forked from lix-project/lix
introduces Goal::jobCategory
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1ea1e378de
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13185133bc
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@ -335,6 +335,8 @@ struct DerivationGoal : public Goal
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void waiteeDone(GoalPtr waitee, ExitCode result) override;
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void waiteeDone(GoalPtr waitee, ExitCode result) override;
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StorePathSet exportReferences(const StorePathSet & storePaths);
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StorePathSet exportReferences(const StorePathSet & storePaths);
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JobCategory jobCategory() override { return JobCategory::Build; };
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};
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};
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MakeError(NotDeterministic, BuildError);
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MakeError(NotDeterministic, BuildError);
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@ -21,7 +21,7 @@ class Worker;
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class DrvOutputSubstitutionGoal : public Goal {
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class DrvOutputSubstitutionGoal : public Goal {
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/**
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/**
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* The drv output we're trying to substitue
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* The drv output we're trying to substitute
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*/
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*/
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DrvOutput id;
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DrvOutput id;
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@ -72,6 +72,8 @@ public:
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void work() override;
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void work() override;
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void handleEOF(int fd) override;
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void handleEOF(int fd) override;
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JobCategory jobCategory() override { return JobCategory::Substitution; };
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};
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};
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}
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}
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@ -34,6 +34,17 @@ typedef std::set<WeakGoalPtr, std::owner_less<WeakGoalPtr>> WeakGoals;
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*/
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*/
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typedef std::map<StorePath, WeakGoalPtr> WeakGoalMap;
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typedef std::map<StorePath, WeakGoalPtr> WeakGoalMap;
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/**
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* Used as a hint to the worker on how to schedule a particular goal. For example,
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* builds are typically CPU- and memory-bound, while substitutions are I/O bound.
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* Using this information, the worker might decide to schedule more or fewer goals
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* of each category in parallel.
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*/
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enum struct JobCategory {
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Build,
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Substitution,
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};
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struct Goal : public std::enable_shared_from_this<Goal>
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struct Goal : public std::enable_shared_from_this<Goal>
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{
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{
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typedef enum {ecBusy, ecSuccess, ecFailed, ecNoSubstituters, ecIncompleteClosure} ExitCode;
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typedef enum {ecBusy, ecSuccess, ecFailed, ecNoSubstituters, ecIncompleteClosure} ExitCode;
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@ -150,6 +161,8 @@ public:
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void amDone(ExitCode result, std::optional<Error> ex = {});
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void amDone(ExitCode result, std::optional<Error> ex = {});
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virtual void cleanup() { }
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virtual void cleanup() { }
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virtual JobCategory jobCategory() = 0;
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};
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};
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void addToWeakGoals(WeakGoals & goals, GoalPtr p);
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void addToWeakGoals(WeakGoals & goals, GoalPtr p);
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@ -115,6 +115,8 @@ public:
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void handleEOF(int fd) override;
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void handleEOF(int fd) override;
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void cleanup() override;
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void cleanup() override;
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JobCategory jobCategory() override { return JobCategory::Substitution; };
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};
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};
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}
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}
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@ -195,7 +195,7 @@ void Worker::childStarted(GoalPtr goal, const std::set<int> & fds,
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child.respectTimeouts = respectTimeouts;
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child.respectTimeouts = respectTimeouts;
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children.emplace_back(child);
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children.emplace_back(child);
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if (inBuildSlot) {
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if (inBuildSlot) {
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if (dynamic_cast<PathSubstitutionGoal *>(child.goal2)) nrSubstitutions++;
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if (goal->jobCategory() == JobCategory::Substitution) nrSubstitutions++;
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else nrLocalBuilds++;
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else nrLocalBuilds++;
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}
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}
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}
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}
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@ -208,7 +208,7 @@ void Worker::childTerminated(Goal * goal, bool wakeSleepers)
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if (i == children.end()) return;
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if (i == children.end()) return;
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if (i->inBuildSlot) {
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if (i->inBuildSlot) {
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if (dynamic_cast<PathSubstitutionGoal *>(goal)) {
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if (goal->jobCategory() == JobCategory::Substitution) {
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assert(nrSubstitutions > 0);
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assert(nrSubstitutions > 0);
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nrSubstitutions--;
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nrSubstitutions--;
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} else {
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} else {
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@ -235,7 +235,7 @@ void Worker::childTerminated(Goal * goal, bool wakeSleepers)
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void Worker::waitForBuildSlot(GoalPtr goal)
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void Worker::waitForBuildSlot(GoalPtr goal)
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{
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{
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debug("wait for build slot");
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debug("wait for build slot");
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bool isSubstitutionGoal = dynamic_cast<PathSubstitutionGoal *>(goal.get());
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bool isSubstitutionGoal = goal->jobCategory() == JobCategory::Substitution;
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if ((!isSubstitutionGoal && getNrLocalBuilds() < settings.maxBuildJobs) ||
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if ((!isSubstitutionGoal && getNrLocalBuilds() < settings.maxBuildJobs) ||
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(isSubstitutionGoal && getNrSubstitutions() < settings.maxSubstitutionJobs))
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(isSubstitutionGoal && getNrSubstitutions() < settings.maxSubstitutionJobs))
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wakeUp(goal); /* we can do it right away */
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wakeUp(goal); /* we can do it right away */
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