forked from lix-project/lix
Merge pull request #9920 from 9999years/forbid-nested-debuggers
Forbid nested debuggers
(cherry picked from commit e164b39ee90fd655dbb7f479fdd4fbe38cc883bd)
Change-Id: Iff62f40fd251116516a63e2d3f9fb5b21480b16d
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doc/manual/rl-next/forbid-nested-debuggers.md
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32
doc/manual/rl-next/forbid-nested-debuggers.md
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---
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synopsis: Nested debuggers are no longer supported
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prs: 9920
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---
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Previously, evaluating an expression that throws an error in the debugger would
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enter a second, nested debugger:
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```
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nix-repl> builtins.throw "what"
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error: what
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Starting REPL to allow you to inspect the current state of the evaluator.
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Welcome to Nix 2.18.1. Type :? for help.
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nix-repl>
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```
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Now, it just prints the error message like `nix repl`:
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```
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nix-repl> builtins.throw "what"
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error:
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… while calling the 'throw' builtin
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at «string»:1:1:
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1| builtins.throw "what"
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| ^
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error: what
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```
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@ -233,12 +233,6 @@ ReplExitStatus NixRepl::mainLoop()
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printMsg(lvlError, e.msg());
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}
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} catch (EvalError & e) {
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// in debugger mode, an EvalError should trigger another repl session.
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// when that session returns the exception will land here. No need to show it again;
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// show the error for this repl session instead.
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if (state->debugRepl && !state->debugTraces.empty())
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showDebugTrace(std::cout, state->positions, state->debugTraces.front());
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else
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printMsg(lvlError, e.msg());
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} catch (Error & e) {
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printMsg(lvlError, e.msg());
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@ -778,10 +778,24 @@ std::unique_ptr<ValMap> mapStaticEnvBindings(const SymbolTable & st, const Stati
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return vm;
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}
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/**
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* Sets `inDebugger` to true on construction and false on destruction.
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*/
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class DebuggerGuard {
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bool & inDebugger;
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public:
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DebuggerGuard(bool & inDebugger) : inDebugger(inDebugger) {
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inDebugger = true;
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}
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~DebuggerGuard() {
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inDebugger = false;
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}
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};
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void EvalState::runDebugRepl(const Error * error, const Env & env, const Expr & expr)
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{
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// double check we've got the debugRepl function pointer.
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if (!debugRepl)
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// Make sure we have a debugger to run and we're not already in a debugger.
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if (!debugRepl || inDebugger)
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return;
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auto dts =
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@ -808,6 +822,7 @@ void EvalState::runDebugRepl(const Error * error, const Env & env, const Expr &
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auto se = getStaticEnv(expr);
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if (se) {
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auto vm = mapStaticEnvBindings(symbols, *se.get(), env);
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DebuggerGuard _guard(inDebugger);
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auto exitStatus = (debugRepl)(ref<EvalState>(shared_from_this()), *vm);
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switch (exitStatus) {
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case ReplExitStatus::QuitAll:
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@ -152,6 +152,7 @@ struct DebugTrace {
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bool isError;
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};
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class EvalState : public std::enable_shared_from_this<EvalState>
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{
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public:
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@ -210,6 +211,7 @@ public:
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*/
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ReplExitStatus (* debugRepl)(ref<EvalState> es, const ValMap & extraEnv);
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bool debugStop;
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bool inDebugger = false;
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int trylevel;
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std::list<DebugTrace> debugTraces;
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std::map<const Expr*, const std::shared_ptr<const StaticEnv>> exprEnvs;
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@ -0,0 +1 @@
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builtins.break {}
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@ -0,0 +1,39 @@
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we enter a debugger via builtins.break in the input file.
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info: breakpoint reached
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causing another debugger even should not nest, but simply
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print the error, skip the breakpoint, etc as appropriate.
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nix-repl> "values show"
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"values show"
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nix-repl> builtins.break 2
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2
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nix-repl> builtins.throw "foo"
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error:
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… while calling the 'throw' builtin
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at «string»:1:1:
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1| builtins.throw "foo"
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| ^
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error: foo
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nix-repl> assert false; 2
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error: assertion 'false' failed
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at «string»:1:1:
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1| assert false; 2
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| ^
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exiting the debug frame should allow another to open.
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nix-repl> :c
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nix-repl> builtins.throw "bar"
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error: bar
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and once again, more breakpoints are ignored.
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nix-repl> builtins.break 3
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3
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@ -126,5 +126,6 @@ DEBUGGER_TEST(regression_9918);
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DEBUGGER_TEST(regression_9917);
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DEBUGGER_TEST(regression_l145);
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DEBUGGER_TEST(stack_vars);
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DEBUGGER_TEST(no_nested_debuggers);
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};
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