This allows changes to nix-cache-info to be picked up by existing
clients. Previously, the only way for this to happen would be for
clients to delete binary-cache-v6.sqlite, which is quite awkward for
users.
On the other hand, updates to nix-cache-info should be pretty rare,
hence the choice of a fairly long TTL. Configurability is probably not
useful enough to warrant implementing it.
Similar to the nar-info disk cache (and using the same db).
This makes rebuilds muuch faster.
- This works regardless of the ca-derivations experimental feature.
I could modify the logic to not touch the db if the flag isn’t there,
but given that this is a trash-able local cache, it doesn’t seem to be
really worth it.
- We could unify the `NARs` and `Realisation` tables to only have one
generic kv table. This is left as an exercise to the reader.
- I didn’t update the cache db version number as the new schema just
adds a new table to the previous one, so the db will be transparently
migrated and is backwards-compatible.
Fix#4746
On nix-env -qa -f '<nixpkgs>', this reduces maximum RSS by 20970 KiB
and runtime by 0.8%. This is mostly because we're not parsing the hash
part as a hash anymore (just validating that it consists of base-32
characters).
Also, replace storePathToHash() by StorePath::hashPart().
This allows overriding the priority of substituters, e.g.
$ nix-store --store ~/my-nix/ -r /nix/store/df3m4da96d84ljzxx4mygfshm1p0r2n3-geeqie-1.4 \
--substituters 'http://cache.nixos.org?priority=100 daemon?priority=10'
Fixes#3264.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
Without this information the content addressable state and hashes are
lost after the first request, this causes signatures to be required for
everything even tho the path could be verified without signing.
This allows commands like "nix verify --all" or "nix path-info --all"
to work on S3 caches.
Unfortunately, this requires some ugly hackery: when querying the
contents of the bucket, we don't want to have to read every .narinfo
file. But the S3 bucket keys only include the hash part of each store
path, not the name part. So as a special exception
queryAllValidPaths() can now return store paths *without* the name
part, and queryPathInfo() accepts such store paths (returning a
ValidPathInfo object containing the full name).