forked from lix-project/lix
90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
#pragma once
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#include "realisation.hh"
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#include <string>
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#include <chrono>
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namespace nix {
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struct BuildResult
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{
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/* Note: don't remove status codes, and only add new status codes
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at the end of the list, to prevent client/server
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incompatibilities in the nix-store --serve protocol. */
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enum Status {
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Built = 0,
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Substituted,
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AlreadyValid,
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PermanentFailure,
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InputRejected,
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OutputRejected,
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TransientFailure, // possibly transient
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CachedFailure, // no longer used
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TimedOut,
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MiscFailure,
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DependencyFailed,
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LogLimitExceeded,
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NotDeterministic,
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ResolvesToAlreadyValid,
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NoSubstituters,
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} status = MiscFailure;
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std::string errorMsg;
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std::string toString() const {
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auto strStatus = [&]() {
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switch (status) {
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case Built: return "Built";
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case Substituted: return "Substituted";
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case AlreadyValid: return "AlreadyValid";
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case PermanentFailure: return "PermanentFailure";
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case InputRejected: return "InputRejected";
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case OutputRejected: return "OutputRejected";
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case TransientFailure: return "TransientFailure";
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case CachedFailure: return "CachedFailure";
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case TimedOut: return "TimedOut";
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case MiscFailure: return "MiscFailure";
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case DependencyFailed: return "DependencyFailed";
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case LogLimitExceeded: return "LogLimitExceeded";
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case NotDeterministic: return "NotDeterministic";
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case ResolvesToAlreadyValid: return "ResolvesToAlreadyValid";
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default: return "Unknown";
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};
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}();
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return strStatus + ((errorMsg == "") ? "" : " : " + errorMsg);
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}
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/* How many times this build was performed. */
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unsigned int timesBuilt = 0;
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/* If timesBuilt > 1, whether some builds did not produce the same
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result. (Note that 'isNonDeterministic = false' does not mean
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the build is deterministic, just that we don't have evidence of
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non-determinism.) */
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bool isNonDeterministic = false;
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/* The derivation we built or the store path we substituted. */
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DerivedPath path;
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/* For derivations, a mapping from the names of the wanted outputs
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to actual paths. */
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DrvOutputs builtOutputs;
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/* The start/stop times of the build (or one of the rounds, if it
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was repeated). */
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time_t startTime = 0, stopTime = 0;
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bool success()
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{
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return status == Built || status == Substituted || status == AlreadyValid || status == ResolvesToAlreadyValid;
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}
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void rethrow()
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{
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throw Error("%s", errorMsg);
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}
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};
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}
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