forked from lix-project/lix
Move FramedSource and FramedSink, extract withFramedSink
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dfa547c6a8
commit
14b30b3f3d
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@ -748,59 +748,12 @@ static void performOp(TunnelLogger * logger, ref<Store> store,
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info.ultimate = false;
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if (GET_PROTOCOL_MINOR(clientVersion) >= 23) {
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struct FramedSource : Source
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{
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Source & from;
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bool eof = false;
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std::vector<unsigned char> pending;
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size_t pos = 0;
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FramedSource(Source & from) : from(from)
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{ }
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~FramedSource()
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{
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if (!eof) {
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while (true) {
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auto n = readInt(from);
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if (!n) break;
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std::vector<unsigned char> data(n);
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from(data.data(), n);
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}
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}
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}
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size_t read(unsigned char * data, size_t len) override
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{
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if (eof) throw EndOfFile("reached end of FramedSource");
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if (pos >= pending.size()) {
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size_t len = readInt(from);
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if (!len) {
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eof = true;
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return 0;
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}
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pending = std::vector<unsigned char>(len);
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pos = 0;
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from(pending.data(), len);
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}
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auto n = std::min(len, pending.size() - pos);
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memcpy(data, pending.data() + pos, n);
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pos += n;
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return n;
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}
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};
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logger->startWork();
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{
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FramedSource source(from);
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store->addToStore(info, source, (RepairFlag) repair,
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dontCheckSigs ? NoCheckSigs : CheckSigs);
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}
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logger->stopWork();
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}
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@ -306,6 +306,8 @@ struct ConnectionHandle
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std::rethrow_exception(ex);
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}
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}
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void withFramedSink(std::function<void(Sink & sink)> fun);
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};
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@ -564,78 +566,9 @@ void RemoteStore::addToStore(const ValidPathInfo & info, Source & source,
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<< repair << !checkSigs;
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if (GET_PROTOCOL_MINOR(conn->daemonVersion) >= 23) {
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conn->to.flush();
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std::exception_ptr ex;
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struct FramedSink : BufferedSink
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{
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ConnectionHandle & conn;
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std::exception_ptr & ex;
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FramedSink(ConnectionHandle & conn, std::exception_ptr & ex) : conn(conn), ex(ex)
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{ }
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~FramedSink()
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{
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try {
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conn->to << 0;
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conn->to.flush();
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} catch (...) {
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ignoreException();
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}
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}
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void write(const unsigned char * data, size_t len) override
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{
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/* Don't send more data if the remote has
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encountered an error. */
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if (ex) {
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auto ex2 = ex;
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ex = nullptr;
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std::rethrow_exception(ex2);
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}
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conn->to << len;
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conn->to(data, len);
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};
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};
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/* Handle log messages / exceptions from the remote on a
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separate thread. */
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std::thread stderrThread([&]()
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{
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try {
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conn.processStderr(nullptr, nullptr, false);
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} catch (...) {
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ex = std::current_exception();
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}
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});
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Finally joinStderrThread([&]()
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{
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if (stderrThread.joinable()) {
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stderrThread.join();
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if (ex) {
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try {
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std::rethrow_exception(ex);
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} catch (...) {
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ignoreException();
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}
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}
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}
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});
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{
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FramedSink sink(conn, ex);
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conn.withFramedSink([&](Sink & sink) {
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copyNAR(source, sink);
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sink.flush();
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}
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stderrThread.join();
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if (ex)
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std::rethrow_exception(ex);
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});
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} else if (GET_PROTOCOL_MINOR(conn->daemonVersion) >= 21) {
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conn.processStderr(0, &source);
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} else {
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@ -992,6 +925,82 @@ std::exception_ptr RemoteStore::Connection::processStderr(Sink * sink, Source *
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return nullptr;
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}
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struct FramedSink : nix::BufferedSink
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{
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ConnectionHandle & conn;
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std::exception_ptr & ex;
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FramedSink(ConnectionHandle & conn, std::exception_ptr & ex) : conn(conn), ex(ex)
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{ }
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~FramedSink()
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{
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try {
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conn->to << 0;
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conn->to.flush();
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} catch (...) {
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ignoreException();
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}
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}
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void write(const unsigned char * data, size_t len) override
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{
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/* Don't send more data if the remote has
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encountered an error. */
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if (ex) {
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auto ex2 = ex;
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ex = nullptr;
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std::rethrow_exception(ex2);
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}
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conn->to << len;
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conn->to(data, len);
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};
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};
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void
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ConnectionHandle::withFramedSink(std::function<void(Sink &sink)> fun) {
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(*this)->to.flush();
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std::exception_ptr ex;
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/* Handle log messages / exceptions from the remote on a
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separate thread. */
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std::thread stderrThread([&]()
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{
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try {
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processStderr(nullptr, nullptr, false);
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} catch (...) {
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ex = std::current_exception();
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}
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});
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Finally joinStderrThread([&]()
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{
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if (stderrThread.joinable()) {
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stderrThread.join();
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if (ex) {
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try {
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std::rethrow_exception(ex);
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} catch (...) {
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ignoreException();
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}
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}
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}
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});
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{
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FramedSink sink(*this, ex);
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fun(sink);
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sink.flush();
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}
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stderrThread.join();
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if (ex)
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std::rethrow_exception(ex);
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}
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static RegisterStoreImplementation<UDSRemoteStore, UDSRemoteStoreConfig> regStore;
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}
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@ -406,4 +406,51 @@ struct StreamToSourceAdapter : Source
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};
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/* Like SizedSource, but guarantees that the whole frame is consumed after
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destruction. This ensures that the original stream is in a known state. */
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struct FramedSource : Source
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{
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Source & from;
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bool eof = false;
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std::vector<unsigned char> pending;
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size_t pos = 0;
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FramedSource(Source & from) : from(from)
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{ }
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~FramedSource()
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{
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if (!eof) {
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while (true) {
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auto n = readInt(from);
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if (!n) break;
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std::vector<unsigned char> data(n);
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from(data.data(), n);
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}
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}
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}
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size_t read(unsigned char * data, size_t len) override
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{
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if (eof) throw EndOfFile("reached end of FramedSource");
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if (pos >= pending.size()) {
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size_t len = readInt(from);
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if (!len) {
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eof = true;
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return 0;
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}
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pending = std::vector<unsigned char>(len);
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pos = 0;
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from(pending.data(), len);
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}
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auto n = std::min(len, pending.size() - pos);
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memcpy(data, pending.data() + pos, n);
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pos += n;
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return n;
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}
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};
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}
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