these symbols are used a *lot*, so it makes sense to cache them. this
mostly increases clarity of the code (however clear one may wish to call
the parser desugaring here), but it also provides a small performance
benefit.
(cherry picked from commit 09a1128d9e2ff0ae6176784938047350d6f8a782)
Change-Id: I73d9f66be4555168e048cb2d542277251580c2d1
there's no reason the parser itself should be doing semantic analysis
like bindVars. split this bit apart (retaining the previous name in
EvalState) and have the parser really do *only* parsing, decoupled from
EvalState.
(cherry picked from commit b596cc9e7960b9256bcd557334d81e9d555be5a2)
Change-Id: I481a7623afc783e9d28a6eb4627552cf8a780986
most instances of this being used do not refer to the "current"
position, sometimes not even to one reasonably close by. it could also
be called `makePos` instead, but `at` seems clear in context.
(cherry picked from commit 835a6c7bcfd0b22acc16f31de5fc7bb650d52017)
Change-Id: I17cab8a6cc14cac5b64624431957bfcf04140809
ParserState better describes what this struct really is. the parser
really does modify its state (most notably position and symbol tables),
so calling it that rather than obliquely "data" (which implies being
input only) makes sense.
(cherry picked from commit 007605616477f4f0d8a0064c375b1d3cf6188ac5)
Change-Id: I92feaec796530e1d4d0f7d4fba924229591cea95