72b65981f9
This reverts commit 5e3986f59c
. This
un-implements RFC 92 but fixes the critical bug #9052 which many people
are hitting. This is a decent stop-gap until a minimal reproduction of
that bug is found and a proper fix can be made.
Mostly fixed #9052, but I would like to leave that issue open until we
have a regression test, so I can then properly fix the bug (unbreaking
RFC 92) later.
(cherry picked from commit 8440afbed756254784d9fea3eaab06649dffd390)
96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
#pragma once
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#include "types.hh"
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#include "derived-path.hh"
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namespace nix {
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/**
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* A simple Trie, of sorts. Conceptually a map of `SingleDerivedPath` to
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* values.
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*
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* Concretely, an n-ary tree, as described below. A
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* `SingleDerivedPath::Opaque` maps to the value of an immediate child
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* of the root node. A `SingleDerivedPath::Built` maps to a deeper child
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* node: the `SingleDerivedPath::Built::drvPath` is first mapped to a a
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* child node (inductively), and then the
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* `SingleDerivedPath::Built::output` is used to look up that child's
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* child via its map. In this manner, every `SingleDerivedPath` is
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* mapped to a child node.
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*
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* @param V A type to instantiate for each output. It should probably
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* should be an "optional" type so not every interior node has to have a
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* value. `* const Something` or `std::optional<Something>` would be
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* good choices for "optional" types.
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*/
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template<typename V>
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struct DerivedPathMap {
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/**
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* A child node (non-root node).
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*/
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struct ChildNode {
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/**
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* Value of this child node.
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*
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* @see DerivedPathMap for what `V` should be.
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*/
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V value;
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/**
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* The map type for the root node.
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*/
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using Map = std::map<OutputName, ChildNode>;
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/**
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* The map of the root node.
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*/
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Map childMap;
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DECLARE_CMP(ChildNode);
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};
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/**
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* The map type for the root node.
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*/
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using Map = std::map<StorePath, ChildNode>;
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/**
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* The map of root node.
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*/
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Map map;
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DECLARE_CMP(DerivedPathMap);
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/**
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* Find the node for `k`, creating it if needed.
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*
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* The node is referred to as a "slot" on the assumption that `V` is
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* some sort of optional type, so the given key can be set or unset
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* by changing this node.
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*/
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ChildNode & ensureSlot(const SingleDerivedPath & k);
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/**
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* Like `ensureSlot` but does not create the slot if it doesn't exist.
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*
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* Read the entire description of `ensureSlot` to understand an
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* important caveat here that "have slot" does *not* imply "key is
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* set in map". To ensure a key is set one would need to get the
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* child node (with `findSlot` or `ensureSlot`) *and* check the
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* `ChildNode::value`.
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*/
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ChildNode * findSlot(const SingleDerivedPath & k);
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};
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DECLARE_CMP_EXT(
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template<>,
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DerivedPathMap<std::set<std::string>>::,
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DerivedPathMap<std::set<std::string>>);
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DECLARE_CMP_EXT(
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template<>,
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DerivedPathMap<std::set<std::string>>::ChildNode::,
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DerivedPathMap<std::set<std::string>>::ChildNode);
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}
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