forked from lix-project/lix
Merge "progress-bar.cc: fix signed overflow" into main
This commit is contained in:
commit
ae065a992d
|
@ -12,6 +12,8 @@
|
||||||
|
|
||||||
namespace nix {
|
namespace nix {
|
||||||
|
|
||||||
|
using namespace std::literals::chrono_literals;
|
||||||
|
|
||||||
static std::string_view getS(const std::vector<Logger::Field> & fields, size_t n)
|
static std::string_view getS(const std::vector<Logger::Field> & fields, size_t n)
|
||||||
{
|
{
|
||||||
assert(n < fields.size());
|
assert(n < fields.size());
|
||||||
|
@ -33,6 +35,9 @@ static std::string_view storePathToName(std::string_view path)
|
||||||
return i == std::string::npos ? base.substr(0, 0) : base.substr(i + 1);
|
return i == std::string::npos ? base.substr(0, 0) : base.substr(i + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 100 years ought to be enough for anyone (yet sufficiently smaller than max() to not cause signed integer overflow).
|
||||||
|
constexpr const auto A_LONG_TIME = std::chrono::duration_cast<std::chrono::milliseconds>(100 * 365 * 86400s);
|
||||||
|
|
||||||
class ProgressBar : public Logger
|
class ProgressBar : public Logger
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
|
@ -93,7 +98,7 @@ public:
|
||||||
state_.lock()->active = isTTY;
|
state_.lock()->active = isTTY;
|
||||||
updateThread = std::thread([&]() {
|
updateThread = std::thread([&]() {
|
||||||
auto state(state_.lock());
|
auto state(state_.lock());
|
||||||
auto nextWakeup = std::chrono::milliseconds::max();
|
auto nextWakeup = A_LONG_TIME;
|
||||||
while (state->active) {
|
while (state->active) {
|
||||||
if (!state->haveUpdate)
|
if (!state->haveUpdate)
|
||||||
state.wait_for(updateCV, nextWakeup);
|
state.wait_for(updateCV, nextWakeup);
|
||||||
|
@ -350,7 +355,7 @@ public:
|
||||||
|
|
||||||
std::chrono::milliseconds draw(State & state)
|
std::chrono::milliseconds draw(State & state)
|
||||||
{
|
{
|
||||||
auto nextWakeup = std::chrono::milliseconds::max();
|
auto nextWakeup = A_LONG_TIME;
|
||||||
|
|
||||||
state.haveUpdate = false;
|
state.haveUpdate = false;
|
||||||
if (state.paused || !state.active) return nextWakeup;
|
if (state.paused || !state.active) return nextWakeup;
|
||||||
|
|
Loading…
Reference in a new issue