forked from lix-project/lix
determinePos: remove from critical path
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@ -58,7 +58,7 @@ std::pair<Value *, Pos> findAlongAttrPath(EvalState & state, const string & attr
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Value * vNew = state.allocValue();
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state.autoCallFunction(autoArgs, *v, *vNew);
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v = vNew;
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state.forceValue(*v, v->determinePos(vIn.determinePos(noPos)));
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state.forceValue(*v, noPos);
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/* It should evaluate to either a set or an expression,
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according to what is specified in the attrPath. */
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@ -336,7 +336,7 @@ Value & AttrCursor::getValue()
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if (!_value) {
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if (parent) {
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auto & vParent = parent->first->getValue();
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root->state.forceAttrs(vParent, vParent.determinePos(noPos));
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root->state.forceAttrs(vParent, noPos);
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auto attr = vParent.attrs->get(parent->second);
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if (!attr)
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throw Error("attribute '%s' is unexpectedly missing", getAttrPathStr());
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@ -381,7 +381,7 @@ Value & AttrCursor::forceValue()
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auto & v = getValue();
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try {
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root->state.forceValue(v, v.determinePos(noPos));
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root->state.forceValue(v, noPos);
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} catch (EvalError &) {
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debug("setting '%s' to failed", getAttrPathStr());
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if (root->db)
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@ -1280,7 +1280,7 @@ void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v)
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e->eval(state, env, vTmp);
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for (auto & i : attrPath) {
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state.forceValue(*vAttrs, vAttrs->determinePos(noPos));
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state.forceValue(*vAttrs, noPos);
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Bindings::iterator j;
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Symbol name = getName(i, state, env);
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if (vAttrs->type() != nAttrs ||
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@ -2037,8 +2037,8 @@ Path EvalState::coerceToPath(const Pos & pos, Value & v, PathSet & context)
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bool EvalState::eqValues(Value & v1, Value & v2)
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{
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forceValue(v1, v1.determinePos(noPos));
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forceValue(v2, v2.determinePos(noPos));
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forceValue(v1, noPos);
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forceValue(v2, noPos);
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/* !!! Hack to support some old broken code that relies on pointer
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equality tests between sets. (Specifically, builderDefs calls
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