forked from lix-project/lix
* Allow the canonical system name to be specified at runtime in the
Nix config file.
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@ -97,3 +97,23 @@
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# Example:
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# build-users = nix-builder-1 nix-builder-2 nix-builder-3
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#build-users =
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### Option `system'
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#
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# This option specifies the canonical Nix system name of the current
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# installation, such as `i686-linux' or `powerpc-darwin'. Nix can
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# only build derivations whose `system' attribute equals the value
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# specified here. In general, it never makes sense to modify this
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# value from its default, since you can use it to `lie' about the
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# platform you are building on (e.g., perform a Mac OS build on a
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# Linux machine; the result would obviously be wrong). It only makes
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# sense if the Nix binaries can run on multiple platforms, e.g.,
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# `universal binaries' that run on `powerpc-darwin' and `i686-darwin'.
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#
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# It defaults to the canonical Nix system name detected by `configure'
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# at build time.
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#
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# Example:
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# system = i686-darwin
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#system =
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@ -93,6 +93,8 @@ static void initAndRun(int argc, char * * argv)
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nixDBPath = getEnv("NIX_DB_DIR", nixStateDir + "/db");
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nixConfDir = canonPath(getEnv("NIX_CONF_DIR", NIX_CONF_DIR));
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thisSystem = querySetting("system", SYSTEM);
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/* Catch SIGINT. */
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struct sigaction act, oact;
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act.sa_handler = sigintHandler;
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@ -17,6 +17,7 @@ bool tryFallback = false;
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Verbosity buildVerbosity = lvlInfo;
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unsigned int maxBuildJobs = 1;
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bool readOnlyMode = false;
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string thisSystem = "unset";
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static bool settingsRead = false;
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@ -53,6 +53,9 @@ extern unsigned int maxBuildJobs;
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database. */
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extern bool readOnlyMode;
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/* The canonical system name, as returned by config.guess. */
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extern string thisSystem;
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Strings querySetting(const string & name, const Strings & def);
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@ -16,9 +16,6 @@
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#include "util.hh"
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string thisSystem = SYSTEM;
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Error::Error(const format & f)
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{
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err = f.str();
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@ -55,10 +55,6 @@ typedef list<Path> Paths;
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typedef set<Path> PathSet;
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/* The canonical system name, as returned by config.guess. */
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extern string thisSystem;
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/* Return an environment variable. */
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string getEnv(const string & key, const string & def = "");
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