forked from lix-project/lix
config.hh: Add documentation
Provides some general overview on the mechanics of Config/Setting and comments for the public methods of Config.
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@ -7,6 +7,38 @@
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namespace nix {
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namespace nix {
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/**
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* The Config class provides Nix runtime configurations.
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*
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* What is a Configuration?
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* A collection of uniquely named Settings.
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*
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* What is a Setting?
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* Each property that you can set in a configuration corresponds to a
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* `Setting`. A setting records value and description of a property
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* with a default and optional aliases.
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*
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* A valid configuration consists of settings that are registered to a
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* `Config` object instance:
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*
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* Config config;
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* Setting<std::string> systemSetting{&config, "x86_64-linux", "system", "the current system"};
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*
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* The above creates a `Config` object and registers a setting called "system"
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* via the variable `systemSetting` with it. The setting defaults to the string
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* "x86_64-linux", it's description is "the current system". All of the
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* registered settings can then be accessed as shown below:
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*
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* std::map<std::string, Config::SettingInfo> settings;
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* config.getSettings(settings);
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* config["system"].description == "the current system"
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* config["system"].value == "x86_64-linux"
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*
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*
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* The above retrieves all currently known settings from the `Config` object
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* and adds them to the `settings` map.
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*/
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class Args;
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class Args;
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class AbstractSetting;
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class AbstractSetting;
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class JSONPlaceholder;
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class JSONPlaceholder;
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@ -23,6 +55,10 @@ protected:
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public:
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public:
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/**
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* Sets the value referenced by `name` to `value`. Returns true if the
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* setting is known, false otherwise.
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*/
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virtual bool set(const std::string & name, const std::string & value) = 0;
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virtual bool set(const std::string & name, const std::string & value) = 0;
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struct SettingInfo
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struct SettingInfo
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@ -31,19 +67,52 @@ public:
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std::string description;
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std::string description;
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};
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};
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/**
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* Adds the currently known settings to the given result map `res`.
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* - res: map to store settings in
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* - overridenOnly: when set to true only overridden settings will be added to `res`
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*/
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virtual void getSettings(std::map<std::string, SettingInfo> & res, bool overridenOnly = false) = 0;
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virtual void getSettings(std::map<std::string, SettingInfo> & res, bool overridenOnly = false) = 0;
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/**
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* Parses the configuration in `contents` and applies it
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* - contents: configuration contents to be parsed and applied
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* - path: location of the configuration file
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*/
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void applyConfig(const std::string & contents, const std::string & path = "<unknown>");
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void applyConfig(const std::string & contents, const std::string & path = "<unknown>");
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/**
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* Applies a nix configuration file
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* - path: the location of the config file to apply
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*/
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void applyConfigFile(const Path & path);
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void applyConfigFile(const Path & path);
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/**
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* Resets the `overridden` flag of all Settings
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*/
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virtual void resetOverriden() = 0;
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virtual void resetOverriden() = 0;
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/**
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* Outputs all settings to JSON
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* - out: JSONObject to write the configuration to
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*/
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virtual void toJSON(JSONObject & out) = 0;
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virtual void toJSON(JSONObject & out) = 0;
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/**
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* Converts settings to `Args` to be used on the command line interface
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* - args: args to write to
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* - category: category of the settings
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*/
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virtual void convertToArgs(Args & args, const std::string & category) = 0;
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virtual void convertToArgs(Args & args, const std::string & category) = 0;
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/**
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* Logs a warning for each unregistered setting
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*/
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void warnUnknownSettings();
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void warnUnknownSettings();
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/**
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* Re-applies all previously attempted changes to unknown settings
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*/
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void reapplyUnknownSettings();
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void reapplyUnknownSettings();
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};
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};
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