forked from lix-project/lix
* Store attribute sets as a vector instead of a map (i.e. a red-black
tree). This saves a lot of memory. The vector should be sorted so that names can be looked up using binary search, but this is not the case yet. (Surprisingly, looking up attributes using linear search doesn't have a big impact on performance.) Memory consumption for $ nix-instantiate /etc/nixos/nixos/tests -A bittorrent.test --readonly-mode on x86_64-linux with GC enabled is now 185 MiB (compared to 946 MiB on the trunk).
This commit is contained in:
parent
a247d20604
commit
0b305c534f
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@ -49,7 +49,7 @@ void findAlongAttrPath(EvalState & state, const string & attrPath,
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Bindings::iterator a = v.attrs->find(state.symbols.create(attr));
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if (a == v.attrs->end())
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throw Error(format("attribute `%1%' in selection path `%2%' not found") % attr % curPath);
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v = *a->second.value;
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v = *a->value;
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}
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else if (apType == apIndex) {
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@ -13,7 +13,7 @@
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#include <gc/gc.h>
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#include <gc/gc_cpp.h>
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#define NEW (UseGC)
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#define NEW new (UseGC)
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#else
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@ -30,6 +30,23 @@
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namespace nix {
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Bindings::iterator Bindings::find(const Symbol & name)
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{
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iterator i = begin();
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for ( ; i != end() && i->name != name; ++i) ;
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return i;
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}
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Attr & Bindings::operator [] (const Symbol & name)
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{
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iterator i = find(name);
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if (i != end()) return *i;
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push_back(Attr(name, 0));
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return back();
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}
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std::ostream & operator << (std::ostream & str, const Value & v)
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@ -62,7 +79,7 @@ std::ostream & operator << (std::ostream & str, const Value & v)
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typedef std::map<string, Value *> Sorted;
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Sorted sorted;
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foreach (Bindings::iterator, i, *v.attrs)
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sorted[i->first] = i->second.value;
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sorted[i->name] = i->value;
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foreach (Sorted::iterator, i, sorted)
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str << i->first << " = " << *i->second << "; ";
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str << "}";
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@ -152,7 +169,7 @@ void EvalState::addConstant(const string & name, Value & v)
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staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
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baseEnv.values[baseEnvDispl++] = v2;
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string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
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(*baseEnv.values[0]->attrs)[symbols.create(name2)].value = v2;
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baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v2));
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}
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@ -166,7 +183,7 @@ void EvalState::addPrimOp(const string & name,
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v->primOp = NEW PrimOp(primOp, arity, sym);
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staticBaseEnv.vars[sym] = baseEnvDispl;
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baseEnv.values[baseEnvDispl++] = v;
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(*baseEnv.values[0]->attrs)[symbols.create(name2)].value = v;
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baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v));
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}
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@ -277,7 +294,7 @@ Value * EvalState::lookupVar(Env * env, const VarRef & var)
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while (1) {
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Bindings::iterator j = env->values[0]->attrs->find(var.name);
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if (j != env->values[0]->attrs->end())
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return j->second.value;
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return j->value;
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if (env->prevWith == 0)
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throwEvalError("undefined variable `%1%'", var.name);
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for (unsigned int l = env->prevWith; l; --l, env = env->up) ;
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@ -305,9 +322,9 @@ Env & EvalState::allocEnv(unsigned int size)
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Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
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{
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Attr & a = (*vAttrs.attrs)[name];
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a.value = allocValue();
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return a.value;
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Value * v = allocValue();
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vAttrs.attrs->push_back(Attr(name, v));
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return v;
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}
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@ -338,8 +355,7 @@ void EvalState::mkThunk_(Value & v, Expr * expr)
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void EvalState::cloneAttrs(Value & src, Value & dst)
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{
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mkAttrs(dst);
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foreach (Bindings::iterator, i, *src.attrs)
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(*dst.attrs)[i->first] = i->second;
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*dst.attrs = *src.attrs;
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}
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@ -462,21 +478,18 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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/* The recursive attributes are evaluated in the new
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environment. */
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foreach (Attrs::iterator, i, attrs) {
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nix::Attr & a = (*v.attrs)[i->first];
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a.value = state.allocValue();
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mkThunk(*a.value, env2, i->second.first);
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env2.values[displ++] = a.value;
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a.pos = &i->second.second;
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Value * vAttr = state.allocValue();
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mkThunk(*vAttr, env2, i->second.first);
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env2.values[displ++] = vAttr;
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v.attrs->push_back(nix::Attr(i->first, vAttr, &i->second.second));
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}
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/* The inherited attributes, on the other hand, are
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evaluated in the original environment. */
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foreach (list<Inherited>::iterator, i, inherited) {
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nix::Attr & a = (*v.attrs)[i->first.name];
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Value * v2 = state.lookupVar(&env, i->first);
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a.value = v2;
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env2.values[displ++] = v2;
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a.pos = &i->second;
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Value * vAttr = state.lookupVar(&env, i->first);
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env2.values[displ++] = vAttr;
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v.attrs->push_back(nix::Attr(i->first.name, vAttr, &i->second));
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}
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/* If the rec contains an attribute called `__overrides', then
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@ -489,12 +502,12 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
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Hence we need __overrides.) */
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Bindings::iterator overrides = v.attrs->find(state.sOverrides);
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if (overrides != v.attrs->end()) {
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state.forceAttrs(*overrides->second.value);
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foreach (Bindings::iterator, i, *overrides->second.value->attrs) {
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nix::Attr & a = (*v.attrs)[i->first];
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state.forceAttrs(*overrides->value);
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foreach (Bindings::iterator, i, *overrides->value->attrs) {
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nix::Attr & a = (*v.attrs)[i->name];
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if (a.value)
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env2.values[displs[i->first]] = i->second.value;
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a = i->second;
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env2.values[displs[i->name]] = i->value;
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a = *i;
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}
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}
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}
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@ -565,13 +578,13 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
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if (i == v2.attrs->end())
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throwEvalError("attribute `%1%' missing", name);
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try {
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state.forceValue(*i->second.value);
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state.forceValue(*i->value);
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} catch (Error & e) {
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addErrorPrefix(e, "while evaluating the attribute `%1%' at %2%:\n",
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name, *i->second.pos);
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name, *i->pos);
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throw;
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}
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v = *i->second.value;
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v = *i->value;
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}
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@ -676,7 +689,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v)
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mkThunk(*env2.values[displ++], env2, i->def);
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} else {
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attrsUsed++;
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env2.values[displ++] = j->second.value;
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env2.values[displ++] = j->value;
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}
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}
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@ -712,7 +725,7 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
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foreach (Formals::Formals_::iterator, i, fun.lambda.fun->formals->formals) {
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Bindings::iterator j = args.find(i->name);
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if (j != args.end())
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(*actualArgs.attrs)[i->name] = j->second;
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(*actualArgs.attrs)[i->name] = *j;
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else if (!i->def)
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throwTypeError("cannot auto-call a function that has an argument without a default value (`%1%')", i->name);
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}
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@ -801,8 +814,9 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
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state.cloneAttrs(v1, v);
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/* !!! fix */
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foreach (Bindings::iterator, i, *v2.attrs)
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(*v.attrs)[i->first] = i->second;
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(*v.attrs)[i->name] = *i;
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state.nrOpUpdateValuesCopied += v.attrs->size();
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}
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@ -880,7 +894,7 @@ void EvalState::strictForceValue(Value & v)
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if (v.type == tAttrs) {
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foreach (Bindings::iterator, i, *v.attrs)
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strictForceValue(*i->second.value);
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strictForceValue(*i->value);
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}
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else if (v.type == tList) {
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@ -971,7 +985,7 @@ bool EvalState::isDerivation(Value & v)
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{
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if (v.type != tAttrs) return false;
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Bindings::iterator i = v.attrs->find(sType);
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return i != v.attrs->end() && forceStringNoCtx(*i->second.value) == "derivation";
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return i != v.attrs->end() && forceStringNoCtx(*i->value) == "derivation";
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}
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@ -1015,7 +1029,7 @@ string EvalState::coerceToString(Value & v, PathSet & context,
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Bindings::iterator i = v.attrs->find(sOutPath);
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if (i == v.attrs->end())
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throwTypeError("cannot coerce an attribute set (except a derivation) to a string");
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return coerceToString(*i->second.value, context, coerceMore, copyToStore);
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return coerceToString(*i->value, context, coerceMore, copyToStore);
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}
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if (coerceMore) {
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@ -1103,7 +1117,7 @@ bool EvalState::eqValues(Value & v1, Value & v2)
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if (v1.attrs->size() != v2.attrs->size()) return false;
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Bindings::iterator i = v1.attrs->begin(), j = v2.attrs->begin();
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for ( ; i != v1.attrs->end(); ++i, ++j)
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if (i->first != j->first || !eqValues(*i->second.value, *j->second.value))
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if (i->name != j->name || !eqValues(*i->value, *j->value))
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return false;
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return true;
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}
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@ -20,13 +20,24 @@ struct Env;
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struct Value;
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struct Attr;
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/* Attribute sets are represented as a vector of attributes, sorted by
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symbol (i.e. pointer to the attribute name in the symbol table). */
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#if HAVE_BOEHMGC
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typedef std::map<Symbol, Attr, std::less<Symbol>, gc_allocator<std::pair<const Symbol, Attr> > > Bindings;
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typedef std::vector<Attr, gc_allocator<Attr> > BindingsBase;
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#else
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typedef std::map<Symbol, Attr> Bindings;
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typedef std::vector<Attr> BindingsBase;
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#endif
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class Bindings : public BindingsBase
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{
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public:
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iterator find(const Symbol & name);
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Attr & operator [] (const Symbol & name);
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};
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typedef enum {
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tInt = 1,
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tBool,
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struct Attr
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{
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Symbol name;
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Value * value;
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Pos * pos;
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Attr(Symbol name, Value * value, Pos * pos = &noPos)
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: name(name), value(value), pos(pos) { };
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Attr() : pos(&noPos) { };
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};
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@ -10,7 +10,7 @@ string DrvInfo::queryDrvPath(EvalState & state) const
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if (drvPath == "" && attrs) {
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Bindings::iterator i = attrs->find(state.sDrvPath);
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PathSet context;
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(string &) drvPath = i != attrs->end() ? state.coerceToPath(*i->second.value, context) : "";
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(string &) drvPath = i != attrs->end() ? state.coerceToPath(*i->value, context) : "";
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}
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return drvPath;
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}
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@ -21,7 +21,7 @@ string DrvInfo::queryOutPath(EvalState & state) const
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if (outPath == "" && attrs) {
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Bindings::iterator i = attrs->find(state.sOutPath);
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PathSet context;
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(string &) outPath = i != attrs->end() ? state.coerceToPath(*i->second.value, context) : "";
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(string &) outPath = i != attrs->end() ? state.coerceToPath(*i->value, context) : "";
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}
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return outPath;
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}
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@ -36,23 +36,23 @@ MetaInfo DrvInfo::queryMetaInfo(EvalState & state) const
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Bindings::iterator a = attrs->find(state.sMeta);
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if (a == attrs->end()) return meta; /* fine, empty meta information */
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state.forceAttrs(*a->second.value);
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state.forceAttrs(*a->value);
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foreach (Bindings::iterator, i, *a->second.value->attrs) {
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foreach (Bindings::iterator, i, *a->value->attrs) {
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MetaValue value;
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state.forceValue(*i->second.value);
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if (i->second.value->type == tString) {
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state.forceValue(*i->value);
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if (i->value->type == tString) {
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value.type = MetaValue::tpString;
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value.stringValue = i->second.value->string.s;
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} else if (i->second.value->type == tInt) {
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value.stringValue = i->value->string.s;
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} else if (i->value->type == tInt) {
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value.type = MetaValue::tpInt;
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value.intValue = i->second.value->integer;
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} else if (i->second.value->type == tList) {
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value.intValue = i->value->integer;
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} else if (i->value->type == tList) {
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value.type = MetaValue::tpStrings;
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for (unsigned int j = 0; j < i->second.value->list.length; ++j)
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value.stringValues.push_back(state.forceStringNoCtx(*i->second.value->list.elems[j]));
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for (unsigned int j = 0; j < i->value->list.length; ++j)
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value.stringValues.push_back(state.forceStringNoCtx(*i->value->list.elems[j]));
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} else continue;
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((MetaInfo &) meta)[i->first] = value;
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((MetaInfo &) meta)[i->name] = value;
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}
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return meta;
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@ -99,13 +99,13 @@ static bool getDerivation(EvalState & state, Value & v,
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Bindings::iterator i = v.attrs->find(state.sName);
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/* !!! We really would like to have a decent back trace here. */
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if (i == v.attrs->end()) throw TypeError("derivation name missing");
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drv.name = state.forceStringNoCtx(*i->second.value);
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drv.name = state.forceStringNoCtx(*i->value);
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Bindings::iterator i2 = v.attrs->find(state.sSystem);
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if (i2 == v.attrs->end())
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drv.system = "unknown";
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else
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drv.system = state.forceStringNoCtx(*i2->second.value);
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drv.system = state.forceStringNoCtx(*i2->value);
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drv.attrs = v.attrs;
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@ -163,7 +163,7 @@ static void getDerivations(EvalState & state, Value & vIn,
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typedef std::map<string, Symbol> SortedSymbols;
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SortedSymbols attrs;
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foreach (Bindings::iterator, i, *v.attrs)
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attrs.insert(std::pair<string, Symbol>(i->first, i->first));
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attrs.insert(std::pair<string, Symbol>(i->name, i->name));
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foreach (SortedSymbols::iterator, i, attrs) {
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startNest(nest, lvlDebug, format("evaluating attribute `%1%'") % i->first);
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@ -178,7 +178,7 @@ static void getDerivations(EvalState & state, Value & vIn,
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attribute. */
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if (v2.type == tAttrs) {
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Bindings::iterator j = v2.attrs->find(state.symbols.create("recurseForDerivations"));
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if (j != v2.attrs->end() && state.forceBool(*j->second.value))
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if (j != v2.attrs->end() && state.forceBool(*j->value))
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getDerivations(state, v2, pathPrefix2, autoArgs, drvs, done);
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}
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}
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@ -119,18 +119,18 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
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args[0]->attrs->find(state.symbols.create("startSet"));
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if (startSet == args[0]->attrs->end())
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throw EvalError("attribute `startSet' required");
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state.forceList(*startSet->second.value);
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state.forceList(*startSet->value);
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list<Value *> workSet;
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for (unsigned int n = 0; n < startSet->second.value->list.length; ++n)
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workSet.push_back(startSet->second.value->list.elems[n]);
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for (unsigned int n = 0; n < startSet->value->list.length; ++n)
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workSet.push_back(startSet->value->list.elems[n]);
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/* Get the operator. */
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Bindings::iterator op =
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args[0]->attrs->find(state.symbols.create("operator"));
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if (op == args[0]->attrs->end())
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throw EvalError("attribute `operator' required");
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state.forceValue(*op->second.value);
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state.forceValue(*op->value);
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/* Construct the closure by applying the operator to element of
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`workSet', adding the result to `workSet', continuing until
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@ -147,15 +147,15 @@ static void prim_genericClosure(EvalState & state, Value * * args, Value & v)
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e->attrs->find(state.symbols.create("key"));
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if (key == e->attrs->end())
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throw EvalError("attribute `key' required");
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state.forceValue(*key->second.value);
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state.forceValue(*key->value);
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if (doneKeys.find(*key->second.value) != doneKeys.end()) continue;
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doneKeys.insert(*key->second.value);
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if (doneKeys.find(*key->value) != doneKeys.end()) continue;
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doneKeys.insert(*key->value);
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res.push_back(*e);
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/* Call the `operator' function with `e' as argument. */
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Value call;
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mkApp(call, *op->second.value, *e);
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mkApp(call, *op->value, *e);
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state.forceList(call);
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/* Add the values returned by the operator to the work set. */
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||||
|
@ -322,9 +322,9 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
|||
if (attr == args[0]->attrs->end())
|
||||
throw EvalError("required attribute `name' missing");
|
||||
string drvName;
|
||||
Pos & posDrvName(*attr->second.pos);
|
||||
Pos & posDrvName(*attr->pos);
|
||||
try {
|
||||
drvName = state.forceStringNoCtx(*attr->second.value);
|
||||
drvName = state.forceStringNoCtx(*attr->value);
|
||||
} catch (Error & e) {
|
||||
e.addPrefix(format("while evaluating the derivation attribute `name' at %1%:\n") % posDrvName);
|
||||
throw;
|
||||
|
@ -339,7 +339,7 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
|||
bool outputHashRecursive = false;
|
||||
|
||||
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
||||
string key = i->first;
|
||||
string key = i->name;
|
||||
startNest(nest, lvlVomit, format("processing attribute `%1%'") % key);
|
||||
|
||||
try {
|
||||
|
@ -347,9 +347,9 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
|||
/* The `args' attribute is special: it supplies the
|
||||
command-line arguments to the builder. */
|
||||
if (key == "args") {
|
||||
state.forceList(*i->second.value);
|
||||
for (unsigned int n = 0; n < i->second.value->list.length; ++n) {
|
||||
string s = state.coerceToString(*i->second.value->list.elems[n], context, true);
|
||||
state.forceList(*i->value);
|
||||
for (unsigned int n = 0; n < i->value->list.length; ++n) {
|
||||
string s = state.coerceToString(*i->value->list.elems[n], context, true);
|
||||
drv.args.push_back(s);
|
||||
}
|
||||
}
|
||||
|
@ -357,11 +357,11 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
|||
/* All other attributes are passed to the builder through
|
||||
the environment. */
|
||||
else {
|
||||
string s = state.coerceToString(*i->second.value, context, true);
|
||||
string s = state.coerceToString(*i->value, context, true);
|
||||
drv.env[key] = s;
|
||||
if (key == "builder") drv.builder = s;
|
||||
else if (i->first == state.sSystem) drv.platform = s;
|
||||
else if (i->first == state.sName) drvName = s;
|
||||
else if (i->name == state.sSystem) drv.platform = s;
|
||||
else if (i->name == state.sName) drvName = s;
|
||||
else if (key == "outputHash") outputHash = s;
|
||||
else if (key == "outputHashAlgo") outputHashAlgo = s;
|
||||
else if (key == "outputHashMode") {
|
||||
|
@ -373,7 +373,7 @@ static void prim_derivationStrict(EvalState & state, Value * * args, Value & v)
|
|||
|
||||
} catch (Error & e) {
|
||||
e.addPrefix(format("while evaluating the derivation attribute `%1%' at %2%:\n")
|
||||
% key % *i->second.pos);
|
||||
% key % *i->pos);
|
||||
e.addPrefix(format("while instantiating the derivation named `%1%' at %2%:\n")
|
||||
% drvName % posDrvName);
|
||||
throw;
|
||||
|
@ -690,7 +690,7 @@ static void prim_attrNames(EvalState & state, Value * * args, Value & v)
|
|||
|
||||
StringSet names;
|
||||
foreach (Bindings::iterator, i, *args[0]->attrs)
|
||||
names.insert(i->first);
|
||||
names.insert(i->name);
|
||||
|
||||
unsigned int n = 0;
|
||||
foreach (StringSet::iterator, i, names)
|
||||
|
@ -708,8 +708,8 @@ static void prim_getAttr(EvalState & state, Value * * args, Value & v)
|
|||
if (i == args[1]->attrs->end())
|
||||
throw EvalError(format("attribute `%1%' missing") % attr);
|
||||
// !!! add to stack trace?
|
||||
state.forceValue(*i->second.value);
|
||||
v = *i->second.value;
|
||||
state.forceValue(*i->value);
|
||||
v = *i->value;
|
||||
}
|
||||
|
||||
|
||||
|
@ -735,11 +735,18 @@ static void prim_removeAttrs(EvalState & state, Value * * args, Value & v)
|
|||
state.forceAttrs(*args[0]);
|
||||
state.forceList(*args[1]);
|
||||
|
||||
state.cloneAttrs(*args[0], v);
|
||||
|
||||
/* Get the attribute names to be removed. */
|
||||
std::set<Symbol> names;
|
||||
for (unsigned int i = 0; i < args[1]->list.length; ++i) {
|
||||
state.forceStringNoCtx(*args[1]->list.elems[i]);
|
||||
v.attrs->erase(state.symbols.create(args[1]->list.elems[i]->string.s));
|
||||
names.insert(state.symbols.create(args[1]->list.elems[i]->string.s));
|
||||
}
|
||||
|
||||
/* Copy all attributes not in that set. */
|
||||
state.mkAttrs(v);
|
||||
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
||||
if (names.find(i->name) == names.end())
|
||||
v.attrs->push_back(*i);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -761,13 +768,15 @@ static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
|
|||
Bindings::iterator j = v2.attrs->find(state.sName);
|
||||
if (j == v2.attrs->end())
|
||||
throw TypeError("`name' attribute missing in a call to `listToAttrs'");
|
||||
string name = state.forceStringNoCtx(*j->second.value);
|
||||
string name = state.forceStringNoCtx(*j->value);
|
||||
|
||||
Bindings::iterator j2 = v2.attrs->find(state.symbols.create("value"));
|
||||
if (j2 == v2.attrs->end())
|
||||
throw TypeError("`value' attribute missing in a call to `listToAttrs'");
|
||||
|
||||
(*v.attrs)[state.symbols.create(name)] = j2->second;
|
||||
Attr & a = (*v.attrs)[state.symbols.create(name)];
|
||||
a.value = j2->value;
|
||||
a.pos = j2->pos;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -783,9 +792,9 @@ static void prim_intersectAttrs(EvalState & state, Value * * args, Value & v)
|
|||
state.mkAttrs(v);
|
||||
|
||||
foreach (Bindings::iterator, i, *args[0]->attrs) {
|
||||
Bindings::iterator j = args[1]->attrs->find(i->first);
|
||||
Bindings::iterator j = args[1]->attrs->find(i->name);
|
||||
if (j != args[1]->attrs->end())
|
||||
(*v.attrs)[j->first] = j->second;
|
||||
v.attrs->push_back(*j);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -28,6 +28,8 @@ private:
|
|||
friend class SymbolTable;
|
||||
|
||||
public:
|
||||
Symbol() : s(0) { };
|
||||
|
||||
bool operator == (const Symbol & s2) const
|
||||
{
|
||||
return s == s2.s;
|
||||
|
|
|
@ -34,7 +34,7 @@ static void showAttrs(EvalState & state, bool strict, bool location,
|
|||
StringSet names;
|
||||
|
||||
foreach (Bindings::iterator, i, attrs)
|
||||
names.insert(i->first);
|
||||
names.insert(i->name);
|
||||
|
||||
foreach (StringSet::iterator, i, names) {
|
||||
Attr & a(attrs[state.symbols.create(*i)]);
|
||||
|
@ -90,16 +90,16 @@ static void printValueAsXML(EvalState & state, bool strict, bool location,
|
|||
Path drvPath;
|
||||
a = v.attrs->find(state.sDrvPath);
|
||||
if (a != v.attrs->end()) {
|
||||
if (strict) state.forceValue(*a->second.value);
|
||||
if (a->second.value->type == tString)
|
||||
xmlAttrs["drvPath"] = drvPath = a->second.value->string.s;
|
||||
if (strict) state.forceValue(*a->value);
|
||||
if (a->value->type == tString)
|
||||
xmlAttrs["drvPath"] = drvPath = a->value->string.s;
|
||||
}
|
||||
|
||||
a = v.attrs->find(state.sOutPath);
|
||||
if (a != v.attrs->end()) {
|
||||
if (strict) state.forceValue(*a->second.value);
|
||||
if (a->second.value->type == tString)
|
||||
xmlAttrs["outPath"] = a->second.value->string.s;
|
||||
if (strict) state.forceValue(*a->value);
|
||||
if (a->value->type == tString)
|
||||
xmlAttrs["outPath"] = a->value->string.s;
|
||||
}
|
||||
|
||||
XMLOpenElement _(doc, "derivation", xmlAttrs);
|
||||
|
|
Loading…
Reference in a new issue