Make function to get top-level value from a flake.
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@ -128,6 +128,40 @@ static Value* releaseExprTopLevelValue(EvalState & state, Bindings & autoArgs) {
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return vRoot;
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return vRoot;
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}
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}
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static Value* flakeTopLevelValue(EvalState & state, Bindings & autoArgs) {
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using namespace flake;
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auto [flakeRef, fragment] = parseFlakeRefWithFragment(myArgs.releaseExpr, absPath("."));
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auto vFlake = state.allocValue();
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auto lockedFlake = lockFlake(state, flakeRef,
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LockFlags {
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.updateLockFile = false,
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.useRegistries = false,
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.allowMutable = false,
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});
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callFlake(state, lockedFlake, *vFlake);
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auto vOutputs = vFlake->attrs->get(state.symbols.create("outputs"))->value;
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state.forceValue(*vOutputs, noPos);
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auto vTop = *vOutputs;
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if (fragment.length() > 0) {
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Bindings & bindings(*state.allocBindings(0));
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auto [nTop, pos] = findAlongAttrPath(state, fragment, bindings, vTop);
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if (!nTop)
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throw Error("error: attribute '%s' missing", nTop);
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vTop = *nTop;
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}
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auto vRoot = state.allocValue();
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state.autoCallFunction(autoArgs, vTop, *vRoot);
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return vRoot;
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}
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static void worker(
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static void worker(
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EvalState & state,
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EvalState & state,
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Bindings & autoArgs,
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Bindings & autoArgs,
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