forked from lix-project/lix
9923403d90
Using abstract types like can help cut down on compilation time, both from scratch, and especially incremental builds during development. The idea is that `worker-protocol.hh` can declare all the (de)serializers, but only again abstract types; when code needs to use some (de)serializers, it can include headers just for the data types it needs to (de)serialize. `store-api.hh` in particular is a bit of a sledgehammer, and the data types we want to serialize have their own headers.
208 lines
5.5 KiB
C++
208 lines
5.5 KiB
C++
#pragma once
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///@file
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#include "serialise.hh"
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namespace nix {
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#define WORKER_MAGIC_1 0x6e697863
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#define WORKER_MAGIC_2 0x6478696f
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#define PROTOCOL_VERSION (1 << 8 | 35)
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#define GET_PROTOCOL_MAJOR(x) ((x) & 0xff00)
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#define GET_PROTOCOL_MINOR(x) ((x) & 0x00ff)
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/**
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* Enumeration of all the request types for the "worker protocol", used
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* by unix:// and ssh-ng:// stores.
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*/
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typedef enum {
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wopIsValidPath = 1,
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wopHasSubstitutes = 3,
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wopQueryPathHash = 4, // obsolete
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wopQueryReferences = 5, // obsolete
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wopQueryReferrers = 6,
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wopAddToStore = 7,
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wopAddTextToStore = 8, // obsolete since 1.25, Nix 3.0. Use wopAddToStore
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wopBuildPaths = 9,
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wopEnsurePath = 10,
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wopAddTempRoot = 11,
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wopAddIndirectRoot = 12,
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wopSyncWithGC = 13,
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wopFindRoots = 14,
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wopExportPath = 16, // obsolete
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wopQueryDeriver = 18, // obsolete
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wopSetOptions = 19,
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wopCollectGarbage = 20,
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wopQuerySubstitutablePathInfo = 21,
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wopQueryDerivationOutputs = 22, // obsolete
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wopQueryAllValidPaths = 23,
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wopQueryFailedPaths = 24,
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wopClearFailedPaths = 25,
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wopQueryPathInfo = 26,
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wopImportPaths = 27, // obsolete
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wopQueryDerivationOutputNames = 28, // obsolete
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wopQueryPathFromHashPart = 29,
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wopQuerySubstitutablePathInfos = 30,
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wopQueryValidPaths = 31,
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wopQuerySubstitutablePaths = 32,
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wopQueryValidDerivers = 33,
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wopOptimiseStore = 34,
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wopVerifyStore = 35,
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wopBuildDerivation = 36,
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wopAddSignatures = 37,
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wopNarFromPath = 38,
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wopAddToStoreNar = 39,
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wopQueryMissing = 40,
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wopQueryDerivationOutputMap = 41,
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wopRegisterDrvOutput = 42,
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wopQueryRealisation = 43,
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wopAddMultipleToStore = 44,
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wopAddBuildLog = 45,
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wopBuildPathsWithResults = 46,
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} WorkerOp;
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#define STDERR_NEXT 0x6f6c6d67
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#define STDERR_READ 0x64617461 // data needed from source
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#define STDERR_WRITE 0x64617416 // data for sink
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#define STDERR_LAST 0x616c7473
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#define STDERR_ERROR 0x63787470
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#define STDERR_START_ACTIVITY 0x53545254
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#define STDERR_STOP_ACTIVITY 0x53544f50
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#define STDERR_RESULT 0x52534c54
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class Store;
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struct Source;
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// items being serialized
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struct DerivedPath;
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struct DrvOutput;
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struct Realisation;
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struct BuildResult;
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struct KeyedBuildResult;
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enum TrustedFlag : bool;
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/**
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* Used to guide overloading
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*
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* See https://en.cppreference.com/w/cpp/language/adl for the broader
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* concept of what is going on here.
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*/
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template<typename T>
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struct Phantom {};
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namespace worker_proto {
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/* FIXME maybe move more stuff inside here */
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#define MAKE_WORKER_PROTO(TEMPLATE, T) \
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TEMPLATE T read(const Store & store, Source & from, Phantom< T > _); \
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TEMPLATE void write(const Store & store, Sink & out, const T & str)
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MAKE_WORKER_PROTO(, std::string);
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MAKE_WORKER_PROTO(, StorePath);
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MAKE_WORKER_PROTO(, ContentAddress);
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MAKE_WORKER_PROTO(, DerivedPath);
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MAKE_WORKER_PROTO(, Realisation);
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MAKE_WORKER_PROTO(, DrvOutput);
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MAKE_WORKER_PROTO(, BuildResult);
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MAKE_WORKER_PROTO(, KeyedBuildResult);
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MAKE_WORKER_PROTO(, std::optional<TrustedFlag>);
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MAKE_WORKER_PROTO(template<typename T>, std::vector<T>);
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MAKE_WORKER_PROTO(template<typename T>, std::set<T>);
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#define X_ template<typename K, typename V>
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#define Y_ std::map<K, V>
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MAKE_WORKER_PROTO(X_, Y_);
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#undef X_
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#undef Y_
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/**
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* These use the empty string for the null case, relying on the fact
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* that the underlying types never serialize to the empty string.
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*
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* We do this instead of a generic std::optional<T> instance because
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* ordinal tags (0 or 1, here) are a bit of a compatability hazard. For
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* the same reason, we don't have a std::variant<T..> instances (ordinal
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* tags 0...n).
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*
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* We could the generic instances and then these as specializations for
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* compatability, but that's proven a bit finnicky, and also makes the
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* worker protocol harder to implement in other languages where such
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* specializations may not be allowed.
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*/
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MAKE_WORKER_PROTO(, std::optional<StorePath>);
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MAKE_WORKER_PROTO(, std::optional<ContentAddress>);
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template<typename T>
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std::vector<T> read(const Store & store, Source & from, Phantom<std::vector<T>> _)
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{
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std::vector<T> resSet;
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auto size = readNum<size_t>(from);
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while (size--) {
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resSet.push_back(read(store, from, Phantom<T> {}));
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}
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return resSet;
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}
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template<typename T>
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void write(const Store & store, Sink & out, const std::vector<T> & resSet)
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{
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out << resSet.size();
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for (auto & key : resSet) {
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write(store, out, key);
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}
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}
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template<typename T>
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std::set<T> read(const Store & store, Source & from, Phantom<std::set<T>> _)
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{
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std::set<T> resSet;
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auto size = readNum<size_t>(from);
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while (size--) {
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resSet.insert(read(store, from, Phantom<T> {}));
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}
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return resSet;
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}
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template<typename T>
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void write(const Store & store, Sink & out, const std::set<T> & resSet)
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{
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out << resSet.size();
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for (auto & key : resSet) {
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write(store, out, key);
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}
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}
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template<typename K, typename V>
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std::map<K, V> read(const Store & store, Source & from, Phantom<std::map<K, V>> _)
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{
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std::map<K, V> resMap;
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auto size = readNum<size_t>(from);
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while (size--) {
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auto k = read(store, from, Phantom<K> {});
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auto v = read(store, from, Phantom<V> {});
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resMap.insert_or_assign(std::move(k), std::move(v));
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}
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return resMap;
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}
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template<typename K, typename V>
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void write(const Store & store, Sink & out, const std::map<K, V> & resMap)
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{
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out << resMap.size();
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for (auto & i : resMap) {
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write(store, out, i.first);
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write(store, out, i.second);
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}
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}
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}
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}
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