this simplifies the worker loop, and lets us remove it entirely later.
note that ideally only one promise waiting for interrupts should exist
in the entire system. not one per event loop, one per *process*. extra
interrupt waiters make interrupt response nondeterministic and as such
aren't great for user experience. if anything wants to react to aborts
caused by explicit interruptions, or anything else, those things would
be much better served using RAII guards such as Finally (or KJ_DEFER).
Change-Id: I41d035ff40172d536e098153c7375b0972110d51
like kj::joinPromisesFailFast this allows waiting for the results of
multiple promises at once, but unlike it not all input promises must
be complete (or any of them failed) for results to become available.
Change-Id: I0e4a37e7bd90651d56b33d0bc5afbadc56cde70c
like a normal semaphore, but with awaitable acquire actions. this is
primarily intended as an intermediate concurrency limiting device in
the Worker code, but it may find other uses over time. we do not use
std::counting_semaphore as a base because the counter of that is not
inspectable as will be needed for Worker. we also do not need atomic
operations for cross-thread consistency since we don't have multiple
threads (thanks to kj event loops being confined to a single thread)
Change-Id: Ie2bcb107f3a2c0185138330f7cbba4cec6cbdd95
This caused an infinite loop before since it would just keep asking the
underlying source for more data.
In practice this happened because an HTTP server served a
response to a HEAD request (for which curl will not retrieve any body or
call our write callback function) with Content-Encoding: br, leading to
decompressing nothing at all and going into an infinite loop.
This adds a test to make sure none of our compression methods do that
again, as well as just patching the HTTP client to never feed empty data
into a compression algorithm (since they absolutely have the right to
throw CompressionError on unexpectedly-short streams!).
Reported on Matrix: https://matrix.to/#/!lymvtcwDJ7ZA9Npq:lix.systems/$8BWQR_zKxCQDJ40C5NnDo4bQPId3pZ_aoDj2ANP7Itc?via=lix.systems&via=matrix.org&via=tchncs.de
Change-Id: I027566e280f0f569fdb8df40e5ecbf46c211dad1
Remove the mutable state stuff that assumes that one file is being
written a time. It's true that we don't write multiple files
interleaved, but that mutable state is evil.
Change-Id: Ia1481da48255d901e4b09a9b783e7af44fae8cff
- Rename the listener to not be called a "sink". If it were a "sink" it
would be eating bytes and conform with any of the Nix sink stuff
(maybe FileHandle should be a Sink itself! but that's a later CL's
problem). This is a parser listener.
- Move the RetrieveRegularNARSink thing into store-api.cc, which is its
only usage, and fix it to actually do what it is stated to do: crash
if its invariants are violated.
It's, of course, used to erm, unpack single-file NAR files, generated
via a horrible contraption of sources and sinks that looks like a
plumbing blueprint. Refactoring that is a future task.
- Add a description of the invariants of NARParseVisitor in preparation
of refactoring it.
Change-Id: Ifca1d74d2947204a1f66349772e54dad0743e944
we're using boost::outcome rather than leaf or stl types because stl
types are not available everywhere and leaf does not provide its own
storage for error values, relying on thread-locals and the stack. if
we want to use promises we won't have a stack and would have to wrap
everything into leaf-specific allocating wrappers, so outcome it is.
Change-Id: I35111a1f9ed517e7f12a839e2162b1ba6a993f8f
updating statistics *immediately* when any counter changes declutters
things somewhat and makes useful status reports less dependent on the
current worker main loop. using callbacks will make it easier to move
the worker loop into kj entirely, using only promises for scheduling.
Change-Id: I695dfa83111b1ec09b1a54cff268f3c1d7743ed6
Apparently the fmt contraption has some extremely popular overloads, and
the boost stuff in there gets built approximately infinite times in
every compilation unit.
Change-Id: Ideba2db7d6bf8559e4d91974bab636f5ed106198
Fixes:
- Identifiers starting with _ are prohibited
- Some driveby header dependency cleaning which wound up with doing some
extra fixups.
- Fucking C style casts, man. C++ made these 1000% worse by letting you
also do memory corruption with them with references.
- Remove casts to Expr * where ExprBlackHole is an incomplete type by
introducing an explicitly-cast eBlackHoleAddr as Expr *.
- An incredibly illegal cast of the text bytes of the StorePath hash
into a size_t directly. You can't DO THAT.
Replaced with actually parsing the hash so we get 100% of the bits
being entropy, then memcpying the start of the hash. If this shows
up in a profile we should just make the hash parser faster with a
lookup table or something sensible like that.
- This horrendous bit of UB which I thankfully slapped a deprecation
warning on, built, and it didn't trigger anywhere so it was dead
code and I just deleted it. But holy crap you *cannot* do that.
inline void mkString(const Symbol & s)
{
mkString(((const std::string &) s).c_str());
}
- Some wrong lints. Lots of wrong macro lints, one wrong
suspicious-sizeof lint triggered by the template being instantiated
with only pointers, but the calculation being correct for both
pointers and not-pointers.
- Exceptions in destructors strike again. I tried to catch the
exceptions that might actually happen rather than all the exceptions
imaginable. We can let the runtime hard-kill it on other exceptions
imo.
Change-Id: I71761620846cba64d66ee7ca231b20c061e69710
It's nice for this to be a separate function and not just inline in
`absPath`.
Prepared as part of cl/1865, though I don't think I actually ended up
using it there.
Change-Id: I24d9d4a984cee0af587010baf04b3939a1c147ec
There have been multiple setting types for paths that are supposed to be
canonicalised, depending on whether zero or one, one, or any number of paths is
to be specified. Naturally, they behaved in slightly different ways in the
code. Simplify things by unifying them and removing special behaviour (mainly
the "multiple paths type can coerce to boolean" thing).
Change-Id: I7c1ce95e9c8e1829a866fb37d679e167811e9705
They are like experimental features, but opt-in instead of opt-out. They
will allow us to gracefully remove language features. See #437
Change-Id: I9ca04cc48e6926750c4d622c2b229b25cc142c42
Seems a little bit Rich that musl does not implement close_range because
they suspect that the system call itself is a bad idea, so they uhhhh
are considering not implementing a wrapper. Let's just fix the problem
at hand by writing our own wrapper.
Change-Id: I1f8e5858e4561d58a5450503d9c4585aded2b216
This will stop printing stuff to dumb terminals that they don't support.
I've overall audited usage of isatty and replaced the ones with intent
to mean "is a Real terminal" with checking for that. I've also caught a
case of carelessly assuming "is a tty" means "should be colour" in
nix-env.
Change-Id: I6d83725d9a2d932ac94ff2294f92c0a1100d23c9
this is only used to close non-stdio files in derivation sandboxes. we
may as well encode that in its name, drop the unnecessary integer set,
and use close_range to deal with the actual closing of files. not only
is this clearer, it also makes sandbox setup on linux fast by 1ms each
Change-Id: Id90e259a49c7bc896189e76bfbbf6ef2c0bcd3b2
this is a bit of a hack, but it's apparently the cleanest way of doing
this in the absence of any kind of priority/provenance information for
values of some given setting. we'll need this to deprecate build-hook.
Change-Id: I03644a9c3f17681c052ecdc610b4f1301266ab9e
* changes:
sqlite: add a Use::fromStrNullable
util: implement charptr_cast
tree-wide: fix a pile of lints
refactor: make HashType and Base enum classes for type safety
build: integrate clang-tidy into CI
I don't like having so many reinterpret_cast statements that have to
actually be looked at to determine if they are UB. A huge number of the
reinterpret_cast instances in Lix are actually casting to some pointer
of some character type, which is always valid no matter the source type.
However, it is also worth looking at if it is not casting both *from* a
character type and also *to* a character type, since IMO splatting a
struct into a character array should be a very deliberate action instead
of just being about dealing with bad APIs.
So let's write a template that encapsulates this invariant so we can
not worry about the trivially safe reinterpret_cast invocations.
Change-Id: Ia4e2f1fa0c567123a96604ddadb3bdd7449660a4
This:
- Converts a bunch of C style casts into C++ casts.
- Removes some very silly pointer subtraction code (which is no more or
less busted on i686 than it began)
- Fixes some "technically UB" that never had to be UB in the first
place.
- Makes finally follow the noexcept status of the inner function. Maybe
in the future we should ban the function from not being noexcept, but
that is not today.
- Makes various locally-used exceptions inherit from std::exception.
Change-Id: I22e66972602604989b5e494fd940b93e0e6e9297