7ab68961e4
order of ascending last access time. This is useful in conjunction with --max-freed or --max-links to prefer deleting non-recently used garbage, which is good (especially in the build farm) since garbage may become live again. The code could easily be modified to accept other criteria for ordering garbage by changing the comparison operator used by the priority queue in collectGarbage().
333 lines
7.7 KiB
C++
333 lines
7.7 KiB
C++
#ifndef __UTIL_H
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#define __UTIL_H
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#include "types.hh"
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#include <sys/types.h>
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#include <dirent.h>
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#include <unistd.h>
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#include <signal.h>
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namespace nix {
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#define foreach(it_type, it, collection) \
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for (it_type it = collection.begin(); it != collection.end(); ++it)
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/* Return an environment variable. */
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string getEnv(const string & key, const string & def = "");
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/* Return an absolutized path, resolving paths relative to the
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specified directory, or the current directory otherwise. The path
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is also canonicalised. */
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Path absPath(Path path, Path dir = "");
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/* Canonicalise a path by removing all `.' or `..' components and
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double or trailing slashes. Optionally resolves all symlink
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components such that each component of the resulting path is *not*
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a symbolic link. */
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Path canonPath(const Path & path, bool resolveSymlinks = false);
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/* Return the directory part of the given canonical path, i.e.,
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everything before the final `/'. If the path is the root or an
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immediate child thereof (e.g., `/foo'), this means an empty string
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is returned. */
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Path dirOf(const Path & path);
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/* Return the base name of the given canonical path, i.e., everything
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following the final `/'. */
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string baseNameOf(const Path & path);
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/* Return true iff the given path exists. */
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bool pathExists(const Path & path);
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/* Read the contents (target) of a symbolic link. The result is not
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in any way canonicalised. */
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Path readLink(const Path & path);
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bool isLink(const Path & path);
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/* Read the contents of a directory. The entries `.' and `..' are
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removed. */
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Strings readDirectory(const Path & path);
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/* Read the contents of a file into a string. */
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string readFile(int fd);
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string readFile(const Path & path);
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/* Write a string to a file. */
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void writeFile(const Path & path, const string & s);
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/* Compute the sum of the sizes of all files in `path'. */
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void computePathSize(const Path & path,
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unsigned long long & bytes, unsigned long long & blocks);
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/* Delete a path; i.e., in the case of a directory, it is deleted
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recursively. Don't use this at home, kids. The second variant
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returns the number of bytes and blocks freed. */
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void deletePath(const Path & path);
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void deletePath(const Path & path, unsigned long long & bytesFreed,
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unsigned long long & blocksFreed);
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/* Make a path read-only recursively. */
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void makePathReadOnly(const Path & path);
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/* Create a temporary directory. */
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Path createTempDir(const Path & tmpRoot = "", const Path & prefix = "nix",
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bool includePid = true, bool useGlobalCounter = true);
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/* Create a directory and all its parents, if necessary. Returns the
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list of created directories, in order of creation. */
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Paths createDirs(const Path & path);
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/* Create a file and write the given text to it. The file is written
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in binary mode (i.e., no end-of-line conversions). The path should
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not already exist. */
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void writeStringToFile(const Path & path, const string & s);
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template<class T, class A>
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T singleton(const A & a)
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{
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T t;
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t.insert(a);
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return t;
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}
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/* Messages. */
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typedef enum {
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ltPretty, /* nice, nested output */
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ltEscapes, /* nesting indicated using escape codes (for log2xml) */
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ltFlat /* no nesting */
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} LogType;
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extern LogType logType;
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extern Verbosity verbosity; /* suppress msgs > this */
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class Nest
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{
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private:
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bool nest;
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public:
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Nest();
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~Nest();
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void open(Verbosity level, const format & f);
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void close();
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};
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void printMsg_(Verbosity level, const format & f);
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#define startNest(varName, level, f) \
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Nest varName; \
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if (level <= verbosity) { \
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varName.open(level, (f)); \
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}
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#define printMsg(level, f) \
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do { \
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if (level <= verbosity) { \
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printMsg_(level, (f)); \
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} \
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} while (0)
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#define debug(f) printMsg(lvlDebug, f)
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void warnOnce(bool & haveWarned, const format & f);
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extern void (*writeToStderr) (const unsigned char * buf, size_t count);
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/* Wrappers arount read()/write() that read/write exactly the
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requested number of bytes. */
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void readFull(int fd, unsigned char * buf, size_t count);
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void writeFull(int fd, const unsigned char * buf, size_t count);
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MakeError(EndOfFile, Error)
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/* Read a file descriptor until EOF occurs. */
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string drainFD(int fd);
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/* Automatic cleanup of resources. */
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template <class T>
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struct AutoDeleteArray
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{
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T * p;
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AutoDeleteArray(T * p) : p(p) { }
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~AutoDeleteArray()
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{
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delete [] p;
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}
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};
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class AutoDelete
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{
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Path path;
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bool del;
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bool recursive;
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public:
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AutoDelete(const Path & p, bool recursive = true);
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~AutoDelete();
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void cancel();
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};
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class AutoCloseFD
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{
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int fd;
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public:
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AutoCloseFD();
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AutoCloseFD(int fd);
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AutoCloseFD(const AutoCloseFD & fd);
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~AutoCloseFD();
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void operator =(int fd);
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operator int() const;
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void close();
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bool isOpen();
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int borrow();
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};
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class Pipe
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{
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public:
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AutoCloseFD readSide, writeSide;
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void create();
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};
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class AutoCloseDir
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{
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DIR * dir;
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public:
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AutoCloseDir();
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AutoCloseDir(DIR * dir);
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~AutoCloseDir();
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void operator =(DIR * dir);
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operator DIR *();
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};
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class Pid
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{
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pid_t pid;
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bool separatePG;
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int killSignal;
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public:
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Pid();
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~Pid();
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void operator =(pid_t pid);
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operator pid_t();
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void kill();
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int wait(bool block);
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void setSeparatePG(bool separatePG);
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void setKillSignal(int signal);
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};
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/* Kill all processes running under the specified uid by sending them
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a SIGKILL. */
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void killUser(uid_t uid);
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/* Run a program and return its stdout in a string (i.e., like the
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shell backtick operator). */
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string runProgram(Path program, bool searchPath = false,
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const Strings & args = Strings());
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/* Close all file descriptors except stdin, stdout, stderr, and those
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listed in the given set. Good practice in child processes. */
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void closeMostFDs(const set<int> & exceptions);
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/* Wrapper around _exit() on Unix and ExitProcess() on Windows. (On
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Cygwin, _exit() doesn't seem to do the right thing.) */
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void quickExit(int status);
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/* Common initialisation for setuid programs: clear the environment,
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sanitize file handles 0, 1 and 2. */
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void setuidCleanup();
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/* User interruption. */
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extern volatile sig_atomic_t _isInterrupted;
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void _interrupted();
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void inline checkInterrupt()
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{
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if (_isInterrupted) _interrupted();
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}
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MakeError(Interrupted, BaseError)
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/* String packing / unpacking. */
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string packStrings(const Strings & strings);
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Strings unpackStrings(const string & s);
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/* String tokenizer. */
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Strings tokenizeString(const string & s, const string & separators = " \t\n\r");
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/* Convert the exit status of a child as returned by wait() into an
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error string. */
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string statusToString(int status);
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bool statusOk(int status);
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/* Parse a string into an integer. */
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string int2String(int n);
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bool string2Int(const string & s, int & n);
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bool string2Int(const string & s, long long & n);
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/* Return true iff `s' ends in `suffix'. */
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bool hasSuffix(const string & s, const string & suffix);
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/* Exception handling in destructors: print an error message, then
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ignore the exception. */
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void ignoreException();
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/* STL functions such as sort() pass a binary function object around
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by value, so it gets cloned a lot. This is bad if the function
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object has state or is simply large. This adapter wraps the
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function object to simulate passing by reference. */
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template<class F>
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struct binary_function_ref_adapter
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{
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F * p;
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binary_function_ref_adapter(F * _p)
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{
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p = _p;
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}
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typename F::result_type operator () (
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const typename F::first_argument_type & x,
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const typename F::second_argument_type & y)
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{
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return (*p)(x, y);
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}
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};
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}
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#endif /* !__UTIL_H */
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