remove special tryEval behavior

This commit is contained in:
Ben Burdette 2022-05-20 12:45:36 -06:00
parent 357fb84dba
commit 982c8a959b

View file

@ -879,8 +879,6 @@ static RegisterPrimOp primop_floor({
static void prim_tryEval(EvalState & state, const PosIdx pos, Value * * args, Value & v) static void prim_tryEval(EvalState & state, const PosIdx pos, Value * * args, Value & v)
{ {
auto attrs = state.buildBindings(2); auto attrs = state.buildBindings(2);
auto saveDebuggerHook = debuggerHook;
debuggerHook = nullptr;
try { try {
state.forceValue(*args[0], pos); state.forceValue(*args[0], pos);
attrs.insert(state.sValue, args[0]); attrs.insert(state.sValue, args[0]);
@ -889,7 +887,6 @@ static void prim_tryEval(EvalState & state, const PosIdx pos, Value * * args, Va
attrs.alloc(state.sValue).mkBool(false); attrs.alloc(state.sValue).mkBool(false);
attrs.alloc("success").mkBool(false); attrs.alloc("success").mkBool(false);
} }
debuggerHook = saveDebuggerHook;
v.mkAttrs(attrs); v.mkAttrs(attrs);
} }