forked from lix-project/lix
parent
7a3e7d0e61
commit
ceeedb58d2
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@ -17,9 +17,9 @@
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#include <sstream>
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#include <sstream>
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#include <thread>
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#include <thread>
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#include <future>
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#include <future>
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#include <chrono>
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#include <limits.h>
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#include <limits.h>
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#include <time.h>
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#include <sys/time.h>
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#include <sys/time.h>
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#include <sys/wait.h>
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#include <sys/wait.h>
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#include <sys/types.h>
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#include <sys/types.h>
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@ -187,6 +187,9 @@ bool CompareGoalPtrs::operator() (const GoalPtr & a, const GoalPtr & b) {
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}
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}
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typedef std::chrono::time_point<std::chrono::steady_clock> steady_time_point;
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/* A mapping used to remember for each child process to what goal it
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/* A mapping used to remember for each child process to what goal it
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belongs, and file descriptors for receiving log data and output
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belongs, and file descriptors for receiving log data and output
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path creation commands. */
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path creation commands. */
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@ -197,8 +200,8 @@ struct Child
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set<int> fds;
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set<int> fds;
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bool respectTimeouts;
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bool respectTimeouts;
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bool inBuildSlot;
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bool inBuildSlot;
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time_t lastOutput; /* time we last got output on stdout/stderr */
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steady_time_point lastOutput; /* time we last got output on stdout/stderr */
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time_t timeStarted;
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steady_time_point timeStarted;
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};
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};
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@ -238,7 +241,7 @@ private:
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WeakGoals waitingForAWhile;
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WeakGoals waitingForAWhile;
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/* Last time the goals in `waitingForAWhile' where woken up. */
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/* Last time the goals in `waitingForAWhile' where woken up. */
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time_t lastWokenUp;
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steady_time_point lastWokenUp;
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/* Cache for pathContentsGood(). */
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/* Cache for pathContentsGood(). */
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std::map<Path, bool> pathContentsGoodCache;
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std::map<Path, bool> pathContentsGoodCache;
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@ -3390,7 +3393,7 @@ Worker::Worker(LocalStore & store)
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if (working) abort();
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if (working) abort();
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working = true;
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working = true;
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nrLocalBuilds = 0;
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nrLocalBuilds = 0;
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lastWokenUp = 0;
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lastWokenUp = steady_time_point::min();
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permanentFailure = false;
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permanentFailure = false;
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timedOut = false;
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timedOut = false;
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}
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}
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@ -3499,7 +3502,7 @@ void Worker::childStarted(GoalPtr goal, const set<int> & fds,
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child.goal = goal;
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child.goal = goal;
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child.goal2 = goal.get();
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child.goal2 = goal.get();
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child.fds = fds;
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child.fds = fds;
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child.timeStarted = child.lastOutput = time(0);
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child.timeStarted = child.lastOutput = steady_time_point::clock::now();
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child.inBuildSlot = inBuildSlot;
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child.inBuildSlot = inBuildSlot;
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child.respectTimeouts = respectTimeouts;
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child.respectTimeouts = respectTimeouts;
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children.emplace_back(child);
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children.emplace_back(child);
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@ -3618,35 +3621,38 @@ void Worker::waitForInput()
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bool useTimeout = false;
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bool useTimeout = false;
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struct timeval timeout;
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struct timeval timeout;
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timeout.tv_usec = 0;
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timeout.tv_usec = 0;
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time_t before = time(0);
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auto before = steady_time_point::clock::now();
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/* If we're monitoring for silence on stdout/stderr, or if there
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/* If we're monitoring for silence on stdout/stderr, or if there
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is a build timeout, then wait for input until the first
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is a build timeout, then wait for input until the first
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deadline for any child. */
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deadline for any child. */
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assert(sizeof(time_t) >= sizeof(long));
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auto nearest = steady_time_point::max(); // nearest deadline
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time_t nearest = LONG_MAX; // nearest deadline
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for (auto & i : children) {
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for (auto & i : children) {
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if (!i.respectTimeouts) continue;
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if (!i.respectTimeouts) continue;
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if (settings.maxSilentTime != 0)
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if (settings.maxSilentTime != 0)
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nearest = std::min(nearest, i.lastOutput + settings.maxSilentTime);
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nearest = std::min(nearest, i.lastOutput + std::chrono::seconds(settings.maxSilentTime));
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if (settings.buildTimeout != 0)
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if (settings.buildTimeout != 0)
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nearest = std::min(nearest, i.timeStarted + settings.buildTimeout);
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nearest = std::min(nearest, i.timeStarted + std::chrono::seconds(settings.buildTimeout));
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}
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}
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if (nearest != LONG_MAX) {
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if (nearest != steady_time_point::max()) {
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timeout.tv_sec = std::max((time_t) 1, nearest - before);
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timeout.tv_sec = std::max(1L, std::chrono::duration_cast<std::chrono::seconds>(nearest - before).count());
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useTimeout = true;
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useTimeout = true;
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printMsg(lvlVomit, format("sleeping %1% seconds") % timeout.tv_sec);
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}
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}
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/* If we are polling goals that are waiting for a lock, then wake
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/* If we are polling goals that are waiting for a lock, then wake
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up after a few seconds at most. */
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up after a few seconds at most. */
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if (!waitingForAWhile.empty()) {
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if (!waitingForAWhile.empty()) {
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useTimeout = true;
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useTimeout = true;
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if (lastWokenUp == 0)
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if (lastWokenUp == steady_time_point::min())
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printError("waiting for locks or build slots...");
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printError("waiting for locks or build slots...");
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if (lastWokenUp == 0 || lastWokenUp > before) lastWokenUp = before;
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if (lastWokenUp == steady_time_point::min() || lastWokenUp > before) lastWokenUp = before;
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timeout.tv_sec = std::max((time_t) 1, (time_t) (lastWokenUp + settings.pollInterval - before));
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timeout.tv_sec = std::max(1L,
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} else lastWokenUp = 0;
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std::chrono::duration_cast<std::chrono::seconds>(
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lastWokenUp + std::chrono::seconds(settings.pollInterval) - before).count());
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} else lastWokenUp = steady_time_point::min();
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if (useTimeout)
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vomit("sleeping %d seconds", timeout.tv_sec);
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/* Use select() to wait for the input side of any logger pipe to
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/* Use select() to wait for the input side of any logger pipe to
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become `available'. Note that `available' (i.e., non-blocking)
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become `available'. Note that `available' (i.e., non-blocking)
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@ -3666,7 +3672,7 @@ void Worker::waitForInput()
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throw SysError("waiting for input");
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throw SysError("waiting for input");
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}
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}
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time_t after = time(0);
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auto after = steady_time_point::clock::now();
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/* Process all available file descriptors. */
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/* Process all available file descriptors. */
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decltype(children)::iterator i;
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decltype(children)::iterator i;
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@ -3704,7 +3710,7 @@ void Worker::waitForInput()
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if (goal->getExitCode() == Goal::ecBusy &&
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if (goal->getExitCode() == Goal::ecBusy &&
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settings.maxSilentTime != 0 &&
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settings.maxSilentTime != 0 &&
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j->respectTimeouts &&
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j->respectTimeouts &&
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after - j->lastOutput >= (time_t) settings.maxSilentTime)
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after - j->lastOutput >= std::chrono::seconds(settings.maxSilentTime))
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{
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{
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printError(
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printError(
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format("%1% timed out after %2% seconds of silence")
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format("%1% timed out after %2% seconds of silence")
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@ -3715,7 +3721,7 @@ void Worker::waitForInput()
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else if (goal->getExitCode() == Goal::ecBusy &&
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else if (goal->getExitCode() == Goal::ecBusy &&
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settings.buildTimeout != 0 &&
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settings.buildTimeout != 0 &&
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j->respectTimeouts &&
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j->respectTimeouts &&
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after - j->timeStarted >= (time_t) settings.buildTimeout)
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after - j->timeStarted >= std::chrono::seconds(settings.buildTimeout))
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{
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{
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printError(
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printError(
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format("%1% timed out after %2% seconds")
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format("%1% timed out after %2% seconds")
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@ -3724,7 +3730,7 @@ void Worker::waitForInput()
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}
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}
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}
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}
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if (!waitingForAWhile.empty() && lastWokenUp + (time_t) settings.pollInterval <= after) {
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if (!waitingForAWhile.empty() && lastWokenUp + std::chrono::seconds(settings.pollInterval) <= after) {
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lastWokenUp = after;
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lastWokenUp = after;
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for (auto & i : waitingForAWhile) {
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for (auto & i : waitingForAWhile) {
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GoalPtr goal = i.lock();
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GoalPtr goal = i.lock();
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@ -79,6 +79,7 @@ extern Verbosity verbosity; /* suppress msgs > this */
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#define printError(args...) printMsg(lvlError, args)
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#define printError(args...) printMsg(lvlError, args)
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#define printInfo(args...) printMsg(lvlInfo, args)
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#define printInfo(args...) printMsg(lvlInfo, args)
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#define debug(args...) printMsg(lvlDebug, args)
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#define debug(args...) printMsg(lvlDebug, args)
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#define vomit(args...) printMsg(lvlVomit, args)
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void warnOnce(bool & haveWarned, const FormatOrString & fs);
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void warnOnce(bool & haveWarned, const FormatOrString & fs);
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