lix/src/libexpr/eval.cc
Shea Levy cd49fe4f9b Don't use any syntactic sugar for dynamic attrs
This doesn't change any functionality but moves some behavior out of the
parser and into the evaluator in order to simplify the code.

Signed-off-by: Shea Levy <shea@shealevy.com>
2013-12-31 23:56:26 +00:00

1419 lines
40 KiB
C++

#include "eval.hh"
#include "hash.hh"
#include "util.hh"
#include "store-api.hh"
#include "derivations.hh"
#include "globals.hh"
#include "eval-inline.hh"
#include <cstring>
#include <unistd.h>
#include <sys/time.h>
#include <sys/resource.h>
#if HAVE_BOEHMGC
#include <gc/gc.h>
#include <gc/gc_cpp.h>
#define NEW new (UseGC)
#else
#define GC_STRDUP strdup
#define GC_MALLOC malloc
#define NEW new
#endif
namespace nix {
Bindings::iterator Bindings::find(const Symbol & name)
{
Attr key(name, 0);
iterator i = lower_bound(begin(), end(), key);
if (i != end() && i->name == name) return i;
return end();
}
void Bindings::sort()
{
std::sort(begin(), end());
}
std::ostream & operator << (std::ostream & str, const Value & v)
{
switch (v.type) {
case tInt:
str << v.integer;
break;
case tBool:
str << (v.boolean ? "true" : "false");
break;
case tString:
str << "\"";
for (const char * i = v.string.s; *i; i++)
if (*i == '\"' || *i == '\\') str << "\\" << *i;
else if (*i == '\n') str << "\\n";
else if (*i == '\r') str << "\\r";
else if (*i == '\t') str << "\\t";
else str << *i;
str << "\"";
break;
case tPath:
str << v.path; // !!! escaping?
break;
case tNull:
str << "null";
break;
case tAttrs: {
str << "{ ";
typedef std::map<string, Value *> Sorted;
Sorted sorted;
foreach (Bindings::iterator, i, *v.attrs)
sorted[i->name] = i->value;
foreach (Sorted::iterator, i, sorted)
str << i->first << " = " << *i->second << "; ";
str << "}";
break;
}
case tList:
str << "[ ";
for (unsigned int n = 0; n < v.list.length; ++n)
str << *v.list.elems[n] << " ";
str << "]";
break;
case tThunk:
case tApp:
str << "<CODE>";
break;
case tLambda:
str << "<LAMBDA>";
break;
case tPrimOp:
str << "<PRIMOP>";
break;
case tPrimOpApp:
str << "<PRIMOP-APP>";
break;
default:
throw Error("invalid value");
}
return str;
}
string showType(const Value & v)
{
switch (v.type) {
case tInt: return "an integer";
case tBool: return "a boolean";
case tString: return "a string";
case tPath: return "a path";
case tNull: return "null";
case tAttrs: return "a set";
case tList: return "a list";
case tThunk: return "a thunk";
case tApp: return "a function application";
case tLambda: return "a function";
case tBlackhole: return "a black hole";
case tPrimOp: return "a built-in function";
case tPrimOpApp: return "a partially applied built-in function";
}
abort();
}
Symbol getName(const AttrName & name, EvalState & state, Env & env) {
if (name.symbol.set()) {
return name.symbol;
} else {
Value nameValue;
name.expr->eval(state, env, nameValue);
state.forceStringNoCtx(nameValue);
return state.symbols.create(nameValue.string.s);
}
}
EvalState::EvalState()
: sWith(symbols.create("<with>"))
, sOutPath(symbols.create("outPath"))
, sDrvPath(symbols.create("drvPath"))
, sType(symbols.create("type"))
, sMeta(symbols.create("meta"))
, sName(symbols.create("name"))
, sValue(symbols.create("value"))
, sSystem(symbols.create("system"))
, sOverrides(symbols.create("__overrides"))
, sOutputs(symbols.create("outputs"))
, sOutputName(symbols.create("outputName"))
, sIgnoreNulls(symbols.create("__ignoreNulls"))
, sFile(symbols.create("file"))
, sLine(symbols.create("line"))
, sColumn(symbols.create("column"))
, repair(false)
, baseEnv(allocEnv(128))
, staticBaseEnv(false, 0)
, baseEnvDispl(0)
{
nrEnvs = nrValuesInEnvs = nrValues = nrListElems = 0;
nrAttrsets = nrOpUpdates = nrOpUpdateValuesCopied = 0;
nrListConcats = nrPrimOpCalls = nrFunctionCalls = 0;
countCalls = getEnv("NIX_COUNT_CALLS", "0") != "0";
#if HAVE_BOEHMGC
static bool gcInitialised = true;
if (gcInitialised) {
/* Set the initial heap size to something fairly big (25% of
physical RAM, up to a maximum of 384 MiB) so that in most
cases we don't need to garbage collect at all. (Collection
has a fairly significant overhead.) The heap size can be
overridden through libgc's GC_INITIAL_HEAP_SIZE environment
variable. We should probably also provide a nix.conf
setting for this. Note that GC_expand_hp() causes a lot of
virtual, but not physical (resident) memory to be
allocated. This might be a problem on systems that don't
overcommit. */
if (!getenv("GC_INITIAL_HEAP_SIZE")) {
size_t maxSize = 384 * 1024 * 1024;
size_t size = 32 * 1024 * 1024;
#if HAVE_SYSCONF && defined(_SC_PAGESIZE) && defined(_SC_PHYS_PAGES)
long pageSize = sysconf(_SC_PAGESIZE);
long pages = sysconf(_SC_PHYS_PAGES);
if (pageSize != -1)
size = (pageSize * pages) / 4; // 25% of RAM
if (size > maxSize) size = maxSize;
#endif
debug(format("setting initial heap size to %1% bytes") % size);
GC_expand_hp(size);
}
gcInitialised = true;
}
#endif
/* Initialise the Nix expression search path. */
searchPathInsertionPoint = searchPath.end();
Strings paths = tokenizeString<Strings>(getEnv("NIX_PATH", ""), ":");
foreach (Strings::iterator, i, paths) addToSearchPath(*i);
addToSearchPath("nix=" + settings.nixDataDir + "/nix/corepkgs");
searchPathInsertionPoint = searchPath.begin();
createBaseEnv();
}
EvalState::~EvalState()
{
}
void EvalState::addConstant(const string & name, Value & v)
{
Value * v2 = allocValue();
*v2 = v;
staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
baseEnv.values[baseEnvDispl++] = v2;
string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
baseEnv.values[0]->attrs->push_back(Attr(symbols.create(name2), v2));
}
void EvalState::addPrimOp(const string & name,
unsigned int arity, PrimOpFun primOp)
{
Value * v = allocValue();
string name2 = string(name, 0, 2) == "__" ? string(name, 2) : name;
Symbol sym = symbols.create(name2);
v->type = tPrimOp;
v->primOp = NEW PrimOp(primOp, arity, sym);
staticBaseEnv.vars[symbols.create(name)] = baseEnvDispl;
baseEnv.values[baseEnvDispl++] = v;
baseEnv.values[0]->attrs->push_back(Attr(sym, v));
}
void EvalState::getBuiltin(const string & name, Value & v)
{
v = *baseEnv.values[0]->attrs->find(symbols.create(name))->value;
}
/* Every "format" object (even temporary) takes up a few hundred bytes
of stack space, which is a real killer in the recursive
evaluator. So here are some helper functions for throwing
exceptions. */
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2))
{
throw EvalError(format(s) % s2);
}
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2, const string & s3))
{
throw EvalError(format(s) % s2 % s3);
}
LocalNoInlineNoReturn(void throwEvalError(const char * s, const Symbol & sym, const Pos & p1, const Pos & p2))
{
throw EvalError(format(s) % sym % p1 % p2);
}
LocalNoInlineNoReturn(void throwTypeError(const char * s))
{
throw TypeError(s);
}
LocalNoInlineNoReturn(void throwTypeError(const char * s, const string & s1))
{
throw TypeError(format(s) % s1);
}
LocalNoInlineNoReturn(void throwTypeError(const char * s, const string & s1, const string & s2))
{
throw TypeError(format(s) % s1 % s2);
}
LocalNoInlineNoReturn(void throwTypeError(const char * s, const ExprLambda & fun, const Symbol & s2))
{
throw TypeError(format(s) % fun.showNamePos() % s2);
}
LocalNoInlineNoReturn(void throwAssertionError(const char * s, const Pos & pos))
{
throw AssertionError(format(s) % pos);
}
LocalNoInlineNoReturn(void throwUndefinedVarError(const char * s, const string & s1, const Pos & pos))
{
throw UndefinedVarError(format(s) % s1 % pos);
}
LocalNoInline(void addErrorPrefix(Error & e, const char * s, const string & s2))
{
e.addPrefix(format(s) % s2);
}
LocalNoInline(void addErrorPrefix(Error & e, const char * s, const ExprLambda & fun))
{
e.addPrefix(format(s) % fun.showNamePos());
}
LocalNoInline(void addErrorPrefix(Error & e, const char * s, const string & s2, const Pos & pos))
{
e.addPrefix(format(s) % s2 % pos);
}
void mkString(Value & v, const char * s)
{
mkStringNoCopy(v, GC_STRDUP(s));
}
void mkString(Value & v, const string & s, const PathSet & context)
{
mkString(v, s.c_str());
if (!context.empty()) {
unsigned int n = 0;
v.string.context = (const char * *)
GC_MALLOC((context.size() + 1) * sizeof(char *));
foreach (PathSet::const_iterator, i, context)
v.string.context[n++] = GC_STRDUP(i->c_str());
v.string.context[n] = 0;
}
}
void mkPath(Value & v, const char * s)
{
mkPathNoCopy(v, GC_STRDUP(s));
}
inline Value * EvalState::lookupVar(Env * env, const ExprVar & var, bool noEval)
{
for (unsigned int l = var.level; l; --l, env = env->up) ;
if (!var.fromWith) return env->values[var.displ];
while (1) {
if (!env->haveWithAttrs) {
if (noEval) return 0;
Value * v = allocValue();
evalAttrs(*env->up, (Expr *) env->values[0], *v);
env->values[0] = v;
env->haveWithAttrs = true;
}
Bindings::iterator j = env->values[0]->attrs->find(var.name);
if (j != env->values[0]->attrs->end()) {
if (countCalls && j->pos) attrSelects[*j->pos]++;
return j->value;
}
if (!env->prevWith)
throwUndefinedVarError("undefined variable `%1%' at %2%", var.name, var.pos);
for (unsigned int l = env->prevWith; l; --l, env = env->up) ;
}
}
Value * EvalState::allocValue()
{
nrValues++;
return (Value *) GC_MALLOC(sizeof(Value));
}
Env & EvalState::allocEnv(unsigned int size)
{
nrEnvs++;
nrValuesInEnvs += size;
Env * env = (Env *) GC_MALLOC(sizeof(Env) + size * sizeof(Value *));
/* Clear the values because maybeThunk() and lookupVar fromWith expects this. */
for (unsigned i = 0; i < size; ++i)
env->values[i] = 0;
return *env;
}
Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
{
Value * v = allocValue();
vAttrs.attrs->push_back(Attr(name, v));
return v;
}
void EvalState::mkList(Value & v, unsigned int length)
{
v.type = tList;
v.list.length = length;
v.list.elems = length ? (Value * *) GC_MALLOC(length * sizeof(Value *)) : 0;
nrListElems += length;
}
void EvalState::mkAttrs(Value & v, unsigned int expected)
{
clearValue(v);
v.type = tAttrs;
v.attrs = NEW Bindings;
v.attrs->reserve(expected);
nrAttrsets++;
}
unsigned long nrThunks = 0;
static inline void mkThunk(Value & v, Env & env, Expr * expr)
{
v.type = tThunk;
v.thunk.env = &env;
v.thunk.expr = expr;
nrThunks++;
}
void EvalState::mkThunk_(Value & v, Expr * expr)
{
mkThunk(v, baseEnv, expr);
}
void EvalState::mkPos(Value & v, Pos * pos)
{
if (pos) {
mkAttrs(v, 3);
mkString(*allocAttr(v, sFile), pos->file);
mkInt(*allocAttr(v, sLine), pos->line);
mkInt(*allocAttr(v, sColumn), pos->column);
v.attrs->sort();
} else
mkNull(v);
}
/* Create a thunk for the delayed computation of the given expression
in the given environment. But if the expression is a variable,
then look it up right away. This significantly reduces the number
of thunks allocated. */
Value * Expr::maybeThunk(EvalState & state, Env & env)
{
Value * v = state.allocValue();
mkThunk(*v, env, this);
return v;
}
unsigned long nrAvoided = 0;
Value * ExprVar::maybeThunk(EvalState & state, Env & env)
{
Value * v = state.lookupVar(&env, *this, true);
/* The value might not be initialised in the environment yet.
In that case, ignore it. */
if (v) { nrAvoided++; return v; }
return Expr::maybeThunk(state, env);
}
Value * ExprString::maybeThunk(EvalState & state, Env & env)
{
nrAvoided++;
return &v;
}
Value * ExprInt::maybeThunk(EvalState & state, Env & env)
{
nrAvoided++;
return &v;
}
Value * ExprPath::maybeThunk(EvalState & state, Env & env)
{
nrAvoided++;
return &v;
}
void EvalState::evalFile(const Path & path, Value & v)
{
FileEvalCache::iterator i;
if ((i = fileEvalCache.find(path)) != fileEvalCache.end()) {
v = i->second;
return;
}
Path path2 = resolveExprPath(path);
if ((i = fileEvalCache.find(path2)) != fileEvalCache.end()) {
v = i->second;
return;
}
startNest(nest, lvlTalkative, format("evaluating file `%1%'") % path2);
Expr * e = parseExprFromFile(path2);
try {
eval(e, v);
} catch (Error & e) {
addErrorPrefix(e, "while evaluating the file `%1%':\n", path2);
throw;
}
fileEvalCache[path2] = v;
if (path != path2) fileEvalCache[path] = v;
}
void EvalState::resetFileCache()
{
fileEvalCache.clear();
}
void EvalState::eval(Expr * e, Value & v)
{
e->eval(*this, baseEnv, v);
}
inline bool EvalState::evalBool(Env & env, Expr * e, Value & v)
{
e->eval(*this, env, v);
if (v.type != tBool)
throwTypeError("value is %1% while a Boolean was expected", v);
return v.boolean;
}
inline bool EvalState::evalBool(Env & env, Expr * e)
{
Value v;
return evalBool(env, e, v);
}
inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
{
e->eval(*this, env, v);
if (v.type != tAttrs)
throwTypeError("value is %1% while a set was expected", v);
}
void Expr::eval(EvalState & state, Env & env, Value & v)
{
abort();
}
void ExprInt::eval(EvalState & state, Env & env, Value & v)
{
v = this->v;
}
void ExprString::eval(EvalState & state, Env & env, Value & v)
{
v = this->v;
}
void ExprPath::eval(EvalState & state, Env & env, Value & v)
{
v = this->v;
}
void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
{
state.mkAttrs(v, attrs.size());
Env *dynamicEnv = &env;
if (recursive) {
/* Create a new environment that contains the attributes in
this `rec'. */
Env & env2(state.allocEnv(attrs.size()));
env2.up = &env;
dynamicEnv = &env2;
AttrDefs::iterator overrides = attrs.find(state.sOverrides);
bool hasOverrides = overrides != attrs.end();
/* The recursive attributes are evaluated in the new
environment, while the inherited attributes are evaluated
in the original environment. */
unsigned int displ = 0;
foreach (AttrDefs::iterator, i, attrs) {
Value * vAttr;
if (hasOverrides && !i->second.inherited) {
vAttr = state.allocValue();
mkThunk(*vAttr, env2, i->second.e);
} else
vAttr = i->second.e->maybeThunk(state, i->second.inherited ? env : env2);
env2.values[displ++] = vAttr;
v.attrs->push_back(Attr(i->first, vAttr, &i->second.pos));
}
/* If the rec contains an attribute called `__overrides', then
evaluate it, and add the attributes in that set to the rec.
This allows overriding of recursive attributes, which is
otherwise not possible. (You can use the // operator to
replace an attribute, but other attributes in the rec will
still reference the original value, because that value has
been substituted into the bodies of the other attributes.
Hence we need __overrides.) */
if (hasOverrides) {
Value * vOverrides = (*v.attrs)[overrides->second.displ].value;
state.forceAttrs(*vOverrides);
foreach (Bindings::iterator, i, *vOverrides->attrs) {
AttrDefs::iterator j = attrs.find(i->name);
if (j != attrs.end()) {
(*v.attrs)[j->second.displ] = *i;
env2.values[j->second.displ] = i->value;
} else
v.attrs->push_back(*i);
}
v.attrs->sort();
}
}
else
foreach (AttrDefs::iterator, i, attrs)
v.attrs->push_back(Attr(i->first, i->second.e->maybeThunk(state, env), &i->second.pos));
/* dynamic attrs apply *after* rec and __overrides */
foreach (DynamicAttrDefs::iterator, i, dynamicAttrs) {
Value nameVal;
i->nameExpr->eval(state, *dynamicEnv, nameVal);
state.forceStringNoCtx(nameVal);
Symbol nameSym = state.symbols.create(nameVal.string.s);
Bindings::iterator j = v.attrs->find(nameSym);
if (j != v.attrs->end())
throwEvalError("dynamic attribute `%1%' at %2% already defined at %3%", nameSym, i->pos, *j->pos);
i->valueExpr->setName(nameSym);
/* Keep sorted order so find can catch duplicates */
v.attrs->insert(lower_bound(v.attrs->begin(), v.attrs->end(), Attr(nameSym, 0)),
Attr(nameSym, i->valueExpr->maybeThunk(state, *dynamicEnv), &i->pos));
}
}
void ExprLet::eval(EvalState & state, Env & env, Value & v)
{
/* Create a new environment that contains the attributes in this
`let'. */
Env & env2(state.allocEnv(attrs->attrs.size()));
env2.up = &env;
/* The recursive attributes are evaluated in the new environment,
while the inherited attributes are evaluated in the original
environment. */
unsigned int displ = 0;
foreach (ExprAttrs::AttrDefs::iterator, i, attrs->attrs)
env2.values[displ++] = i->second.e->maybeThunk(state, i->second.inherited ? env : env2);
body->eval(state, env2, v);
}
void ExprList::eval(EvalState & state, Env & env, Value & v)
{
state.mkList(v, elems.size());
for (unsigned int n = 0; n < v.list.length; ++n)
v.list.elems[n] = elems[n]->maybeThunk(state, env);
}
void ExprVar::eval(EvalState & state, Env & env, Value & v)
{
Value * v2 = state.lookupVar(&env, *this, false);
state.forceValue(*v2);
v = *v2;
}
unsigned long nrLookups = 0;
void ExprSelect::eval(EvalState & state, Env & env, Value & v)
{
Value vTmp;
Pos * pos = 0;
Value * vAttrs = &vTmp;
e->eval(state, env, vTmp);
try {
foreach (AttrPath::const_iterator, i, attrPath) {
nrLookups++;
Bindings::iterator j;
Symbol name = getName(*i, state, env);
if (def) {
state.forceValue(*vAttrs);
if (vAttrs->type != tAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
{
def->eval(state, env, v);
return;
}
} else {
state.forceAttrs(*vAttrs);
if ((j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
throwEvalError("attribute `%1%' missing", showAttrPath(attrPath));
}
vAttrs = j->value;
pos = j->pos;
if (state.countCalls && pos) state.attrSelects[*pos]++;
}
state.forceValue(*vAttrs);
} catch (Error & e) {
if (pos && pos->file != state.sDerivationNix)
addErrorPrefix(e, "while evaluating the attribute `%1%' at %2%:\n",
showAttrPath(attrPath), *pos);
throw;
}
v = *vAttrs;
}
void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v)
{
Value vTmp;
Value * vAttrs = &vTmp;
e->eval(state, env, vTmp);
foreach (AttrPath::const_iterator, i, attrPath) {
state.forceValue(*vAttrs);
Bindings::iterator j;
Symbol name = getName(*i, state, env);
if (vAttrs->type != tAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
{
mkBool(v, false);
return;
} else {
vAttrs = j->value;
}
}
mkBool(v, true);
}
void ExprLambda::eval(EvalState & state, Env & env, Value & v)
{
v.type = tLambda;
v.lambda.env = &env;
v.lambda.fun = this;
}
void ExprApp::eval(EvalState & state, Env & env, Value & v)
{
e1->eval(state, env, v);
state.callFunction(v, *(e2->maybeThunk(state, env)), v);
}
void EvalState::callPrimOp(Value & fun, Value & arg, Value & v)
{
/* Figure out the number of arguments still needed. */
unsigned int argsDone = 0;
Value * primOp = &fun;
while (primOp->type == tPrimOpApp) {
argsDone++;
primOp = primOp->primOpApp.left;
}
assert(primOp->type == tPrimOp);
unsigned int arity = primOp->primOp->arity;
unsigned int argsLeft = arity - argsDone;
if (argsLeft == 1) {
/* We have all the arguments, so call the primop. */
/* Put all the arguments in an array. */
Value * vArgs[arity];
unsigned int n = arity - 1;
vArgs[n--] = &arg;
for (Value * arg = &fun; arg->type == tPrimOpApp; arg = arg->primOpApp.left)
vArgs[n--] = arg->primOpApp.right;
/* And call the primop. */
nrPrimOpCalls++;
if (countCalls) primOpCalls[primOp->primOp->name]++;
primOp->primOp->fun(*this, vArgs, v);
} else {
Value * fun2 = allocValue();
*fun2 = fun;
v.type = tPrimOpApp;
v.primOpApp.left = fun2;
v.primOpApp.right = &arg;
}
}
void EvalState::callFunction(Value & fun, Value & arg, Value & v)
{
if (fun.type == tPrimOp || fun.type == tPrimOpApp) {
callPrimOp(fun, arg, v);
return;
}
if (fun.type != tLambda)
throwTypeError("attempt to call something which is not a function but %1%", fun);
ExprLambda & lambda(*fun.lambda.fun);
unsigned int size =
(lambda.arg.empty() ? 0 : 1) +
(lambda.matchAttrs ? lambda.formals->formals.size() : 0);
Env & env2(allocEnv(size));
env2.up = fun.lambda.env;
unsigned int displ = 0;
if (!lambda.matchAttrs)
env2.values[displ++] = &arg;
else {
forceAttrs(arg);
if (!lambda.arg.empty())
env2.values[displ++] = &arg;
/* For each formal argument, get the actual argument. If
there is no matching actual argument but the formal
argument has a default, use the default. */
unsigned int attrsUsed = 0;
foreach (Formals::Formals_::iterator, i, lambda.formals->formals) {
Bindings::iterator j = arg.attrs->find(i->name);
if (j == arg.attrs->end()) {
if (!i->def) throwTypeError("%1% called without required argument `%2%'",
lambda, i->name);
env2.values[displ++] = i->def->maybeThunk(*this, env2);
} else {
attrsUsed++;
env2.values[displ++] = j->value;
}
}
/* Check that each actual argument is listed as a formal
argument (unless the attribute match specifies a `...'). */
if (!lambda.formals->ellipsis && attrsUsed != arg.attrs->size()) {
/* Nope, so show the first unexpected argument to the
user. */
foreach (Bindings::iterator, i, *arg.attrs)
if (lambda.formals->argNames.find(i->name) == lambda.formals->argNames.end())
throwTypeError("%1% called with unexpected argument `%2%'", lambda, i->name);
abort(); // can't happen
}
}
nrFunctionCalls++;
if (countCalls) incrFunctionCall(&lambda);
/* Evaluate the body. This is conditional on showTrace, because
catching exceptions makes this function not tail-recursive. */
if (settings.showTrace)
try {
lambda.body->eval(*this, env2, v);
} catch (Error & e) {
addErrorPrefix(e, "while evaluating %1%:\n", lambda);
throw;
}
else
fun.lambda.fun->body->eval(*this, env2, v);
}
// Lifted out of callFunction() because it creates a temporary that
// prevents tail-call optimisation.
void EvalState::incrFunctionCall(ExprLambda * fun)
{
functionCalls[fun]++;
}
void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
{
forceValue(fun);
if (fun.type != tLambda || !fun.lambda.fun->matchAttrs) {
res = fun;
return;
}
Value * actualArgs = allocValue();
mkAttrs(*actualArgs, fun.lambda.fun->formals->formals.size());
foreach (Formals::Formals_::iterator, i, fun.lambda.fun->formals->formals) {
Bindings::iterator j = args.find(i->name);
if (j != args.end())
actualArgs->attrs->push_back(*j);
else if (!i->def)
throwTypeError("cannot auto-call a function that has an argument without a default value (`%1%')", i->name);
}
actualArgs->attrs->sort();
callFunction(fun, *actualArgs, res);
}
void ExprWith::eval(EvalState & state, Env & env, Value & v)
{
Env & env2(state.allocEnv(1));
env2.up = &env;
env2.prevWith = prevWith;
env2.haveWithAttrs = false;
env2.values[0] = (Value *) attrs;
body->eval(state, env2, v);
}
void ExprIf::eval(EvalState & state, Env & env, Value & v)
{
(state.evalBool(env, cond, v) ? then : else_)->eval(state, env, v);
}
void ExprAssert::eval(EvalState & state, Env & env, Value & v)
{
if (!state.evalBool(env, cond, v))
throwAssertionError("assertion failed at %1%", pos);
body->eval(state, env, v);
}
void ExprOpNot::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, !state.evalBool(env, e));
}
void ExprBuiltin::eval(EvalState & state, Env & env, Value & v)
{
// Not a hot path at all, but would be nice to access state.baseEnv directly
Env *baseEnv = &env;
while (baseEnv->up) baseEnv = baseEnv->up;
Bindings::iterator binding = baseEnv->values[0]->attrs->find(name);
assert(binding != baseEnv->values[0]->attrs->end());
v = *binding->value;
}
void ExprOpEq::eval(EvalState & state, Env & env, Value & v)
{
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
mkBool(v, state.eqValues(v1, v2));
}
void ExprOpNEq::eval(EvalState & state, Env & env, Value & v)
{
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
mkBool(v, !state.eqValues(v1, v2));
}
void ExprOpAnd::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, state.evalBool(env, e1) && state.evalBool(env, e2));
}
void ExprOpOr::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, state.evalBool(env, e1) || state.evalBool(env, e2));
}
void ExprOpImpl::eval(EvalState & state, Env & env, Value & v)
{
mkBool(v, !state.evalBool(env, e1) || state.evalBool(env, e2));
}
void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
{
Value v1, v2;
state.evalAttrs(env, e1, v1);
state.evalAttrs(env, e2, v2);
state.nrOpUpdates++;
if (v1.attrs->size() == 0) { v = v2; return; }
if (v2.attrs->size() == 0) { v = v1; return; }
state.mkAttrs(v, v1.attrs->size() + v2.attrs->size());
/* Merge the sets, preferring values from the second set. Make
sure to keep the resulting vector in sorted order. */
Bindings::iterator i = v1.attrs->begin();
Bindings::iterator j = v2.attrs->begin();
while (i != v1.attrs->end() && j != v2.attrs->end()) {
if (i->name == j->name) {
v.attrs->push_back(*j);
++i; ++j;
}
else if (i->name < j->name)
v.attrs->push_back(*i++);
else
v.attrs->push_back(*j++);
}
while (i != v1.attrs->end()) v.attrs->push_back(*i++);
while (j != v2.attrs->end()) v.attrs->push_back(*j++);
state.nrOpUpdateValuesCopied += v.attrs->size();
}
void ExprOpConcatLists::eval(EvalState & state, Env & env, Value & v)
{
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
Value * lists[2] = { &v1, &v2 };
state.concatLists(v, 2, lists);
}
void EvalState::concatLists(Value & v, unsigned int nrLists, Value * * lists)
{
nrListConcats++;
Value * nonEmpty = 0;
unsigned int len = 0;
for (unsigned int n = 0; n < nrLists; ++n) {
forceList(*lists[n]);
unsigned int l = lists[n]->list.length;
len += l;
if (l) nonEmpty = lists[n];
}
if (nonEmpty && len == nonEmpty->list.length) {
v = *nonEmpty;
return;
}
mkList(v, len);
for (unsigned int n = 0, pos = 0; n < nrLists; ++n) {
unsigned int l = lists[n]->list.length;
memcpy(v.list.elems + pos, lists[n]->list.elems, l * sizeof(Value *));
pos += l;
}
}
void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
{
PathSet context;
std::ostringstream s;
NixInt n = 0;
bool first = !forceString;
ValueType firstType = tString;
foreach (vector<Expr *>::iterator, i, *es) {
Value vTmp;
(*i)->eval(state, env, vTmp);
/* If the first element is a path, then the result will also
be a path, we don't copy anything (yet - that's done later,
since paths are copied when they are used in a derivation),
and none of the strings are allowed to have contexts. */
if (first) {
firstType = vTmp.type;
first = false;
}
if (firstType == tInt) {
if (vTmp.type != tInt)
throwEvalError("cannot add %1% to an integer", showType(vTmp));
n += vTmp.integer;
} else
s << state.coerceToString(vTmp, context, false, firstType == tString);
}
if (firstType == tInt)
mkInt(v, n);
else if (firstType == tPath) {
if (!context.empty())
throwEvalError("a string that refers to a store path cannot be appended to a path, in `%1%'", s.str());
mkPath(v, s.str().c_str());
} else
mkString(v, s.str(), context);
}
void ExprPos::eval(EvalState & state, Env & env, Value & v)
{
state.mkPos(v, &pos);
}
void EvalState::strictForceValue(Value & v)
{
forceValue(v);
if (v.type == tAttrs) {
foreach (Bindings::iterator, i, *v.attrs)
strictForceValue(*i->value);
}
else if (v.type == tList) {
for (unsigned int n = 0; n < v.list.length; ++n)
strictForceValue(*v.list.elems[n]);
}
}
NixInt EvalState::forceInt(Value & v)
{
forceValue(v);
if (v.type != tInt)
throwTypeError("value is %1% while an integer was expected", v);
return v.integer;
}
bool EvalState::forceBool(Value & v)
{
forceValue(v);
if (v.type != tBool)
throwTypeError("value is %1% while a Boolean was expected", v);
return v.boolean;
}
void EvalState::forceFunction(Value & v)
{
forceValue(v);
if (v.type != tLambda && v.type != tPrimOp && v.type != tPrimOpApp)
throwTypeError("value is %1% while a function was expected", v);
}
string EvalState::forceString(Value & v)
{
forceValue(v);
if (v.type != tString)
throwTypeError("value is %1% while a string was expected", v);
return string(v.string.s);
}
void copyContext(const Value & v, PathSet & context)
{
if (v.string.context)
for (const char * * p = v.string.context; *p; ++p)
context.insert(*p);
}
string EvalState::forceString(Value & v, PathSet & context)
{
string s = forceString(v);
copyContext(v, context);
return s;
}
string EvalState::forceStringNoCtx(Value & v)
{
string s = forceString(v);
if (v.string.context)
throwEvalError("the string `%1%' is not allowed to refer to a store path (such as `%2%')",
v.string.s, v.string.context[0]);
return s;
}
bool EvalState::isDerivation(Value & v)
{
if (v.type != tAttrs) return false;
Bindings::iterator i = v.attrs->find(sType);
if (i == v.attrs->end()) return false;
forceValue(*i->value);
if (i->value->type != tString) return false;
return strcmp(i->value->string.s, "derivation") == 0;
}
string EvalState::coerceToString(Value & v, PathSet & context,
bool coerceMore, bool copyToStore)
{
forceValue(v);
string s;
if (v.type == tString) {
copyContext(v, context);
return v.string.s;
}
if (v.type == tPath) {
Path path(canonPath(v.path));
return copyToStore ? copyPathToStore(context, path) : path;
}
if (v.type == tAttrs) {
Bindings::iterator i = v.attrs->find(sOutPath);
if (i == v.attrs->end()) throwTypeError("cannot coerce a set to a string");
return coerceToString(*i->value, context, coerceMore, copyToStore);
}
if (coerceMore) {
/* Note that `false' is represented as an empty string for
shell scripting convenience, just like `null'. */
if (v.type == tBool && v.boolean) return "1";
if (v.type == tBool && !v.boolean) return "";
if (v.type == tInt) return int2String(v.integer);
if (v.type == tNull) return "";
if (v.type == tList) {
string result;
for (unsigned int n = 0; n < v.list.length; ++n) {
result += coerceToString(*v.list.elems[n],
context, coerceMore, copyToStore);
if (n < v.list.length - 1
/* !!! not quite correct */
&& (v.list.elems[n]->type != tList || v.list.elems[n]->list.length != 0))
result += " ";
}
return result;
}
}
throwTypeError("cannot coerce %1% to a string", v);
}
string EvalState::copyPathToStore(PathSet & context, const Path & path)
{
if (nix::isDerivation(path))
throwEvalError("file names are not allowed to end in `%1%'", drvExtension);
Path dstPath;
if (srcToStore[path] != "")
dstPath = srcToStore[path];
else {
dstPath = settings.readOnlyMode
? computeStorePathForPath(path).first
: store->addToStore(path, true, htSHA256, defaultPathFilter, repair);
srcToStore[path] = dstPath;
printMsg(lvlChatty, format("copied source `%1%' -> `%2%'")
% path % dstPath);
}
context.insert(dstPath);
return dstPath;
}
Path EvalState::coerceToPath(Value & v, PathSet & context)
{
string path = coerceToString(v, context, false, false);
if (path == "" || path[0] != '/')
throwEvalError("string `%1%' doesn't represent an absolute path", path);
return path;
}
bool EvalState::eqValues(Value & v1, Value & v2)
{
forceValue(v1);
forceValue(v2);
/* !!! Hack to support some old broken code that relies on pointer
equality tests between sets. (Specifically, builderDefs calls
uniqList on a list of sets.) Will remove this eventually. */
if (&v1 == &v2) return true;
if (v1.type != v2.type) return false;
switch (v1.type) {
case tInt:
return v1.integer == v2.integer;
case tBool:
return v1.boolean == v2.boolean;
case tString: {
/* Compare both the string and its context. */
if (strcmp(v1.string.s, v2.string.s) != 0) return false;
const char * * p = v1.string.context, * * q = v2.string.context;
if (!p && !q) return true;
if (!p || !q) return false;
for ( ; *p && *q; ++p, ++q)
if (strcmp(*p, *q) != 0) return false;
if (*p || *q) return false;
return true;
}
case tPath:
return strcmp(v1.path, v2.path) == 0;
case tNull:
return true;
case tList:
if (v1.list.length != v2.list.length) return false;
for (unsigned int n = 0; n < v1.list.length; ++n)
if (!eqValues(*v1.list.elems[n], *v2.list.elems[n])) return false;
return true;
case tAttrs: {
/* If both sets denote a derivation (type = "derivation"),
then compare their outPaths. */
if (isDerivation(v1) && isDerivation(v2)) {
Bindings::iterator i = v1.attrs->find(sOutPath);
Bindings::iterator j = v2.attrs->find(sOutPath);
if (i != v1.attrs->end() && j != v2.attrs->end())
return eqValues(*i->value, *j->value);
}
if (v1.attrs->size() != v2.attrs->size()) return false;
/* Otherwise, compare the attributes one by one. */
Bindings::iterator i, j;
for (i = v1.attrs->begin(), j = v2.attrs->begin(); i != v1.attrs->end(); ++i, ++j)
if (i->name != j->name || !eqValues(*i->value, *j->value))
return false;
return true;
}
/* Functions are incomparable. */
case tLambda:
case tPrimOp:
case tPrimOpApp:
return false;
default:
throwEvalError("cannot compare %1% with %2%", showType(v1), showType(v2));
}
}
void EvalState::printStats()
{
bool showStats = getEnv("NIX_SHOW_STATS", "0") != "0";
Verbosity v = showStats ? lvlInfo : lvlDebug;
printMsg(v, "evaluation statistics:");
struct rusage buf;
getrusage(RUSAGE_SELF, &buf);
float cpuTime = buf.ru_utime.tv_sec + ((float) buf.ru_utime.tv_usec / 1000000);
printMsg(v, format(" time elapsed: %1%") % cpuTime);
printMsg(v, format(" size of a value: %1%") % sizeof(Value));
printMsg(v, format(" environments allocated: %1% (%2% bytes)")
% nrEnvs % (nrEnvs * sizeof(Env) + nrValuesInEnvs * sizeof(Value *)));
printMsg(v, format(" list elements: %1% (%2% bytes)")
% nrListElems % (nrListElems * sizeof(Value *)));
printMsg(v, format(" list concatenations: %1%") % nrListConcats);
printMsg(v, format(" values allocated: %1% (%2% bytes)")
% nrValues % (nrValues * sizeof(Value)));
printMsg(v, format(" sets allocated: %1%") % nrAttrsets);
printMsg(v, format(" right-biased unions: %1%") % nrOpUpdates);
printMsg(v, format(" values copied in right-biased unions: %1%") % nrOpUpdateValuesCopied);
printMsg(v, format(" symbols in symbol table: %1%") % symbols.size());
printMsg(v, format(" size of symbol table: %1%") % symbols.totalSize());
printMsg(v, format(" number of thunks: %1%") % nrThunks);
printMsg(v, format(" number of thunks avoided: %1%") % nrAvoided);
printMsg(v, format(" number of attr lookups: %1%") % nrLookups);
printMsg(v, format(" number of primop calls: %1%") % nrPrimOpCalls);
printMsg(v, format(" number of function calls: %1%") % nrFunctionCalls);
if (countCalls) {
v = lvlInfo;
printMsg(v, format("calls to %1% primops:") % primOpCalls.size());
typedef std::multimap<unsigned int, Symbol> PrimOpCalls_;
PrimOpCalls_ primOpCalls_;
foreach (PrimOpCalls::iterator, i, primOpCalls)
primOpCalls_.insert(std::pair<unsigned int, Symbol>(i->second, i->first));
foreach_reverse (PrimOpCalls_::reverse_iterator, i, primOpCalls_)
printMsg(v, format("%1$10d %2%") % i->first % i->second);
printMsg(v, format("calls to %1% functions:") % functionCalls.size());
typedef std::multimap<unsigned int, ExprLambda *> FunctionCalls_;
FunctionCalls_ functionCalls_;
foreach (FunctionCalls::iterator, i, functionCalls)
functionCalls_.insert(std::pair<unsigned int, ExprLambda *>(i->second, i->first));
foreach_reverse (FunctionCalls_::reverse_iterator, i, functionCalls_)
printMsg(v, format("%1$10d %2%") % i->first % i->second->showNamePos());
printMsg(v, format("evaluations of %1% attributes:") % attrSelects.size());
typedef std::multimap<unsigned int, Pos> AttrSelects_;
AttrSelects_ attrSelects_;
foreach (AttrSelects::iterator, i, attrSelects)
attrSelects_.insert(std::pair<unsigned int, Pos>(i->second, i->first));
foreach_reverse (AttrSelects_::reverse_iterator, i, attrSelects_)
printMsg(v, format("%1$10d %2%") % i->first % i->second);
}
}
}