forked from lix-project/lix
Show total allocations
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c3f0a489f9
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@ -1450,17 +1450,18 @@ void EvalState::printStats()
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getrusage(RUSAGE_SELF, &buf);
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float cpuTime = buf.ru_utime.tv_sec + ((float) buf.ru_utime.tv_usec / 1000000);
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uint64_t bEnvs = nrEnvs * sizeof(Env) + nrValuesInEnvs * sizeof(Value *);
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uint64_t bLists = nrListElems * sizeof(Value *);
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uint64_t bValues = nrValues * sizeof(Value);
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uint64_t bAttrsets = nrAttrsets * sizeof(Bindings) + nrAttrsInAttrsets * sizeof(Attr);
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printMsg(v, format(" time elapsed: %1%") % cpuTime);
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printMsg(v, format(" size of a value: %1%") % sizeof(Value));
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printMsg(v, format(" environments allocated: %1% (%2% bytes)")
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% nrEnvs % (nrEnvs * sizeof(Env) + nrValuesInEnvs * sizeof(Value *)));
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printMsg(v, format(" list elements: %1% (%2% bytes)")
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% nrListElems % (nrListElems * sizeof(Value *)));
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printMsg(v, format(" environments allocated: %1% (%2% bytes)") % nrEnvs % bEnvs);
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printMsg(v, format(" list elements: %1% (%2% bytes)") % nrListElems % bLists);
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printMsg(v, format(" list concatenations: %1%") % nrListConcats);
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printMsg(v, format(" values allocated: %1% (%2% bytes)")
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% nrValues % (nrValues * sizeof(Value)));
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printMsg(v, format(" sets allocated: %1% (%2% bytes)")
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% nrAttrsets % (nrAttrsets * sizeof(Bindings) + nrAttrsInAttrsets * sizeof(Attr)));
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printMsg(v, format(" values allocated: %1% (%2% bytes)") % nrValues % bValues);
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printMsg(v, format(" sets allocated: %1% (%2% bytes)") % nrAttrsets % bAttrsets);
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printMsg(v, format(" right-biased unions: %1%") % nrOpUpdates);
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printMsg(v, format(" values copied in right-biased unions: %1%") % nrOpUpdateValuesCopied);
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printMsg(v, format(" symbols in symbol table: %1%") % symbols.size());
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@ -1470,6 +1471,7 @@ void EvalState::printStats()
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printMsg(v, format(" number of attr lookups: %1%") % nrLookups);
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printMsg(v, format(" number of primop calls: %1%") % nrPrimOpCalls);
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printMsg(v, format(" number of function calls: %1%") % nrFunctionCalls);
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printMsg(v, format(" total allocations: %1% bytes") % (bEnvs + bLists + bValues + bAttrsets));
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if (countCalls) {
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v = lvlInfo;
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