {
Value nameValue;
name.expr->eval(state, env, nameValue);
state.forceStringNoCtx(nameValue);
return state.symbols.create(nameValue.string.s);
}
}
static bool gcInitialised = false;
void initGC()
{
if (gcInitialised) return;
#if HAVE_BOEHMGC
/* Initialise the Boehm garbage collector. */
/* Don't look for interior pointers. This reduces the odds of
misdetection a bit. */
GC_set_all_interior_pointers(0);
/* We don't have any roots in data segments, so don't scan from
there. */
GC_set_no_dls(1);
GC_INIT();
GC_set_oom_fn(oomHandler);
StackAllocator::defaultAllocator = &boehmGCStackAllocator;
/* Set the initial heap size to something fairly big (25% of
physical RAM, up to a maximum of 384 MiB) so that in most cases
we don't need to garbage collect at all. (Collection has a
fairly significant overhead.) The heap size can be overridden
through libgc's GC_INITIAL_HEAP_SIZE environment variable. We
should probably also provide a nix.conf setting for this. Note
that GC_expand_hp() causes a lot of virtual, but not physical
(resident) memory to be allocated. This might be a problem on
systems that don't overcommit. */
if (!getEnv("GC_INITIAL_HEAP_SIZE")) {
size_t size = 32 * 1024 * 1024;
#if HAVE_SYSCONF && defined(_SC_PAGESIZE) && defined(_SC_PHYS_PAGES)
size_t maxSize = 384 * 1024 * 1024;
long pageSize = sysconf(_SC_PAGESIZE);
long pages = sysconf(_SC_PHYS_PAGES);
if (pageSize != -1)
size = (pageSize * pages) / 4; // 25% of RAM
if (size > maxSize) size = maxSize;
#endif
debug(format("setting initial heap size to %1% bytes") % size);
GC_expand_hp(size);
}
#endif
gcInitialised = true;
}
/* Very hacky way to parse $NIX_PATH, which is colon-separated, but
can contain URLs (e.g. "nixpkgs=https://bla...:foo=https://"). */
static Strings parseNixPath(const string & s)
{
Strings res;
auto p = s.begin();
while (p != s.end()) {
auto start = p;
auto start2 = p;
while (p != s.end() && *p != ':') {
if (*p == '=') start2 = p + 1;
++p;
}
if (p == s.end()) {
if (p != start) res.push_back(std::string(start, p));
break;
}
if (*p == ':') {
if (isUri(std::string(start2, s.end()))) {
++p;
while (p != s.end() && *p != ':') ++p;
}
res.push_back(std::string(start, p));
if (p == s.end()) break;
}
++p;
}
return res;
}
EvalState::EvalState(const Strings & _searchPath, ref<Store> store)
: sWith(symbols.create("<with>"))
, sOutPath(symbols.create("outPath"))
, sDrvPath(symbols.create("drvPath"))
, sType(symbols.create("type"))
, sMeta(symbols.create("meta"))
, sName(symbols.create("name"))
, sValue(symbols.create("value"))
, sSystem(symbols.create("system"))
, sOverrides(symbols.create("__overrides"))
, sOutputs(symbols.create("outputs"))
, sOutputName(symbols.create("outputName"))
, sIgnoreNulls(symbols.create("__ignoreNulls"))
, sFile(symbols.create("file"))
, sLine(symbols.create("line"))
, sColumn(symbols.create("column"))
, sFunctor(symbols.create("__functor"))
, sToString(symbols.create("__toString"))
, sRight(symbols.create("right"))
, sWrong(symbols.create("wrong"))
, sStructuredAttrs(symbols.create("__structuredAttrs"))
, sBuilder(symbols.create("builder"))
, sArgs(symbols.create("args"))
, sContentAddressed(symbols.create("__contentAddressed"))
, sOutputHash(symbols.create("outputHash"))
, sOutputHashAlgo(symbols.create("outputHashAlgo"))
, sOutputHashMode(symbols.create("outputHashMode"))
, sRecurseForDerivations(symbols.create("recurseForDerivations"))
, sDescription(symbols.create("description"))
, sSelf(symbols.create("self"))
, sEpsilon(symbols.create(""))
, repair(NoRepair)
, store(store)
, regexCache(makeRegexCache())
, baseEnv(allocEnv(128))
, staticBaseEnv(new StaticEnv(false, 0))
{
countCalls = getEnv("NIX_COUNT_CALLS").value_or("0") != "0";
assert(gcInitialised);
static_assert(sizeof(Env) <= 16 + sizeof(std::unique_ptr<void*>), "environment must be <= 16 bytes");
/* Initialise the Nix expression search path. */
if (!evalSettings.pureEval) {
for (auto & i : _searchPath) addToSearchPath(i);
for (auto & i : evalSettings.nixPath.get()) addToSearchPath(i);
}
if (evalSettings.restrictEval || evalSettings.pureEval) {
allowedPaths = PathSet();
for (auto & i : searchPath) {
auto r = resolveSearchPathElem(i);
if (!r.first) continue;
auto path = r.second;
if (store->isInStore(r.second)) {
try {
StorePathSet closure;
store->computeFSClosure(store->toStorePath(r.second).first, closure);
for (auto & path : closure)
allowedPaths->insert(store->printStorePath(path));
} catch (InvalidPath &) {
allowedPaths->insert(r.second);
}
} else
allowedPaths->insert(r.second);
}
}
vEmptySet.mkAttrs(allocBindings(0));
createBaseEnv();
}
EvalState::~EvalState()
{
}
Path EvalState::checkSourcePath(const Path & path_)
{
if (!allowedPaths) return path_;
auto i = resolvedPaths.find(path_);
if (i != resolvedPaths.end())
return i->second;
bool found = false;
/* First canonicalize the path without symlinks, so we make sure an
* attacker can't append ../../... to a path that would be in allowedPaths
* and thus leak symlink targets.
*/
Path abspath = canonPath(path_);
if (hasPrefix(abspath, corepkgsPrefix)) return abspath;
for (auto & i : *allowedPaths) {
if (isDirOrInDir(abspath, i)) {
found = true;
break;
}
}
if (!found)
throw RestrictedPathError("access to path '%1%' is forbidden in restricted mode", abspath);
/* Resolve symlinks. */
debug(format("checking access to '%s'") % abspath);
Path path = canonPath(abspath, true);
for (auto & i : *allowedPaths) {
if (isDirOrInDir(path, i)) {
resolvedPaths[path_] = path;
return path;
}
}
throw RestrictedPathError("access to path '%1%' is forbidden in restricted mode", path);
}
void EvalState::checkURI(const std::string & uri)
{
if (!evalSettings.restrictEval) return;
/* 'uri' should be equal to a prefix, or in a subdirectory of a
prefix. Thus, the prefix https://github.co does not permit
access to https://github.com. Note: this allows 'http://' and
'https://' as prefixes for any http/https URI. */
for (auto & prefix : evalSettings.allowedUris.get())
if (uri == prefix ||
(uri.size() > prefix.size()
&& prefix.size() > 0
&& hasPrefix(uri, prefix)
&& (prefix[prefix.size() - 1] == '/' || uri[prefix.size()] == '/')))
return;
/* If the URI is a path, then check it against allowedPaths as
well. */
if (hasPrefix(uri, "/")) {
checkSourcePath(uri);
return;
}
if (hasPrefix(uri, "file://")) {
checkSourcePath(std::string(uri, 7));
return;
}
throw RestrictedPathError("access to URI '%s' is forbidden in restricted mode", uri);
}
Path EvalState::toRealPath(const Path & path, const PathSet & context)
{
// FIXME: check whether 'path' is in 'context'.
return
!context.empty() && store->isInStore(path)
? store->toRealPath(path)
: path;
}
Value * EvalState::addConstant(const string & name, Value & v)
{
Value * v2 = allocValue();
*v2 = v;
staticBaseEnv->vars[symbols.create(name)] = baseEnvDispl;
baseEnv.values[baseEnvDispl++] = v2;
string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v2));
return v2;
}
Value * EvalState::addPrimOp(const string & name,
size_t arity, PrimOpFun primOp)
{
auto name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
Symbol sym = symbols.create(name2);
/* Hack to make constants lazy: turn them into a application of
the primop to a dummy value. */
if (arity == 0) {
auto vPrimOp = allocValue();
vPrimOp->mkPrimOp(new PrimOp { .fun = primOp, .arity = 1, .name = sym });
Value v;
mkApp(v, *vPrimOp, *vPrimOp);
return addConstant(name, v);
}
Value * v = allocValue();
v->mkPrimOp(new PrimOp { .fun = primOp, .arity = arity, .name = sym });
staticBaseEnv->vars[symbols.create(name)] = baseEnvDispl;
baseEnv.values[baseEnvDispl++] = v;
baseEnv.values[0]->attrs->push_back(Attr(sym, v));
return v;
}
Value * EvalState::addPrimOp(PrimOp && primOp)
{
/* Hack to make constants lazy: turn them into a application of
the primop to a dummy value. */
if (primOp.arity == 0) {
primOp.arity = 1;
auto vPrimOp = allocValue();
vPrimOp->mkPrimOp(new PrimOp(std::move(primOp)));
Value v;
mkApp(v, *vPrimOp, *vPrimOp);
return addConstant(primOp.name, v);
}
Symbol envName = primOp.name;
if (hasPrefix(primOp.name, "__"))
primOp.name = symbols.create(std::string(primOp.name, 2));
Value * v = allocValue();
v->mkPrimOp(new PrimOp(std::move(primOp)));
staticBaseEnv->vars[envName] = baseEnvDispl;
baseEnv.values[baseEnvDispl++] = v;
baseEnv.values[0]->attrs->push_back(Attr(primOp.name, v));
return v;
}
Value & EvalState::getBuiltin(const string & name)
{
return *baseEnv.values[0]->attrs->find(symbols.create(name))->value;
}
std::optional<EvalState::Doc> EvalState::getDoc(Value & v)
{
if (v.isPrimOp()) {
auto v2 = &v;
if (v2->primOp->doc)
return Doc {
.pos = noPos,
.name = v2->primOp->name,
.arity = v2->primOp->arity,
.args = v2->primOp->args,
.doc = v2->primOp->doc,
};
}
return {};
}
// typedef std::map<std::string, Value *> valmap;
/*void addEnv(Value * v, valmap &vmap)
{
if (v.isThunk()) {
Env * env = v.thunk.env;
Expr * expr = v.thunk.expr;
}
*/
// LocalNoInline(valmap * map0())
// {
// return new valmap();
// }
// LocalNoInline(valmap * map1(const char *name, Value *v))
// {
// return new valmap({{name, v}});
// }
// LocalNoInline(valmap * map2(const char *name1, Value *v1, const char *name2, Value *v2))
// {
// return new valmap({{name1, v1}, {name2, v2}});
// }
// LocalNoInline(valmap * mapBindings(Bindings &b))
// {
// auto map = new valmap();
// for (auto i = b.begin(); i != b.end(); ++i)
// {
// std::string s = i->name;
// (*map)[s] = i->value;
// }
// return map;
// }
// LocalNoInline(void addBindings(string prefix, Bindings &b, valmap &valmap))
// {
// for (auto i = b.begin(); i != b.end(); ++i)
// {
// std::string s = prefix;
// s += i->name;
// valmap[s] = i->value;
// }
// }
void printEnvBindings(const Env &env, int lv )
{
std::cout << "env " << lv << " type: " << env.type << std::endl;
if (env.values[0]->type() == nAttrs) {
Bindings::iterator j = env.values[0]->attrs->begin();
while (j != env.values[0]->attrs->end()) {
std::cout << lv << " env binding: " << j->name << std::endl;
// if (countCalls && j->pos) attrSelects[*j->pos]++;
// return j->value;
j++;
}
}
std::cout << "next env : " << env.up << std::endl;
if (env.up) {
printEnvBindings(*env.up, ++lv);
}
}
void printStaticEnvBindings(const StaticEnv &se, int lvl)
{
for (auto i = se.vars.begin(); i != se.vars.end(); ++i)
{
std::cout << lvl << i->first << std::endl;
}
if (se.up) {
printStaticEnvBindings(*se.up, ++lvl);
}
}
void printStaticEnvBindings(const Expr &expr)
{
// just print the names for now
if (expr.staticenv)
{
printStaticEnvBindings(*expr.staticenv.get(), 0);
}
}
void mapStaticEnvBindings(const StaticEnv &se, const Env &env, valmap & vm)
{
// add bindings for the next level up first.
if (env.up && se.up) {
mapStaticEnvBindings( *se.up, *env.up,vm);
}
// iterate through staticenv bindings.
auto map = valmap();
for (auto iter = se.vars.begin(); iter != se.vars.end(); ++iter)
{
map[iter->first] = env.values[iter->second];
}
vm.merge(map);
}
valmap * mapStaticEnvBindings(const StaticEnv &se, const Env &env)
{
auto vm = new valmap();
mapStaticEnvBindings(se, env, *vm);
return vm;
}
void printEnvPosChain(const Env &env, int lv )
{
// std::cout << "printEnvPosChain " << lv << std::endl;
// std::cout << "env" << env.values[0] << std::endl;
if (env.values[0] && env.values[0]->type() == nAttrs) {
// std::cout << "im in the loop" << std::endl;
// std::cout << "pos " << env.values[0]->attrs->pos << std::endl;
if (env.values[0]->attrs->pos) {
ErrPos ep(*env.values[0]->attrs->pos);
auto loc = getCodeLines(ep);
if (loc)
printCodeLines(std::cout,
std::__cxx11::to_string(lv),
ep,
*loc);
}
}
// std::cout << "next env : " << env.up << std::endl;
if (env.up) {
printEnvPosChain(*env.up, ++lv);
}
}
void mapEnvBindings(const Env &env, valmap & vm)
{
// add bindings for the next level up first.
if (env.up) {
mapEnvBindings(*env.up, vm);
}
// merge - and write over - higher level bindings.
// note; skipping HasWithExpr that haven't been evaled yet.
if (env.values[0] && env.values[0]->type() == nAttrs) {
auto map = valmap();
Bindings::iterator j = env.values[0]->attrs->begin();
while (j != env.values[0]->attrs->end()) {
map[j->name] = j->value;
j++;
}
vm.merge(map);
}
}
valmap * mapEnvBindings(const Env &env)
{
auto vm = new valmap();
mapEnvBindings(env, *vm);
return vm;
}
// LocalNoInline(valmap * mapEnvBindings(Env &env))
// {
// // NOT going to use this
// if (env.valuemap) {
// std::cout << "got static env" << std::endl;
// }
// // std::cout << "envsize: " << env.values.size() << std::endl;
// // std::cout << "size_t size: " << sizeof(size_t) << std::endl;
// // std::cout << "envsize: " << env.size << std::endl;
// // std::cout << "envup: " << env.up << std::endl;
// valmap *vm = env.up ? mapEnvBindings(*env.up) : new valmap();
// /*
// size_t i=0;
// do {
// std::cout << "env: " << i << " value: " << showType(*env.values[i]) << std::endl;
// // std::cout << *env.values[i] << std::endl;
// ++i;
// } while(i < (std::min(env.size, (size_t)100)));
// if (env.values[0]->type() == nAttrs)
// addBindings(std::to_string((int)env.size), *env.values[0]->attrs, *vm);
// */
// return vm;
// }
/* Every "format" object (even temporary) takes up a few hundred bytes
of stack space, which is a real killer in the recursive
evaluator. So here are some helper functions for throwing
exceptions. */
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError(s, s2);
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const Pos & pos, const char * s, const string & s2, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError({
.msg = hintfmt(s, s2),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2, const string & s3, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError(s, s2, s3);
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const Pos & pos, const char * s, const string & s2, const string & s3, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError({
.msg = hintfmt(s, s2, s3),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const Pos & p1, const char * s, const Symbol & sym, const Pos & p2, Env & env, Expr *expr))
{
// p1 is where the error occurred; p2 is a position mentioned in the message.
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError({
.msg = hintfmt(s, sym, p2),
.errPos = p1
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const Value & v, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s, v),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const string &s2, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s, s2),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const ExprLambda & fun, const Symbol & s2, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s, fun.showNamePos(), s2),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwAssertionError(const Pos & pos, const char * s, const string & s1, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = AssertionError({
.msg = hintfmt(s, s1),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwUndefinedVarError(const Pos & pos, const char * s, const string & s1, Env & env, Expr *expr))
{
// std::cout << "throwUndefinedVarError" << std::endl;
// auto delenv = std::unique_ptr<valmap>(env);
auto error = UndefinedVarError({
.msg = hintfmt(s, s1),
.errPos = pos
});
// std::cout << "pre debuggerHook" << std::endl;
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInlineNoReturn(void throwMissingArgumentError(const Pos & pos, const char * s, const string & s1, Env & env, Expr *expr))
{
// auto delenv = std::unique_ptr<valmap>(env);
auto error = MissingArgumentError({
.msg = hintfmt(s, s1),
.errPos = pos
});
if (debuggerHook && expr)
debuggerHook(error, env, *expr);
throw error;
}
LocalNoInline(void addErrorTrace(Error & e, const char * s, const string & s2))
{
e.addTrace(std::nullopt, s, s2);
}
LocalNoInline(void addErrorTrace(Error & e, const Pos & pos, const char * s, const string & s2))
{
e.addTrace(pos, s, s2);
}
void mkString(Value & v, const char * s)
{
v.mkString(dupString(s));
}
Value & mkString(Value & v, std::string_view s, const PathSet & context)
{
v.mkString(dupStringWithLen(s.data(), s.size()));
if (!context.empty()) {
size_t n = 0;
v.string.context = (const char * *)
allocBytes((context.size() + 1) * sizeof(char *));
for (auto & i : context)
v.string.context[n++] = dupString(i.c_str());
v.string.context[n] = 0;
}
return v;
}
void mkPath(Value & v, const char * s)
{
v.mkPath(dupString(s));
}
inline Value * EvalState::lookupVar(Env * env, const ExprVar & var, bool noEval)
{
// std::cout << " EvalState::lookupVar" << var << std::endl;
for (size_t l = var.level; l; --l, env = env->up) ;
if (!var.fromWith) return env->values[var.displ];
while (1) {
if (env->type == Env::HasWithExpr) {
if (noEval) return 0;
Value * v = allocValue();
evalAttrs(*env->up, (Expr *) env->values[0], *v);
env->values[0] = v;
env->type = Env::HasWithAttrs;
}
Bindings::iterator j = env->values[0]->attrs->find(var.name);
if (j != env->values[0]->attrs->end()) {
if (countCalls && j->pos) attrSelects[*j->pos]++;
return j->value;
}
if (!env->prevWith) {
// std::cout << "pre throwUndefinedVarError" << std::endl;
throwUndefinedVarError(var.pos, "undefined variable '%1%'", var.name, *env, 0);
}
for (size_t l = env->prevWith; l; --l, env = env->up) ;
}
}
std::atomic<uint64_t> nrValuesFreed{0};
void finalizeValue(void * obj, void * data)
{
nrValuesFreed++;
}
Value * EvalState::allocValue()
{
nrValues++;
auto v = (Value *) allocBytes(sizeof(Value));
//GC_register_finalizer_no_order(v, finalizeValue, nullptr, nullptr, nullptr);
return v;
}
Env & EvalState::allocEnv(size_t size)
{
nrEnvs++;
nrValuesInEnvs += size;
// if (debuggerHook)
// {
// Env * env = (Env *) allocBytes(sizeof(DebugEnv) + size * sizeof(Value *));
// // Env * env = new DebugEnv;
// env->type = Env::Plain;
// /* We assume that env->values has been cleared by the allocator; maybeThunk() and lookupVar fromWith expect this. */
// return *env;
// } else {
Env * env = (Env *) allocBytes(sizeof(Env) + size * sizeof(Value *));
env->type = Env::Plain;
// env->size = size;
/* We assume that env->values has been cleared by the allocator; maybeThunk() and lookupVar fromWith expect this. */
return *env;
// }
}
Env & fakeEnv(size_t size)
{
// making a fake Env so we'll have one to pass to exception ftns.
// a placeholder until we can pass real envs everywhere they're needed.
Env * env = (Env *) allocBytes(sizeof(Env) + size * sizeof(Value *));
env->type = Env::Plain;
return *env;
}
void EvalState::mkList(Value & v, size_t size)
{
v.mkList(size);
if (size > 2)
v.bigList.elems = (Value * *) allocBytes(size * sizeof(Value *));
nrListElems += size;
}
unsigned long nrThunks = 0;
static inline void mkThunk(Value & v, Env & env, Expr * expr)
{
v.mkThunk(&env, expr);
nrThunks++;
}
void EvalState::mkThunk_(Value & v, Expr * expr)
{
mkThunk(v, baseEnv, expr);
}
void EvalState::mkPos(Value & v, Pos * pos)
{
if (pos && pos->file.set()) {
mkAttrs(v, 3);
mkString(*allocAttr(v, sFile), pos->file);
mkInt(*allocAttr(v, sLine), pos->line);
mkInt(*allocAttr(v, sColumn), pos->column);
v.attrs->sort();
} else
mkNull(v);
}
/* Create a thunk for the delayed computation of the given expression
in the given environment. But if the expression is a variable,
then look it up right away. This significantly reduces the number
of thunks allocated. */
Value * Expr::maybeThunk(EvalState & state, Env & env)
{
Value * v = state.allocValue();
mkThunk(*v, env, this);
return v;
}
unsigned long nrAvoided = 0;
Value * ExprVar::maybeThunk(EvalState & state, Env & env)
{
Value * v = state.lookupVar(&env, *this, true);
/* The value might not be initialised in the environment yet.
In that case, ignore it. */
if (v) { nrAvoided++; return v; }
return Expr::maybeThunk(state, env);
}
Value * ExprString::maybeThunk(EvalState & state, Env & env)
{
nrAvoided++;
return &v;
}
Value * ExprInt::maybeThunk(EvalState & state, Env & env)
{
nrAvoided++;
return &v;
}
Value * ExprFloat::maybeThunk(EvalState & state, Env & env)
{
nrAvoided++;
return &v;
}
Value * ExprPath::maybeThunk(EvalState & state, Env & env)
{
nrAvoided++;
return &v;
}
void EvalState::evalFile(const Path & path_, Value & v, bool mustBeTrivial)
{
auto path = checkSourcePath(path_);
FileEvalCache::iterator i;
if ((i = fileEvalCache.find(path)) != fileEvalCache.end()) {
v = i->second;
return;
}
Path path2 = resolveExprPath(path);
if ((i = fileEvalCache.find(path2)) != fileEvalCache.end()) {
v = i->second;
return;
}
printTalkative("evaluating file '%1%'", path2);
Expr * e = nullptr;
auto j = fileParseCache.find(path2);
if (j != fileParseCache.end())
e = j->second;
if (!e)
e = parseExprFromFile(checkSourcePath(path2));
fileParseCache[path2] = e;
try {
// Enforce that 'flake.nix' is a direct attrset, not a
// computation.
if (mustBeTrivial &&
!(dynamic_cast<ExprAttrs *>(e)))
throw Error("file '%s' must be an attribute set", path);
eval(e, v);
} catch (Error & e) {
addErrorTrace(e, "while evaluating the file '%1%':", path2);
throw;
}
fileEvalCache[path2] = v;
if (path != path2) fileEvalCache[path] = v;
}
void EvalState::resetFileCache()
{
fileEvalCache.clear();
fileParseCache.clear();
}
void EvalState::eval(Expr * e, Value & v)
{
e->eval(*this, baseEnv, v);
}
inline bool EvalState::evalBool(Env & env, Expr * e)
{
Value v;
e->eval(*this, env, v);
if (v.type() != nBool)
throwTypeError("value is %1% while a Boolean was expected", v);
return v.boolean;
}
inline bool EvalState::evalBool(Env & env, Expr * e, const Pos & pos)
{
Value v;
e->eval(*this, env, v);
if (v.type() != nBool)
throwTypeError(pos, "value is %1% while a Boolean was expected", v);
return v.boolean;
}
inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
{
e->eval(*this, env, v);
if (v.type() != nAttrs)
throwTypeError("value is %1% while a set was expected", v);
}
void Expr::eval(EvalState & state, Env & env, Value & v)
{
abort();
}
void ExprInt::eval(EvalState & state, Env & env, Value & v)
{
v = this->v;
}
void ExprFloat::eval(EvalState & state, Env & env, Value & v)
{
v = this->v;
}
void ExprString::eval(EvalState & state, Env & env, Value & v)
{
v = this->v;
}
void ExprPath::eval(EvalState & state, Env & env, Value & v)
{
v = this->v;
}
void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
{
state.mkAttrs(v, attrs.size() + dynamicAttrs.size());
Env *dynamicEnv = &env;
if (recursive) {
/* Create a new environment that contains the attributes in
this `rec'. */
Env & env2(state.allocEnv(attrs.size()));
env2.up = &env;
dynamicEnv = &env2;
AttrDefs::iterator overrides = attrs.find(state.sOverrides);
bool hasOverrides = overrides != attrs.end();
/* The recursive attributes are evaluated in the new
environment, while the inherited attributes are evaluated
in the original environment. */
size_t displ = 0;
for (auto & i : attrs) {
Value * vAttr;
if (hasOverrides && !i.second.inherited) {
vAttr = state.allocValue();
mkThunk(*vAttr, env2, i.second.e);
} else
vAttr = i.second.e->maybeThunk(state, i.second.inherited ? env : env2);
env2.values[displ++] = vAttr;
v.attrs->push_back(Attr(i.first, vAttr, &i.second.pos));
}
/* If the rec contains an attribute called `__overrides', then
evaluate it, and add the attributes in that set to the rec.
This allows overriding of recursive attributes, which is
otherwise not possible. (You can use the // operator to
replace an attribute, but other attributes in the rec will
still reference the original value, because that value has
been substituted into the bodies of the other attributes.
Hence we need __overrides.) */
if (hasOverrides) {
Value * vOverrides = (*v.attrs)[overrides->second.displ].value;
state.forceAttrs(*vOverrides);
Bindings * newBnds = state.allocBindings(v.attrs->capacity() + vOverrides->attrs->size());
for (auto & i : *v.attrs)
newBnds->push_back(i);
for (auto & i : *vOverrides->attrs) {
AttrDefs::iterator j = attrs.find(i.name);
if (j != attrs.end()) {
(*newBnds)[j->second.displ] = i;
env2.values[j->second.displ] = i.value;
} else
newBnds->push_back(i);
}
newBnds->sort();
v.attrs = newBnds;
}
}
else
for (auto & i : attrs)
v.attrs->push_back(Attr(i.first, i.second.e->maybeThunk(state, env), &i.second.pos));
/* Dynamic attrs apply *after* rec and __overrides. */
for (auto & i : dynamicAttrs) {
Value nameVal;
i.nameExpr->eval(state, *dynamicEnv, nameVal);
state.forceValue(nameVal, i.pos);
if (nameVal.type() == nNull)
continue;
state.forceStringNoCtx(nameVal);
Symbol nameSym = state.symbols.create(nameVal.string.s);
Bindings::iterator j = v.attrs->find(nameSym);
if (j != v.attrs->end())
throwEvalError(i.pos, "dynamic attribute '%1%' already defined at %2%", nameSym, *j->pos,
env, this);
// map1("value", &v)); // TODO dynamicAttrs to env?
i.valueExpr->setName(nameSym);
/* Keep sorted order so find can catch duplicates */
v.attrs->push_back(Attr(nameSym, i.valueExpr->maybeThunk(state, *dynamicEnv), &i.pos));
v.attrs->sort(); // FIXME: inefficient
}
v.attrs->pos = &pos;
}
void ExprLet::eval(EvalState & state, Env & env, Value & v)
{
/* Create a new environment that contains the attributes in this
`let'. */
Env & env2(state.allocEnv(attrs->attrs.size()));
env2.up = &env;
/* The recursive attributes are evaluated in the new environment,
while the inherited attributes are evaluated in the original
environment. */
size_t displ = 0;
for (auto & i : attrs->attrs)
env2.values[displ++] = i.second.e->maybeThunk(state, i.second.inherited ? env : env2);
body->eval(state, env2, v);
}
void ExprList::eval(EvalState & state, Env & env, Value & v)
{
state.mkList(v, elems.size());
for (size_t n = 0; n < elems.size(); ++n)
v.listElems()[n] = elems[n]->maybeThunk(state, env);
}
void ExprVar::eval(EvalState & state, Env & env, Value & v)
{
Value * v2 = state.lookupVar(&env, *this, false);
state.forceValue(*v2, pos);
v = *v2;
}
static string showAttrPath(EvalState & state, Env & env, const AttrPath & attrPath)
{
std::ostringstream out;
bool first = true;
for (auto & i : attrPath) {
if (!first) out << '.'; else first = false;
try {
out << getName(i, state, env);
} catch (Error & e) {
assert(!i.symbol.set());
out << "\"${" << *i.expr << "}\"";
}
}
return out.str();
}
unsigned long nrLookups = 0;
void ExprSelect::eval(EvalState & state, Env & env, Value & v)
{
Value vTmp;
Pos * pos2 = 0;
Value * vAttrs = &vTmp;
e->eval(state, env, vTmp);
try {
for (auto & i : attrPath) {
nrLookups++;
Bindings::iterator j;
Symbol name = getName(i, state, env);
if (def) {
state.forceValue(*vAttrs, pos);
if (vAttrs->type() != nAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
{
def->eval(state, env, v);
return;
}
} else {
state.forceAttrs(*vAttrs, pos);
if ((j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
throwEvalError(pos, "attribute '%1%' missing", name, env, this);
// mapBindings(*vAttrs->attrs));
}
vAttrs = j->value;
pos2 = j->pos;
if (state.countCalls && pos2) state.attrSelects[*pos2]++;
}
state.forceValue(*vAttrs, ( pos2 != NULL ? *pos2 : this->pos ) );
} catch (Error & e) {
if (pos2 && pos2->file != state.sDerivationNix)
addErrorTrace(e, *pos2, "while evaluating the attribute '%1%'",
showAttrPath(state, env, attrPath));
throw;
}
v = *vAttrs;
}
void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v)
{
Value vTmp;
Value * vAttrs = &vTmp;
e->eval(state, env, vTmp);
for (auto & i : attrPath) {
state.forceValue(*vAttrs);
Bindings::iterator j;
Symbol name = getName(i, state, env);
if (vAttrs->type() != nAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
{
mkBool(v, false);
return;
} else {
vAttrs = j->value;
}
}
mkBool(v, true);
}
void ExprLambda::eval(EvalState & state, Env & env, Value & v)
{
v.mkLambda(&env, this);
}
void ExprApp::eval(EvalState & state, Env & env, Value & v)
{
/* FIXME: vFun prevents GCC from doing tail call optimisation. */
Value vFun;
e1->eval(state, env, vFun);
state.callFunction(vFun, *(e2->maybeThunk(state, env)), v, pos);
}
void EvalState::callPrimOp(Value & fun, Value & arg, Value & v, const Pos & pos)
{
/* Figure out the number of arguments still needed. */
size_t argsDone = 0;
Value * primOp = &fun;
while (primOp->isPrimOpApp()) {
argsDone++;
primOp = primOp->primOpApp.left;
}
assert(primOp->isPrimOp());
auto arity = primOp->primOp->arity;
auto argsLeft = arity - argsDone;
if (argsLeft == 1) {
/* We have all the arguments, so call the primop. */
/* Put all the arguments in an array. */
Value * vArgs[arity];
auto n = arity - 1;
vArgs[n--] = &arg;
for (Value * arg = &fun; arg->isPrimOpApp(); arg = arg->primOpApp.left)
vArgs[n--] = arg->primOpApp.right;
/* And call the primop. */
nrPrimOpCalls++;
if (countCalls) primOpCalls[primOp->primOp->name]++;
primOp->primOp->fun(*this, pos, vArgs, v);
} else {
Value * fun2 = allocValue();
*fun2 = fun;
v.mkPrimOpApp(fun2, &arg);
}
}
void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & pos)
{
auto trace = evalSettings.traceFunctionCalls ? std::make_unique<FunctionCallTrace>(pos) : nullptr;
forceValue(fun, pos);
if (fun.isPrimOp() || fun.isPrimOpApp()) {
callPrimOp(fun, arg, v, pos);
return;
}
if (fun.type() == nAttrs) {
auto found = fun.attrs->find(sFunctor);
if (found != fun.attrs->end()) {
/* fun may be allocated on the stack of the calling function,
* but for functors we may keep a reference, so heap-allocate
* a copy and use that instead.
*/
auto & fun2 = *allocValue();
fun2 = fun;
/* !!! Should we use the attr pos here? */
Value v2;
callFunction(*found->value, fun2, v2, pos);
return callFunction(v2, arg, v, pos);
}
}
if (!fun.isLambda()) {
throwTypeError(
pos,
"attempt to call something which is not a function but %1%",
showType(fun).c_str(),
fakeEnv(1), 0);
// fun.env);
// map2("fun", &fun, "arg", &arg));
}
ExprLambda & lambda(*fun.lambda.fun);
auto size =
(lambda.arg.empty() ? 0 : 1) +
(lambda.matchAttrs ? lambda.formals->formals.size() : 0);
Env & env2(allocEnv(size));
env2.up = fun.lambda.env;
size_t displ = 0;
if (!lambda.matchAttrs){
// TODO: what is this arg? empty argument?
// add empty valmap here?
env2.values[displ++] = &arg;
}
else {
forceAttrs(arg, pos);
if (!lambda.arg.empty())
env2.values[displ++] = &arg;
/* For each formal argument, get the actual argument. If
there is no matching actual argument but the formal
argument has a default, use the default. */
size_t attrsUsed = 0;
for (auto & i : lambda.formals->formals) {
Bindings::iterator j = arg.attrs->find(i.name);
if (j == arg.attrs->end()) {
if (!i.def)
throwTypeError(
pos,
"%1% called without required argument '%2%'",
lambda,
i.name,
*fun.lambda.env, &lambda);
// map2("fun", &fun, "arg", &arg));
env2.values[displ++] = i.def->maybeThunk(*this, env2);
} else {
attrsUsed++;
env2.values[displ++] = j->value;
}
}
/* Check that each actual argument is listed as a formal
argument (unless the attribute match specifies a `...'). */
if (!lambda.formals->ellipsis && attrsUsed != arg.attrs->size()) {
/* Nope, so show the first unexpected argument to the
user. */
for (auto & i : *arg.attrs)
if (lambda.formals->argNames.find(i.name) == lambda.formals->argNames.end())
throwTypeError(pos,
"%1% called with unexpected argument '%2%'",
lambda,
i.name,
*fun.lambda.env, &lambda);
// map2("fun", &fun, "arg", &arg));
abort(); // can't happen
}
}
nrFunctionCalls++;
if (countCalls) incrFunctionCall(&lambda);
/* Evaluate the body. This is conditional on showTrace, because
catching exceptions makes this function not tail-recursive. */
if (loggerSettings.showTrace.get())
try {
lambda.body->eval(*this, env2, v);
} catch (Error & e) {
addErrorTrace(e, lambda.pos, "while evaluating %s",
(lambda.name.set()
? "'" + (string) lambda.name + "'"
: "anonymous lambda"));
addErrorTrace(e, pos, "from call site%s", "");
throw;
}
else
fun.lambda.fun->body->eval(*this, env2, v);
}
// Lifted out of callFunction() because it creates a temporary that
// prevents tail-call optimisation.
void EvalState::incrFunctionCall(ExprLambda * fun)
{
functionCalls[fun]++;
}
void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
{
forceValue(fun);
if (fun.type() == nAttrs) {
auto found = fun.attrs->find(sFunctor);
if (found != fun.attrs->end()) {
Value * v = allocValue();
callFunction(*found->value, fun, *v, noPos);
forceValue(*v);
return autoCallFunction(args, *v, res);
}
}
if (!fun.isLambda() || !fun.lambda.fun->matchAttrs) {
res = fun;
return;
}
Value * actualArgs = allocValue();
mkAttrs(*actualArgs, std::max(static_cast<uint32_t>(fun.lambda.fun->formals->formals.size()), args.size()));
if (fun.lambda.fun->formals->ellipsis) {
// If the formals have an ellipsis (eg the function accepts extra args) pass
// all available automatic arguments (which includes arguments specified on
// the command line via --arg/--argstr)
for (auto& v : args) {
actualArgs->attrs->push_back(v);
}
} else {
// Otherwise, only pass the arguments that the function accepts
for (auto & i : fun.lambda.fun->formals->formals) {
Bindings::iterator j = args.find(i.name);
if (j != args.end()) {
actualArgs->attrs->push_back(*j);
} else if (!i.def) {
throwMissingArgumentError(i.pos, R"(cannot evaluate a function that has an argument without a value ('%1%')
Nix attempted to evaluate a function as a top level expression; in
this case it must have its arguments supplied either by default
values, or passed explicitly with '--arg' or '--argstr'. See
https://nixos.org/manual/nix/stable/#ss-functions.)",
i.name,
*fun.lambda.env, fun.lambda.fun);
// mapBindings(args));
// map1("fun", &fun)); // todo add bindings + fun
}
}
}
actualArgs->attrs->sort();
callFunction(fun, *actualArgs, res, noPos);
}
void ExprWith::eval(EvalState & state, Env & env, Value & v)
{
// std::cout << "ExprWith::eval" << std::endl;
Env & env2(state.allocEnv(1));
env2.up = &env;
env2.prevWith = prevWith;
env2.type = Env::HasWithExpr;
env2.values[0] = (Value *) attrs; // ok DAG nasty. just smoosh this in.
// presumably evaluate later, lazily.
// std::cout << "ExprWith::eval2" << std::endl;
// can't load the valuemap until they've been evaled, which is not yet.
// if (debuggerHook) {
// std::cout << "ExprWith::eval3.0" << std::endl;
// std::cout << "ExprWith attrs" << *attrs << std::endl;
// state.forceAttrs(*(Value*) attrs);
// std::cout << "ExprWith::eval3.5" << std::endl;
// env2.valuemap.reset(mapBindings(*env2.values[0]->attrs));
// std::cout << "ExprWith::eval4" << std::endl;
// }
body->eval(state, env2, v);
}
void ExprIf::eval(EvalState & state, Env & env, Value & v)
{
(state.evalBool(env, cond, pos) ? then : else_)->eval(state, env, v);
}
void ExprAssert::eval(EvalState & state, Env & env, Value & v)
{
if (!state.evalBool(env, cond, pos)) {
std::ostringstream out;
cond->show(out);
throwAssertionError(pos, "assertion '%1%' failed", out.str(), env, this);
}
body->eval(state, env, v);
}
void ExprOpNot::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, !state.evalBool(env, e));
}
void ExprOpEq::eval(EvalState & state, Env & env, Value & v)
{
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
mkBool(v, state.eqValues(v1, v2));
}
void ExprOpNEq::eval(EvalState & state, Env & env, Value & v)
{
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
mkBool(v, !state.eqValues(v1, v2));
}
void ExprOpAnd::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, state.evalBool(env, e1, pos) && state.evalBool(env, e2, pos));
}
void ExprOpOr::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, state.evalBool(env, e1, pos) || state.evalBool(env, e2, pos));
}
void ExprOpImpl::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, !state.evalBool(env, e1, pos) || state.evalBool(env, e2, pos));
}
void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
{
Value v1, v2;
state.evalAttrs(env, e1, v1);
state.evalAttrs(env, e2, v2);
state.nrOpUpdates++;
if (v1.attrs->size() == 0) { v = v2; return; }
if (v2.attrs->size() == 0) { v = v1; return; }
state.mkAttrs(v, v1.attrs->size() + v2.attrs->size());
/* Merge the sets, preferring values from the second set. Make
sure to keep the resulting vector in sorted order. */
Bindings::iterator i = v1.attrs->begin();
Bindings::iterator j = v2.attrs->begin();
while (i != v1.attrs->end() && j != v2.attrs->end()) {
if (i->name == j->name) {
v.attrs->push_back(*j);
++i; ++j;
}
else if (i->name < j->name)
v.attrs->push_back(*i++);
else
v.attrs->push_back(*j++);
}
while (i != v1.attrs->end()) v.attrs->push_back(*i++);
while (j != v2.attrs->end()) v.attrs->push_back(*j++);
state.nrOpUpdateValuesCopied += v.attrs->size();
}
void ExprOpConcatLists::eval(EvalState & state, Env & env, Value & v)
{
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
Value * lists[2] = { &v1, &v2 };
state.concatLists(v, 2, lists, pos);
}
void EvalState::concatLists(Value & v, size_t nrLists, Value * * lists, const Pos & pos)
{
nrListConcats++;
Value * nonEmpty = 0;
size_t len = 0;
for (size_t n = 0; n < nrLists; ++n) {
forceList(*lists[n], pos);
auto l = lists[n]->listSize();
len += l;
if (l) nonEmpty = lists[n];
}
if (nonEmpty && len == nonEmpty->listSize()) {
v = *nonEmpty;
return;
}
mkList(v, len);
auto out = v.listElems();
for (size_t n = 0, pos = 0; n < nrLists; ++n) {
auto l = lists[n]->listSize();
if (l)
memcpy(out + pos, lists[n]->listElems(), l * sizeof(Value *));
pos += l;
}
}
void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
{
PathSet context;
std::ostringstream s;
NixInt n = 0;
NixFloat nf = 0;
bool first = !forceString;
ValueType firstType = nString;
for (auto & i : *es) {
Value vTmp;
i->eval(state, env, vTmp);
/* If the first element is a path, then the result will also
be a path, we don't copy anything (yet - that's done later,
since paths are copied when they are used in a derivation),
and none of the strings are allowed to have contexts. */
if (first) {
firstType = vTmp.type();
first = false;
}
if (firstType == nInt) {
if (vTmp.type() == nInt) {
n += vTmp.integer;
} else if (vTmp.type() == nFloat) {
// Upgrade the type from int to float;
firstType = nFloat;
nf = n;
nf += vTmp.fpoint;
} else {
std::cerr << "envtype: " << showType(env.values[0]->type()) << std::endl;
throwEvalError(pos, "cannot add %1% to an integer", showType(vTmp), env, this);
}
} else if (firstType == nFloat) {
if (vTmp.type() == nInt) {
nf += vTmp.integer;
} else if (vTmp.type() == nFloat) {
nf += vTmp.fpoint;
} else
throwEvalError(pos, "cannot add %1% to a float", showType(vTmp), env, this);
} else
s << state.coerceToString(pos, vTmp, context, false, firstType == nString);
}
if (firstType == nInt)
mkInt(v, n);
else if (firstType == nFloat)
mkFloat(v, nf);
else if (firstType == nPath) {
if (!context.empty())
throwEvalError(pos, "a string that refers to a store path cannot be appended to a path");
auto path = canonPath(s.str());
mkPath(v, path.c_str());
} else
mkString(v, s.str(), context);
}
void ExprPos::eval(EvalState & state, Env & env, Value & v)
{
state.mkPos(v, &pos);
}
void EvalState::forceValueDeep(Value & v)
{
std::set<const Value *> seen;
std::function<void(Value & v)> recurse;
recurse = [&](Value & v) {
if (!seen.insert(&v).second) return;
forceValue(v);
if (v.type() == nAttrs) {
for (auto & i : *v.attrs)
try {
recurse(*i.value);
} catch (Error & e) {
addErrorTrace(e, *i.pos, "while evaluating the attribute '%1%'", i.name);
throw;
}
}
else if (v.isList()) {
for (size_t n = 0; n < v.listSize(); ++n)
recurse(*v.listElems()[n]);
}
};
recurse(v);
}
NixInt EvalState::forceInt(Value & v, const Pos & pos)
{
forceValue(v, pos);
if (v.type() != nInt)
throwTypeError(pos, "value is %1% while an integer was expected", v,
fakeEnv(1), 0);
// map1("value", &v));
return v.integer;
}
NixFloat EvalState::forceFloat(Value & v, const Pos & pos)
{
forceValue(v, pos);
if (v.type() == nInt)
return v.integer;
else if (v.type() != nFloat)
throwTypeError(pos, "value is %1% while a float was expected", v,
fakeEnv(1), 0);
// map1("value", &v));
return v.fpoint;
}
bool EvalState::forceBool(Value & v, const Pos & pos)
{
forceValue(v, pos);
if (v.type() != nBool)
throwTypeError(pos, "value is %1% while a Boolean was expected", v,
fakeEnv(1), 0);
// map1("value", &v));
return v.boolean;
}
bool EvalState::isFunctor(Value & fun)
{
return fun.type() == nAttrs && fun.attrs->find(sFunctor) != fun.attrs->end();
}
void EvalState::forceFunction(Value & v, const Pos & pos)
{
forceValue(v, pos);
if (v.type() != nFunction && !isFunctor(v))
throwTypeError(pos, "value is %1% while a function was expected", v,
fakeEnv(1), 0);
// map1("value", &v));
}
string EvalState::forceString(Value & v, const Pos & pos)
{
forceValue(v, pos);
if (v.type() != nString) {
throwTypeError(pos, "value is %1% while a string was expected", v,
fakeEnv(1), 0);
// map1("value", &v));
}
return string(v.string.s);
}
/* Decode a context string !<name>!<path> into a pair <path,
name>. */
std::pair<string, string> decodeContext(std::string_view s)
{
if (s.at(0) == '!') {
size_t index = s.find("!", 1);
return {std::string(s.substr(index + 1)), std::string(s.substr(1, index - 1))};
} else
return {s.at(0) == '/' ? std::string(s) : std::string(s.substr(1)), ""};
}
void copyContext(const Value & v, PathSet & context)
{
if (v.string.context)
for (const char * * p = v.string.context; *p; ++p)
context.insert(*p);
}
std::vector<std::pair<Path, std::string>> Value::getContext()
{
std::vector<std::pair<Path, std::string>> res;
assert(internalType == tString);
if (string.context)
for (const char * * p = string.context; *p; ++p)
res.push_back(decodeContext(*p));
return res;
}
string EvalState::forceString(Value & v, PathSet & context, const Pos & pos)
{
string s = forceString(v, pos);
copyContext(v, context);
return s;
}
string EvalState::forceStringNoCtx(Value & v, const Pos & pos)
{
string s = forceString(v, pos);
if (v.string.context) {
if (pos)
throwEvalError(pos, "the string '%1%' is not allowed to refer to a store path (such as '%2%')",
v.string.s, v.string.context[0],
// b.has_value() ? mapBindings(*b.get()) : map0());
fakeEnv(1), 0);
// map1("value", &v));
else
throwEvalError("the string '%1%' is not allowed to refer to a store path (such as '%2%')",
v.string.s, v.string.context[0],
// b.has_value() ? mapBindings(*b.get()) : map0());
fakeEnv(1), 0);
// map1("value", &v));
}
return s;
}
/*string EvalState::forceStringNoCtx(std::optional<Bindings*> b, Value & v, const Pos & pos)
{
string s = forceString(v, pos);
if (v.string.context) {
if (pos)
throwEvalError(pos, "the string '%1%' is not allowed to refer to a store path (such as '%2%')",
v.string.s, v.string.context[0],
b.has_value() ? mapBindings(*b.get()) : map0());
// map1("value", &v));
else
throwEvalError("the string '%1%' is not allowed to refer to a store path (such as '%2%')",
v.string.s, v.string.context[0],
b.has_value() ? mapBindings(*b.get()) : map0());
// map1("value", &v));
}
return s;
}*/
bool EvalState::isDerivation(Value & v)
{
if (v.type() != nAttrs) return false;
Bindings::iterator i = v.attrs->find(sType);
if (i == v.attrs->end()) return false;
forceValue(*i->value);
if (i->value->type() != nString) return false;
return strcmp(i->value->string.s, "derivation") == 0;
}
std::optional<string> EvalState::tryAttrsToString(const Pos & pos, Value & v,
PathSet & context, bool coerceMore, bool copyToStore)
{
auto i = v.attrs->find(sToString);
if (i != v.attrs->end()) {
Value v1;
callFunction(*i->value, v, v1, pos);
return coerceToString(pos, v1, context, coerceMore, copyToStore);
}
return {};
}
string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
bool coerceMore, bool copyToStore)
{
forceValue(v, pos);
string s;
if (v.type() == nString) {
copyContext(v, context);
return v.string.s;
}
if (v.type() == nPath) {
Path path(canonPath(v.path));
return copyToStore ? copyPathToStore(context, path) : path;
}
if (v.type() == nAttrs) {
auto maybeString = tryAttrsToString(pos, v, context, coerceMore, copyToStore);
if (maybeString) {
return *maybeString;
}
auto i = v.attrs->find(sOutPath);
if (i == v.attrs->end())
throwTypeError(pos, "cannot coerce a set to a string",
fakeEnv(1), 0);
// map1("value", &v));
return coerceToString(pos, *i->value, context, coerceMore, copyToStore);
}
if (v.type() == nExternal)
return v.external->coerceToString(pos, context, coerceMore, copyToStore);
if (coerceMore) {
/* Note that `false' is represented as an empty string for
shell scripting convenience, just like `null'. */
if (v.type() == nBool && v.boolean) return "1";
if (v.type() == nBool && !v.boolean) return "";
if (v.type() == nInt) return std::to_string(v.integer);
if (v.type() == nFloat) return std::to_string(v.fpoint);
if (v.type() == nNull) return "";
if (v.isList()) {
string result;
for (size_t n = 0; n < v.listSize(); ++n) {
result += coerceToString(pos, *v.listElems()[n],
context, coerceMore, copyToStore);
if (n < v.listSize() - 1
/* !!! not quite correct */
&& (!v.listElems()[n]->isList() || v.listElems()[n]->listSize() != 0))
result += " ";
}
return result;
}
}
throwTypeError(pos, "cannot coerce %1% to a string", v,
fakeEnv(1), 0);
// map1("value", &v));
}
string EvalState::copyPathToStore(PathSet & context, const Path & path)
{
if (nix::isDerivation(path))
throwEvalError("file names are not allowed to end in '%1%'",
drvExtension,
fakeEnv(1), 0);
// map0());
Path dstPath;
auto i = srcToStore.find(path);
if (i != srcToStore.end())
dstPath = store->printStorePath(i->second);
else {
auto p = settings.readOnlyMode
? store->computeStorePathForPath(std::string(baseNameOf(path)), checkSourcePath(path)).first
: store->addToStore(std::string(baseNameOf(path)), checkSourcePath(path), FileIngestionMethod::Recursive, htSHA256, defaultPathFilter, repair);
dstPath = store->printStorePath(p);
srcToStore.insert_or_assign(path, std::move(p));
printMsg(lvlChatty, "copied source '%1%' -> '%2%'", path, dstPath);
}
context.insert(dstPath);
return dstPath;
}
Path EvalState::coerceToPath(const Pos & pos, Value & v, PathSet & context)
{
string path = coerceToString(pos, v, context, false, false);
if (path == "" || path[0] != '/')
throwEvalError(pos, "string '%1%' doesn't represent an absolute path", path,
fakeEnv(1), 0);
// map1("value", &v));
return path;
}
bool EvalState::eqValues(Value & v1, Value & v2)
{
forceValue(v1);
forceValue(v2);
/* !!! Hack to support some old broken code that relies on pointer
equality tests between sets. (Specifically, builderDefs calls
uniqList on a list of sets.) Will remove this eventually. */
if (&v1 == &v2) return true;
// Special case type-compatibility between float and int
if (v1.type() == nInt && v2.type() == nFloat)
return v1.integer == v2.fpoint;
if (v1.type() == nFloat && v2.type() == nInt)
return v1.fpoint == v2.integer;
// All other types are not compatible with each other.
if (v1.type() != v2.type()) return false;
switch (v1.type()) {
case nInt:
return v1.integer == v2.integer;
case nBool:
return v1.boolean == v2.boolean;
case nString:
return strcmp(v1.string.s, v2.string.s) == 0;
case nPath:
return strcmp(v1.path, v2.path) == 0;
case nNull:
return true;
case nList:
if (v1.listSize() != v2.listSize()) return false;
for (size_t n = 0; n < v1.listSize(); ++n)
if (!eqValues(*v1.listElems()[n], *v2.listElems()[n])) return false;
return true;
case nAttrs: {
/* If both sets denote a derivation (type = "derivation"),
then compare their outPaths. */
if (isDerivation(v1) && isDerivation(v2)) {
Bindings::iterator i = v1.attrs->find(sOutPath);
Bindings::iterator j = v2.attrs->find(sOutPath);
if (i != v1.attrs->end() && j != v2.attrs->end())
return eqValues(*i->value, *j->value);
}
if (v1.attrs->size() != v2.attrs->size()) return false;
/* Otherwise, compare the attributes one by one. */
Bindings::iterator i, j;
for (i = v1.attrs->begin(), j = v2.attrs->begin(); i != v1.attrs->end(); ++i, ++j)
if (i->name != j->name || !eqValues(*i->value, *j->value))
return false;
return true;
}
/* Functions are incomparable. */
case nFunction:
return false;
case nExternal:
return *v1.external == *v2.external;
case nFloat:
return v1.fpoint == v2.fpoint;
default:
throwEvalError("cannot compare %1% with %2%",
showType(v1),
showType(v2),
fakeEnv(1), 0);
// map2("value1", &v1, "value2", &v2));
}
}
void EvalState::printStats()
{
bool showStats = getEnv("NIX_SHOW_STATS").value_or("0") != "0";
struct rusage buf;
getrusage(RUSAGE_SELF, &buf);
float cpuTime = buf.ru_utime.tv_sec + ((float) buf.ru_utime.tv_usec / 1000000);
uint64_t bEnvs = nrEnvs * sizeof(Env) + nrValuesInEnvs * sizeof(Value *);
uint64_t bLists = nrListElems * sizeof(Value *);
uint64_t bValues = nrValues * sizeof(Value);
uint64_t bAttrsets = nrAttrsets * sizeof(Bindings) + nrAttrsInAttrsets * sizeof(Attr);
#if HAVE_BOEHMGC
GC_word heapSize, totalBytes;
GC_get_heap_usage_safe(&heapSize, 0, 0, 0, &totalBytes);
#endif
if (showStats) {
auto outPath = getEnv("NIX_SHOW_STATS_PATH").value_or("-");
std::fstream fs;
if (outPath != "-")
fs.open(outPath, std::fstream::out);
JSONObject topObj(outPath == "-" ? std::cerr : fs, true);
topObj.attr("cpuTime",cpuTime);
{
auto envs = topObj.object("envs");
envs.attr("number", nrEnvs);
envs.attr("elements", nrValuesInEnvs);
envs.attr("bytes", bEnvs);
}
{
auto lists = topObj.object("list");
lists.attr("elements", nrListElems);
lists.attr("bytes", bLists);
lists.attr("concats", nrListConcats);
}
{
auto values = topObj.object("values");
values.attr("number", nrValues);
values.attr("bytes", bValues);
}
{
auto syms = topObj.object("symbols");
syms.attr("number", symbols.size());
syms.attr("bytes", symbols.totalSize());
}
{
auto sets = topObj.object("sets");
sets.attr("number", nrAttrsets);
sets.attr("bytes", bAttrsets);
sets.attr("elements", nrAttrsInAttrsets);
}
{
auto sizes = topObj.object("sizes");
sizes.attr("Env", sizeof(Env));
sizes.attr("Value", sizeof(Value));
sizes.attr("Bindings", sizeof(Bindings));
sizes.attr("Attr", sizeof(Attr));
}
topObj.attr("nrOpUpdates", nrOpUpdates);
topObj.attr("nrOpUpdateValuesCopied", nrOpUpdateValuesCopied);
topObj.attr("nrThunks", nrThunks);
topObj.attr("nrAvoided", nrAvoided);
topObj.attr("nrLookups", nrLookups);
topObj.attr("nrPrimOpCalls", nrPrimOpCalls);
topObj.attr("nrFunctionCalls", nrFunctionCalls);
#if HAVE_BOEHMGC
{
auto gc = topObj.object("gc");
gc.attr("heapSize", heapSize);
gc.attr("totalBytes", totalBytes);
}
#endif
if (countCalls) {
{
auto obj = topObj.object("primops");
for (auto & i : primOpCalls)
obj.attr(i.first, i.second);
}
{
auto list = topObj.list("functions");
for (auto & i : functionCalls) {
auto obj = list.object();
if (i.first->name.set())
obj.attr("name", (const string &) i.first->name);
else
obj.attr("name", nullptr);
if (i.first->pos) {
obj.attr("file", (const string &) i.first->pos.file);
obj.attr("line", i.first->pos.line);
obj.attr("column", i.first->pos.column);
}
obj.attr("count", i.second);
}
}
{
auto list = topObj.list("attributes");
for (auto & i : attrSelects) {
auto obj = list.object();
if (i.first) {
obj.attr("file", (const string &) i.first.file);
obj.attr("line", i.first.line);
obj.attr("column", i.first.column);
}
obj.attr("count", i.second);
}
}
}
if (getEnv("NIX_SHOW_SYMBOLS").value_or("0") != "0") {
auto list = topObj.list("symbols");
symbols.dump([&](const std::string & s) { list.elem(s); });
}
}
}
string ExternalValueBase::coerceToString(const Pos & pos, PathSet & context, bool copyMore, bool copyToStore) const
{
throw TypeError({
.msg = hintfmt("cannot coerce %1% to a string", showType()),
.errPos = pos
});
}
bool ExternalValueBase::operator==(const ExternalValueBase & b) const
{
return false;
}
std::ostream & operator << (std::ostream & str, const ExternalValueBase & v) {
return v.print(str);
}
EvalSettings::EvalSettings()
{
auto var = getEnv("NIX_PATH");
if (var) nixPath = parseNixPath(*var);
}
Strings EvalSettings::getDefaultNixPath()
{
Strings res;
auto add = [&](const Path & p, const std::string & s = std::string()) {
if (pathExists(p)) {
if (s.empty()) {
res.push_back(p);
} else {
res.push_back(s + "=" + p);
}
}
};
if (!evalSettings.restrictEval && !evalSettings.pureEval) {
add(getHome() + "/.nix-defexpr/channels");
add(settings.nixStateDir + "/profiles/per-user/root/channels/nixpkgs", "nixpkgs");
add(settings.nixStateDir + "/profiles/per-user/root/channels");
}
return res;
}
EvalSettings evalSettings;
static GlobalConfig::Register rEvalSettings(&evalSettings);
}