#include "chunked-vector.hh" #include namespace nix { TEST(ChunkedVector, InitEmpty) { auto v = ChunkedVector(100); ASSERT_EQ(v.size(), 0); } TEST(ChunkedVector, GrowsCorrectly) { auto v = ChunkedVector(100); for (auto i = 1; i < 20; i++) { v.add(i); ASSERT_EQ(v.size(), i); } } TEST(ChunkedVector, AddAndGet) { auto v = ChunkedVector(100); for (auto i = 1; i < 20; i++) { auto [i2, idx] = v.add(i); auto & i3 = v[idx]; ASSERT_EQ(i, i2); ASSERT_EQ(&i2, &i3); } } TEST(ChunkedVector, ForEach) { auto v = ChunkedVector(100); for (auto i = 1; i < 20; i++) { v.add(i); } int count = 0; v.forEach([&count](int elt) { count++; }); ASSERT_EQ(count, v.size()); } TEST(ChunkedVector, OverflowOK) { // Similar to the AddAndGet, but intentionnally use a small // initial ChunkedVector to force it to overflow auto v = ChunkedVector(2); for (auto i = 1; i < 20; i++) { auto [i2, idx] = v.add(i); auto & i3 = v[idx]; ASSERT_EQ(i, i2); ASSERT_EQ(&i2, &i3); } } }