forked from lix-project/lix
831 lines
23 KiB
C++
831 lines
23 KiB
C++
#include "shared.hh"
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#include "local-store.hh"
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#include "util.hh"
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#include "serialise.hh"
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#include "worker-protocol.hh"
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#include "archive.hh"
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#include "globals.hh"
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#include <iostream>
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#include <cstring>
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#include <unistd.h>
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#include <signal.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/stat.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <fcntl.h>
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#include <errno.h>
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using namespace nix;
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/* On platforms that have O_ASYNC, we can detect when a client
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disconnects and immediately kill any ongoing builds. On platforms
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that lack it, we only notice the disconnection the next time we try
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to write to the client. So if you have a builder that never
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generates output on stdout/stderr, the worker will never notice
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that the client has disconnected until the builder terminates. */
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#ifdef O_ASYNC
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#define HAVE_HUP_NOTIFICATION
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#ifndef SIGPOLL
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#define SIGPOLL SIGIO
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#endif
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#endif
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static FdSource from(STDIN_FILENO);
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static FdSink to(STDOUT_FILENO);
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bool canSendStderr;
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pid_t myPid;
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/* This function is called anytime we want to write something to
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stderr. If we're in a state where the protocol allows it (i.e.,
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when canSendStderr), send the message to the client over the
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socket. */
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static void tunnelStderr(const unsigned char * buf, size_t count)
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{
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/* Don't send the message to the client if we're a child of the
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process handling the connection. Otherwise we could screw up
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the protocol. It's up to the parent to redirect stderr and
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send it to the client somehow (e.g., as in build.cc). */
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if (canSendStderr && myPid == getpid()) {
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try {
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writeInt(STDERR_NEXT, to);
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writeString(string((char *) buf, count), to);
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} catch (...) {
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/* Write failed; that means that the other side is
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gone. */
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canSendStderr = false;
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throw;
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}
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} else
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writeFull(STDERR_FILENO, buf, count);
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}
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/* Return true if the remote side has closed its end of the
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connection, false otherwise. Should not be called on any socket on
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which we expect input! */
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static bool isFarSideClosed(int socket)
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{
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struct timeval timeout;
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timeout.tv_sec = timeout.tv_usec = 0;
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(socket, &fds);
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while (select(socket + 1, &fds, 0, 0, &timeout) == -1)
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if (errno != EINTR) throw SysError("select()");
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if (!FD_ISSET(socket, &fds)) return false;
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/* Destructive read to determine whether the select() marked the
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socket as readable because there is actual input or because
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we've reached EOF (i.e., a read of size 0 is available). */
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char c;
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int rd;
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if ((rd = read(socket, &c, 1)) > 0)
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throw Error("EOF expected (protocol error?)");
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else if (rd == -1 && errno != ECONNRESET)
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throw SysError("expected connection reset or EOF");
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return true;
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}
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/* A SIGPOLL signal is received when data is available on the client
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communication socket, or when the client has closed its side of the
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socket. This handler is enabled at precisely those moments in the
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protocol when we're doing work and the client is supposed to be
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quiet. Thus, if we get a SIGPOLL signal, it means that the client
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has quit. So we should quit as well.
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Too bad most operating systems don't support the POLL_HUP value for
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si_code in siginfo_t. That would make most of the SIGPOLL
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complexity unnecessary, i.e., we could just enable SIGPOLL all the
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time and wouldn't have to worry about races. */
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static void sigPollHandler(int sigNo)
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{
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using namespace std;
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try {
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/* Check that the far side actually closed. We're still
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getting spurious signals every once in a while. I.e.,
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there is no input available, but we get a signal with
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POLL_IN set. Maybe it's delayed or something. */
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if (isFarSideClosed(from.fd)) {
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if (!blockInt) {
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_isInterrupted = 1;
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blockInt = 1;
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canSendStderr = false;
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const char * s = "SIGPOLL\n";
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write(STDERR_FILENO, s, strlen(s));
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}
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} else {
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const char * s = "spurious SIGPOLL\n";
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write(STDERR_FILENO, s, strlen(s));
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}
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}
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catch (Error & e) {
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/* Shouldn't happen. */
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string s = "impossible: " + e.msg() + '\n';
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write(STDERR_FILENO, s.c_str(), s.size());
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throw;
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}
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}
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static void setSigPollAction(bool enable)
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{
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#ifdef HAVE_HUP_NOTIFICATION
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struct sigaction act, oact;
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act.sa_handler = enable ? sigPollHandler : SIG_IGN;
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sigfillset(&act.sa_mask);
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act.sa_flags = 0;
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if (sigaction(SIGPOLL, &act, &oact))
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throw SysError("setting handler for SIGPOLL");
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#endif
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}
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/* startWork() means that we're starting an operation for which we
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want to send out stderr to the client. */
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static void startWork()
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{
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canSendStderr = true;
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/* Handle client death asynchronously. */
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setSigPollAction(true);
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/* Of course, there is a race condition here: the socket could
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have closed between when we last read from / wrote to it, and
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between the time we set the handler for SIGPOLL. In that case
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we won't get the signal. So do a non-blocking select() to find
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out if any input is available on the socket. If there is, it
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has to be the 0-byte read that indicates that the socket has
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closed. */
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if (isFarSideClosed(from.fd)) {
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_isInterrupted = 1;
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checkInterrupt();
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}
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}
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/* stopWork() means that we're done; stop sending stderr to the
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client. */
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static void stopWork(bool success = true, const string & msg = "", unsigned int status = 0)
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{
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/* Stop handling async client death; we're going to a state where
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we're either sending or receiving from the client, so we'll be
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notified of client death anyway. */
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setSigPollAction(false);
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canSendStderr = false;
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if (success)
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writeInt(STDERR_LAST, to);
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else {
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writeInt(STDERR_ERROR, to);
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writeString(msg, to);
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if (status != 0) writeInt(status, to);
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}
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}
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struct TunnelSink : Sink
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{
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Sink & to;
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TunnelSink(Sink & to) : to(to)
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{
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}
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virtual void operator ()
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(const unsigned char * data, unsigned int len)
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{
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writeInt(STDERR_WRITE, to);
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writeString(string((const char *) data, len), to);
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}
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};
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struct TunnelSource : Source
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{
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Source & from;
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TunnelSource(Source & from) : from(from)
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{
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}
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virtual void operator ()
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(unsigned char * data, unsigned int len)
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{
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/* Careful: we're going to receive data from the client now,
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so we have to disable the SIGPOLL handler. */
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setSigPollAction(false);
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canSendStderr = false;
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writeInt(STDERR_READ, to);
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writeInt(len, to);
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string s = readString(from);
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if (s.size() != len) throw Error("not enough data");
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memcpy(data, (const unsigned char *) s.c_str(), len);
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startWork();
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}
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};
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/* If the NAR archive contains a single file at top-level, then save
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the contents of the file to `s'. Otherwise barf. */
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struct RetrieveRegularNARSink : ParseSink
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{
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bool regular;
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string s;
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RetrieveRegularNARSink() : regular(true) { }
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void createDirectory(const Path & path)
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{
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regular = false;
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}
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void receiveContents(unsigned char * data, unsigned int len)
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{
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s.append((const char *) data, len);
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}
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void createSymlink(const Path & path, const string & target)
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{
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regular = false;
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}
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};
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/* Adapter class of a Source that saves all data read to `s'. */
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struct SavingSourceAdapter : Source
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{
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Source & orig;
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string s;
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SavingSourceAdapter(Source & orig) : orig(orig) { }
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void operator () (unsigned char * data, unsigned int len)
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{
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orig(data, len);
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s.append((const char *) data, len);
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}
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};
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static void performOp(unsigned int clientVersion,
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Source & from, Sink & to, unsigned int op)
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{
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switch (op) {
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#if 0
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case wopQuit: {
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/* Close the database. */
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store.reset((StoreAPI *) 0);
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writeInt(1, to);
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break;
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}
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#endif
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case wopIsValidPath: {
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Path path = readStorePath(from);
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startWork();
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bool result = store->isValidPath(path);
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stopWork();
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writeInt(result, to);
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break;
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}
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case wopHasSubstitutes: {
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Path path = readStorePath(from);
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startWork();
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bool result = store->hasSubstitutes(path);
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stopWork();
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writeInt(result, to);
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break;
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}
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case wopQueryPathHash: {
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Path path = readStorePath(from);
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startWork();
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Hash hash = store->queryPathHash(path);
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stopWork();
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writeString(printHash(hash), to);
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break;
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}
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case wopQueryReferences:
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case wopQueryReferrers:
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case wopQueryDerivationOutputs: {
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Path path = readStorePath(from);
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startWork();
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PathSet paths;
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if (op == wopQueryReferences)
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store->queryReferences(path, paths);
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else if (op == wopQueryReferrers)
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store->queryReferrers(path, paths);
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else paths = store->queryDerivationOutputs(path);
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stopWork();
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writeStringSet(paths, to);
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break;
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}
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case wopQueryDeriver: {
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Path path = readStorePath(from);
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startWork();
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Path deriver = store->queryDeriver(path);
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stopWork();
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writeString(deriver, to);
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break;
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}
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case wopAddToStore: {
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string baseName = readString(from);
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bool fixed = readInt(from) == 1; /* obsolete */
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bool recursive = readInt(from) == 1;
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string s = readString(from);
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/* Compatibility hack. */
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if (!fixed) {
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s = "sha256";
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recursive = true;
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}
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HashType hashAlgo = parseHashType(s);
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SavingSourceAdapter savedNAR(from);
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RetrieveRegularNARSink savedRegular;
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if (recursive) {
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/* Get the entire NAR dump from the client and save it to
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a string so that we can pass it to
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addToStoreFromDump(). */
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ParseSink sink; /* null sink; just parse the NAR */
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parseDump(sink, savedNAR);
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} else
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parseDump(savedRegular, from);
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startWork();
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if (!savedRegular.regular) throw Error("regular file expected");
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Path path = dynamic_cast<LocalStore *>(store.get())
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->addToStoreFromDump(recursive ? savedNAR.s : savedRegular.s, baseName, recursive, hashAlgo);
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stopWork();
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writeString(path, to);
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break;
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}
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case wopAddTextToStore: {
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string suffix = readString(from);
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string s = readString(from);
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PathSet refs = readStorePaths(from);
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startWork();
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Path path = store->addTextToStore(suffix, s, refs);
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stopWork();
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writeString(path, to);
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break;
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}
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case wopExportPath: {
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Path path = readStorePath(from);
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bool sign = readInt(from) == 1;
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startWork();
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TunnelSink sink(to);
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store->exportPath(path, sign, sink);
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stopWork();
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writeInt(1, to);
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break;
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}
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case wopImportPath: {
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startWork();
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TunnelSource source(from);
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Path path = store->importPath(true, source);
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stopWork();
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writeString(path, to);
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break;
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}
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case wopBuildDerivations: {
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PathSet drvs = readStorePaths(from);
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startWork();
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store->buildDerivations(drvs);
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stopWork();
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writeInt(1, to);
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break;
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}
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case wopEnsurePath: {
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Path path = readStorePath(from);
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startWork();
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store->ensurePath(path);
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stopWork();
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writeInt(1, to);
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break;
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}
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case wopAddTempRoot: {
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Path path = readStorePath(from);
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startWork();
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store->addTempRoot(path);
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stopWork();
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writeInt(1, to);
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break;
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}
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case wopAddIndirectRoot: {
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Path path = absPath(readString(from));
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startWork();
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store->addIndirectRoot(path);
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stopWork();
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writeInt(1, to);
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break;
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}
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case wopSyncWithGC: {
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startWork();
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store->syncWithGC();
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stopWork();
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writeInt(1, to);
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break;
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}
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case wopFindRoots: {
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startWork();
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Roots roots = store->findRoots();
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stopWork();
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writeInt(roots.size(), to);
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for (Roots::iterator i = roots.begin(); i != roots.end(); ++i) {
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writeString(i->first, to);
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writeString(i->second, to);
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}
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break;
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}
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case wopCollectGarbage: {
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GCOptions options;
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options.action = (GCOptions::GCAction) readInt(from);
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options.pathsToDelete = readStorePaths(from);
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options.ignoreLiveness = readInt(from);
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options.maxFreed = readLongLong(from);
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options.maxLinks = readInt(from);
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if (GET_PROTOCOL_MINOR(clientVersion) >= 5) {
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/* removed options */
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readInt(from);
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readInt(from);
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}
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GCResults results;
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startWork();
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if (options.ignoreLiveness)
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throw Error("you are not allowed to ignore liveness");
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store->collectGarbage(options, results);
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stopWork();
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writeStringSet(results.paths, to);
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writeLongLong(results.bytesFreed, to);
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writeLongLong(results.blocksFreed, to);
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break;
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}
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case wopSetOptions: {
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keepFailed = readInt(from) != 0;
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keepGoing = readInt(from) != 0;
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tryFallback = readInt(from) != 0;
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verbosity = (Verbosity) readInt(from);
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maxBuildJobs = readInt(from);
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maxSilentTime = readInt(from);
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if (GET_PROTOCOL_MINOR(clientVersion) >= 2)
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useBuildHook = readInt(from) != 0;
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if (GET_PROTOCOL_MINOR(clientVersion) >= 4) {
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buildVerbosity = (Verbosity) readInt(from);
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logType = (LogType) readInt(from);
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printBuildTrace = readInt(from) != 0;
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}
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if (GET_PROTOCOL_MINOR(clientVersion) >= 6) {
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buildCores = readInt(from);
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}
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startWork();
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stopWork();
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break;
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}
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|
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case wopQuerySubstitutablePathInfo: {
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Path path = absPath(readString(from));
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startWork();
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SubstitutablePathInfo info;
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bool res = store->querySubstitutablePathInfo(path, info);
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stopWork();
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writeInt(res ? 1 : 0, to);
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if (res) {
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writeString(info.deriver, to);
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writeStringSet(info.references, to);
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writeLongLong(info.downloadSize, to);
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if (GET_PROTOCOL_MINOR(clientVersion) >= 7)
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writeLongLong(info.narSize, to);
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}
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break;
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}
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|
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case wopQueryValidPaths: {
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startWork();
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PathSet paths = store->queryValidPaths();
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stopWork();
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writeStringSet(paths, to);
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break;
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}
|
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|
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case wopQueryFailedPaths: {
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startWork();
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PathSet paths = store->queryFailedPaths();
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stopWork();
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writeStringSet(paths, to);
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break;
|
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}
|
|
|
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case wopClearFailedPaths: {
|
|
PathSet paths = readStringSet(from);
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startWork();
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store->clearFailedPaths(paths);
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stopWork();
|
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writeInt(1, to);
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break;
|
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}
|
|
|
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case wopQueryPathInfo: {
|
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Path path = readStorePath(from);
|
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startWork();
|
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ValidPathInfo info = store->queryPathInfo(path);
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stopWork();
|
|
writeString(info.deriver, to);
|
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writeString(printHash(info.hash), to);
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|
writeStringSet(info.references, to);
|
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writeInt(info.registrationTime, to);
|
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writeLongLong(info.narSize, to);
|
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break;
|
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}
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|
|
|
default:
|
|
throw Error(format("invalid operation %1%") % op);
|
|
}
|
|
}
|
|
|
|
|
|
static void processConnection()
|
|
{
|
|
RemoveTempRoots removeTempRoots __attribute__((unused));
|
|
|
|
canSendStderr = false;
|
|
myPid = getpid();
|
|
writeToStderr = tunnelStderr;
|
|
|
|
#ifdef HAVE_HUP_NOTIFICATION
|
|
/* Allow us to receive SIGPOLL for events on the client socket. */
|
|
setSigPollAction(false);
|
|
if (fcntl(from.fd, F_SETOWN, getpid()) == -1)
|
|
throw SysError("F_SETOWN");
|
|
if (fcntl(from.fd, F_SETFL, fcntl(from.fd, F_GETFL, 0) | O_ASYNC) == -1)
|
|
throw SysError("F_SETFL");
|
|
#endif
|
|
|
|
/* Exchange the greeting. */
|
|
unsigned int magic = readInt(from);
|
|
if (magic != WORKER_MAGIC_1) throw Error("protocol mismatch");
|
|
writeInt(WORKER_MAGIC_2, to);
|
|
|
|
writeInt(PROTOCOL_VERSION, to);
|
|
unsigned int clientVersion = readInt(from);
|
|
|
|
/* Send startup error messages to the client. */
|
|
startWork();
|
|
|
|
try {
|
|
|
|
/* If we can't accept clientVersion, then throw an error
|
|
*here* (not above). */
|
|
|
|
#if 0
|
|
/* Prevent users from doing something very dangerous. */
|
|
if (geteuid() == 0 &&
|
|
querySetting("build-users-group", "") == "")
|
|
throw Error("if you run `nix-worker' as root, then you MUST set `build-users-group'!");
|
|
#endif
|
|
|
|
/* Open the store. */
|
|
store = boost::shared_ptr<StoreAPI>(new LocalStore());
|
|
|
|
stopWork();
|
|
|
|
} catch (Error & e) {
|
|
stopWork(false, e.msg());
|
|
return;
|
|
}
|
|
|
|
/* Process client requests. */
|
|
unsigned int opCount = 0;
|
|
|
|
while (true) {
|
|
WorkerOp op;
|
|
try {
|
|
op = (WorkerOp) readInt(from);
|
|
} catch (EndOfFile & e) {
|
|
break;
|
|
}
|
|
|
|
opCount++;
|
|
|
|
try {
|
|
performOp(clientVersion, from, to, op);
|
|
} catch (Error & e) {
|
|
/* If we're not in a state were we can send replies, then
|
|
something went wrong processing the input of the
|
|
client. This can happen especially if I/O errors occur
|
|
during addTextToStore() / importPath(). If that
|
|
happens, just send the error message and exit. */
|
|
bool errorAllowed = canSendStderr;
|
|
if (!errorAllowed) printMsg(lvlError, format("error processing client input: %1%") % e.msg());
|
|
stopWork(false, e.msg(), GET_PROTOCOL_MINOR(clientVersion) >= 8 ? e.status : 0);
|
|
if (!errorAllowed) break;
|
|
}
|
|
|
|
assert(!canSendStderr);
|
|
};
|
|
|
|
printMsg(lvlError, format("%1% worker operations") % opCount);
|
|
}
|
|
|
|
|
|
static void sigChldHandler(int sigNo)
|
|
{
|
|
/* Reap all dead children. */
|
|
while (waitpid(-1, 0, WNOHANG) > 0) ;
|
|
}
|
|
|
|
|
|
static void setSigChldAction(bool autoReap)
|
|
{
|
|
struct sigaction act, oact;
|
|
act.sa_handler = autoReap ? sigChldHandler : SIG_DFL;
|
|
sigfillset(&act.sa_mask);
|
|
act.sa_flags = 0;
|
|
if (sigaction(SIGCHLD, &act, &oact))
|
|
throw SysError("setting SIGCHLD handler");
|
|
}
|
|
|
|
|
|
static void daemonLoop()
|
|
{
|
|
/* Get rid of children automatically; don't let them become
|
|
zombies. */
|
|
setSigChldAction(true);
|
|
|
|
/* Create and bind to a Unix domain socket. */
|
|
AutoCloseFD fdSocket = socket(PF_UNIX, SOCK_STREAM, 0);
|
|
if (fdSocket == -1)
|
|
throw SysError("cannot create Unix domain socket");
|
|
|
|
string socketPath = nixStateDir + DEFAULT_SOCKET_PATH;
|
|
|
|
createDirs(dirOf(socketPath));
|
|
|
|
/* Urgh, sockaddr_un allows path names of only 108 characters. So
|
|
chdir to the socket directory so that we can pass a relative
|
|
path name. */
|
|
chdir(dirOf(socketPath).c_str());
|
|
Path socketPathRel = "./" + baseNameOf(socketPath);
|
|
|
|
struct sockaddr_un addr;
|
|
addr.sun_family = AF_UNIX;
|
|
if (socketPathRel.size() >= sizeof(addr.sun_path))
|
|
throw Error(format("socket path `%1%' is too long") % socketPathRel);
|
|
strcpy(addr.sun_path, socketPathRel.c_str());
|
|
|
|
unlink(socketPath.c_str());
|
|
|
|
/* Make sure that the socket is created with 0666 permission
|
|
(everybody can connect --- provided they have access to the
|
|
directory containing the socket). */
|
|
mode_t oldMode = umask(0111);
|
|
int res = bind(fdSocket, (struct sockaddr *) &addr, sizeof(addr));
|
|
umask(oldMode);
|
|
if (res == -1)
|
|
throw SysError(format("cannot bind to socket `%1%'") % socketPath);
|
|
|
|
chdir("/"); /* back to the root */
|
|
|
|
if (listen(fdSocket, 5) == -1)
|
|
throw SysError(format("cannot listen on socket `%1%'") % socketPath);
|
|
|
|
/* Loop accepting connections. */
|
|
while (1) {
|
|
|
|
try {
|
|
/* Important: the server process *cannot* open the SQLite
|
|
database, because it doesn't like forks very much. */
|
|
assert(!store);
|
|
|
|
/* Accept a connection. */
|
|
struct sockaddr_un remoteAddr;
|
|
socklen_t remoteAddrLen = sizeof(remoteAddr);
|
|
|
|
AutoCloseFD remote = accept(fdSocket,
|
|
(struct sockaddr *) &remoteAddr, &remoteAddrLen);
|
|
checkInterrupt();
|
|
if (remote == -1) {
|
|
if (errno == EINTR)
|
|
continue;
|
|
else
|
|
throw SysError("accepting connection");
|
|
}
|
|
|
|
printMsg(lvlInfo, format("accepted connection %1%") % remote);
|
|
|
|
/* Fork a child to handle the connection. */
|
|
pid_t child;
|
|
child = fork();
|
|
|
|
switch (child) {
|
|
|
|
case -1:
|
|
throw SysError("unable to fork");
|
|
|
|
case 0:
|
|
try { /* child */
|
|
|
|
/* Background the worker. */
|
|
if (setsid() == -1)
|
|
throw SysError(format("creating a new session"));
|
|
|
|
/* Restore normal handling of SIGCHLD. */
|
|
setSigChldAction(false);
|
|
|
|
/* Since the daemon can be long-running, the
|
|
settings may have changed. So force a reload. */
|
|
reloadSettings();
|
|
|
|
/* Handle the connection. */
|
|
from.fd = remote;
|
|
to.fd = remote;
|
|
processConnection();
|
|
|
|
} catch (std::exception & e) {
|
|
std::cerr << format("child error: %1%\n") % e.what();
|
|
}
|
|
exit(0);
|
|
}
|
|
|
|
} catch (Interrupted & e) {
|
|
throw;
|
|
} catch (Error & e) {
|
|
printMsg(lvlError, format("error processing connection: %1%") % e.msg());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void run(Strings args)
|
|
{
|
|
bool slave = false;
|
|
bool daemon = false;
|
|
|
|
for (Strings::iterator i = args.begin(); i != args.end(); ) {
|
|
string arg = *i++;
|
|
if (arg == "--slave") slave = true;
|
|
if (arg == "--daemon") daemon = true;
|
|
}
|
|
|
|
if (slave) {
|
|
/* This prevents us from receiving signals from the terminal
|
|
when we're running in setuid mode. */
|
|
if (setsid() == -1)
|
|
throw SysError(format("creating a new session"));
|
|
|
|
processConnection();
|
|
}
|
|
|
|
else if (daemon) {
|
|
if (setuidMode)
|
|
throw Error("daemon cannot be started in setuid mode");
|
|
chdir("/");
|
|
daemonLoop();
|
|
}
|
|
|
|
else
|
|
throw Error("must be run in either --slave or --daemon mode");
|
|
}
|
|
|
|
|
|
#include "help.txt.hh"
|
|
|
|
void printHelp()
|
|
{
|
|
std::cout << string((char *) helpText);
|
|
}
|
|
|
|
|
|
string programId = "nix-worker";
|