lix/src/build-remote/build-remote.cc

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#include <cstdlib>
#include <cstring>
#include <algorithm>
#include <set>
#include <memory>
#include <tuple>
#include <iomanip>
#if __APPLE__
#include <sys/time.h>
#endif
#include "machines.hh"
#include "shared.hh"
#include "pathlocks.hh"
#include "globals.hh"
#include "serialise.hh"
#include "build-result.hh"
#include "store-api.hh"
#include "derivations.hh"
#include "local-store.hh"
#include "legacy.hh"
#include "experimental-features.hh"
using namespace nix;
using std::cin;
static void handleAlarm(int sig) {
}
std::string escapeUri(std::string uri)
{
std::replace(uri.begin(), uri.end(), '/', '_');
return uri;
}
static std::string currentLoad;
static AutoCloseFD openSlotLock(const Machine & m, uint64_t slot)
{
return openLockFile(fmt("%s/%s-%d", currentLoad, escapeUri(m.storeUri), slot), true);
}
static bool allSupportedLocally(Store & store, const std::set<std::string>& requiredFeatures) {
for (auto & feature : requiredFeatures)
if (!store.systemFeatures.get().count(feature)) return false;
return true;
}
static int main_build_remote(int argc, char * * argv)
{
{
logger = makeJSONLogger(*logger);
/* Ensure we don't get any SSH passphrase or host key popups. */
unsetenv("DISPLAY");
unsetenv("SSH_ASKPASS");
/* If we ever use the common args framework, make sure to
remove initPlugins below and initialize settings first.
*/
if (argc != 2)
throw UsageError("called without required arguments");
verbosity = (Verbosity) std::stoll(argv[1]);
FdSource source(STDIN_FILENO);
/* Read the parent's settings. */
while (readInt(source)) {
auto name = readString(source);
auto value = readString(source);
settings.set(name, value);
}
auto maxBuildJobs = settings.maxBuildJobs;
settings.maxBuildJobs.set("1"); // hack to make tests with local?root= work
initPlugins();
auto store = openStore();
/* It would be more appropriate to use $XDG_RUNTIME_DIR, since
that gets cleared on reboot, but it wouldn't work on macOS. */
auto currentLoadName = "/current-load";
if (auto localStore = store.dynamic_pointer_cast<LocalFSStore>())
currentLoad = std::string { localStore->stateDir } + currentLoadName;
else
currentLoad = settings.nixStateDir + currentLoadName;
std::shared_ptr<Store> sshStore;
AutoCloseFD bestSlotLock;
auto machines = getMachines();
debug("got %d remote builders", machines.size());
if (machines.empty()) {
std::cerr << "# decline-permanently\n";
return 0;
}
std::optional<StorePath> drvPath;
std::string storeUri;
while (true) {
try {
auto s = readString(source);
if (s != "try") return 0;
} catch (EndOfFile &) { return 0; }
auto amWilling = readInt(source);
auto neededSystem = readString(source);
drvPath = store->parseStorePath(readString(source));
auto requiredFeatures = readStrings<std::set<std::string>>(source);
/* It would be possible to build locally after some builds clear out,
so don't show the warning now: */
bool couldBuildLocally = maxBuildJobs > 0
&& ( neededSystem == settings.thisSystem
|| settings.extraPlatforms.get().count(neededSystem) > 0)
&& allSupportedLocally(*store, requiredFeatures);
/* It's possible to build this locally right now: */
bool canBuildLocally = amWilling && couldBuildLocally;
/* Error ignored here, will be caught later */
mkdir(currentLoad.c_str(), 0777);
while (true) {
bestSlotLock.reset();
AutoCloseFD lock = openLockFile(currentLoad + "/main-lock", true);
lockFile(lock.get(), ltWrite, true);
bool rightType = false;
Machine * bestMachine = nullptr;
uint64_t bestLoad = 0;
for (auto & m : machines) {
debug("considering building on remote machine '%s'", m.storeUri);
if (m.enabled &&
m.systemSupported(neededSystem) &&
m.allSupported(requiredFeatures) &&
m.mandatoryMet(requiredFeatures))
{
rightType = true;
AutoCloseFD free;
uint64_t load = 0;
for (uint64_t slot = 0; slot < m.maxJobs; ++slot) {
auto slotLock = openSlotLock(m, slot);
if (lockFile(slotLock.get(), ltWrite, false)) {
if (!free) {
free = std::move(slotLock);
}
} else {
++load;
}
}
if (!free) {
continue;
}
bool best = false;
if (!bestSlotLock) {
best = true;
} else if (load / m.speedFactor < bestLoad / bestMachine->speedFactor) {
best = true;
} else if (load / m.speedFactor == bestLoad / bestMachine->speedFactor) {
if (m.speedFactor > bestMachine->speedFactor) {
best = true;
} else if (m.speedFactor == bestMachine->speedFactor) {
if (load < bestLoad) {
best = true;
}
}
}
if (best) {
bestLoad = load;
bestSlotLock = std::move(free);
bestMachine = &m;
}
}
}
if (!bestSlotLock) {
if (rightType && !canBuildLocally)
std::cerr << "# postpone\n";
else
{
// add the template values.
std::string drvstr;
if (drvPath.has_value())
drvstr = drvPath->to_string();
else
drvstr = "<unknown>";
std::string machinesFormatted;
for (auto & m : machines) {
machinesFormatted += HintFmt(
"\n([%s], %s, [%s], [%s])",
concatStringsSep<StringSet>(", ", m.systemTypes),
m.maxJobs,
concatStringsSep<StringSet>(", ", m.supportedFeatures),
concatStringsSep<StringSet>(", ", m.mandatoryFeatures)
).str();
}
auto error = HintFmt(
"Failed to find a machine for remote build!\n"
"derivation: %s\n"
"required (system, features): (%s, [%s])\n"
"%s available machines:\n"
"(systems, maxjobs, supportedFeatures, mandatoryFeatures)%s",
drvstr,
neededSystem,
concatStringsSep<StringSet>(", ", requiredFeatures),
machines.size(),
Uncolored(machinesFormatted)
);
printMsg(couldBuildLocally ? lvlChatty : lvlWarn, error.str());
std::cerr << "# decline\n";
}
break;
}
#if __APPLE__
futimes(bestSlotLock.get(), NULL);
#else
futimens(bestSlotLock.get(), NULL);
#endif
lock.reset();
try {
Activity act(*logger, lvlTalkative, actUnknown, fmt("connecting to '%s'", bestMachine->storeUri));
sshStore = bestMachine->openStore();
sshStore->connect();
storeUri = bestMachine->storeUri;
} catch (std::exception & e) {
auto msg = chomp(drainFD(5, false));
printError("cannot build on '%s': %s%s",
bestMachine->storeUri, e.what(),
msg.empty() ? "" : ": " + msg);
bestMachine->enabled = false;
continue;
}
goto connected;
}
}
connected:
close(5);
assert(sshStore);
std::cerr << "# accept\n" << storeUri << "\n";
auto inputs = readStrings<PathSet>(source);
auto wantedOutputs = readStrings<StringSet>(source);
AutoCloseFD uploadLock = openLockFile(currentLoad + "/" + escapeUri(storeUri) + ".upload-lock", true);
{
Activity act(*logger, lvlTalkative, actUnknown, fmt("waiting for the upload lock to '%s'", storeUri));
auto old = signal(SIGALRM, handleAlarm);
alarm(15 * 60);
if (!lockFile(uploadLock.get(), ltWrite, true))
printError("somebody is hogging the upload lock for '%s', continuing...");
alarm(0);
signal(SIGALRM, old);
}
auto substitute = settings.buildersUseSubstitutes ? Substitute : NoSubstitute;
{
Activity act(*logger, lvlTalkative, actUnknown, fmt("copying dependencies to '%s'", storeUri));
copyPaths(*store, *sshStore, store->parseStorePathSet(inputs), NoRepair, NoCheckSigs, substitute);
}
uploadLock.reset();
auto drv = store->readDerivation(*drvPath);
std::optional<BuildResult> optResult;
// If we don't know whether we are trusted (e.g. `ssh://`
// stores), we assume we are. This is necessary for backwards
// compat.
bool trustedOrLegacy = ({
std::optional trusted = sshStore->isTrustedClient();
!trusted || *trusted;
});
// See the very large comment in `case WorkerProto::Op::BuildDerivation:` in
// `src/libstore/daemon.cc` that explains the trust model here.
//
// This condition mirrors that: that code enforces the "rules" outlined there;
// we do the best we can given those "rules".
if (trustedOrLegacy || drv.type().isCA()) {
// Hijack the inputs paths of the derivation to include all
// the paths that come from the `inputDrvs` set. We dont do
// that for the derivations whose `inputDrvs` is empty
// because:
//
// 1. Its not needed
//
// 2. Changing the `inputSrcs` set changes the associated
// output ids, which break CA derivations
if (!drv.inputDrvs.map.empty())
drv.inputSrcs = store->parseStorePathSet(inputs);
optResult = sshStore->buildDerivation(*drvPath, (const BasicDerivation &) drv);
auto & result = *optResult;
if (!result.success())
throw Error("build of '%s' on '%s' failed: %s", store->printStorePath(*drvPath), storeUri, result.errorMsg);
} else {
copyClosure(*store, *sshStore, StorePathSet {*drvPath}, NoRepair, NoCheckSigs, substitute);
auto res = sshStore->buildPathsWithResults({
DerivedPath::Built {
.drvPath = makeConstantStorePathRef(*drvPath),
.outputs = OutputsSpec::All {},
}
});
// One path to build should produce exactly one build result
assert(res.size() == 1);
optResult = std::move(res[0]);
}
auto outputHashes = staticOutputHashes(*store, drv);
std::set<Realisation> missingRealisations;
StorePathSet missingPaths;
if (experimentalFeatureSettings.isEnabled(Xp::CaDerivations) && !drv.type().hasKnownOutputPaths()) {
for (auto & outputName : wantedOutputs) {
auto thisOutputHash = outputHashes.at(outputName);
auto thisOutputId = DrvOutput{ thisOutputHash, outputName };
if (!store->queryRealisation(thisOutputId)) {
debug("missing output %s", outputName);
assert(optResult);
auto & result = *optResult;
auto i = result.builtOutputs.find(outputName);
assert(i != result.builtOutputs.end());
auto & newRealisation = i->second;
missingRealisations.insert(newRealisation);
missingPaths.insert(newRealisation.outPath);
}
}
} else {
auto outputPaths = drv.outputsAndOptPaths(*store);
for (auto & [outputName, hopefullyOutputPath] : outputPaths) {
assert(hopefullyOutputPath.second);
if (!store->isValidPath(*hopefullyOutputPath.second))
missingPaths.insert(*hopefullyOutputPath.second);
}
}
if (!missingPaths.empty()) {
Activity act(*logger, lvlTalkative, actUnknown, fmt("copying outputs from '%s'", storeUri));
if (auto localStore = store.dynamic_pointer_cast<LocalStore>())
for (auto & path : missingPaths)
localStore->locksHeld.insert(store->printStorePath(path)); /* FIXME: ugly */
copyPaths(*sshStore, *store, missingPaths, NoRepair, NoCheckSigs, NoSubstitute);
}
// XXX: Should be done as part of `copyPaths`
for (auto & realisation : missingRealisations) {
// Should hold, because if the feature isn't enabled the set
// of missing realisations should be empty
experimentalFeatureSettings.require(Xp::CaDerivations);
store->registerDrvOutput(realisation);
}
return 0;
}
}
static RegisterLegacyCommand r_build_remote("build-remote", main_build_remote);