forked from lix-project/lix
Keep created temp dirs inside store, but protect from GC
Implements the approach suggested by feedback on PR #6994, where tempdir paths are created in the store (now with an exclusive lock). As part of this work, the currently-broken and unused `createTempDirInStore` function is updated to create an exclusive lock on the temp directory in the store. The GC now makes a non-blocking attempt to lock any store directories that "look like" the temp directories created by this function, and if it can't acquire one, ignores the directory.
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@ -619,6 +619,18 @@ void LocalStore::collectGarbage(const GCOptions & options, GCResults & results)
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Path path = storeDir + "/" + std::string(baseName);
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Path path = storeDir + "/" + std::string(baseName);
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Path realPath = realStoreDir + "/" + std::string(baseName);
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Path realPath = realStoreDir + "/" + std::string(baseName);
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/* There may be temp directories in the store that are still in use
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by another process. We need to be sure that we can acquire an
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exclusive lock before deleting them. */
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AutoCloseFD tmpDirFd;
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if (baseName.rfind("add-", 0) == 0) {
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tmpDirFd = open(realPath.c_str(), O_RDONLY | O_DIRECTORY);
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if (tmpDirFd.get() == -1 || !lockFile(tmpDirFd.get(), ltWrite, false)) {
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debug("skipping locked tempdir '%s'", realPath);
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return;
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}
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}
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printInfo("deleting '%1%'", path);
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printInfo("deleting '%1%'", path);
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results.paths.insert(path);
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results.paths.insert(path);
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@ -1382,13 +1382,15 @@ StorePath LocalStore::addToStoreFromDump(Source & source0, std::string_view name
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std::unique_ptr<AutoDelete> delTempDir;
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std::unique_ptr<AutoDelete> delTempDir;
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Path tempPath;
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Path tempPath;
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Path tempDir;
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AutoCloseFD tempDirFd;
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if (!inMemory) {
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if (!inMemory) {
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/* Drain what we pulled so far, and then keep on pulling */
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/* Drain what we pulled so far, and then keep on pulling */
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StringSource dumpSource { dump };
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StringSource dumpSource { dump };
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ChainSource bothSource { dumpSource, source };
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ChainSource bothSource { dumpSource, source };
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auto tempDir = createTempDir("", "add");
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std::tie(tempDir, tempDirFd) = createTempDirInStore();
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delTempDir = std::make_unique<AutoDelete>(tempDir);
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delTempDir = std::make_unique<AutoDelete>(tempDir);
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tempPath = tempDir + "/x";
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tempPath = tempDir + "/x";
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@ -1431,6 +1433,7 @@ StorePath LocalStore::addToStoreFromDump(Source & source0, std::string_view name
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} else {
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} else {
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/* Move the temporary path we restored above. */
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/* Move the temporary path we restored above. */
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moveFile(tempPath, realPath);
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moveFile(tempPath, realPath);
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tempDirFd.close();
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}
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}
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/* For computing the nar hash. In recursive SHA-256 mode, this
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/* For computing the nar hash. In recursive SHA-256 mode, this
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@ -1507,18 +1510,24 @@ StorePath LocalStore::addTextToStore(
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/* Create a temporary directory in the store that won't be
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/* Create a temporary directory in the store that won't be
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garbage-collected. */
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garbage-collected until the returned FD is closed. */
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Path LocalStore::createTempDirInStore()
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std::pair<Path, AutoCloseFD> LocalStore::createTempDirInStore()
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{
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{
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Path tmpDir;
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Path tmpDirFn;
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AutoCloseFD tmpDirFd;
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bool lockedByUs = false;
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do {
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do {
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/* There is a slight possibility that `tmpDir' gets deleted by
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/* There is a slight possibility that `tmpDir' gets deleted by
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the GC between createTempDir() and addTempRoot(), so repeat
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the GC between createTempDir() and when we acquire a lock on it.
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until `tmpDir' exists. */
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We'll repeat until 'tmpDir' exists and we've locked it. */
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tmpDir = createTempDir(realStoreDir);
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tmpDirFn = createTempDir(realStoreDir, "add");
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addTempRoot(parseStorePath(tmpDir));
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tmpDirFd = open(tmpDirFn.c_str(), O_RDONLY | O_DIRECTORY);
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} while (!pathExists(tmpDir));
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if (tmpDirFd.get() < 0) {
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return tmpDir;
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continue;
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}
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lockedByUs = lockFile(tmpDirFd.get(), ltWrite, true);
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} while (!pathExists(tmpDirFn) || !lockedByUs);
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return {tmpDirFn, std::move(tmpDirFd)};
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}
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}
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@ -256,7 +256,7 @@ private:
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void findRuntimeRoots(Roots & roots, bool censor);
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void findRuntimeRoots(Roots & roots, bool censor);
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Path createTempDirInStore();
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std::pair<Path, AutoCloseFD> createTempDirInStore();
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void checkDerivationOutputs(const StorePath & drvPath, const Derivation & drv);
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void checkDerivationOutputs(const StorePath & drvPath, const Derivation & drv);
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