forked from lix-project/lix
* Fix 64-bit compiler warnings.
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parent
52d03276dd
commit
46605fb4f5
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@ -205,10 +205,10 @@ static void _canonicalisePathMetaData(const Path & path)
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users group); we check for this case below. */
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users group); we check for this case below. */
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if (st.st_uid != geteuid()) {
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if (st.st_uid != geteuid()) {
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#if HAVE_LCHOWN
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#if HAVE_LCHOWN
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if (lchown(path.c_str(), geteuid(), -1) == -1)
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if (lchown(path.c_str(), geteuid(), (gid_t) -1) == -1)
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#else
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#else
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if (!S_ISLNK(st.st_mode) &&
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if (!S_ISLNK(st.st_mode) &&
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chown(path.c_str(), geteuid(), -1) == -1)
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chown(path.c_str(), geteuid(), (gid_t) -1) == -1)
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#endif
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#endif
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throw SysError(format("changing owner of `%1%' to %2%")
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throw SysError(format("changing owner of `%1%' to %2%")
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% path % geteuid());
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% path % geteuid());
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@ -105,7 +105,7 @@ static void runBuilder(uid_t uidNix, gid_t gidBuildUsers,
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account. The idea is that the current directory is the
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account. The idea is that the current directory is the
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temporary build directory in /tmp or somewhere else, and we
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temporary build directory in /tmp or somewhere else, and we
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don't want to create that directory here. */
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don't want to create that directory here. */
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secureChown(uidNix, -1, uidTargetUser, gidBuildUsers, ".");
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secureChown(uidNix, (gid_t) -1, uidTargetUser, gidBuildUsers, ".");
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/* Set the real, effective and saved gid. Must be done before
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/* Set the real, effective and saved gid. Must be done before
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setuid(), otherwise it won't set the real and saved gids. */
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setuid(), otherwise it won't set the real and saved gids. */
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@ -239,7 +239,7 @@ static void run(int argc, char * * argv)
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else if (command == "get-ownership") {
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else if (command == "get-ownership") {
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/* Syntax: nix-setuid-helper get-ownership <path> */
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/* Syntax: nix-setuid-helper get-ownership <path> */
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if (argc != 3) throw Error("missing path");
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if (argc != 3) throw Error("missing path");
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secureChown(-1, gidBuildUsers, uidNix, gidBuildUsers, argv[2]);
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secureChown((uid_t) -1, gidBuildUsers, uidNix, gidBuildUsers, argv[2]);
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}
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}
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else if (command == "kill") {
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else if (command == "kill") {
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