Linux is (as far as I know) the only mainstream operating system that
requires linking with libdl for dlopen. On BSD, libdl doesn't exist,
so on non-FreeBSD BSDs linking will currently fail. On macOS, it's
apparently just a symlink to libSystem (macOS libc), presumably
present for compatibility with things that assume Linux.
So the right thing to do here is to only add -ldl on Linux, not to add
it for everything that isn't FreeBSD.
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
This is a hack to fix the build on macOS, which was failing because
libnixrust.a contains compiler builtins that clash with
libclang_rt.osx.a. There's probably a better solution...
https://hydra.nixos.org/build/107473280
We can now convert Rust Errors to C++ exceptions. At the Rust->C++ FFI
boundary, Result<T, Error> will cause Error to be converted to and
thrown as a C++ exception.