forked from lix-project/lix
config: use all of XDG_CONFIG_DIRS
Previously, config would only be read from XDG_CONFIG_HOME. This change allows reading config from additional directories, which enables e.g. per-project binary caches or chroot stores with the help of direnv.
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@ -78,7 +78,11 @@ void loadConfFile()
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~/.nix/nix.conf or the command line. */
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globalConfig.resetOverriden();
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globalConfig.applyConfigFile(getConfigDir() + "/nix/nix.conf");
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auto dirs = getConfigDirs();
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// Iterate over them in reverse so that the ones appearing first in the path take priority
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for (auto dir = dirs.rbegin(); dir != dirs.rend(); dir++) {
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globalConfig.applyConfigFile(*dir + "/nix/nix.conf");
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}
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}
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unsigned int Settings::getDefaultCores()
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@ -496,6 +496,15 @@ Path getConfigDir()
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return configDir;
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}
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std::vector<Path> getConfigDirs()
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{
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Path configHome = getConfigDir();
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string configDirs = getEnv("XDG_CONFIG_DIRS");
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std::vector<Path> result = tokenizeString<std::vector<string>>(configDirs, ":");
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result.insert(result.begin(), configHome);
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return result;
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}
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Path getDataDir()
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{
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@ -131,6 +131,9 @@ Path getCacheDir();
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/* Return $XDG_CONFIG_HOME or $HOME/.config. */
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Path getConfigDir();
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/* Return the directories to search for user configuration files */
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std::vector<Path> getConfigDirs();
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/* Return $XDG_DATA_HOME or $HOME/.local/share. */
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Path getDataDir();
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